schlappi
01-04-2009, 00:09
I play 1.1 version with deleted client ruler script, i.e. if gouvernment type 4 is chosen, no client ruler is created (to avoid the well-known ill effects).
In my recent sauromatae campaign i encounter a persistant crash around 235 b.c. obviously caused by a seleucid family member dying and leaving his bodyguard unit behind which causes the "unit inside of unit" bug or whatever it is called (the garrison of the town is lead by a unit shown as flag).
Since i know the cause of the crash, can anyone explain me a workaround for that occasion? I tried to avoid the bug by bribing the city a few years before the FM's death, without success: I choose the character, move him out of the city, the icon of the character falls dead to the ground as soon as his movement ends, and the game crashes to desktop.
Since i want to continue this very nice campaign, any help would be greatly appreciated.
In my recent sauromatae campaign i encounter a persistant crash around 235 b.c. obviously caused by a seleucid family member dying and leaving his bodyguard unit behind which causes the "unit inside of unit" bug or whatever it is called (the garrison of the town is lead by a unit shown as flag).
Since i know the cause of the crash, can anyone explain me a workaround for that occasion? I tried to avoid the bug by bribing the city a few years before the FM's death, without success: I choose the character, move him out of the city, the icon of the character falls dead to the ground as soon as his movement ends, and the game crashes to desktop.
Since i want to continue this very nice campaign, any help would be greatly appreciated.