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View Full Version : Japan an unrevolutionary country?



patdj
12-10-2008, 14:42
I am a bit disappointed because my nice little tactic does no work out:

Following situation:
I started a Hojo campain, starting 1530. I thought this might be a bit more difficult than overruning Japan during the Sengokujidai with the Shimazu, although this was a nice way of starting the game. :juggle2:
At the very beginning, everyone started making friends with everyone, one big ally, against the rebels, I guess. Problem is, that now I was sandwiched by my friends (started in Sagami, took Izu from rebels, then: neutral Takeda in Kai (north), allied Uesugi in Musashi (east) and allied Imagawa in Suruga (West).
I attacked Takeda next and needed 2 waves, because the Daimyo fought my whole army half a day (timer) alone without dying. :furious3:
Since my other ally Shimazu and Imagawa broke into war I could cancel my frindship with Imagawa and attacked him for the sake of Shimazu :laugh4:. Kicked him out of mid Japan btw.
Afterwards Takeda reemerged in Shimosa, but only made some trouble with Uesugi and rebels and moved his army to the west. Made it easy for me to take Shimosa as well.
Uesugi remained a very reliable ally in those fights, never daring to backstab me, although he would have had the chance. That's why I refuse attacking him. :no:
Still I would like to have the Musashi province. Thereby I would have a nice and easily defendable borderline for "later" and move to the west, first. So I tought of sending some Shinobis in there, cause a rebellion and take the province from victorious rebels.
Here comes the actual problem:
the province is revolting for at least 3 years now. Constantly! But the rebels never win, they dont even seem to actually kill one of the Uesugi guys. I thought it must be because of the bridge, but the Uesugi army temporarily was ranged only. Can't be that difficult to rush the birdge and kick some bowies, huh?
Are rebellions always that weak? Unfortunately I can't see what units they have, but they are constantly outnumbering him, and as I said, Uesugi has mainly archers.

Thanks for your opinions. :shame:


BTW1: I don't want to discuss about my moral flexibility of not attacking my ally directly. :sweatdrop:
BTW2: Is it possible to get a customized avatar here?

Wasp
12-10-2008, 16:35
Welcome to the Org, patdj!

Perhaps the Uesugi have a strong general crushing these rebels? Archers with a bit of honour can defeat Yari Ashigaru if necessary (besides, I think the computer just calculates the result, instead of actually playing the battle).

As far as I know, you can't get a customized avatar, but there's a lot of 'm to choose from ~:)

patdj
12-10-2008, 18:05
Uesugi kind of trained his General there. :furious3: Went from 0 to 2 stars now.

I'm sure he only calculates them. I would like to see the equation, though. It seems as if the rebels would have no effect. As if they start routing at the beginning of the battle. That's what mainly disturbs me.

You know if the custom ava requires a certain time registered or a certain amount of posts? Or just a friendly PM to an admin or mod? :sweatdrop:

Sasaki Kojiro
12-11-2008, 01:25
Try a custom battle with a bunch of archers defending a bridge. You should win easily against the rebel type infantry. The units get mowed down crossing the bridge, have very poor morale, and then get flanked by charging archers (who are still samurai you know).

You can at least try and assassinate the general I suppose...if he gets killed the night before a battle the army is supposed to have weakened morale. Hon 0 ninja vs rank 2 taisho is a low percentage matchup though.

patdj
12-11-2008, 01:29
Sorry for double post. Update:

The problem kinda solved itself now. Takeda reemerged (again) an I kicked him (again). Funny thing: one of his emissaries must have raced to Uesugi and proposed an alliance. They made really good friends I guess, because Uesugi cancelled our friendship inmediately afterwards. I invaded 3 of his provinces and have a easily defendable borderline now. This was really easy, cause he was struggling hard with the rebellions I kept producing. Afterwards he hurried proposing a ceasefire, Takeda couldn't help him much... :laugh4:

BTW: My campain is getting really interesting now: the Shimazu by now seem to have conquered whole Western Japan and keep hitting the Oda now. Oda made friends with Uesugi while I'm sticking to the Shimazu for a while. So I have a green-yellow war to my right and the rather weak blue empire to my left. Suddenly, Uesugi dies of sickness, a cold, probably. And his whole country turns yellow. Dammit! Sandwiched by Odas. I'm preparring a huge invasion into Eastern Japan now. Oda struggles with Ikko-Ikkis there, because he turned Christian. Looks like I have to rescue my fellow buddhists. :2thumbsup:


Anyway: I still think, rebellions are rather weak in this game. Haven't seen one that made a considerable impact, and by now I've seen loads.

Sasaki Kojiro
12-11-2008, 01:34
Anyway: I still think, rebellions are rather weak in this game. Haven't seen one that made a considerable impact, and by now I've seen loads.

Well, the peasant rebellion is pretty weak it's true. As it should be considering that they're peasants. The warrior monk rebellions are tougher though ~D

Wishazu
12-18-2008, 01:15
The shinobi spam=rebellion is a favourite tactic of mine, perhaps because Imagawa are my personal favourite faction in the game. 90% of the time the rebellions are poor peasants who will rarely kick out their masters but it can stop a powerful factions expansion in it`s tracks.

Martok
12-18-2008, 09:25
The shinobi spam=rebellion is a favourite tactic of mine, perhaps because Imagawa are my personal favourite faction in the game. 90% of the time the rebellions are poor peasants who will rarely kick out their masters but it can stop a powerful factions expansion in it`s tracks.

Indeed. Shinobi don't win wars for me by themselves, but they can be enormously useful in slowing down rival clans. A daimyo who must divert part of his forces to put down rebellions behind his lines is that much easier for me to deal with. ~;)

patdj
12-18-2008, 13:20
Just because it just happened in my campain: is it known that Shinobis can produce reemerges? :book:

Wasp
12-18-2008, 13:32
Just because it just happened in my campain: is it known that Shinobis can produce reemerges? :book:

I think every uprising has a chance to become a reemerged clan, as long as one of them has been wiped out? Not sure, though. Perhaps it depends on the percentage, the lower, the higher the chance.

Martok
12-18-2008, 18:51
As Wasp said, I believe *any* rebellion has a certain percentage chance of becoming a faction re-emergence (provided that the faction is currently non-existent). I don't know the numbers behind the figures, though, or what -- if anything -- increases/decreases the odds of a rebellion becoming a re-emergence.

ReluctantSamurai
12-22-2008, 19:25
Anyway: I still think, rebellions are rather weak in this game. Haven't seen one that made a considerable impact, and by now I've seen loads.

One of the tricks I've found in creating revolts is to create them in several adjacent provinces at the same time. There's a good chance at least one of them will succeed. I've pulled that one off many times....also the degree of negative popular support often determines how strong the rebellion will be. A near-full stack of ikko-ikki is very bad for your enemy:laugh4:

Also, try to stay away from port provinces unless you're moving shinobi around. It's too easy for an enemy to move troops in from another port province to crush the rebellion. And assassinating any general gaining levels from 'riot control' is an excellent way to train up ninjas:2thumbsup:

patdj
12-22-2008, 23:35
Nice additional comments, Samurai, thank you. :2thumbsup: