TheLastEuropean
10-18-2002, 21:03
Ok, I keep pondering about archers in this game and, to state the main point up front, I basically think they are not modelled correctly. Now, everyone is familiar with (and tired of) the Longbow Vs Arbalester debate (me too!) and this isn't about that so please don't switch off just yet!! http://www.totalwar.org/ubb/biggrin.gif
The thing that nags me is why archers in more than 2 ranks deep have a penalty for the third and subsequent ranks. I'm no history expert but I've read enough to know that archers (definitely Longbowmen - somebody else more knowledgeable will have to answer for me regarding the other archer types) were trained to fire without direct LOS by copying the trajectories of a master-firer (hope you realise what I mean, don't know the proper title). Indeed at Agincourt the English had archers in WEDGE formation. Wedges - can you believe it? It's not so crazy in real life, in fact it makes ultimate sense - maybe not wedges but deep formations certainly. The game is totally at odds with this concept by requiring archers to be in looooong double lines to maximise firing efficiency. Why is that?? If archers are trained to follow trajectories of the front firing men who have direct LOS then why does the game prefer long double lines? Wouldn't this make archers slightly more useful ie. by removing the penalty for third and subsequent ranks and maybe take a small step closer to being more useful. So, there really should be no penalty (maybe a slight accuracy penalty but I should think it wouldn't be much at all - almost negligable) for deeper formations providing the front ranks do have a LOS. Maybe if the front ranks don't have a clear LOS then accuracy could be dropped some more - but I cannot see why rear ranks should NOT fire, it makes no sense from what I (limitedly) know. This way with ALL archers in the formation firing simultaneously they would rack up kills quicker. This obviously means ammo runs out quicker but it makes the difference between archer units and arbalester/crossbow units more marked and thus gives rise to more difference in tactical usage.
To sum up, I believe that archers should be just as effective in either wedge formation or deep square formations. Whether this would fit/help with the tweaking deemed necessary to render them usefull in MP I do not know - it's just an idea atm. So, opinions please - what do you think? Even if it would not address the MP problems of archer usefulness I believe it would be more realistic.
The thing that nags me is why archers in more than 2 ranks deep have a penalty for the third and subsequent ranks. I'm no history expert but I've read enough to know that archers (definitely Longbowmen - somebody else more knowledgeable will have to answer for me regarding the other archer types) were trained to fire without direct LOS by copying the trajectories of a master-firer (hope you realise what I mean, don't know the proper title). Indeed at Agincourt the English had archers in WEDGE formation. Wedges - can you believe it? It's not so crazy in real life, in fact it makes ultimate sense - maybe not wedges but deep formations certainly. The game is totally at odds with this concept by requiring archers to be in looooong double lines to maximise firing efficiency. Why is that?? If archers are trained to follow trajectories of the front firing men who have direct LOS then why does the game prefer long double lines? Wouldn't this make archers slightly more useful ie. by removing the penalty for third and subsequent ranks and maybe take a small step closer to being more useful. So, there really should be no penalty (maybe a slight accuracy penalty but I should think it wouldn't be much at all - almost negligable) for deeper formations providing the front ranks do have a LOS. Maybe if the front ranks don't have a clear LOS then accuracy could be dropped some more - but I cannot see why rear ranks should NOT fire, it makes no sense from what I (limitedly) know. This way with ALL archers in the formation firing simultaneously they would rack up kills quicker. This obviously means ammo runs out quicker but it makes the difference between archer units and arbalester/crossbow units more marked and thus gives rise to more difference in tactical usage.
To sum up, I believe that archers should be just as effective in either wedge formation or deep square formations. Whether this would fit/help with the tweaking deemed necessary to render them usefull in MP I do not know - it's just an idea atm. So, opinions please - what do you think? Even if it would not address the MP problems of archer usefulness I believe it would be more realistic.