View Full Version : HEGEMON: Ancient Wars
HEGEMON: Ancient Wars
v1.6
A Classical-era submod For Stainless Steel 6.1, M2TW: Kingdoms
https://img7.imageshack.us/img7/6747/velites2.jpg (https://img172.imageshack.us/my.php?image=lol2i.jpg)
Abstract:
Hegemon: Ancient Wars is a Classical-era submod for Stainless Steel 6.1. It begins in the year 220BC at the beginning of the 2nd Punic War, that titanic clash between Rome and Carthage. To the east the Hellenes are locked in strife, as Philip II of Macedon, Antiochos of the Seleucid Empire, the Kingdom of Epirus and the Greek Cities struggle over rocky Greece. In the hinterland barbarian confederations begin to form out of the willpower of charismatic German, Gallic, Scythian and Dacian chieftains.
Hegemon: Ancient Wars offers:
11 playable factions: Rome, Carthage, Iberian Tribes, Macedon, the Seleucid Empire, Epirus, the Greek Cities, Tribes of Germania, Galatians, Dacia
200+ units.
Two exciting campaigns.
The most authentic, historical and beautiful depiction of the Classical world as seen in M2TW.
Download Link:
http://files.filefront.com/hegemony167z/;13815431;/fileinfo.html
+
hotfix:
http://files.filefront.com/hegemony1617z/;13734496;/fileinfo.html
Installation procedure:
Requires a Kingdoms Installation, the later the version the better.
Requires Stainless Steel 6.1, found here: http://www.twcenter.net/forums/forumdisplay.php?f=314
Install into your Stainless Steel directory
Run Stainless Steel to play
Credits:
Lots of people lol
The HEGEMON "Full" Campaign Challenge
Win a Prize if you can Break the Record!
Beat the HEGEMON Campaign in record time (conquer all conquerable regions). Any faction may be used. No cheats allowed and the important battles should be fought on the battlemap not the stratmap! Post a picture of your completed campaign to be anointed as the new champion!
The current record holder is Dorian who beat HEGEMON v1.5 with The Greek Cities in 77 turns! That deserves a "THIS IS SPARTA!!!!" from me.
https://img9.imageshack.us/img9/9025/victorm.jpg (https://img9.imageshack.us/my.php?image=victorm.jpg)
The HEGEMON "Freeform" Campaign
An Experimental Way to Design a Campaign
HEGEMON is quite a small mod. There are ~7 factions and ~50 map regions. It is designed to be played in a few sittings and generally each faction (bar the Romans) can be destroyed in a couple of decisive battles and sieges. Being a small mod, there are problems with replayability. Since the game is so short if you play with another faction you will generally end up fighting the same starting armies again and again. There is limited scope for AI factions to "evolve" over the timeline.
The HEGEMON "Freeform" Alternative Campaign is an experimental approach to resolve this issue using ideas drawn from RTS/FPS games.
In the "Freeform" Campaign all factions start without armies or buildings. Instead there is a 10-turn Setup phase at the start of the campaign. AI factions are coded not to attack in these first 10 turns. Every faction receives a large cash injection. Buildings take 1 turn to build and all units are available regardless of barracks in the settlement with rapid replenishment rates.
In these first 10 turns each faction feverishly builds up their starting economies and armies. Wrong choices by the player in this stage can result in the difference between victory or defeat in the campaign!
After 10 turns the player receives an event, "Unleash the Dogs of War", the AI factions have their normal AI functions restored, building and unit costs are restored to normal. The game is on!
This way each campaign experience will be different, allowing for maximum replayability.
HEGEMON: The Campaign
New takes on Campaign Map Dynamics
HEGEMON: Battle Mechanics
Bringing Tactics and Classical Styles of Warfare to the M2TW Engine
What's planned for v1.55:
Unit list is largely mature so...
emphasis on Campaign Map improvements (initial trial for the XVII mod campaign):
Active and "Swarming" Rebels
Events to establish puppet regimes
-Roman factions can establish all factions it destroys as puppets
-Macedon can establish Epirus and the Greek Cities as puppets
-Thrace can establish Scythia, Germania and the Galatians as puppets
-Carthage can establish the Gallic Tribes as a puppet
The Social War Event
Roman Civil War Event
Spartacus Revolt Event
Some unit model fixes
Thureophoroi-type units fight with spear animation
Reworking of faces to remove orange faces
Update on progress:
While I was waiting for Steam to finish loading so I could play a little Left 4 Dead I have managed to check off the following from the v1.55 features list:
HEGEMON Freeform Campaign - buildings will have to remain static from campaign to campaign as only one construction time is allowed. However each campaign should begin with different unit deployments.
Active and "Swarming" Rebels - not as I originally envisaged as Rebels can't recruit Generals as mercenaries. However rebels are definitely active now and if you let one of your generals go rebel you better kill him quick or he'll enlist a merry band of defectors to his cause over the next few turns.
Orange faces replaced by new faces.
Thureophoroi-type units fight with spear animation.
Quashing off several campaign bugs (e.g. mistake in campaign script) and unit/stratmap balancing (Cretan archers no longer overpowered against cavalry ; Seleucids begin with a diplomat for diplomacy)
All in all a definite candidate for a patch release.
And Steam is still loading!
https://img21.imageshack.us/img21/2176/frustrationn.jpg (https://img21.imageshack.us/my.php?image=frustrationn.jpg)
Oh yeah and I'm thinking about making Altair into a recruitable unit. He will have a faster attack/parry animation set so he can bore effectively fight off multiple attackers.
Soulghast
03-22-2009, 15:16
MEH PATCHY GO LUCKY?
WHY HAS JOO WORKED OTHER MODS WIDOUT PERMISSION, U BAD PERSON. VERY, VERY BAD
EgyptianNecrophiliac
03-22-2009, 19:40
Where the hell is the download link...?!
soulghast: lol :)
Lol what sort of a name is EgyptianNecrophiliac?
And where is the download link???
EgyptianNecrophiliac
03-22-2009, 22:32
Aster: Remember the generals' speeches about Egyptian necrophiliacs in Rome TW? ;)
The Egyptian soldiers enjoyed the death spasms of their anal rape victims, sometimes even taking the opportunity of a lull in a battle to partake of the pleasures of the convulsing anal flesh of a dying enemy.
EgyptianNecrophiliac
03-22-2009, 22:35
https://www.mediabistro.com/agencyspy/original/nbc_the_more_you_know.jpg
Random ^^^
:egypt::dizzy2::embarassed::no:
EgyptianNecrophiliac
03-23-2009, 10:08
Yes.
But what kind of modder posts so much in his mod thread without a single download link to any version of his mod?
Update:
I have converted all cavalry who previously used xystons as a secondary weapon to use swords (=kopises or similar). Playing too much EB = thinking cavalry are supposed to fight with xystons in CQB. My bad.
I am going to flout my "no units in the update" rule. Modding the campaign stuff is boring. Seriously they are just buildings. Who cares if they aren't Roman buildings, just build them, build units and beat up stuff.
Gaul did not have sufficient unique units previously. This will be rectified.
Gaul will receive:
Clothed swordsmen
Dude with breastplate and sword and funny helmet
My take on Irish hammer infantry - still deciding whether they should have a shirt or wear woad instead.
Mailed dudes with a zweihander and a funny helmet
Sacred golden pig standard bearer.
Druids (aka "clergymen")
Those black berserker dudes. They will use a custom animation set which will cause them to disrupt formations but essentially, once unleashed, become uncontrollable.
Woolly mammoths ("Gallic special unit").
Seleucids will receive:
Indian dudes
Indian dudes with bows
Romans will receive:
Altair
Oh and yes this isn't just talk there is mod buried here somewhere:
https://img120.imageshack.us/img120/1407/modomh.jpg (https://img120.imageshack.us/my.php?image=modomh.jpg)
Soulghast
03-25-2009, 15:58
BAD BAD
EgyptianNecrophiliac
03-25-2009, 19:04
Those models were stolen from a starving old widow. Shame!
Spartan198
03-25-2009, 21:56
1. This mod looks and sounds awesome so far.
2. This entire topic is very...confusing... :sweatdrop:
Hurrah I've managed to make a smooth pikes down animation for the greek dudes with big pointy sticks:
https://img18.imageshack.us/img18/5415/mod1d.jpg (https://img18.imageshack.us/my.php?image=mod1d.jpg)
tenerife_boy
03-25-2009, 23:14
eey well done Banzai, see you again :) nice to see how are you improving your mod !!! :yes:
Those units are already in the released version. Screenies of new units plz!
One woolly mammoth - DONE
https://img12.imageshack.us/img12/8677/mammoth2.jpg (https://img12.imageshack.us/my.php?image=mammoth2.jpg)
https://img12.imageshack.us/img12/4486/mammothh.jpg (https://img12.imageshack.us/my.php?image=mammothh.jpg)
EgyptianNecrophiliac
03-27-2009, 10:44
...why?
27/03/09: Magazines, Mauryans and Mammoths
Magazines
It is a proud day for HEGEMON: Ancient Wars. HEGEMON has been featured in the Mod Watch section of PC Powerplay magazine, Australia's leading PC games magazine, alongside other notable RTW/M2TW mods.
https://img172.imageshack.us/img172/3198/magj.jpg (https://img172.imageshack.us/my.php?image=magj.jpg)
https://img172.imageshack.us/img172/9823/mag1.jpg (https://img172.imageshack.us/my.php?image=mag1.jpg)
https://img172.imageshack.us/img172/6195/mag2.jpg (https://img172.imageshack.us/my.php?image=mag2.jpg)
This is a good time to thank all the modders who have contributed to my mod. Together we can make a kickass Classical-era mod for M2TW while we wait for EB2.
If you want to contribute to HEGEMON don't hestitate to PM me. RS2 and RTR, I'm looking at you.
Mauryans
In the next incremental version of HEGEMON the Seleucids will receive a number of Mauryan auxiliaries. Gathered from the very ends of their empire these are the creme de la creme of the Indian warriors, come to serve Antiochos as he takes the fight to the Romans.
Models and textures by prometheus_tm, obtained with permission.
https://img172.imageshack.us/img172/9306/longbows.jpg (https://img172.imageshack.us/my.php?image=longbows.jpg)
https://img172.imageshack.us/img172/6415/swords.jpg (https://img172.imageshack.us/my.php?image=swords.jpg)
https://img172.imageshack.us/img172/1921/maurcannon.jpg (https://img172.imageshack.us/my.php?image=maurcannon.jpg)
Mammoths
It was an extremely challenging but fun rigging exercise but the wooly mammoths are finally in! This was a pet project of mine that has been bubbling away ever since HEGEMON v1.2.
The unholy trinity is therefore complete: wardogs, bear cavalry, wooly mammoths!
And to those who have doubts about mammoths just take a look a these pictures of their awesomeness!
https://img172.imageshack.us/img172/3025/hoho.jpg (https://img172.imageshack.us/my.php?image=hoho.jpg)
https://img172.imageshack.us/img172/6921/lol2i.jpg (https://img172.imageshack.us/my.php?image=lol2i.jpg)
What next?
Tomorrow I shall give Gaul some more units.
Why?
Why not?
Hitler was BAMF and a trickass busta.
And.
Nice units.
And.
Nice magazine coverage.
Overhand
Overhead spear animation, oh yeah.
https://img4.imageshack.us/img4/6739/overhand.jpg (https://img4.imageshack.us/my.php?image=overhand.jpg)
tenerife_boy
03-28-2009, 12:44
ou yesss well done !!! but banzai could you make the wrist turns inside?, to give more realistic..you know what i´m saying? :yes:
Please answer me & Good work fella!
Head Hurlers
Grenadiers of the Ancient World
https://img25.imageshack.us/img25/734/headhurler.jpg (https://img25.imageshack.us/my.php?image=headhurler.jpg)
https://img25.imageshack.us/img25/8736/headhurler4.jpg (https://img25.imageshack.us/my.php?image=headhurler4.jpg)
https://img25.imageshack.us/img25/7546/headhurler3.jpg (https://img25.imageshack.us/my.php?image=headhurler3.jpg)
tenerife_boy
03-29-2009, 22:20
banzai could you please answer me????
:help::help:
Just a teaser of what next week's updates are going to bring...
https://img21.imageshack.us/img21/1850/tempjyu.jpg (https://img21.imageshack.us/my.php?image=tempjyu.jpg)
https://img21.imageshack.us/img21/703/temp1u.jpg (https://img21.imageshack.us/my.php?image=temp1u.jpg)
This animation is being designed for the head hurlers. Slingers are just a bonus.
The release animation is not done yet. Pick the slinger animation you want!
"Greek style"
https://www.youtube.com/watch?v=FqZguQCgsvA
"Byzantine style"
https://www.youtube.com/watch?v=WADQStF-Rq4&feature=related
"Apache style"
https://www.youtube.com/watch?v=YHXCd4eCrxk&feature=related
Overhand/underhand/sidearm
https://www.youtube.com/watch?v=72cIgoZ7wNU&feature=related
banzai could you please answer me????
:help::help:
Changing the wrist orientation would require a grip change and is more difficult to do.
Niiiiiiiiiiiiiiiiiiiice.
Oh and ignore tenerife_boy, he's just messing with you and being a troll. Chetniks.
I have decided to select the underhand slinging style as the release animation, as the other styles could cause clipping if the slinger wears plumed helmets or has other things which make him taller.
tenerife_boy
03-31-2009, 22:18
Niiiiiiiiiiiiiiiiiiiice.
Oh and ignore tenerife_boy, he's just messing with you and being a troll. Chetniks.
I was just suggesting and idea....not being a troll. bat
:furious3::furious3:
Wardog Handler
https://img10.imageshack.us/img10/4425/handler.jpg (https://img10.imageshack.us/my.php?image=handler.jpg)
https://img7.imageshack.us/img7/6747/velites2.jpg (https://img7.imageshack.us/my.php?image=velites2.jpg)
https://img7.imageshack.us/img7/8316/slingers.jpg (https://img7.imageshack.us/my.php?image=slingers.jpg)
Imperial Legionary First Cohort
https://img17.imageshack.us/img17/4806/akontistai3.jpg (https://img17.imageshack.us/my.php?image=akontistai3.jpg)
HEGEMON: Ancient Wars
v1.6 "Slingers" Released!
A Classical-era submod For Stainless Steel 6.1, M2TW: Kingdoms
https://img172.imageshack.us/img172/6921/lol2i.jpg (https://img172.imageshack.us/my.php?image=lol2i.jpg)
Download Link:
http://files.filefront.com/hegemony167z/;13611196;/fileinfo.html
+
hotfix:
http://files.filefront.com/hegemony161rar/;13636681;/fileinfo.html
Installation procedure:
Requires a Kingdoms Installation, the later the version the better.
Requires Stainless Steel 6.1, found here: http://www.twcenter.net/forums/forumdisplay.php?f=314
Install into your Stainless Steel directory
Run Stainless Steel to play
Credits:
Lots of people lol
Contractual obligation fulfilled! I'm a free man now woooooo, killing Nazi Zombies is so much more fun than TW.
Hotfix uploaded to previous post.
Fixes a number of issues:
Slingers should no longer make crossbow noises
Barracks do not disappear and become nonbuildable after capturing a settlement
Carthage should show a greater preference for building native troops
Unfortunately not savecompatible.
WARLORDHARRY
04-22-2009, 06:11
Hi banzai,i have received you message on my conanot's youtube account,i have downloaded all your 4 files at filefront
and will install the mod tomorrow morning.again banzai,warlordharry is behind your mod a 100 % and i'll keep using your
mod to recreate my 3d format antiquity battles video on youtube.your mod is simply THE BEST ROMAN ERA MOD using
the m2tw kingdoms game.
Hi banzai,i have received you message on my conanot's youtube account,i have downloaded all your 4 files at filefront
and will install the mod tomorrow morning.again banzai,warlordharry is behind your mod a 100 % and i'll keep using your
mod to recreate my 3d format antiquity battles video on youtube.your mod is simply THE BEST ROMAN ERA MOD using
the m2tw kingdoms game.
Que?
WARLORDHARRY
04-22-2009, 13:51
sorry for bothering you,but a banzai left me a message at youtube,telling me that version1.6 was ready at the guild.i was sure the message was coming from the banzai that used to be at twc, that i used to send messages about my hegemon's videos (my username at twc is:alexandre dumas)
sorry for my mistake.
Time for a new hotfix:
http://files.filefront.com/hegemony1617z/;13654473;/fileinfo.html
Main changes:
Fixed "silver surfer" skin bug for Seleucid generals' bodyguard that arrive as part of the Seleucid Invasion
Fixed: Epirus spy with no name at game start.
Hotfix updated with:
FIX: Imperial legions causing CTDs when firing pila due to missing pilum model files in release.
Linky: http://files.filefront.com/hegemony1617z/;13734496;/fileinfo.html
WARLORDHARRY
05-19-2009, 16:53
https://www.youtube.com/watch?v=ig82LJ5bDxU
https://www.youtube.com/watch?v=i_oXZCtFL3A&feature=channel_page
WARLORDHARRY
05-21-2009, 14:58
https://www.youtube.com/watch?v=y0GnKoD7yAg&feature=channel_page
thermopylae 3D VIDEO 1st fps test,using
hegemon ancient wars by banzai
&
thermopylae 1.0 map by davide.cool
tenerife_boy
05-21-2009, 18:25
https://www.youtube.com/watch?v=y0GnKoD7yAg&feature=channel_page
thermopylae 3D VIDEO 1st fps test,using
hegemon ancient wars by banzai
&
thermopylae 1.0 map by davide.cool
eeey man!!! I want to do the same as you, could you send me a pm giving me the instructions to put this map on the hegemon???
thanksfully
Hi Banzai !
I trying download your mod, but your link bring me to the filefront homepage..not to fileinfo, also i cant download :-(
Pls correct the link.
THX
WARLORDHARRY
05-25-2009, 09:35
YOU have to go into your hegemon data folder
1-go to my computer,right click on it
2-go to local disck,right click on it
3-go to program files,right click on it
4-go to SEGA,right click on it
5-go to Medieval II Total War,right click on it
6-go to mods,right click on it
7-go to Stainless_Steel_6,right click on it
8-go to data,right click on it
9-go to world,right click on it
10-go to maps,right click on it
11-go to custom,right click on it
12-YOU ARE NOW IN THE FOLDER WHERE ALL MAPS ARE PUT
SO THAT THE PLAYER CAN PLAY THEM IN CUSTOM BATTLES
SO NOW YOU ARE IN THE RIGHT PLACE TO LEAVE
THE THERMOPYLAE FOLDER WITH THE OTHER MAP FOLDERS
SO THAT YOU WILL BE ABLE TO PLAY IT IN CUSTOM BATTLE
WARLORDHARRY
05-25-2009, 09:38
latest video uploaded on you tube
https://www.youtube.com/watch?v=ySaORRDqeC4
Behold, the real Aster from TWC! It appears you have impersonated me. I hereby asks that this false account be deleted. Should you need evidence PM my TWC account.
habedekrai37
05-25-2009, 11:50
hello,
the link on filefront doesnt march ... is there another?
:help:
the hegemon mod looks so nice, I d like to play it.
thx
greetings
hello,
the link on filefront doesnt march ... is there another?
:help:
the hegemon mod looks so nice, I d like to play it.
thx
greetings
Reupped:
http://files.filefront.com/hegemony167z/;13807087;/fileinfo.html
WARLORDHARRY
05-26-2009, 05:22
spartacus gladiator's uprising at the gladiatoral school in 73 bc (1st fps test)
https://www.youtube.com/watch?v=lZY2u-KYjhk&feature=channel_page
Downloaded the mod several times and i tried to open it with 7-zip, rar, winzip but it always seas the file cranky aka files corrupted, help...
habedekrai37
05-27-2009, 11:00
thx a lot for uploading, but I ve the same problem: when I extract the files, there are thousands of errors; when I copy then the files into the medieval folder, stainless steel crashs with an unspecified error...
any ideas?
greetings
alex
Any solution for that can somebody upload it again correctly
tenerife_boy
05-27-2009, 18:28
Any solution for that can somebody upload it again correctly
banzai reuploaded again...look above
Oh how nice ... chariots. Where ever did you get the chariots from ..because you seem to have missed out a mention of that in your mod credits.
Interesting also to note that the thread at TWcenter on this mod was closed due to 'stolen mod content'
Reupped again due to suspected file corruption:
http://files.filefront.com/hegemony167z/;13815431;/fileinfo.html
OK...end of polite request.
REMOVE MY CHARIOT ANIMATIONS FROM YOUR MOD.
Since you do not seem to feel credit is required, despite it being clearly stated on the download at TWCenter, I am now asking you to remove the content from your mod. You do not mention it in your thread here, in the readme on the download, or the thread at TWCenter which was closed due to 'Theft of Mod Content'.
Care to comment?
WARLORDHARRY
05-28-2009, 17:22
https://www.youtube.com/watch?v=mS7Wv9c8li0&feature=channel_page
tenerife_boy
05-28-2009, 20:36
yesss hurray...warlordharry is a profesional making videos!!!
Banzai..any previews of your next patch??? :)
farewell!! :D
NagatsukaShumi
05-29-2009, 15:19
I am closing this thread, using other modders property without giving credit is taken very seriously here at the Org.
If you will not credit the appropriate people for their work I cannot allow this thread to continue.
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