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Megalos Danielos Psychopatos
01-22-2009, 12:39
I'm playing now two long campaigns simultaneously: Arche Seleukeia and Epeiros. In both of them I often use console commands to see what other factions do and to interfere (give money, add units and move armies to prevent) and save, let's call it, "world balance"; to prevent from destroying some factions, to force them to act more historically and so on. Doing this I've observed strange thing with Casse: they never expand to Ireland, they even don't TRY to unify Britain! (I want to join them into "europe war theatre"; this would happen If they would conquer whole Britain).So I enlarged their small armies by large number of kluddargos and belgian swordsmen-nothing changed. So I moved their armies next to eleutheroi cities-they just walked away (having BIG superiority):inquisitive:! So I moved them near to eleutheori city and next to big eleutheroi army-they dwalked away againg, and eleutheroi didn't "touch" them!:dizzy2: I dont understand this, Is it common or only in my campaigns they behave so weird??

Connacht
01-22-2009, 12:47
Sometimes I watched those Britons remain silent for a long time, but in the end they started to unify Britain and Ireland. Just wait.

If you also want to bring them to Europe, you can use force_diplomacy to buy Belgian cities from the Gauls or the Germans and then give the settlements to our blue comrades. At this point sometimes they start to attack, other times still remain quiet.

bobbin
01-22-2009, 14:05
Also you have to remember at the start of the game they're not even at war with the rebel faction so it can take a while for them to make a move. Thats probably why they never attacked the eleutheroi cities megalos's campaign.

Titus Marcellus Scato
01-22-2009, 14:14
Casse are pacifists at the beginning - until they get attacked by an Elutheroi stack of Caledonian raiders that always arrives in their territory. That makes them mad at the Elutheroi, and they start expanding after that.

Also remember they are very weak at the beginning, with only one city. AI Casse really depends on the money script.

Anyway, historically, when Ceasar invaded Britain, the British Isles were in the same divided condition they are at the start of the EB campaign, 220 years earlier in 272 BC. So to be historically accurate, the AI Casse faction should do nothing for 200 years! This will NEVER happen in any EB campaign - the AI Casse go on the warpath long before that.

Megalos Danielos Psychopatos
01-22-2009, 14:20
I made their army stronger, much stronger.They are at war with eleuth.-I checked this in diplomacy panel; besides they conquered one eleuth. city. Money isn't problem, they swim in mnai:yes:In both campaigns year is about 200 BC. But ok, I will wait, if nothing will change I will use FD.

Mediolanicus
01-22-2009, 14:23
In my Romani campaign the Casse had united the isles by 220 BC.
I then gave them a province in Belgium I conquered but didn't need ('twas to give the Sweboz a lesson, they were eating the Aedui and were pouring through the alps; they even took 2 Alpine cities with defenders) and now in 200BC they have 2 provinces on the continent (taken from the Sweboz) and are laying seige to 2 other cities!

Connacht
01-22-2009, 15:15
In my current campaign I gave them the cities in today's Flanders and Lorraine, forming a pillow between the Aedui and the Sweboz.
Initially they managed to attack the Germans, but after being pushed back now they are doing nothing.

Os-Q
01-22-2009, 17:05
I think one of the issues might be the rebel leaders in neighboring settlements and auto-calc. Chariots tend to be a bit over-valued. I think the conquest generally goes like this:


Casse army sieges city - looses, wears down defenders, gives chevrons to rebel leader
repeat
Casse army sieges city - looses, kills almost everyone but the leader, whose gold-chevron unit regrows and now has maximum command points
Rebel leader dies of old age, allowing the Casse to take the city.

On the other hand, the Casse have chariot leaders of their own

satalexton
01-22-2009, 17:15
ALL HAIL BRITANNIA!!!

Ludens
01-22-2009, 19:47
Anyway, historically, when Ceasar invaded Britain, the British Isles were in the same divided condition they are at the start of the EB campaign, 220 years earlier in 272 BC. So to be historically accurate, the AI Casse faction should do nothing for 200 years! This will NEVER happen in any EB campaign - the AI Casse go on the warpath long before that.

I don't think Britain remained disunited because it's inhabitants were pacifists. More likely it was because of the Celts valued their independence fiercely, making it hard for any tribe to establish themselves as undisputed ruler.

satalexton
01-22-2009, 21:08
then how did the tribal confederacies came to in the mainland? =/

Mediolanicus
01-22-2009, 21:24
then how did the tribal confederacies came to in the mainland? =/

External threats. The British isles were isolated. Gaul had (potential) enemies on three sides.
And Gaul was still internally divided enough despite the confederations. Something Ceasar made good use of.

KozaK13
01-22-2009, 21:35
To be fair the Casse did attempt to unite all of Britain before the campaign start i think but bad omens made it fail, such as the leaders being killed by a plague me(according to faction history on eb website, which i think we can trust as being researched).

They are probably neutral in campaign becase they arn't at war with eleutheroi and their army isn't big enough to trigger an attack on neighbouring provinces.

Ludens
01-22-2009, 21:53
then how did the tribal confederacies came to in the mainland? =/

I wrote hard, not impossible. I think it also helped that the southern Gallic tribes, such as the Aedui and Averni, were politically more sophisticated.

Aemilius Paulus
01-23-2009, 03:40
I am in 245 BC in my Romani campaign and the Casse have already unified all of Britain. They are now moving on to Eireann. The Casse sat around until 255 BC and then they began a 4-7 year blitz and conquered all of the Albion.

Megas Methuselah
01-23-2009, 05:47
That's a surprising report, AP! In the campaigns where I actually bother to pay attention to that little island of tin, by the 240's B.C., the Casse will only have a few provinces in Britain, usually all south of modern-day Scotland. For the most part, they are usually of no value or concern to the other factions except for the sake of trade...

Maion Maroneios
01-23-2009, 14:56
Actually, I shouldn't bother helping them too much if I were you. I mean, there is a reason why [historically] the Casse didn't control all of Britain. There where other, strong tribes that could resist them. So basically, what you can do about all this is the following:

1) Don't gift them any money, jsut let them be. In my campaigns, they are quite passive at first, then they start slow and gradual expansion. They are highly capable of doing things their own way, no need for help.
2) If one of the two Gallic factions has won over the other (and assuming they are both alive), you can move them over to Ireland and rename/recolor them as Goidilic. So you have more tension in the British Isles. Actually, I might get to doing that myself sometime:tongue:
3) If Britannia is united under the Casse, rename them Verbren (Great Britain) or something and look for a wandering FM with a decent army. If you are interested in making things more interesting in Europe, you can always teleport him through console commands. Bear in mind that there is already a script for that, though AFAIK it doesn't do much.

Maion

Titus Marcellus Scato
01-23-2009, 16:28
I don't think Britain remained disunited because it's inhabitants were pacifists. More likely it was because of the Celts valued their independence fiercely, making it hard for any tribe to establish themselves as undisputed ruler.

Well, for EB to simulate the historical situation more accurately, the Casse and Elutheroi should attack (raid) each other repeatedly for 250 years, BUT in every single battle, the attackers lose! - so no region ever changes hands.

Sadly the AI won't do this.

Reno Melitensis
01-23-2009, 18:14
I never visited Britain in my campaign, but from the statistic graph they are expanding very slowly. The idea of giving then a settlement in Gaul, maybe in Belgica, is qiute interesting. I am in 124 BCE in my campaign with the Romans, and Gaul is still up for sale. I my try this one.

Cheers.