View Full Version : CTD Campaign
Rex Imperator
12-06-2008, 17:53
I'm trying to make a new campaign for BI. BI has the latest patch. I've fixed all of the problems -show_err has found, but now it just CTDs when I start the campaign. Yes, I have read 'Campaign map not loading' and followed it. A new .rwm is created and it is about 7mb.
This campaign is suppose to be the Trojan war, so it is around the Greek area. There is a lot of water, so I don't know if it is the landmass crash.
Rex Imperator
12-06-2008, 18:13
I can't seem to edit my posts, so sorry I had to reply.
Here is the download link for .zip containing all my campaign files.
http://www.mediafire.com/?ngeeq3mwiun
Here is the map_heights:
http://www.mediafire.com/imgbnc.php/edf4fcda78f8a8afa2d25bc89882e2604g.jpg
In your map_ground_types.tga all the sea areas are impassable. This may be the cause of the CTD.
The different types of sea 'ground type' affect the movement of boats.
Ocean - Dark Maroon (64, 0, 0)
Sea Deep - Dark Red (128, 0, 0)
Sea Shallow - Red (196, 0, 0)
Sea shallow allows greater movement than sea deep.
In RTW the ocean ground type is impassible by ships and also therefore prevents the spawning of rebel (pirate) ships. For that reason it is best used for small lakes which don't have ports and to block of areas of the map you don't want accessible.
Rex Imperator
12-10-2008, 23:51
I tried changing the map_ground_types and still no dice.:wall:
What's weird is now there is no map.rwm file being created.
Could this be the land crash thing?
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