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Conan
11-27-2008, 11:21
hi all,

I love conquering an enemy factions capital so many slave + plunder. However I never enslave a settlement because it always gains me the restless sleeper trait which I find very annoying at -1 managment & -1 hit points.

Is there anyway to avoid this and reap the benefits of enslaving a huge city?

MarcusAureliusAntoninus
11-27-2008, 11:33
Have a selfish general do all your enslaving.

Ordering a nice guy to do horrible deeds is a good way to drive him crazy. Find a really mean general to do all of your dirty work.

Cute Wolf
11-27-2008, 11:44
Try next time to conquer enemy territory with a man who is accustomed from youth to plunder and butchering the enemies...

Conan
11-27-2008, 15:02
So if my general is selfish and he enslaves a city he wont or at least should not get "restless sleeper"?

Grriffon
11-27-2008, 15:30
Selfish generals are less likely to get negative effects from acting selfishly, like enslaving large cities.


I usually end up having a problem with this too, since it seems most sharp/charismatic/vigorous young generals are also unselfish. I just let them have the nightmares though.

IrishHitman
11-27-2008, 19:57
I generally just occupy or expel the population.

Money isn't my problem, it's population.
Huge units sap your core territories, so I buy up large-number cheap units in the provinces, march them back to Pella, Demet and Athens to repopulate them, and in turn train them into more powerful units.

/Bean\
11-27-2008, 21:23
If you want to populate cities a far cheaper, easier and quicker way just use the add_population cheat on a city with a large population, and move some to the settlements with low population. Roleplay it however you wish.

For example:

add_population Roma -4000
add_population Arretium 2000
add_population Taras 500
add_population Capua 300
add_population Rhegium 200

IrishHitman
11-27-2008, 21:46
If you want to populate cities a far cheaper, easier and quicker way just use the add_population cheat on a city with a large population, and move some to the settlements with low population. Roleplay it however you wish.

For example:

add_population Roma -4000
add_population Arretium 2000
add_population Taras 500
add_population Capua 300
add_population Rhegium 200

I'm aware of that cheat, but I'm looking for difficulty without being ridiculous.

satalexton
11-28-2008, 03:45
._. I don't see how enslaving a settlement's a selffish thing to do...it decreases the liklihood of unrest and rebellion, thus less bloodshed in the region in the long run....

Gleemonex
11-28-2008, 05:20
It's expedient, and it imposes the will of the victor over the helpess inhabitants. It may not be a dictionary definition of 'selfish', but it's certainly not selfless!

-Glee

bovi
11-28-2008, 08:39
._. I don't see how enslaving a settlement's a selffish thing to do...it decreases the liklihood of unrest and rebellion, thus less bloodshed in the region in the long run....
We're taking you to toil in our salt mines until you die. It's for your own good, of course. We'd have to kill you in other ways if we didn't.

/Bean\
11-28-2008, 13:48
._. I don't see how enslaving a settlement's a selffish thing to do...it decreases the liklihood of unrest and rebellion, thus less bloodshed in the region in the long run....

He's blatently got that trait himself :beam:.

Maion Maroneios
11-28-2008, 14:40
Is there anyway to avoid this and reap the benefits of enslaving a huge city?
What you are asking for is to contradict a contradiction. The restless sleeper trait is gained as a contradiction upon enslaving settlements, you simply cannot contractict that. Even if you have a 'mean' character, he's still a human being and prone to have remorse for massacring thousands of innocent people.

There is no real solution for this, except having your armies led by captains or hoping your FM won't gain the trait. You cannot have it all:sweatdrop:

Maion

Conan
11-28-2008, 16:39
What you are asking for is to contradict a contradiction. The restless sleeper trait is gained as a contradiction upon enslaving settlements, you simply cannot contractict that. Even if you have a 'mean' character, he's still a human being and prone to have remorse for massacring thousands of innocent people.

There is no real solution for this, except having your armies led by captains or hoping your FM won't gain the trait. You cannot have it all

Maion

I don't know...

Can anyone provide a source that gives evidence that Hannibal, Ceaser or Alexander the great had a whole load of sleepless night due to the guilt they felt for the coutless dead they where responsible for?

Having guilt ridden, moral generals just doesn't seem to fit the mood of EB.

Maion Maroneios
11-28-2008, 17:32
Well, certainly they wouldn't mention them on written sources, but all those men you mentioned had issue of their own. If you read about their lives, you'll understand what I mean...

Maion

satalexton
11-28-2008, 17:48
We're taking you to toil in our salt mines until you die. It's for your own good, of course. We'd have to kill you in other ways if we didn't.

oh why sir thank you very much xD now my people can be spared of war and carnage! :clown::flowers::hippie:

MarcusAureliusAntoninus
11-29-2008, 10:23
Alexandros came to regret the burning of Persepolis...
And Caesar was definately not 'selfless'.

Maion Maroneios
11-29-2008, 20:33
Alexandros came to regret the burning of Persepolis...
And Caesar was definately not 'selfless'.
See, that's what I mean. Every person feels at least a little bad when he commits mass executions and slaughter. Even if it isn't visible, it leaves a deep mark on one's personality. Somewhat like karma, if you like.

Maion

desert
11-30-2008, 06:49
Oh come on, no need to get the thread locked.:thumbsdown:

Conan
11-30-2008, 10:44
Yay!

I enslaved Memphis and because my general was "selfish" he didn't get the "Restless Sleeper" trait!

Now I know to use Selfish generals to do the dirty work those mines won't be short on labour for a while :whip:

satalexton
11-30-2008, 15:37
=P i ususally send them off to live a new life elsewhere in my empire...where they don't cause trouble...

everyone
12-02-2008, 11:24
are there 'hidden' levels of selfishness (other than just unselfish and selfish like something in between of more extreme)? because though one of my generals on campaign is selfish, he still acquired a 'restless sleeper' trait after I got him to enslave those settlements in Baktria.

Mediolanicus
12-02-2008, 11:49
If I remember correctly, there are three levels of all those ".../.../..." traits (you know what I mean).

Or is that only so with the sharp/charismatic/vigorous etc... traits?

/Bean\
12-02-2008, 17:09
I have yet to see a General with the 'slightly selfish' trait...But yeah I see what you mean. Maybe it's just luck of the draw whether the general gets the sleepless trait.

Cute Wolf
12-02-2008, 17:55
Well, I had a non-selfish generals who had a "heavy sleeper" traits, even after he conquers and enslave Alexandria and all the neighbouring Ptolies...:laugh4: I'm just curious... I'd never get (or now I forget) any restless sleeper traits on my important generals... who did the killing and enslaving... I get that on my backwater governors that govern my poor developing (or failing) city... that turns red when I turn the taxes high...:laugh4:

:smash::whip:

MarcusAureliusAntoninus
12-02-2008, 19:27
There are various hidden levels of the six base character traits. However, they are hidden and you only get a generic term based on which side of the scale he is closer to.

Ludens
12-02-2008, 20:23
If I remember correctly, there are three levels of all those ".../.../..." traits (you know what I mean).

Or is that only so with the sharp/charismatic/vigorous etc... traits?

There actually six levels of each of the six personality traits. For example, for intelligence you have moronic, stupid, mediocre, intelligent, very intelligent, genius. However, on the trait scroll you only see whether a character is more or less than averagely intelligent.