softiron
03-08-2009, 12:00
Ave!
I understand it's 'only a dumb machine' but still...
Base: EB1.2 on alx.exe with mini-mod pack 3.1, VH/M
The Problem:
Case 1: AI sets his right and left wing far away from the center (almost at the edges of the map). Effect: I can surround and destroy it's units one by one and he doesn't even move a finger to help dying fellows
Case 2: Siege (sally), AI drives it's units very close to the walls, part of the army is parallel, part of it orthogonal to the walls. Effect: My towers does half the work at least (again AI just sits and gets killed). This usually happens when AI has reinforcements and the reinforcing army is bigger than the one I'm fighting.
Case 3: Siege (sally), AI gets reinforcements and instead moving full reinforcing army to join the first one it sends one unit at a time while the rest is waiting along the way from the edge of the map to the place where fight is beeing held. Effect: I can surround and kill his unit one by one.
My questions to you, fine generals, is do you encounter such AI behaviour? Is there a way it can be fixed so AI wil start act like 'killing machine' instead of 'dumb machine'? What are your experiences with similar cases when your jaw hitted the ground when you saw AI stupid battle movement?
Comments, especially from people playing the same setting, mostly appreciated.
I understand it's 'only a dumb machine' but still...
Base: EB1.2 on alx.exe with mini-mod pack 3.1, VH/M
The Problem:
Case 1: AI sets his right and left wing far away from the center (almost at the edges of the map). Effect: I can surround and destroy it's units one by one and he doesn't even move a finger to help dying fellows
Case 2: Siege (sally), AI drives it's units very close to the walls, part of the army is parallel, part of it orthogonal to the walls. Effect: My towers does half the work at least (again AI just sits and gets killed). This usually happens when AI has reinforcements and the reinforcing army is bigger than the one I'm fighting.
Case 3: Siege (sally), AI gets reinforcements and instead moving full reinforcing army to join the first one it sends one unit at a time while the rest is waiting along the way from the edge of the map to the place where fight is beeing held. Effect: I can surround and kill his unit one by one.
My questions to you, fine generals, is do you encounter such AI behaviour? Is there a way it can be fixed so AI wil start act like 'killing machine' instead of 'dumb machine'? What are your experiences with similar cases when your jaw hitted the ground when you saw AI stupid battle movement?
Comments, especially from people playing the same setting, mostly appreciated.