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General SupaCrunk
02-04-2009, 20:40
I go for Iroquois.

And we know one of the Indian factions are playable, but we don't know which.

Sir Beane
02-04-2009, 20:44
Almost certainly Portugal (if we aren't counting the US as an option).

General SupaCrunk
02-04-2009, 20:46
Not counting USA/13 Colonies, we already know it will be playable in RTI.

Fisherking
02-04-2009, 21:03
As much as I would love to see some of the others, and I think they are important, the idea of playing the Iroquois is just too cool to pass up my vote.

:grin2:

ByzanKing
02-04-2009, 21:16
Mughals for sure, long LIVE the War Elephants!!!!!!!!!:medievalcheers:

KozaK13
02-04-2009, 21:33
Mughals dur...what about the 11th?

Don Jacopo Caldora
02-04-2009, 23:14
Portugal

One of the colonial powers of the time and one of the few to compete with the Spanish and English Empires in Trade as well.

Roka
02-04-2009, 23:17
i'd go for the jacobites if that was ever even likely to happen :(

that's just the "rebellious scot" in me though

KozaK13
02-04-2009, 23:33
Guys, why 12th faction? there are 2 more to announce, therefor there is an equal chance portugal and an indian faction will both be in the game as playable from the off.

Discoman
02-04-2009, 23:50
Probably Portugal. I would like Venice and at least have one playable Italian faction.

Lusitani
02-04-2009, 23:52
Portugal!!!! :smash:

Rhyfelwyr
02-04-2009, 23:58
Mughals would be the most intersting option I think, plenty of exotic units... and elephants!

Sol Invictus
02-04-2009, 23:59
Mughals and Portugal will round out the roster.

Quintus.JC
02-05-2009, 00:01
Mughals or the Persians, Portugal would be nice too. :yes:

Sir Beane
02-05-2009, 00:01
Mughals and Portugal will round out the roster.

I hope so. :2thumbsup: Although it may be the Maratha and not the Mughal.

Megas Methuselah
02-05-2009, 02:14
The Iroquois are cool, but the Chippewa are cooler (despite their coolness, I backstabbed them and voted for the Iroquois.) :smile:

A Terribly Harmful Name
02-05-2009, 02:19
Denmark-Norway.

Polemists
02-05-2009, 05:14
Hmm.

While I like the idea of Portugal I sort of also want something different.

I think it will be Mughal and random faction.

Of course if they do pick US as the 13th faction then we are dooomed

but we may be saved

if we have

a

DEMO

Megas Methuselah
02-05-2009, 07:14
I actually think we might be saved if

we

get

the

GAME.

Polemists
02-05-2009, 07:54
We all know when the game is coming out, that release date is NEVER going to move any closer.


The demo though...remains a mystery.

So hopefully we will get a announcement and a demo soon.

because we all

want

a

DEMO

Fisherking
02-05-2009, 10:26
At this point we have 10 factions.

One will be in India the last we heard.

In my opinion the other will be Portugal or Venice.

As much as I would just love to see a Native American Faction, I seriously doubt that we get it. If we did they would put on technological limits to the point that you would never leave North America anyway…

Maybe with a mod we will be able to do this but not yet…

Sir Beane
02-05-2009, 12:30
At this point we have 10 factions.

One will be in India the last we heard.

In my opinion the other will be Portugal or Venice.

As much as I would just love to see a Native American Faction, I seriously doubt that we get it. If we did they would put on technological limits to the point that you would never leave North America anyway…

Maybe with a mod we will be able to do this but not yet…

I'm almost certain Faction 11 will be the Maratha/Mughals and Factions 12 will be Potugal. Venice would be interesting but they hadn't really got an Empire or a great deal of power during the time period.

Portugal were declining but they aleast still held considerable overseas territories, which is perfect for the premise of the game.

Fisherking
02-05-2009, 12:42
@Sir Beane

The reason I included Venice was only because it is Italian and the largest Mediterranean faction…it only looks like the other likely candidate.

I would rather see Portugal…but actually many more factions in the game than only 12.:yes:

Sir Beane
02-05-2009, 12:45
@Sir Beane

The reason I included Venice was only because it is Italian and the largest Mediterranean faction…it only looks like the other likely candidate.

I would rather see Portugal…but actually many more factions in the game than only 12.:yes:

If we want an Italian faction how about the Papal States? The Pope could be out to turn back the age of englightenment and scientific discovery, and go back to good old crusadin' and burnin' heretics. :tongue:

The tech tree could be mostly religious doctrine and implements designed for the inquisition. Fun stuff. :2thumbsup:

Familyguy1
02-05-2009, 13:24
mughals, I want something exotic!

Haxorsist
02-05-2009, 13:54
I'm indifferent towards Portugal. It just doesn't seem like a very interesting faction to me, and would probably be the last one I'd try. But if it's in, I'm happy for you guys. ^^

batemonkey
02-05-2009, 18:27
mughals, I want something exotic!

i second that!

Don Esteban
02-06-2009, 11:53
Mughals for me as well.

Portugal was in decline by then - if the game began 200years earlier they'd have to be in but from 1700 on not so much.

Persia would also be intersting although I have no idea what they were up to during this period.

Sir Beane
02-06-2009, 18:32
Mughals for me as well.

Portugal was in decline by then - if the game began 200years earlier they'd have to be in but from 1700 on not so much.

Persia would also be intersting although I have no idea what they were up to during this period.

I'm pretty certain we can have both the Mughals and Portugal. Since I think they are the 11th and 12th faction respectively.

Portugal may have been in decline but they still had a large over seas Empire that would be fun to expand. It's always nice to turn a failing country around and make something of it.

The Mughals also went into rapid decline during ETW's time period, which is why we may end up playing as the Maratha.

ConnMon
02-06-2009, 23:38
I voted Portugal, mostly because they warrant a spot in the top 12 for so many reasons. They introduced a lot of new tech (mostly seafaring). Didn't Portugal have some colonies in the game's space of the world? If not, I suppose that they'll be modded in. Yay for modding! :2thumbsup:

Sir Beane
02-06-2009, 23:47
I voted Portugal, mostly because they warrant a spot in the top 12 for so many reasons. They introduced a lot of new tech (mostly seafaring). Didn't Portugal have some colonies in the game's space of the world? If not, I suppose that they'll be modded in. Yay for modding! :2thumbsup:

If I recall correctly they should own colonies in the Caribbean, in South America and in India at the start of the game.

Yay for modding indeed! :2thumbsup: I can't wait to play mods for Empire (almost as muvh as the game itself).

Aemilius Paulus
02-07-2009, 01:27
So, are there any other Native American tribes in ETW? I hope so. I really do hope they get in and not the Portugals, if it comes between choosing one of the two. Anyway, why are there only 12 factions? That is so little. The lest in any TW, although I am not sure about Shogun, since I have never played it. I do not think it had a lot of factions, did it?

I voted for the Mughals. Yes, they were in decline, but they were still a great empire, and TW is all about alternative history. Portugal, Portugal, on the other hand, has by this time totally lost its power. It had some colonies left, but it was never a large military power, even in its height. Plus, the Mughals are highly unique, a welcome break from playing Europeans, whereas Portugal is another one of the numerous European powers that are going to be in ETW.

Zoring
02-07-2009, 03:35
Forgive my ignorance, but how is Portugal interesting important and unique compared to Spain right next door?

Lusitani
02-07-2009, 04:05
If I recall correctly they should own colonies in the Caribbean, in South America and in India at the start of the game.

Yay for modding indeed! :2thumbsup: I can't wait to play mods for Empire (almost as muvh as the game itself).

Not in the Caribbean no. South America, Africa(although most of the portuguese possessions there arent covered in ETW's map), India, southeastern Asia (not present) and China...well one city basically(not present either).

Polemists
02-07-2009, 06:33
Forgive my ignorance, but how is Portugal interesting important and unique compared to Spain right next door?

It's not ignorant infact your right, and uniquely enough this EXACT argument was brought up before MTW2 came out and lo and behold Portugal and Spain were pretty darn similiar.

It goes back to history vs unique factions.

Historically CA wants to include the major empires of the era, so while Prussia and Austria (they just seperated) and Spain and Portugal may not have that different units, voices, or geographic regions, the fact is they are rather potent players of the time frame.

Portugal plays a unique role in several wars through this time.

Unlike MTW2 though, I think if CA allows Portugal some of the more gurella warfare units they use later, towards Napolean era, they could be quite unique when compared to the line marching armies of spain.

Just my thoughts.

Sir Beane
02-07-2009, 13:11
So, are there any other Native American tribes in ETW? I hope so. I really do hope they get in and not the Portugals, if it comes between choosing one of the two. Anyway, why are there only 12 factions? That is so little. The lest in any TW, although I am not sure about Shogun, since I have never played it. I do not think it had a lot of factions, did it?

I voted for the Mughals. Yes, they were in decline, but they were still a great empire, and TW is all about alternative history. Portugal, Portugal, on the other hand, has by this time totally lost its power. It had some colonies left, but it was never a large military power, even in its height. Plus, the Mughals are highly unique, a welcome break from playing Europeans, whereas Portugal is another one of the numerous European powers that are going to be in ETW.

There are several Native American tribes, but it's highly doubtful any will be playable right off the bat. They will be unlocked by modders however.

Shogun had fewer playable factions than Empire. Rome had about the same as Empire (except three of those were recoloured Romans.) Medieval and Medieval 2 were the only games to have more. Empire makes up for this however by having a total of 50 factions over all, which is twice as many as any previous TW game.

CA are unlikely to make the Native Americans playable for balance reasons. They simply would not be able to make them as powerful as the European factions without making them extremely historically innacurate. And if they did do that they would probably get more complaints than if they were unplayable.

Portugal was the first ever colonial power, was still a colonial power in the time period, and I think it deserves a spot because of that. The Native American tribes were not Empires, or even countries, in most cases they only fought to protect what was their land anyway. I think it just wouldn't look right to have them sailing across the pond and invading Europe and India.

Polemists
02-07-2009, 13:16
I agree with Beane, this is EMPIRE total war, Portugal was the first really get into the empire swing of things with spain.

I mean, not including protugal is alot like not including Greece and Seclusions in Empire total war. Yes they are both dwindling powers, yet they both will eventually fall, they still however were big power players of the day. Even if the units are identical.

This is one thing about the Mughals, while I think they present interesting units and a wide variety of ground infantry, they never had much of a navy. So I don't know how the Mughals or any indian or native american faction will suddenly be sailing galleons across the water.

We could always be suprised and someone could toss out a random german or italian state no one has thought of, but chances are Portugal will be playable.

Thermal
02-07-2009, 17:30
Hasn't it already been confirmed as Maratha confederacy?

Sir Beane
02-07-2009, 17:48
Hasn't it already been confirmed as Maratha confederacy?

Not confirmed, but we have a lot of evidence that points that way, including screenshots and hints in interviews :2thumbsup:. But this thread is assuming that an Indian thread will be number 11, meaning number 12 is still up in the air.

KozaK13
02-07-2009, 19:01
I saw an ingame screenshot showing the symbols of the 10 confirmed factions and 2 more factions, 1 looks like maratha, the other looks like mughal.

https://i237.photobucket.com/albums/ff253/Hanmi103/37436a08419b19579435cabf2491e3d9733.jpg
https://i237.photobucket.com/albums/ff253/Hanmi103/b511634c1394c824e8ec2e1b00b4e165fc4.jpg

It could easily be just diplomacy or something, so take it with a pinch of salt.

General SupaCrunk
02-07-2009, 20:15
One of the CA members staited that only one Indian faction will be playable, but they didn't know which Mughlas or Marathas. (It was said in last years end)

KozaK13
02-07-2009, 21:55
It's just the last symbol could easily be safavids as it can mughals...perhaps we will get maratha and safavids :2thumbsup:

Lusitani
02-07-2009, 22:09
I saw an ingame screenshot showing the symbols of the 10 confirmed factions and 2 more factions, 1 looks like maratha, the other looks like mughal.

https://i237.photobucket.com/albums/ff253/Hanmi103/37436a08419b19579435cabf2491e3d9733.jpg
https://i237.photobucket.com/albums/ff253/Hanmi103/b511634c1394c824e8ec2e1b00b4e165fc4.jpg

It could easily be just diplomacy or something, so take it with a pinch of salt.

The little white flag under the Poland and Prussia symbols looks like the portuguese flag...so i guess that makes it...non playable...pffft :furious3::wall::smash:

V.

KozaK13
02-07-2009, 22:11
Hold your horses i may have been contradicted this could just be the diplomacy tab for india just, like this one for US

https://i231.photobucket.com/albums/ee292/Yoram777/82755281ey5.jpg

Edit this was origionally posted at the twcenter by Robert the Kingmaker, just incase you think i found the maps.
Faris ad Din posted the india screeny on the twcenter aswell.

Sir Beane
02-07-2009, 22:15
Hold your horses i may have been contradicted this could just be the diplomacy tab for india just, like this one for US

https://i231.photobucket.com/albums/ee292/Yoram777/82755281ey5.jpg

Edit this was origionally posted at the twcenter by Robert the Kingmaker, just incase you think i found the maps.
Faris ad Din posted the india screeny on the twcenter aswell.

Good find! That screen appears to show five Native American nations! :2thumbsup:

Lusitani
02-07-2009, 22:23
Hold your horses i may have been contradicted this could just be the diplomacy tab for india just, like this one for US

https://i231.photobucket.com/albums/ee292/Yoram777/82755281ey5.jpg

Edit this was origionally posted at the twcenter by Robert the Kingmaker, just incase you think i found the maps.
Faris ad Din posted the india screeny on the twcenter aswell.

Yeah you might be right. Thanks

V.

ljperreira
02-11-2009, 04:13
I sure hope its Portugal. I was disappointed that Portugal was not a "Featured" kingdom in MTW or MTWII (I had to download a mod to play as Portugal in MTW).

Polemists
02-11-2009, 05:26
was disappointed that Portugal was not a "Featured" kingdom in MTW or MTWII

Portugal was a unlockable faction in MTWII....:idea2:

ljperreira
02-11-2009, 05:33
Forgive my ignorance, but how is Portugal interesting important and unique compared to Spain right next door?

Scotland is right next door to England, are the Scottish not unique? Being of Portuguese decent, I can tell you that our culture, language, history, etc. are all our own. To quote Osprey Publishing's "The Portuguese Army of the Napoleonic Wars": "The English - like everyone else since - found that although they shared the same peninsula with the Spaniards the Portuguese were very different...French wit and author Michel Deon would observe that the Portuguese stood not so much face to face as back to back with their Spanish neighbour".

ljperreira
02-11-2009, 05:36
Portugal was a unlockable faction in MTWII....:idea2:

Yes, I know.....but I said "Featured". Their wasnt the same amount of thought or spit and polish applied to the Portuguese units and what not as there was to the main "Featured" kingdoms. I think there is a bit of difference between the main "playable" factions and the "unlockable" factions.

Monk
02-11-2009, 05:38
Good find! That screen appears to show five Native American nations! :2thumbsup:

Five Native American factions? And here I was worried that conquering North America would be dull!

Polemists
02-11-2009, 05:57
That actually is good news as until this point I was worried that in america I would just be fighting new france and the colonist, good to know the Natives get some units and factions to :2thumbsup:


Portgual can be as unique or non unique as they like, however last time there were 5 main factions and 12 (I think) playable.

This time it's just 12, there are no main or non main factions. Each faction is getting proper voice acting, speeches, units, buildings and unique tech trees, or so we've been informed thus far :yes:

knoddy
02-11-2009, 06:10
i dont know why they bother makin unplayable factions anymore, within a day of release there will be a mod out to make all factions playable, turn of the annoying little flags and probs increase the turns to 4 per year. u know its true !

Polemists
02-11-2009, 06:34
they do know it's true, but as stated before it is more for the reviewer's benefit then anything else.

The 12 factions are complete, custom voices, speeches, units, tech trees, balanced, etc, etc.

The other 38 only have bits or peices, but are not complete.

When reviewers pop open the game, they only want them to play the good factions and the good game. Since reviewers will not download mods anyhow.

So they want a 90% review or a 9/10, not the 8/10 they'd get when a reviewer goes, "I liked factions 1-12, factions 13-50 sucked though."

All about marketing

Fisherking
02-11-2009, 09:41
they do know it's true, but as stated before it is more for the reviewer's benefit then anything else.

The 12 factions are complete, custom voices, speeches, units, tech trees, balanced, etc, etc.

The other 38 only have bits or peices, but are not complete.

When reviewers pop open the game, they only want them to play the good factions and the good game. Since reviewers will not download mods anyhow.

So they want a 90% review or a 9/10, not the 8/10 they'd get when a reviewer goes, "I liked factions 1-12, factions 13-50 sucked though."

All about marketing

Yeah, so you can’t conquer the world with Corland or Bavaria until day two or three…

What language did they speak in Corland in those days anyway?

I am looking forward to upholding the great Bavarian Naval traditions!

We’ll teach those blighters to mess with us!


:laugh4:

knoddy
02-11-2009, 09:56
nothing quite ever compared to conquering the world with the Aragonese.

Fisherking
02-11-2009, 10:26
nothing quite ever compared to conquering the world with the Aragonese.

Sure there was!

Which mod was it with Ireland and Scotland?

That was fun! Ireland ruled the world!

I loved the Irish and Scottish units any way.

Haxorsist
02-11-2009, 10:57
I think they're counting the US as the 12th faction. In one of those youtube videos in another thread, the CA guy said something like "We have 12 playable factions, some are European, some Asian and there's the 13 colonies."

To me it doesn't make sense that they wouldn't count the US as one of the 12 playable factions. I mean, it is a playable faction, not quite like the other ones, but still playable. If Portugal was in I would think they'd say 13 playable factions. I don't think they would advertise 12 playable factions if they could say one more.

Fisherking
02-11-2009, 11:08
I think they're counting the US as the 12th faction. In one of those youtube videos in another thread, the CA guy said something like "We have 12 playable factions, some are European, some Asian and there's the 13 colonies."

To me it doesn't make sense that they wouldn't count the US as one of the 12 playable factions. I mean, it is a playable faction, not quite like the other ones, but still playable. If Portugal was in I would think they'd say 13 playable factions. I don't think they would advertise 12 playable factions if they could say one more.

There is logic to both ways of thinking…

If it were so though I would have expected the 13 Colonies to be an early addition to the faction list. It just makes sense for a marketing stand point…as it is no surprise they are in the game, you know.

But while you have RTI they are an emerging faction, if they appear at all in the grand campaign.

They would not or should not have spent so much time explaining that.

They did make sure to name it in the interview, however, as the North American faction.

That likely means that the Iroquois are not in…

So....

pdoyle007
02-11-2009, 11:21
One of the interviews said that finishing RtI unlocks the USA for the Grand Campaign

KozaK13
02-11-2009, 12:45
One of the interviews said that finishing RtI unlocks the USA for the Grand Campaign

I think that is the test of time chapter in RtI that they mean. You emrge into the grand campaign as america right after the war of independance.

General SupaCrunk
02-11-2009, 13:14
Yeah, so you can’t conquer the world with Corland or Bavaria until day two or three…

What language did they speak in Corland in those days anyway?

I am looking forward to upholding the great Bavarian Naval traditions!

We’ll teach those blighters to mess with us!


:laugh4:

In Latvian, i live in Courland! Courland now is Latvia.

Fisherking
02-11-2009, 13:29
In Latvian, i live in Courland! Courland now is Latvia.

So, what will we hear them say if everyone is speaking the proper languages?

I am of course guessing they won’t get everything right, just like me and the spelling.

But I doubt my Bavarians will be speaking Bavarian and will only be speaking German…and that likely with a Hamburg or Berlin accent…:smash:

Sir Beane
02-11-2009, 13:42
So, what will we hear them say if everyone is speaking the proper languages?

I am of course guessing they won’t get everything right, just like me and the spelling.

But I doubt my Bavarians will be speaking Bavarian and will only be speaking German…and that likely with a Hamburg or Berlin accent…:smash:

Whether a faction gets their own language and accent probably depends on how easy it would be to find a Voice Actor who can speak that paticular language or accent.

How easy would a convincing Bavarian accent be to find in the UK?

Fisherking
02-11-2009, 14:09
Whether a faction gets their own language and accent probably depends on how easy it would be to find a Voice Actor who can speak that paticular language or accent.

How easy would a convincing Bavarian accent be to find in the UK?

Bavarian is not just an accent or a dialect. It is classed as a language.:book:Just like Friesian…

Not to say there isn’t an accent and dialects…:laugh4:

It isn’t so hard, UK or elsewhere…you just have to be smart enough to ask!:whip:

Just like you should have been smart enough not to get me on the subject of Languages!:smash:

Sir Beane
02-11-2009, 14:14
Bavarian is not just an accent or a dialect. It is classed as a language.:book:Just like Friesian…

Not to say there isn’t an accent and dialects…:laugh4:

It isn’t so hard, UK or elsewhere…you just have to be smart enough to ask!:whip:

Just like you should have been smart enough not to get me on the subject of Languages!:smash:

Ooops.. well back to topic then. :tongue:

Seems like people really want to see Portugal and the Mughal Empire as the last two factions. Here's hoping CA delivers!

GMaximus
02-11-2009, 19:45
So, what will we hear them say if everyone is speaking the proper languages?
I think if Lithuanian makes it in by some miracle (perhaps Polish-Lithuanian units respond in both languages, or there are several specific Lithuanian units? Who knows, although IIRC Polish was mostly used by the nobility in teh Commonwealth so I wouldn't be surprised if there was no love for us liths again), it's safe to say they'll make Courland use Lithuanian, since both languages are very similar (as far as I've encountered Latvian, anyway, feel free to smash me to pieces here if I'm wrong).

Just so I contribute to the main point of the topic, I hope Sefevids make it in as the 12th playable factions, as I intend to play them and the more polish, the better. Although honestly, I'd be as satisfied with the Crimean Khanate, although it being playable would be... unexpected, methinks.

Thermal
02-13-2009, 00:06
While i believe, to keep quality 50 factions shouldnt be made playable, a good half should be IMO, any that has a quality aspect should be playable, only the really rough factions being unplayable....


edit: at the twc people are pretty damn sure its maratha confederacy, and portugal looks almost impossible, so y'know...

A Very Super Market
02-14-2009, 05:26
I wouldn't care if the campaign for Switzerland or something was completely impossible, I just want the option.

Polemists
02-14-2009, 06:45
It's a mute point now guys, I mean the 12 playable are in. You can hope for more in a expansion or another tw game but at moment it's 12.

With a deadline crunch, demo demands, etc, I don't think they are going to suddenly add another 20 or 30 factions.

Tuesday we find out who number 11 is :)

General SupaCrunk
02-14-2009, 08:24
It has been stated by CA 24 factions are unlockable (36 starting)

Polemists
02-14-2009, 08:26
anybody got a quote to back this up? Last I heard it was 12.
and official site still mentions 12.

Last confirmation on non playable from official forum was


"Non-playable: approximatly 40. "

Polemists
02-14-2009, 08:34
Further news

Due to steam this is being mentioned alot


One big area where the 12 playable will differ is the multiplayer. They will be the only playable options in the Multiplayer campaign.

Meaning while you can mod in the locked factions in the single player campaign you will not be able to take them online.

This has been semi confirmed in a interview with a CA staff member named Kieran

General SupaCrunk
02-14-2009, 11:16
I talk about Singleplayer, i don't care about Multiplayer.

Polemists
02-14-2009, 12:06
Well CA has confirmed multiple times that in the single player only 12 will be playable, thus the countdowns, polls and everything else. It even lists it on official website.

A mod may be able to let you play the others, but they won't have as many features at the main 12.

Sir Beane
02-14-2009, 13:31
Given that CA are doing a Faction Feature for each of the 12 playable factions and have repeatedly stated that there are only 12 I don't think '36' can be accurate.

If you can quote a source and give us a link I'd be prepared to revise my position however. :tongue: But the amount of info saying '12 playable factions only' has been overwhelming.

A Very Super Market
02-14-2009, 19:06
Aren't there only 12 playable factions in RTW, but a single mod will et you play the others?

Lucidus
02-15-2009, 18:11
Portugal, obvioulsy.



they aleast still held considerable overseas territories

- In the year 1700, it was the second/third largest colonial empire.
Spain was the largest empire.


Portugal were declining but..
Not exactly.
In the second half of the century, agents of the Portuguese Crown introduced political and economic reforms designed to "modernize" their commercial systems. The Pombaline reforms attacked vested interests, dismantled long-standing institutions, and lifted barriers to trade, all with the goal of boosting Crown revenues, expanding imperial commerce, and reducing territorial and economic encroachments by foreign powers. The resulting "golden era" was abruptly interrupted by the outbreak of the Wars of the French Revolution and Napoleon.

theseus1234
02-15-2009, 23:01
Well CA has confirmed multiple times that in the single player only 12 will be playable, thus the countdowns, polls and everything else. It even lists it on official website.

A mod may be able to let you play the others, but they won't have as many features at the main 12.

if there are only twelve, and the first 10 are european/middle eastern (ottomans), then i hope they go for more exotic factions like the iroquois or the mughals/some other indian faction. that would add a LOT of variety to the game.

and if the ease of modding that CA claims is to be believed, more features could be created?

retep219
02-16-2009, 00:13
Has anyone heard what they mean by "unplayable?" In Rome Total War, you could play any "unplayable" faction by modding descr-strat, but they were, in general, far less developed than any other faction (Harder campaign, more cloned units, and less units overall) Will it be the same in Empire? Or will the "unplayable" factions be truly unplayable?

ThePianist
02-16-2009, 02:31
By interest it would be Iroquois, then Persians, then Mughal. All others are probably very similar to some existing faction, except perhaps the Crimean Khanate, but the Persians would be similar enough.

However I assume "playable" means playable at the beginning, and all factions can be unlocked once you beat them. So I chose Mughal. For this reason: the Iroquois can be easily unlocked by playing as Americans, or British or French. The Persians can be easily unlocked by playing Russia or perhaps Uthman/Osman Empire. The Mughal are the only very far away one, and it would be more convenient that way, else you'd have to unlock it by fighting till the ends of "the world".

Sir Beane
02-16-2009, 14:37
By interest it would be Iroquois, then Persians, then Mughal. All others are probably very similar to some existing faction, except perhaps the Crimean Khanate, but the Persians would be similar enough.

However I assume "playable" means playable at the beginning, and all factions can be unlocked once you beat them. So I chose Mughal. For this reason: the Iroquois can be easily unlocked by playing as Americans, or British or French. The Persians can be easily unlocked by playing Russia or perhaps Uthman/Osman Empire. The Mughal are the only very far away one, and it would be more convenient that way, else you'd have to unlock it by fighting till the ends of "the world".

Factions are not unlocked by beating them. There are 12 playable factions, all of whom you will be able to use from the start. No more factions are playable, the only way to unlock them will be mods.

General SupaCrunk
02-16-2009, 16:46
Has anyone heard what they mean by "unplayable?" In Rome Total War, you could play any "unplayable" faction by modding descr-strat, but they were, in general, far less developed than any other faction (Harder campaign, more cloned units, and less units overall) Will it be the same in Empire? Or will the "unplayable" factions be truly unplayable?

Same as RTW.

Polemists
02-17-2009, 05:27
Well in theory we should find out the 11th faction today, I assume it's going to be Marthas and no one will be all that suprised lol.

We will see, not sure what time they usually release the info. I'd assume in about 8 hours or so, but I could be wrong.

Sir Beane
02-17-2009, 12:42
Well in theory we should find out the 11th faction today, I assume it's going to be Marthas and no one will be all that suprised lol.

We will see, not sure what time they usually release the info. I'd assume in about 8 hours or so, but I could be wrong.

If you go to the Factions page on the main site you can see that Austria's name and link has now moved to the left of the three columns rather than being in the centre like it was previously. That seems to be a good indication that thr site is abou tto be updated with a new faction. :2thumbsup:

Polemists
02-17-2009, 13:03
Well it's noon now, hopefully either nowish or at 1 they will announce it.

I am hopeful it will be one, as they need a hour to prepare the awesome demo announcement :)

General SupaCrunk
02-17-2009, 16:00
If you go to the Factions page on the main site you can see that Austria's name and link has now moved to the left of the three columns rather than being in the centre like it was previously. That seems to be a good indication that thr site is abou tto be updated with a new faction. :2thumbsup:

It was already moved few days ago

Jolt
02-17-2009, 19:55
I am already pessimistic. I believe it will not be Portugal although I voted for it. The cutting of South America just reveals how "British Empire: Total War" this game is. How could anyone cut a continent of such an importance in the Imperial International arena? Portugal went to get most of its income throughout the period of Brazil's gold mines, and its inclusion would be an interesting possibility to start with a weak country and turn it into a potentially Great Power. Since Brazil and Africa is not in, the large Portuguese Empire which Portugal maintained is cut to Goa. *pfft*

Lucidus
02-17-2009, 22:09
Pessimistic? *shrugs shoulders* The History is written by the winners.

KozaK13
02-17-2009, 22:35
Pessimistic? *shrugs shoulders* The History is written by the winners.

I love it :2thumbsup:

Jolt
02-18-2009, 00:26
Pessimistic? *shrugs shoulders* The History is written by the winners.

That's why we all learn the Vietnamese War and its worldwide political implications through Vietnamese official history.

ThePianist
02-18-2009, 01:07
Portugal would be a clone of Spain, not to mention the extra language MP3's. So I doubt it'll be Portugal, and I hope it isn't. The Iroquois would be really interesting, but I wonder who still know a word of Iroquois. So probably Denmark-Norway, for the ease of historical research. Then maybe Safavids or the Mughals.

Polemists
02-18-2009, 05:15
Still no mention of the 11th faction, let alone the 12th.

Guess CA is late again, only two weeks until we get the entire game, think they could release factions on time at very least.

General SupaCrunk
02-18-2009, 14:58
Portugal would be a clone of Spain, not to mention the extra language MP3's. So I doubt it'll be Portugal, and I hope it isn't. The Iroquois would be really interesting, but I wonder who still know a word of Iroquois. So probably Denmark-Norway, for the ease of historical research. Then maybe Safavids or the Mughals.

In AOE3 Iroquois talked in their REAL language, so no problems would be to do the same with ETW.

General SupaCrunk
02-18-2009, 14:59
Still no mention of the 11th faction, let alone the 12th.

Guess CA is late again, only two weeks until we get the entire game, think they could release factions on time at very least.

The 11th Faction is Mughals or Marathas. (CA stated only one of them is playable, it was PM to one member of Yuku)

Polemists
02-18-2009, 15:13
Pm is a pm, to me it's not confirmed until I see a flag, and a two paragraph of historical text :P

Fisherking
02-18-2009, 15:30
Now you know and one to go!

Marathas

Polemists
02-18-2009, 15:34
Despite all the arguments I think next tuesday will come down to Portugal or 13 Colonies.

I know 13 colonies should not be a playable faction, I've heard the arguments, but not sure if CA is going to define them that way or not.

Next tuesday we find out, then the following tuesday it's game time :)

ToeAndno
02-18-2009, 15:37
Now where did I read that the 12th could possibly the 13 colonies once the RtI has been played through?

General SupaCrunk
02-18-2009, 16:00
Despite all the arguments I think next tuesday will come down to Portugal or 13 Colonies.

I know 13 colonies should not be a playable faction, I've heard the arguments, but not sure if CA is going to define them that way or not.

Next tuesday we find out, then the following tuesday it's game time :)

They have said (In the same PM message) the 12th faction is in North America.

Polemists
02-18-2009, 16:09
Well I don't see it being the iriquois so i guess 13 colonies it is.

ToeAndno
02-18-2009, 16:11
Unless it's something ultra-amazing like zombie pirates

Lusitani
02-18-2009, 16:35
Portugal would be a clone of Spain, not to mention the extra language MP3's. So I doubt it'll be Portugal, and I hope it isn't. The Iroquois would be really interesting, but I wonder who still know a word of Iroquois. So probably Denmark-Norway, for the ease of historical research. Then maybe Safavids or the Mughals.

Well considering the absence of Africa, most of Asia and South America(which is odd considering the scope of the game), theres really not much interest in making Portugal playable.
Otherwise it should be present for obvious reasons.

Dont know where you got that "clone" idea, its incorrect to say the least.

And yes i agree with the Iroquois, I would gladly play them. And as far as i know theres still a reasonable number of Iroquois speakers.

V.

GMaximus
02-18-2009, 16:48
Damn... If it's really the Thirteen Colonies, I'll feel disappointed. I mean, I can see how it makes sense from a marketing standpoint, and the USA could make for an interesting campaign... But I don't intend to play it myself. It's just a personal prefference, really, but I would've much rather had another middle-eastern empire in the final slot, either the Mughals or Sefevids. That'd make for three non-European main factions in total, not that much since there are three times as many European factions. Europeans are the main point of this game, yeah, but it'd be nice to have more different flavoured campaigns than just the Ottomans (big surprise...) and the Marathas (which are somewhat a surprise, as I definately wasn't thinking about them the first time I heard of ETW; their campaign is probably going to be a blast, slugging it out against the Mughal behemoth... reminds me of Hayasdan/Pontos in EB :skull: ).

I still have a small sparkle of hope that instead CA will go for something else as the final official factions. The Thirteen Colonies got their own campaign; shoving someone else onto the spotlight would be nice, be it Portugal, Mughals, or the odd Crimean Khanate. Hell, I'd play the Iroquois and be glad they're playable - now that'd be different flavor.

Sir Beane
02-18-2009, 17:22
The 12th faction is almost certainly the US or Portugal. The Iroquois just wouldn't make sense. How can you build an overseas Empire when your biggest ship is a canoe? And if they correct that by giving them SOL's won't it be a little odd seeing a First Rater crewed by Native American Warriors? It's bad enough that the Maratha liely won't have very unique ships.

Either they have an extremely historically innacurate Iroquois faction, or an extremely unbalanced one. I'd rather not see either as the 12th faction. At least the US or Portugal could conciveably compete with the other 11 playable factions.

Just my two cents.

General SupaCrunk
02-18-2009, 17:59
Pm is a pm, to me it's not confirmed until I see a flag, and a two paragraph of historical text :P

linderasses (http://linderasses.shoguntotalwar.yuku.com/) PM him for the pic.

Lucidus
02-18-2009, 19:28
Well considering the absence of Africa, most of Asia and South America(which is odd considering the scope of the game), theres really not much interest in making Portugal playable.

Indeed. "Because Portugal is not a world power at the moment, historians feel free to give it scant attention. It is a case of history belonging to the victors.The greatest obstacle to gaining a true understanding of the past is our human tendency to read the present into it", says Norman Fiering, founder of the Forum on European Expansion and Global Interaction.



That's why we all learn the Vietnamese War and its worldwide political implications through Vietnamese official history
Well, the 12th century faction is almost certainly the US. Which is (historical) odd. I will say it again, history will always be written by the winners.

Portugal ,... a clone of Spain
According to Russel-Wood (Johns Hopkins University), "such statements testify to the ignorance concerning the Portuguese Empire"

Sir Beane
02-18-2009, 19:40
People seem to be assuming Portugal will be a clone of Spain because they are geographically close. Which is a really silly way of judging a faction. Prussia is next to Poland-Lithuania, yet no one has claimed they will be identical.

At this point in history there was very little to differentiate world powers. Most factions will have near identical unit rosters, as they did at the time. Portugal will be as similar to Spain as Spain will be to France, or Britain will be to Prussia. Very similar units with different uniforms, maybe different stats and one or two special units for flavor.

The only way to truly differentiate factions would be to start making things up. And we know where that leads (flaming pigs and Roman ninja).

People suggest Portugal shouldn't be in because they were on the decline. But the US didn't even exist. I know who I'd pick to be more likely to win in a fight :tongue:.

Lucidus
02-18-2009, 20:21
People seem to be assuming Portugal will be a clone of Spain because they are geographically close. Which is a really silly way of judging a faction. Prussia is next to Poland-Lithuania, yet no one has claimed they will be identical.

At this point in history there was very little to differentiate world powers. Most factions will have near identical unit rosters, as they did at the time. Portugal will be as similar to Spain as Spain will be to France, or Britain will be to Prussia. Very similar units with different uniforms, maybe different stats and one or two special units for flavor.

The only way to truly differentiate factions would be to start making things up. And we know where that leads (flaming pigs and Roman ninja).


Absolutely.


People suggest Portugal shouldn't be in because they were on the decline

Not exactly...not at all.

Session abstract, next August 4, XVth World Economic Historic Congress, 2009:


The Iberian Transatlantic Commercial World in an era of Reform and War, 1750-1821

Over the course of the eighteenth century, Spanish and Portuguese colonial commerce expanded rapidly with far reaching effects on the region's economies and societies. In the second half of the century, agents of the Spanish and Portuguese Crowns introduced political and economic reforms designed to "modernize" their commercial systems. The Bourbon and Pombaline reforms attacked vested interests, dismantled long-standing institutions, and lifted barriers to trade, all with the goal of boosting Crown revenues, expanding imperial commerce, and reducing territorial and economic encroachments by foreign powers. The resulting "golden era" was abruptly interrupted by the outbreak of the Wars of the French Revolution and Napoleon and ultimately paved the way for independence of most of the Latin American colonies. This panel explores and assesses the wide ranging social, political and economic economic effects of trade expansion, commercial reform and international war on the Iberian transatlantic world of the late eighteenth century.

I highly recommend this book:
http://press.princeton.edu/titles/8285.html
"Sovereign and Revolution in the Iberian Atlantic", Jeremy Adelman; it shows how the Portuguese and Spanish empires responded to the pressure of rival states and merchant capitalism in the 18th century.

USS Providence 1972
02-19-2009, 04:22
The gamestop review led me to believe America would be the 12th faction in the campaign.

pyradyn
02-19-2009, 05:07
Well I do not really mind what it is. Even in the G4 interview he stated what has been true since the dawn. We will like always make every existing faction from game playable. It has always been 1 .pdf file and CA usually even wrote Faction Descriptions for them. Since CA commented on this I am sure they have not changed it. As for Emerging actions well leave that to modders and give them a little more time

Polemists
02-19-2009, 06:17
Yes, I mean if anyone is in decline, it's Spain...that's what I find ironic. I mean spain is a major player of this era so you can't not include them but I think Portugal has a easier time coming out of the 18th century then Spain, who has debts, lands they can't keep, and no loans to buisness owners :P

Jolt
02-19-2009, 13:17
People seem to be assuming Portugal will be a clone of Spain because they are geographically close. Which is a really silly way of judging a faction. Prussia is next to Poland-Lithuania, yet no one has claimed they will be identical.

At this point in history there was very little to differentiate world powers. Most factions will have near identical unit rosters, as they did at the time. Portugal will be as similar to Spain as Spain will be to France, or Britain will be to Prussia. Very similar units with different uniforms, maybe different stats and one or two special units for flavor.

The only way to truly differentiate factions would be to start making things up. And we know where that leads (flaming pigs and Roman ninja).

People suggest Portugal shouldn't be in because they were on the decline. But the US didn't even exist. I know who I'd pick to be more likely to win in a fight :tongue:.

Indeed. If anything it is the Thirteen Colonies which are a clone of the UK. They speak the same language, use the same currency, share the same culture; Things which do not happen in two countries which had been apart (by then) for 600 years.

ljperreira
02-25-2009, 04:32
Hmmm....so I think theyre done announcing factions (after Marathas). And of course, its been said that Portugal is definately not on that list. Im very disapointed. I mean, Portugal wasnt even included in MTW, in MTWII they were just added as an extra Kingdom to steamroll (Spanish accents, and Conquistadores??!!). Now it seems Portugal is being swept under the rug again...just another nation to steamroll, again. Im actually a bit offended. I know I shouldnt take it personally, but you know....

ArtillerySmoke
02-25-2009, 06:21
I voted for the Persian Empire and then got to thinking about conducting guerilla warfare with a native american faction and changed my mind.

That's just too cool to pass up.

I see some of the objections to this, but I think the solution would be giving that faction unique victory conditions. Yes Beane, I'm looking at you lol. You're right, it would be ridiculous to see SOL's full of Native Americans.

Polemists
02-25-2009, 07:42
Well clearly there is no 12th faction, (Unless you consider the 13 colonies)

A native american faction would be interesting, but will have to be a mod it looks like.

Sir Beane
02-25-2009, 12:08
Well clearly there is no 12th faction, (Unless you consider the 13 colonies)

A native american faction would be interesting, but will have to be a mod it looks like.

Check out the screenshots here http://uk.media.pc.ign.com/media/958/958390/imgs_1.html. Under the 'Major Nations' tab in the Diplomacy menu screenshot it lists the 11 factions we know so far plus the Mughal Empire. Which is interesting.

Fisherking
02-25-2009, 12:56
Not quite what you meant to show!

Try this one instead.


http://uk.pc.ign.com/dor/objects/958390/empire-total-war/images/empire-total-war-20090224035320557.html?page=mediaFull

Lucidus
02-25-2009, 20:51
. Im actually a bit offended. I know I shouldnt take it personally, but you know....

Well, Portugal was a Minor nation during the 18th century, and Poland-Lithuania and the Mughals Major empires.:dizzy2:

Sir Beane
02-25-2009, 20:54
Well, Portugal was a Minor nation during the 18th century, and Poland-Lithuania and the Mughals Major empires.:dizzy2:

Portugal were much, much less minor than the US though. In fact at the start of the game they have one of largest overseas Empires and were quite powerful.

Lucidus
02-25-2009, 21:01
Portugal ... In fact at the start of the game they have one of largest overseas Empires and were quite powerful.

Actually, the second largest overseas empire, at the start of the game (1700)
(I was being ironic)
Sincerely, I don´t get it. :wall:

Sir Beane
02-25-2009, 21:03
Actually, the second largest overseas empire, at the start of the game (1700)
(I was being ironic)
Sincerely, I don´t get it. :wall:

Oh right, my bad. There are so many people who think Portugal was a minor nation I've got used to defending them :laugh4:.

Lucidus
02-25-2009, 21:11
[QUOTE=Sir Beane;2151142]There are so many people who think Portugal was a minor nationQUOTE]

CA for instance. Portugal is in the list of the minor nations.

Rhyfelwyr
02-25-2009, 23:57
I noticed in one of the campaign map screenies, you see the diplomacy scroll, and its split into major and minor nations. There's 12 nations listed as 'major', besically all the one's we know to be included, however the US is not there, but both the Mughals and Marathas are. I think these must therefore be the 12 playable factions for the main campaign.

Sir Beane
02-26-2009, 00:00
I noticed in one of the campaign map screenies, you see the diplomacy scroll, and its split into major and minor nations. There's 12 nations listed as 'major', besically all the one's we know to be included, however the US is not there, but both the Mughals and Marathas are. I think these must therefore be the 12 playable factions for the main campaign.

That would make sense if it weren't for the fact that CA stated that only one Indian faction is playable, and we know that that is the Maratha. Theres also the fact that the US seem to be the 12th. It's really quite a mystery.

KozaK13
02-26-2009, 00:07
Perhaps they arn't counting the Mughals as Indian, after all the Mughals themselves weren't, plus are they not listed as playable in the demo files?

Sir Beane
02-26-2009, 00:11
Perhaps they arn't counting the Mughals as Indian, after all the Mughals themselves weren't, plus are they not listed as playable in the demo files?

Maybe they are then, it would be nice if they were I guess. It's all very vonfusing really, with a lot of contrdictory info. But in a week it shall all be clear :2thumbsup:.