View Full Version : Recruitable generals
Shadow_LT
12-27-2008, 18:58
Which traits do I have to mod to make recruitable generals(from type IV gov.) normal like family members ?
Sometimes if they perform well in battle they can adopted into the family, making them officially a familiy member.
Shadow_LT
12-28-2008, 13:15
But then they will take up space in family tree, and I want normal generals, who don't take up space in family tree.
Mediolanicus
12-28-2008, 18:09
So you want them as they are? Normal...
They will always be taken into count for your FM total however, that's hard coded, I believe. But normal generals don't show up in the family tree and normal FM's do.
Shadow_LT
12-28-2008, 18:52
I don't want them to have "Client ruler","Allied general", etc. traits. And don't want my family members getting "Interloper" trait, when they enter type IV gov.
I had have this done in EB 1.1(deleted client ruler part of the scirpt and changed trigger for "Interoper" trait).
In EB 1.2 Client ruler system changed and I just want to know what trait triggers should I change to have generals in EB 1.2 like ones I had in EB 1.1.
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