View Full Version : Drum Sounds
therifleman
02-22-2009, 22:27
Well I've just started playing the demo and have noticed that when you zoom in close to an infantry section you can hear the drums playing. It's basically just a steady drumroll that the drummer keeps playing. Am I the only person who feels that the drum roll is a bit bland? I mean, couldn't they spice it up a bit by making the drummer play some sort of marching beat that isn't a continuous drumroll? I think it could go a long way as far as improving the game's ambience.
Alexander the Pretty Good
02-22-2009, 22:32
Rifleman isn't have a problem with the sound being buggy; he's just saying that the drums are a little boring. I sort of agree - some tunes would be pretty cool. However, they'd probably get repetitive, too.
What bothers me more is that the units with a trumpeter only rarely have him play anything, but the animation has him always holding the trumpte to his mouth, which is weird.
Rifleman isn't have a problem with the sound being buggy; he's just saying that the drums are a little boring. I sort of agree - some tunes would be pretty cool. However, they'd probably get repetitive, too.
What bothers me more is that the units with a trumpeter only rarely have him play anything, but the animation has him always holding the trumpte to his mouth, which is weird.
:embarassed:
Okay i'm an idiot :laugh4: Carry on folks.
peacemaker
02-22-2009, 22:35
It would definetely be cool to hear some tunes while marching, not a constant drumroll. Still, either way it's pretty cool and might be changed with different units and the like
Megas Methuselah
02-22-2009, 22:38
What bothers me more is that the units with a trumpeter only rarely have him play anything, but the animation has him always holding the trumpte to his mouth, which is weird.
I hope that gets fixed. I felt so let down when I saw the dude lift the trumpet to his mouth, only to let out soundless air. :sad:
EDIT: I have no problem with the drums, btw. I'm just glad they included them in the game at all. I do hope the Scots get bagpipes, though.
I didn't even notice any drummers or drum rolls :no:
Mailman653
02-22-2009, 23:03
I didn't even notice any drummers or drum rolls :no:
Front of the line next to the officer and standard bearer. I hope they do add some bagpipes and trumpets too. Although considering there is a highlander unit and all the have is drums, makes me wonder if they aren't included.
Someone menttioned a trumpeter though, is that with the cavalry? I never noticed one with the infantry.
The drums are to give beat to the march, dictating rhyme and speed, can even be used to give orders, not to play a waltz or a foxtrot.
Imagine your units if they did, though.... 1,2,3,1,2,3...
Alexander the Pretty Good
02-22-2009, 23:19
Mailman, I've seen the trumpeter with the English light infantry and the Spanish units in the tutorial.
If its a simple audio file than at the very least I would assume it could be easily modded. (I hope)
peacemaker
02-23-2009, 00:24
I understand that drummers are there to keep the marching pattern or whatever, but I don't think just one long nonstop roll is going to help much. I'd like to see trumpeteers though, and if it is just a sound file, that could be modded fairly easily I guess. Has anybody had their drummer shot before? Does the unit just not have a drummer anymore or does someone take his place?
Mailman653
02-23-2009, 00:24
Mailman, I've seen the trumpeter with the English light infantry and the Spanish units in the tutorial.
Maybe its a tech you have to research :dizzy2::laugh4:
crazyviking03
02-23-2009, 01:12
I can only assume the drummer is simply playing a roll because these units are broken into companies. When regiments broke into smaller units, each company or what not would only take 1 or 2 drummers. The only time you would encounter more interesting music (mulitiple drummers, fifes, etc.) would be on parade, or a full advance; situations where the regiment would be acting as one. All a single drummer would do would be give a beat or roll for marching, and give drum taps to present arms, fire, and other commands.
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