View Full Version : Stupid things YOUR A.I does
Skullheadhq
12-18-2008, 15:16
This is THE thread to post the silly, stupid, and dumb things your A.I does. Like an AI army getting stuck near the post because some pirate fleets block them
-Skullheadhq
This is THE thread to post the silly, stupid, and dumb things your A.I does. Like an AI army getting stuck near the post because some pirate fleets block them
-Skullheadhq
the Visigoths (not EB, but you said nothing of it): ducking off a critical hill, letting me have the hill, and then swamp them in no time, and with minimal losses, faster than Bush ducks to dodge the shoe*:clown:
It happened in IBFD, 422 AD, not far from Taras.:no:
*Its just to show how quickly they gave it up-don't take seriously.
For some reason, Roman generals like pointy sarrisas. >:|
satalexton
12-18-2008, 16:13
of course they do! thats the best they deserve! =P
Engaging my armies in battle.
Adds the I to AI. It's always a mistake. Don't they ever look back on history?
antisocialmunky
12-18-2008, 23:58
Someone needs to hack the Norad computer can get it to play EB with us. If it goes rampant and tries to launch its missiles, we could force it to play bridge battles against itself until it learns the futility of war.
Maion Maroneios
12-19-2008, 00:02
I'm afraid no thread can list all the stupid things the AI does...
Maion
Olaf Blackeyes
12-19-2008, 00:38
The AI ALWAYS= Epic fail. i mean when a routing unit routs THROUGH the unit theyare trying to get away from does that sound smart at ALL?!?!?!
chenkai11
12-19-2008, 01:52
When AI felt outnumbered or losing, they will wait for you to come at the top edge of a hill in the farthest corner of the map.
Later......
We switched position without a single engagement.
navarro951
12-19-2008, 02:01
Someone needs to hack the Norad computer can get it to play EB with us. If it goes rampant and tries to launch its missiles, we could force it to play bridge battles against itself until it learns the futility of war.
haha great movie! War Games ya?
Aemilius Paulus
12-19-2008, 02:54
haha great movie! War Games ya?
Yes, indeed it was a splendid movie. My 10th grade history teacher told us back when I was in his class that whenever someone brings the DVD of the movie, he will cancel whatever we were going to do that class, even a test.
falls180
12-19-2008, 11:01
Randomly charging their general, bodyguards, and random cavalry into my phalanxes and spearman. Though they want to be like Gandalf and the riders of Rohan at Helm's Deep, but they aren't that good and will never be, considering they are dead.
One specific example in EB is when I was playing as the Romani. Conquered Italy, thrashing Carthage and killed the Averni. The Aedui randomly decides to attack me, accept a ceasefire the next turn, attack me again, ceasefire again. :inquisitive: This happened until i was able to move my armies out of Africa and Spain and into Gaul, then promptly trashed the Aedui for their extreme indecision... :beam:
Cute Wolf
12-19-2008, 11:27
My Lusotann ai in recent Kardhastim campaign (very hard on the campaign map, medium battle) empty their town garrison and start moving south, try to siege my city, without any second tought that my elite stack arrive at their capital. They are eliminated while still sieging my backwater town in iberia:laugh4: After that Aedui start to move their army toward my territory, not looking at their backyard, the Romani eat their territory... they are soon eliminated too... the only challange is to Kick out Romani, who already grows into a huge empire (revealed that they allready expand as far as germania, and pushing the sauromatae when I use toggle_fow)... but most of their army was out on the steppe now, and leave their italian city almost unattended... in 87 BC --> Romani is a Huge Greek-Steppe Empire (Owns all greek land, knock the door of Tsidon, masters of the Steppe, but kicked out of Italy:laugh4:) that always pose threat to My own Kardhastim Empire.
Very - very - very ahistorical, but I suppose that the very hard ai tend to create a single superpower to grind my empire...:furious3: Only Me, Romani, Saka, and Baktria has the noticeable colour on the map. KH lives on tiny crete, Casse only owns Britain, Phalavans are Saka's Vassal with 1 backyard province, and Seleucids are now Baktrian subject... all other gone away:laugh4::laugh4::laugh4:
I hope in EB II, the campaign ai will act rather defensively, not a suicidal aggresive move. Beating an idiot turtle (stubbornly play defensive) is more challenging than counterattacking an idiot rusher.
antisocialmunky
12-19-2008, 15:00
While the campaign AI in MedII is much better than the one in RTW(See The Center's AI Mods), the battle AI is still pathetic. I wouldn't mind switching over to Empire if they release mod tools quickly and stuff. Jack Lusted and the rest of the AI team seem like they're confident in the AI as have put tons of work into it.
But since we are talking about MedII, does anyone know if you can force hte AI to keep a formation so we don't have stupid phalanxes going everywhere and failing massively?
Maion Maroneios
12-19-2008, 15:07
But since we are talking about MedII, does anyone know if you can force hte AI to keep a formation so we don't have stupid phalanxes going everywhere and failing massively?
AFAIK, yes. Darth Formations are a bright example of this.
Maion
PershsNhpios
12-20-2008, 09:57
Playing on Very Hard difficulty is the easiest way to see faults with the AI. It is programmed at that level to brainlessly throw every available unit at you, regardless of other wars, finance, alliances, or even your own military strength as soon as you border upon them.
Peace is completely untenable on VH. The game is psychologically and statistically balanced on medium - hard will make the AI far more opportunistic, and the rebels will behave more violently. But VH is simply ruinous.
You must give yourself special handicaps instead, I know everything was unfairly easy for me on Medium difficulty - until I decided I would play EVERY battle on the General Cam, and have my camera flat upon the field constantly.
It was much more fun and the AI seemed less stupid with this example of a handicap.
antisocialmunky
12-20-2008, 16:41
I played my Romani Campaign using only 10 stack armies... Yeah so when the Aedui sent a full stack of Gaestae south... well I'm just glad they attacked the other celts with it and ignored me.
Skullheadhq
12-24-2008, 16:40
Another funny AI story? C'mon guys!
Shylence
12-24-2008, 17:07
oh alrite alrtie keep your knickers on!
The ptolemies elite pike army letting me wander round them and killing off the 5 generals they had with them. Epic battle. Might post the Screen shot in the December competetion... I dont think its worthy though.
hrrypttrbst
12-24-2008, 17:19
Sending al their elite phalagantai one by one and then in a desperate act throw their 3 generals at my palagantai getting killed, the only thing that was left for my cavalry was to just kill them all when routing.
Tyrfingr
12-24-2008, 21:04
Hey guys, I know you are busy watching that line of Indo-baktrians, but shouldn't we assist our general Alexandros Syriakos who is repeatedly attacked by baktrian cataphracts just next to us? Guys? Guys? Whatever, I'm not here.
Unknown soldier of the Seleukeian Thorakitai Agematos Basilikou, Taxshila 205BC
Skullheadhq
01-22-2009, 16:44
hahahaha, nice one!
This story started in the line of the topic but ended quite differently...
After my Roman consul marched his legion into spain he was attacked by stack after stack of lusotanians. While fighting hard to stay alive and winning battle after battle[losing 20% of his men each battle,enemy losing 80%] suddenly the ai becomes almost as smart as an actual human: Iff you can't take down the general in battle...backstab the guy!
So; after 4 stacks of lusotanians lay defeated on the ground, my general gets killed by an assasin and then next turn 2 big stacks launch at his army again. without his superior leadership[and with abit of my roleplay :clown:] the armies get massacred and Rome is beaten right back out of spain,hurray for the ai!
(note; my general had a spy in his army to prevent assasination and multiple traits to save him, but the ''conqueror'' trait gives -5 to security making him still a nice target for a trained assasin, which the ai made sure to bring; 6 skillpoints on the guy!)
Skullheadhq
01-22-2009, 18:29
This story started in the line of the topic but ended quite differently...
After my Roman consul marched his legion into spain he was attacked by stack after stack of lusotanians. While fighting hard to stay alive and winning battle after battle[losing 20% of his men each battle,enemy losing 80%] suddenly the ai becomes almost as smart as an actual human: Iff you can't take down the general in battle...backstab the guy!
So; after 4 stacks of lusotanians lay defeated on the ground, my general gets killed by an assasin and then next turn 2 big stacks launch at his army again. without his superior leadership[and with abit of my roleplay :clown:] the armies get massacred and Rome is beaten right back out of spain,hurray for the ai!
(note; my general had a spy in his army to prevent assasination and multiple traits to save him, but the ''conqueror'' trait gives -5 to security making him still a nice target for a trained assasin, which the ai made sure to bring; 6 skillpoints on the guy!)
Did you read the title of this thread? What is it with newbs and reading?
Did you read the title of this thread? What is it with newbs and reading?
Did you read my first sentence?
Incase you did but didn't understand it; the ai was again being extremely stupid by sending stack after stack into a honourless defeat but then suddenly woke up from it's stupidity and did something brilliant, isn't this a nice place to show how the ai can also balance out it's stupidty?
I guess I don't have enough posts to be worthy of a thorough read of my posts...:inquisitive:
V.T. Marvin
01-22-2009, 19:05
@ rootje: Take it easy, it was a good story of yours. :yes:
To add one of my own: When playing as Pahlava, a full AS stack appeared in front of Zadrakarta right at the river crossing and just waited there. I did not have much forces, but I felt, that just for the role-playing reasons I just have to give battle - my generals traits said that he is a little bit overconfident attacker and selfish enough to engage even in obviously unfavourable cirumstances.
So I was the attacker in a bridge battle, where the AI could easily just calmly wait for me to come and be slaugthered. However the Seleleukid general (named "Adidas" hehe:laugh4:) charged with all his forces accross the bridge... see here for details - look for the "Art of War" section (https://forums.totalwar.org/vb/showpost.php?p=1846884&postcount=13)
Silence Hunter
01-22-2009, 23:21
One of my stupid AI stories:
In my Saka game there was a large Eleutheroi stack in the mountains north-east of Baktra not far from the edge of the desert. It was there from the beginning of the game laying an ambuch. After I lost a few due to their ambush I decided to teach the guys a lesson. It was also supposed to be a challenge as the army was full of Saka heavy cavalry and dahae horse archers. Pretty much the same composition as mine.
So I attack them and prepare for a bloodbath, arrow storm, heavy cavalry clashes and so on. To my great amusement AI lines all his army in a single column in the middle of the field and freezes. LITERALLY! Tried to provoke them to change the formation, but to no avail. Even when completely annihilated a few units of his HAs AI did absolutely nothing.
So after all my hopes for a challenge I was left dissapointed by an incompetience of the battle AI.
@ rootje: Take it easy, it was a good story of yours. :yes:
To add one of my own: When playing as Pahlava, a full AS stack appeared in front of Zadrakarta right at the river crossing and just waited there. I did not have much forces, but I felt, that just for the role-playing reasons I just have to give battle - my generals traits said that he is a little bit overconfident attacker and selfish enough to engage even in obviously unfavourable cirumstances.
So I was the attacker in a bridge battle, where the AI could easily just calmly wait for me to come and be slaugthered. However the Seleleukid general (named "Adidas" hehe:laugh4:) charged with all his forces accross the bridge... see here for details - look for the "Art of War" section (https://forums.totalwar.org/vb/showpost.php?p=1846884&postcount=13)
:laugh4::laugh4::laugh4::laugh4::laugh4::laugh4: :laugh4: :laugh4:
that was HILARIOUS(the AAR section)!!:laugh4::laugh4:
reminds my of the time when 600 seleukids attacked me as Pahlava: it was an open field, the ground sloping upwards towards the enemy: they outnumbered me too (3 to one). rather that advancing in one unit, or at least hold the heights, they sent their units against me, one by one, in piecemeal manner: within 10 minutes, there was a long carpet of dead, all along the length of the battlefield, and wide enogh for a large sized phalanx to fit in, 10 deep. I only lost 1 man, shot by my own men.:wall:
A Very Super Market
01-26-2009, 01:19
I just had a battle against Saka, who didn't have any missile units (Weird huh?) I had only one unit of Persian Archers, and once I ran out of arrows, I let them go on a Banzai charge straight into a mercernary phalanx. Not only did the other phalanx not try and help, the one I had attacked knida stood there, lifting its spears up and down while my Archers and their kitchen knives wiped them out.
SwebozGaztiz
01-26-2009, 06:12
One stupid thing is to send stack after stack of pantadopoi supported by the mighty akonkistai, that happened a lot when i was playing my ptolie campaign, it got old pretty fast i mean is fun to give ur phalanxes this kind of training battles but it can be really tedious, what else ive seen mmm :idea2: well thats pretty much what happens on every campaign when a faction is almost done but well theyre fighting till the last man i think hahaha :beam::smash:
Macilrille
01-29-2009, 19:05
Just lost a Client King, I had him for about two weeks I guess.
Complete Client KD in Athens, Macedonia moves up an army to retake it. I relieve it with Lucious Cornelio Scipio. My best general and Consul. Battle, Scipio has 4 Accensii, so he thinks it best to first pelter enemy line with Lead sling bullets (all his Acc has from 2 Br- 2 Sil Chevrons). While standing there and watching the Macedonian die Scipio suddenly sees something else and for a few seconds all the army is stunned by surprise, from the enemy left flank the Client King of Athens gallops in charging a Macedonian phalanx and Hoplite spear Block. Lucius is at a miss as what to do, if he charge he looses his advantage and a certain win, if he does not the Client ruler he just put on the throne of Athens will die. Reluctantly he charges some Hastati in to hit the macedonians from the flank and behind, but too late, before they get there the Client Ruler falls.
"I never got to know his name Claudivs", he says to his Master of The Horse as the battle finishes, the Macedons chased off like the cur dogs they are, "Let us have a drink to celebrate his stupidity. It is almost as abject as those Greeks who refused my gift of Kydonia so they could double their territoty.". "He was probably trying to prove himself to you Sir, though had he brains he should know that the best way of doing that is to win..." The two share a quiet toast to stupid Graeculi and hope that Cotta with reinforcements will soon get rescued from Crete where they are stranded...
Seriously, charging full speed all across the battlefield onto Pike:furious3:
He committed suicide because he couldn't bear the thought of Athens under the rule of a king.
Macilrille
01-29-2009, 23:44
Of course, silly me... oh well, it is now ruled by a Roman Propraetor. THAT will teach them, damn Graeculi.
Atraphoenix
01-31-2009, 22:07
I think AI uses the basic tactic of newbie player ctrl+a then attack :laugh4:
But I must confess that I am happy to play with alex but even me got tired of fighting every battle myself cos VH/M basic config really makes a massacre if you autoresolve...
Antinous
01-31-2009, 22:29
During my Ptolemy game the selukids sent armies of 300 men flying at Edessa and Damaskos for ten turns.
Macilrille
02-01-2009, 00:27
Well, in a strange game where only 227 BC saw me break the alliance with Chartage as they and Lusotania went to war. They had done nothing else to provoce me. Epiros on the other hand had refused peace even as I took their Adriatic posessions, and after dealing with an militarily powerhouse-Macedonia's backstab by conquering all Hellas (which was Macedonian), the AI did two more stupid things.
1. Pirates roughed up a navy at sea laden with anvasion troops a bit, so I landed them on Crete and while Pirates sunk the fleet next turn I took Crete from those rebels there. KH had a FM with an army on island and as KH otherwise had only Rhodos I offered them Crete as a gift, five or six times. I even added some money to sweeten the deal as I believe in peaceful coexistance and balance of power as long as we are not enemies (I also dislike Blitzing). No deal. Then after #2 they suddenly laid siege to it (which I suspected all along they would). I sailed my victorious Consular army there and afterwards to Rhodes and... well, the Graeculi are even now learning Latin and teaching at Roman schools- in chains! Those that are not working in the mines:whip: But I offered it to them, and added money :wall:
2. With only Pella and the province N of it still in their hands, Epiros nonetheless managed to get 3 full stacks while I dealt with Macedonia's 7-8 full stacks (God I love Rome and her Consular Army), so I moved my army up and mopped Thessalonikan floor with them, took Pella, razed all buildings to the ground and pulled out, figuring that they would retake it with some of the stragglers I left living for that exact purpose.. I then pulled to my Adriatic provinces and sent the Consular army to Rome for rebuild. Stupid Epirotes did not, a new stack that spawned in Thessaloniki went for my consular army on the way home and got what it deserved, the stragglers did... nothing. Eventually Pella rebelled from my control and Pontos moved to take it and Byzantium... Stupid AI, and it still refuses peace when I offer.
BTW, should there not be a mechanism to get Polybian Reforms without having Sicily and Liguria? I have fought much more in this campaign then in any previous where I went for the traditional road, Roman troops has bathed in blood and all her generals sleep fitfully from their nightmares... In fact Scipio and Blasio had 5 and 6 stars respectively when they were both alive, Cotta had 3 and some youth 2. The core 16 troops of the consular army has 2+ silver chevrons, but still I have not yet fought enough to reform my army:dizzy2:
Oh well, soon Chartage must loose Sicily if I am to save the Lusotanians as those Baby-killers have taken much of Spain.
Anyway, stupid, stupid AI.
Βελισάριος
02-01-2009, 04:28
I simply love it how the AI tries so hard to gain my phalanx units' flanks and when it can't because they're protected just rushes all of his units, general and cavalry first right into the sea of pikes. It's just a classic AI mistake.
That's nothing compared to charging skirmisher units against heavy infantry... without launching a single javelin.
But that still doesn't beat rushing shieldless shock infantry towards skirmisher units, halt less than 20 feet away from them, then turn back and run... not rout- just plain old 'we didn't scare them the first time, so let's go back and try again' running like headless chickens with javelins in their backs.
athanaric
02-01-2009, 04:55
That's nothing compared to charging skirmisher units against heavy infantry... without launching a single javelin.
:laugh4:
Better still are AI's Akontistai or other light skirmishers rushing into melee to engage specialized anti-skirmisher infantry. This happened to me once in a Sweboz vs Getai battle when the Getai AI charged my Slavic Spearmen - the ones with the "frighten infantry" attribute - frontally with one unit of Akontistai. After the poor lads had all been eaten by the barbarians, the AI sent the next unit of Akontistai head on against the Vojinos, again without having them throw even one single javelin beforehand... :wall:
I enjoy the AI when you offer them a ceasefire and for a sum of money and they counter with: ceasefire and accept or we will attack... they always end up attacking the next turn anyways.
Mulceber
02-02-2009, 05:10
Epeiros had become really powerful, controlling almost all the Balkans except Greece itself. As the Romani, I went to war with it and got it down to about 4 settlements left. I send an army against them and they send ALL their family members (like 3) to fight me at the head of an army. I mean, come on! You'd think they'd leave one behind in case they lose. But nope, the AI made another brilliant move. I killed all three generals in that one battle, routed their army, and Epeiros was defeated before it had even lost all its provinces. -M
Βελισάριος
02-02-2009, 05:15
That is just beautiful, man... you could even have lost that battle but won the war. Poetic, huh?
If all AI's did that, just sent their armies with all their family members to spearhead the operation you could win the campaign in the first few decades.
A Very Super Market
02-02-2009, 06:19
Another diplomatic masterpiece by the Pahlavans: "We demand that you do not attack us, if you do not adhere to this, we will attack you"
What.
Another diplomatic masterpiece by the Pahlavans: "We demand that you do not attack us, if you do not adhere to this, we will attack you"
I've gotten that one a few times as well, just brilliant! I mean I guess it kinda make sense since if you do attack them you expect them to attack you back, but it is stating the obvious... just a little bit anyways!
Thats happened to me lots of times, I wonder if there's a way to fix it?
I noticed in M2TW and BC that sometimes an AI diplomat will come over to one of my cities and thay will do the animation that happens when thay initiate diplomacy but nothing happens, they do that for almost every turn till they die.
TheStranger
02-02-2009, 11:44
I think they are tyring to bribe you.
Cute Wolf
02-02-2009, 12:32
Why I never get the chance to accept or decline the bribe? I just got them turn their backs on me with little more than a box of text on my monitor...
afaik the money goes to the Gouvernor/general and not to the faction that he belongs/belonged to.
TheStranger
02-02-2009, 18:18
Why I never get the chance to accept or decline the bribe? I just got them turn their backs on me with little more than a box of text on my monitor...
Because it depends on the traits of your FM (selfish, disloyal etc.) how easy or difficult it is to bribe him. If the army is very small in a city it is more easier to bribe than a big army. You can't control it yourself, thats the point.
edit: The whole bribe system would be senseless if you could control it. When you need the FM you would never accept it and I suppose the amount of money would be too high for the player to get. I tried it once on a Lustannan FM, and it would have cost my about 600 000 mnai to bribe him.
Potocello
02-03-2009, 22:36
my AI hasn't done anything for about 24 years :coffeenews:
I've gotten that one a few times as well, just brilliant! I mean I guess it kinda make sense since if you do attack them you expect them to attack you back, but it is stating the obvious... just a little bit anyways!
No, that is actually one of the more sensible proposals it can make. It wants a ceasefire and promises to not attack you if you don't attack it, until further notice. This happens all the time in the modern world too, the parties don't make peace but agree to a pause in the fighting. The problem is that the military AI and the diplomatic AI doesn't care about what the other thinks, so it will promptly barricade a port or siege a settlement after getting agreement.
A Very Super Market
02-06-2009, 00:23
But there is a ceasefire option anyways that it never uses. Did I mention I was at peace with them too?
Marcus Ulpius
02-06-2009, 11:27
Recent example:
Epiros attacked one of my Illirian towns. In my army I have one units of princeps, 1 Illitian Levies, 1 accensii and 4 Illirian spearmen and 1 FM with 20 Consulari. They attack me with 2x Thrakian peltasts, 5 units of Thrakian spearmen, 2x of classical hoplites, 1x elite phalanx and faction heir with 56 bodyguard Hetairoi. Their first mistake is to give the ram to heavily depleted unit of classical hoplites (20). Siege goes as usual with ladders and towers advancing to the walls. Accensii are working on the ram. The hoplites bring the ram to the gates and break through, but suffer such losses that they can't pull the ram out. So, one of their units of Thrakian spearmen runs to the gate and tries to get inside THROUGH the ram, gets stuck and devastated by boiling oil. Next thing is their FM runs to the gate, gets stuck and loses 45 of 57 Hetairoi the same way. Remaining Hetairoi manage to get inside and are slaughtered by my FM and princeps who are waiting for them. At the same time he pushes his elite phalanx through the siege tower onto the walls where I surround them with Illirian levies (AP ability helps) and spearmen, and that phalanx slowly but steadily goes down to those 2 units. In the end I win battle that I should lose if only the AI had some clue to how properly lay siege.
and that's my 100-th post btw:juggle2::juggle2:
Cute Wolf
02-06-2009, 11:32
They sent the Ram with the hoplitai because they are the most disposable afterall... but they forgot to turn the loose formations on...:sweatdrop:
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