View Full Version : v 1.2: what's up with the phalanxes that cannot do a phalanx formation?
I am just wondering what's up with all the 'phalanx' units (according to the unit name) that cannot do the phalanx formation?
:juggle2:
ezekiel2517
03-19-2009, 18:20
i guess it is those hoplite like units that attack with their spears from the middle of their bodies instead of above... i wonder the same too, more or less.
Shadowwalker
03-19-2009, 18:21
IIRC the phalanx mode was removed for certain 'Phalanxes' due to historical accuracy.
anubis88
03-19-2009, 18:21
those unit's dont' have the phalanx formation per se, but fight in a close formation that looks like a phalanx... The liby-phoenican spearman for example... try them and when the battle begins they will be in a phalanx formation without actually being a phalanx:dizzy2:
athanaric
03-19-2009, 18:27
Because RTW's phalanx formation depicts the Makedonian phalanx rather than other variants, it has been decided that this formation doesn't fit the more flexible non-sarissa "phalanx" units. The units affected are the Speudogordoz, Iphikratous Hoplitai, Indohellenikoi Hoplitai, Thorakitai Hoplitai, Appea Gaedotos, and Mori Gaesum. This of course leaves these units somewhat weakened (there has been a lot of discussion about the problem here) but IMO there is no better solution to this dilemma with RTW.
Africanvs
03-20-2009, 05:58
I use the phalanx mod that, in my opinion, greatly improves the units you're talking about by making them much more like a tightly packed phalanx without making them too much like the Macedonian version. Find it here (https://forums.totalwar.org/vb/showthread.php?t=94341).
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.