View Full Version : GA campaigns. other than France and England, are there
chris34au
01-27-2009, 02:58
any other factions that have a large variety of GA goals in their campaigns? it seems like most of the factions that i play with have conquest and crusades and that's about it. i think i've heard that the HRE has a few but are there any other factions like that? the Byzantines, maybe?
I of the Storm
01-27-2009, 11:32
The HRE GA's are quite various, including points for eastern expansion (into Poland and Lithuania) and southern expansion (Italy). There are points for dominating north sea trade in High era I think. Plus the usual crusades of course.
The Almohads have some nice goals too, including points for developing certain provinces and building a citadel in Granada (caution: keep it at citadel level until the goal is achieved. if you upgrade it to fortress before that, you don't get the points :inquisitive:).
The Egyptians get points for jihads against the crusader states, should they have lost provinces to them, and they get points for a great mosque in Egypt proper.
The Turks get some special points for developing Iconium, the Poles have points for an University in Late and the Russians for building the Kremlin (fortress in Moscow).
That's all I can remember right now. I think there is a file somewhere in the MTW folder containing the descriptions of the GAs.
IIRC the main GA goals (other than keeping your homeland, crusades to the middle east for HRE, France, England, Italy, Spain and Sicily) are:
- Almohad: see I of the Storm's post. See also the "Iberian Civilisation" GA for Spain, I think the Almohads get it too.
- Aragon: you can crusade but only Antioch is a GA goal for you. Nothing else, but if you start in the High period getting your homeland together can be challenge since you start with only Aragon and need to conquer Valencia, Sardinia and Sicily that are respectively owed at the beginning of the High period by the Almohads, Italians and Sicilians. Quite tough. If you start in the Late period, you get Sicily as from the outset, Valencia and Sardinia are both rebels but it's unlikely that you will get those before the Spaniards and Italians (you can try to bribe the rebels in Sardinia in the first turn but it not easy to hold it since you have no ship to connect it to your king)
- Byz: nothing AFAIK
- Denmark: trade income GA at some point in High (Livonia will become part of your homeland somewhere in the high period)
- Egypt: building a citadel in Egypt
- England: conquer Scotland at some point in High or Late, dominate wool trade (forgot which provinces you need for that);- Hungary: nothing AFAIK
- France: building a citadel in Palestine; if Aquitaine or Toulouse is owned by an ex-communicated (other than yourself) or non-Christian faction you get the "crusade against the Albigeois" goal somewhere in high or late. At the end of the early period your homeland includes a substantial part of the middle east (Cyprus, Palestine, Edessa, Antioch and Tripoli). Notre-Dame: Build a cathedral in Ile de France. Sainte-Chapelle: Build a reliquary in Ile de France
- HRE: Roman Empire (conquer Tuscany, Milan, Rome and Naples IIRC), Drive East (conquer Livonia, Lithuania and Silesia IIRC), North Sea trade (own Baltic port but it is bugged)
- Italy: get more trade income than any other faction somewhere in the High Period.
- Poland: nothing except building an university in Poland at some point in High;
- Russia: manage to repel the GH
- Sicily: nothing AFAIK (at the end of the high period your homeland only includes Malta …)
- Spain: "Iberian civilisation" you get point for the development of some Spanish provinces irrespective of whether you own them or not (do not trust the AI to build enough for you though).
- Turks: Ottoman Empire: conquer part of the Balkan
That pretty much all I can remember. Might have forgotten ...
This is what I pulled from GLORYGOALS.txt.
https://forums.totalwar.org/wiki/index.php/MTW_Glorious_Achievements
If anyone can verify points/omissions/inactives/falsehoods I'd appreciate it. Post #53 in the Numerology thread (http://shoguntotalwar.yuku.com/topic/1701/t/Medieval-TotalWar-Numerology.html?page=3) has points, but I'm not sure if they are correct.
chris34au
01-27-2009, 21:39
thanks for the responses. i'd heard something about England needing to have a monopoly on the wool trade but i wasn't sure how that works. if you have to take all of the provinces that have wool as a resource, it seems like that would be pretty challenging. if you can control the market with naval blockades or whatever, it seems like it'd be a lot easier. it seems like there's a lot of provinces that have wool as a resource and that they're scattered from Ireland to Leon.
GLORYGOALS.txt says England must control 2/3rd of the Wool trade, so I assume that means they must own 2/3s of the wool producing provinces. I hadn't really thought about blockades, though.
Controlling 2/3rds of the wool trade can prove quite tricky.
I for one have never been able to completely fathom the deatils on how it works.
You can own all the wool trade provinces and have the GA points highlighted.
However if an enemy ship blockades the waters the points are no longer highlighted.
Even if you own the seas when an enemy ship comes into blockaded waters the waters seem to read as being in dispute and the wool trade points are no longer highlighted.
To me it seems it is necessary to own both 2/3rds of the provinces and have clear undisputed waters when the points ae counted to guarantee getting them.
chris34au
01-27-2009, 23:04
Controlling 2/3rds of the wool trade can prove quite tricky.
I for one have never been able to completely fathom the deatils on how it works.
You can own all the wool trade provinces and have the GA points highlighted.
However if an enemy ship blockades the waters the points are no longer highlighted.
Even if you own the seas when an enemy ship comes into blockaded waters the waters seem to read as being in dispute and the wool trade points are no longer highlighted.
To me it seems it is necessary to own both 2/3rds of the provinces and have clear undisputed waters when the points ae counted to guarantee getting them.
that really does sound tough...especially considering that England almost always seems to be at war with France, the HRE, Scotland, etc for the first 100 years or so of a campaign.
yeah Chris at least for me it is a challenging one.
That is why I almost always play in the GA mode because it adds the extra flavour.
To achieve your goals you may well have to go after different factions if they are currently doing well on points and explore ideas you normally wouldn't in a domination campaign.
Sometimes just fortifying and holding your homelands and teching them up such as with the Almo's and the Iberian and red palace goals is enough to win you the game.
chris34au
01-28-2009, 23:45
yeah. another thing that seems like it'd be a major challenge for the English in a GA campaign is that it seems like they have to conquer 5 provinces to earn a single GA point. most of the factions that i usually use tend to give 1 point for every 2 provinces conquered or even 1 for 1.
it seems like it'd be really hard to count on conquest points to get you the win with the English in a GA campaign, which i guess puts an even higher priority on trying to accomplish the other GA objectives.
I of the Storm
01-29-2009, 10:51
That's why succeeding in crusades with the big factions will always give you a nice point boost and that's why starting in early is a good idea.
In a lot of cases I tend to ignore the conquest points in GA mode.
I figure they will come anyway and use the GA mode to shape the way my campaign progresses.
I build infrastructure and trade as necessary to achieve the GA goals and go to war only with whom I need to achieve these goals in doing this the points for conquest come along as well.
The Lizard Pope
01-31-2009, 18:40
Does anyone else think that the A.I. seems to work a lot better when you play GA campaigns?. It may be my imagination, but it seems to create more formidable empires than in conquest mode, less prone to imperial overstretch .
HopAlongBunny
02-01-2009, 08:12
Does anyone else think that the A.I. seems to work a lot better when you play GA campaigns?.
I agree. The AI seems to play a little smarter (good) but also more passive (bad). I say "bad" re: being passive because it holds to, or seeks agreements, when there is clearly no reason/benefit to do so. It can make the campaign too easy for the player imho. (that said, I play GA more often than not because the AI can make the game more interesting than the usual "killer spam" style)
I think in general the AI is more passive in GA mode tending towards looking at surviving until 1453 and final points are counted.
This being said I have found in my experiences that if you have a weakness or leave an opening then the AI will go hard at you.
In a recent campaign I was attacked almost simultaneously by the Spanish, Argonese and Italians when I moved forces north to fight the HRE and I damn near lost my empire in this 3 pronged attack.
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