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View Full Version : Henry Hatsworth. Drink tea, turn into giant robot!



frogbeastegg
03-25-2009, 13:58
I have to get this!

Henry Hatsworth is an old British adventurer chappy with a monocle. He thumps enemies with his walking stick, or blasts them with a blunderbuss. When he drinks a nice cup of tea he turns into a giant stompy robot of doom in a scene which has a fast scrolling Union Jack flag in the background. He says "Good show!" a lot in a manly old man voice.

In his quest to retrieve a legendary golden suit - complete with golden mustache! - he will go up against the likes of a blond pretty-boy straight out of a cheap romance novel, and a fat nurse five times taller than him. There's a commonly used screenshot of him battling in front of a massive wedding cake decorated with coffins! Each piece of the suit gives a new ability, such as walking up walls. It's possible to go back and re-play old levels at any time to find new secrets or gain extra cash to upgrade Hatsworth's weapons.

The official site (http://www.henryhatsworth.com/en_us/home.action) includes a video in the style of a 50's educational peice, detailing the life cycle of a typical enemy. Hilarious. Sit on the 'about the game' page for long enough and the background music has old men singing in a very old-school heroic British gent style.

Gameplay is equally bonkers. It's a DS game. The top screen has a platformer. The bottom screen has a block matching puzzle game. When enemies are killed or power-ups collected in the platform game they become blocks on the lower screen. By pressing a button the top screen pauses and the puzzle game activates; players must match as many blocks as possible before the time limit runs out. Matching an enemy kills it for good, matching a power-up activates it. The puzzle section is always scrolling slowly, even when the platform game is played, and if an enemy block reaches the top of the screen then it will reappear in the platform part of the game as a hovering block which tries to squish Hatsworth. So it's a constant balancing act between the two modes.

Reviews and word of mouth are extremely positive. It's launched at a reduced price too: sub £20.

Henry Hatsworth and the Puzzling Adventure. Too much win for one DS cart? :dizzy2:

Fragony
03-25-2009, 14:06
Sounds great, that will be the first once I finally beat Professor Layton. If I ever finish it, damn it gets hard.

Reverend Joe
03-25-2009, 18:26
...Are you sure you didn't just dream this?

Xiahou
03-25-2009, 18:36
Huh, it actually does look fun. :yes:

frogbeastegg
03-25-2009, 19:41
...Are you sure you didn't just dream this?
If I'd dreamed it then the game would be about a cute little frog on a quest to find loads of books and it would have an RPG element instead of the block puzzle bit. :yes:


Sounds great, that will be the first once I finally beat Professor Layton. If I ever finish it, damn it gets hard.
Heh. My mother is playing that one; she's just finished puzzle 100. Definitely some nasty puzzles in there.

gollum
03-25-2009, 19:59
Originally posted by Frogbeastegg
If I'd dreamed it then the game would be about a cute little frog on a quest to find loads of books and it would have an RPG element instead of the block puzzle bit.

I thought it would be about a cute little frog on a quest to write loads of books with an RPG element, no?

frogbeastegg
03-26-2009, 15:33
I thought it would be about a cute little frog on a quest to write loads of books with an RPG element, no?
Someone should make these games. With proper care and attention they would clearly be amongst the best ever made :yes:

gollum
03-26-2009, 15:57
Originally posted by Frogbeastegg
Someone should make these games. With proper care and attention they would clearly be amongst the best ever made

Well we have the model for them as well as the chief designer (yourself). Now all we need is a bit of funds, a few artists, programmers and the like... piece o cake :beam: