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Aster
03-25-2009, 22:42
I read this on the TWC forums about EBII in a thread ranking most anticpated mods:



Europa Barbarorum II (T=212 R=0.045)

EBII used to be the talk of the forum, and of the modding community. In fact so much so that it completely swallowed another mod, and eventually the mod became a scrambling submod under my leadership with not a modder to its name. I can only say this is a reflection not only on how promising the mod was, but on how far it outstripped rival rome-era mods to the point that even the RTR:2 team seems to have vanished.

But EB2 has fallen upon hard times, it now has the lowest thread:posts ratio of all the mods on this list, and there's a reason for it. The flare has gone. The excitement has worn off. In over a year of development it has released pictures of a few models and series after series of sigs made by the eager 2D-artist fan community. The fact is, even EB in the era of RTW didn't move this slow. I never liked the first EB (Ultimately I was an RTR modder and fan, but that was just personal preference), which is what drove me to continue a side-project for a short while. But when I gave in to time restraints, I hoped EB2 would go on to better things, with all the ex-RTW lovers in loving support... but no.

It just so happens that RTW is one of the most popular eras in fan modding... anywhere. Not even just in TW. EB2, as usual, has a vast amount of historians and 2D artists bringing out stuff in vast quantities, and I know much of the rest goes on behind the scenes... but this isn't good enough.

EB2 merits a place here, because, believe it or not, EB was great. Yes I preferred RTR, but in the end EB was the historians wet dream and the emersionists paradise. I anticipate it's release for it's era, and the masterpieces I know the EB team can produce, not for anything they've shown me so far. Sorry EB2, but you're at the bottom of the mods I look forward to.


Is EBII in trouble? What I've quoted seems to say that there is a dearth of active modders working on EBII.

Things seem to be boiling along quite well from what I've seen of the February preview/Gaza campaign preview.

/Bean\
03-25-2009, 23:28
Burn the Heretic! :campfire:

If that guy does not want to play EB II, then let him miss out. EB II, with appropriate beta testing and fixes, will soon become the model of all mods to follow. Go EB II team :beam:

SwissBarbar
03-26-2009, 00:04
Answer to your question: NOT TRUE

Wait until EB II actually is out, let's see if anyone even cares to post in another forum ever again. The only negative effect EB II will have, is the widespread deaths of other mods

desert
03-26-2009, 00:06
I find his lack of faith disturbing. He will be assimilated into the subjunctive.


Join us, anonymous poster, and we will make your face the greatest in EB II! Or else you will DIE!

https://i494.photobucket.com/albums/rr309/desertSypglass/Ganon.jpg

/Bean\
03-26-2009, 00:08
That's not negative...that's like saying a sudden worldwide Metallica-craze that rids the world of rap and hip-hop. How can that be bad? :beam:

desert
03-26-2009, 00:09
rids the world of rap and hip-hop.

Wut. :whip:

SwissBarbar
03-26-2009, 00:10
Of course, it just occured to my mind... if the crazy end-of-the-world-prognosticating fellow, who from time to time shows up, turns out to be justified, then of course EB II is doomed, like we all. Puh :sweatdrop:

:laugh4: :laugh4:

Aster
03-26-2009, 00:12
The poster did not say EBII is bad. He put it as his top anticipated mod above DoTS even. The poster says there is a strange lack of visible progress in EBII development.

I am asking if this is true: is progress in EBII development going well or not so well?

SwissBarbar
03-26-2009, 00:19
But he says "Sorry EB2, but you're at the bottom of the mods I look forward to" :inquisitive: In some countries that's a crime

desert
03-26-2009, 00:19
Last month's preview...

When was that post made, exactly? Maybe it's old?

And there is definitely less activity on the TWC EB2 section. Most go here for all things EB.

For example, few RTW mods here get ANY activity at all, but those same mods have high-activity sections in TWC.

/Bean\
03-26-2009, 00:20
Of course its slow; theres only like, 5 active people on the team. Many of their dedicated historians and skinners vanished after EB I, and decent replacements are hard to find.

Aster
03-26-2009, 00:23
But he says "Sorry EB2, but you're at the bottom of the mods I look forward to" :inquisitive: In some countries that's a crime

Oh my bad. I thought his list was the other way round.

Atilius
03-26-2009, 01:52
Of course its slow; theres only like, 5 active people on the team. Many of their dedicated historians and skinners vanished after EB I, and decent replacements are hard to find.I think you mistake posting in the public forums for being active on the team. Your statement is utter nonsense and I can't imagine why you think you know anything about what goes on inside the EB2 team. We've got four active Romani guys alone, all of whom worked on EB1.

Bucefalo
03-26-2009, 02:01
The short version:
When EB II release, i think i´ll finally store my RTW Cds with my old no longer played games:yes:

The long version:

The only reasonable thing this guy (the one quoted in the first post) is pointing, is that he would like the EB team to release information and work in progress more often, so that the forum is not so dead.

But he fails to understand that the EB team has his own way of working, and if they do not release previews frequently, it is just because they want each preview to be sustantial and not two screenshots.

Also in the end, it is just the way the team has chosen to work with and that guy, as we all, should respect the hard work they are doing entirely for free. I think that the system the team use is fine and they have more time to work on the mod instead of doing previews.

bobbin
03-26-2009, 02:12
But EB2 has fallen upon hard times, it now has the lowest thread:posts ratio of all the mods on this list, and there's a reason for it
Not really sure how thats a signifier of how well a mods doing, going by the number of posts(and therefore the amount of people intersted with what the teams producing) EBII ranks just below DOTS so its certainly not at the bottom of the pile. As desert said most people tend to go here for EB stuff.

The only problems I've ever heard of are a shortage of modelers.

Zaknafien
03-26-2009, 04:11
i dont even know if Atilius was counting me, if not that would make it 5x active Rome faction members alone, and the only reason I was inactive for so long was because I was in Iraq doing..uh, field work.

the idea that EB has fallen on hard times is ludicrous. Our internal forums are far more active than these public fora, in fact, I can say that I am simply amazed by the amount of progress that has gone on in the past year while I was away. When I left for Iraq in November of 2007, EB II was still in the 'talk' phases, brainstorming, we didnt even have internal forums for it yet, and EB 1.x was still in the works.

When I came back this month, the amount of work on everything from factions, models, skins, to maps, to audio/visual effects, is stunning.

Tellos Athenaios
03-26-2009, 04:44
In short: no. In long: nah, we just don't show you too much. :shrug:

MarcusAureliusAntoninus
03-26-2009, 09:19
From the TWC point of view, EBII has been quiet. EB has always had a home at the Org and the TWC center has been secondary. I think I may be the only EB team member that visits the EB forums at the TWC daily.

One problem EBII has is modelling and skinning. It seems to be the choke point in development. Many skinners join and then disappear. I think things have picked up, but for a while there was only two or three skinners to do the more than 200 units needed.

SwissBarbar
03-26-2009, 10:02
In short: no. In long: nah, we just don't show you too much. :shrug:

:whip: :whip: let's see some triarii

Macilrille
03-26-2009, 10:36
There is an RTW Forum?

I prefer to hang here with the other nerd fundamentalists, let others think what they want, EBII should put them in place. Action speaks louder than words in a Forum...

Ca Putt
03-26-2009, 11:13
he clearly never worked on anything to release to the public :D you just don't show off every single skin you made and every page of code finished. that would destroy the whole hype :D and apart from that once you start posting progress on a regular basis Fans start protesting once you miss a Preview because the team is mostly working on complex codes which don't make a good showcase.

Zaknafien
03-26-2009, 13:37
:whip: :whip: let's see some triarii

oh, they look good :yes:

satalexton
03-26-2009, 14:19
BURN THE HERETIC, KILL THE MUTANTS, PURGE THE UNCLEAN!!!!

FOR THE EB TEAM!!!!!!! CHARGE!!!!!!

Ludens
03-26-2009, 14:28
No major TW modding project is complete without some clairvoyant announcing to all that the project is doomed and the mod is never going to come. This not the first time that this happened to the EB team either. As for the unfortunate lack of updates, this TWC topic (http://www.twcenter.net/forums/showthread.php?t=240195) may shed some light on that.

antisocialmunky
03-26-2009, 15:06
Look at the Ran no Jidai mod forum here. And they were still trucking along just fine until jsut recently. :)

Prussian to the Iron
03-26-2009, 15:54
i too am curious about eb 2s death. it was really anticipated, but now it is taking super long. and the models i have seen are not very good, i actually prefered the older ones with uniform shields.

Zaknafien
03-26-2009, 15:56
good thing we're not making EBII for you then. EB I took several years.

Prussian to the Iron
03-26-2009, 16:03
yah but im getting E:TW in a week at most. if i get it then i know i will not go back to m2, even for EB2. there is still almost no information on anything released yet. the team needs to pick up the pace.

Zaknafien
03-26-2009, 16:06
hm, again, we don't work for you :)

secondly, I have E:TW and have quit playing it already. It was cool for a couple weeks, but thats about it. Different tastes for different people. If youre looking for flashy units and bright shiny colors, EB assuredly isnt for you. We primarily make this game for ourselves, and those in the community who share our love for history.

Tellos Athenaios
03-26-2009, 17:53
oh, they look good :yes:

Very, very, good. :yes:

Prussian to the Iron
03-26-2009, 17:56
hm, again, we don't work for you :)

secondly, I have E:TW and have quit playing it already. It was cool for a couple weeks, but thats about it. Different tastes for different people. If youre looking for flashy units and bright shiny colors, EB assuredly isnt for you. We primarily make this game for ourselves, and those in the community who share our love for history.

ONCE AGAIN i didnt say ou did! :furious3::furious3::furious3:anyway, its obvious it is going extremely slow, too slow for most of the people that like it which is why it is dying.

Meneldil
03-26-2009, 18:55
While I don't think the mod is dying or anything else (there weren't much people bothering about EB during the early dvlpt stages, ie. before RTW was even released), I can see how the fact ETW has been released might not help keeping the forum actives.

Furthermore, the modding community, once active on the Org, kind of disappeared/moved to TWC. EB is, AFAIK, the last big mod still primarly housed by this forum (and I'm glad it is, as TWC has turned into a spam fest for 13 year old people).

gollum
03-26-2009, 18:58
Once the mod start having versions out the forum will be populated and active. Hopefully the hoolabaloo from ETW will have calmed down too by then.

/Bean\
03-26-2009, 19:02
ONCE AGAIN i didnt say ou did! :furious3::furious3::furious3:anyway, its obvious it is going extremely slow, too slow for most of the people that like it which is why it is dying.

Have you thought of helping them? It would go faster...



I think you mistake posting in the public forums for being active on the team. Your statement is utter nonsense and I can't imagine why you think you know anything about what goes on inside the EB2 team. We've got four active Romani guys alone, all of whom worked on EB1.

Oh, and Atilius, I'm not being serious. It's called British understatement. Of course I know theres more than 5 on the team. What I meant was they are undermanned, as all mods are, which of course makes progress slow. I didn't mean to offend you in any way :2thumbsup:.

Tellos Athenaios
03-26-2009, 19:02
ONCE AGAIN i didnt say ou did! :furious3::furious3::furious3:anyway, its obvious it is going extremely slow, too slow for most of the people that like it which is why it is dying.

We have a different idea of 'dying' here. For the developpers the mod does not live by the grace of the interest of people outside the team; it is encouraging and motivating sure but it is not required in order to make the mod live. What you mean is that the interest of other people is dying. Perhaps it is, but personally I haven't noticed much? (I've seen EB in its 0.74 stage, and back then the forums were a good bit more quiet about EB 1 over here than they are now about EB 2.)

/Bean\
03-26-2009, 19:07
I'd say support grows everyday, with more people signing up to EB and the forums all the time, experiencing the mod, and then finding out about EB II. I mean, the EB II forums are more active than most of the other mod forums out there, and EB II isn't even out yet...doesn't that tell you something?

Tollheit
03-26-2009, 19:26
I have yet to play most factions of EB 1, and MTW II Gold Edition is still a bit too pricey for my tastes.
If anything, the EB team is working a bit too fast, as far as I am concerned.~;)

Rilder
03-26-2009, 20:45
ONCE AGAIN i didnt say ou did! :furious3::furious3::furious3:anyway, its obvious it is going extremely slow, too slow for most of the people that like it which is why it is dying.

Except its not dieing, I bet no doubt that once EB2 Nears open beta release these forums will rocket into the most active forums ever.

You can't make global judgments just because your impatient.

Also.


yah but im getting E:TW in a week at most. if i get it then i know i will not go back to m2,

So if a sequel comes out you buy it and throw away the older game?

Bloody hell thats stupid, I still play the Original MTW from time to time, its good fun.

Depending on performance (yay my 2ghz processor) I'l probably still play EB1 when EB2 comes out.

Also if it wasn't against the rules I'd request your copy of M2:TW Kingdoms, since yours is just going in the trash -_-.

alatar
03-26-2009, 20:49
EB2 dying? Please look at EB, it took a good four years to do?

And it is damn near perfect. Personally I can wait for EB2, the team seemed to manage EB1 without my thoughts on it. Infact one could go so far as to say that people who no nothing about the mod, or modding in general, should realise that nobody cares weather or not they think the mod is taking to long.


I love EB, and will only be buying M2TW when EB2 is released, or maybe afterwards (no offence, but the .72 version was not for me, I only enjoyed .81 and afterwards).

Oh, and TWC is a bit of a spam feast so stuff there should be taken with a pinch of salt.

Prussian to the Iron
03-26-2009, 21:08
So if a sequel comes out you buy it and throw away the older game?

Bloody hell thats stupid, I still play the Original MTW from time to time, its good fun.

Depending on performance (yay my 2ghz processor) I'l probably still play EB1 when EB2 comes out.

Also if it wasn't against the rules I'd request your copy of M2:TW Kingdoms, since yours is just going in the trash -_-.
no. you misunderstood. i mean i will not want to play m2 because u will be too busy playing E:TW. I'll sell you it, how much will you buy it for?

i never throw games away. ever. i still have the ps1 version of pong, planning to sell a shit load of ps1 and ps2 games next week :beam:

Vasiliyi
03-27-2009, 08:17
EBII can take as long as it wants to. Seriously. I personally love EB1. Absolutly love it. And I know that whatever peive of art the Eb teams gives us will be perfect or as close to it as possible. Let's not flame these guys who work for free. My only regret is my own stupidity with computers. I have countless hours of free times, just very little knowledge of modding and the such. Otherwise is would too help out the team. Once again, thank you EB team for such a fantastic mod.

oudysseos
03-27-2009, 09:30
Well, John117, I think we'll survive your lack of interest.

On the Org forums, the subforum that includes all RTW mods has about 400,000 posts. Of these, the EB subforum has 375,000 posts, and our private sub-forum (for EB2, even though it's in the RTW subforum) has ca. 170,000 posts.

That's posts, not views. Just for comparison, all other M2TW mods on the Org taken together have about 10,000 posts.

So, John, we are very much alive and well, but we don't work for you, so we won't 'pick up the pace' just 'cos you say so. Too bad, so sad. It will still be a long time until we release EB2. At least we'll have the pleasure of your silence if you give up on us and stop posting.

alatar
03-27-2009, 17:20
no. you misunderstood. i mean i will not want to play m2 because u will be too busy playing E:TW. I'll sell you it, how much will you buy it for?

i never throw games away. ever. i still have the ps1 version of pong, planning to sell a shit load of ps1 and ps2 games next week :beam:

I have ETW, it is good, but not perfect, and nowhere near as impressive as EB. Still worth the money, but don't think it willl be the only game you ever play.

Tolg
03-27-2009, 22:07
i too am curious about eb 2s death. it was really anticipated, but now it is taking super long. and the models i have seen are not very good, i actually prefered the older ones with uniform shields.

I prefer the older ones as well.

Not because they look better than the new ones, but because the EB II ones look so human, I don't think I'll be able to kill them. T.T

Aulus Caecina Severus
03-27-2009, 22:15
be strong EB modders!:rtwyes:
every masterpiece wants its time!
You just think to do the best you can, but do it with pleasure not duty ... :smash:
Feel free to use your time without constraints.
I am with you and thank you for your effort.
good luck boys:thumbsup:

desert
03-27-2009, 22:25
Hey Aulus, how many grams of salt and how many liters of water should be used in the first step?

ROFLMAO
03-27-2009, 22:28
Is this true?

Yes, it is, but please protect your true. There are too many who try to delete the true in this world, and Aster, I will not let you fall under their sway. It's been a battle for the ages, TWC has fallen under these tyrants, they delete our true, do not let the .org become this, protect the true, protect it!

*ROFLMAO leans in, as if to tell a grand secret, he sits nervously, thumbing his prayer beads, his eyes shifting from one side of the room to the other*

*Then, suddenly, ROFLMAO is stabbed in the back by a dagger, just as he is about to disclose the most important of information*

Tales from another broken home.

/Bean\
03-27-2009, 23:45
:inquisitive:

Are you trying to get your post count up? What the hell are you talking about?

ephnat
03-28-2009, 03:17
I registered for the forums because of this thread. I've frequently browsed the Europa Barbarorum subforums for many different communities looking for information but this is the first time I've joined one. I signed up because I wanted to say that I and many others are great admirers of the team's efforts in EB1 and will wait patiently, though with great excitement, for the opportunity to play EB2. EB1 is an absolute masterpiece that has extended my enjoyment of RTW beyond anything I thought possible. I've hardly touched a different computer game since discovering EB1.

Thank you very much for your efforts, even if your supporters aren't always vocal we are present and delighted that you are continuing your work!

Prussian to the Iron
03-28-2009, 04:51
everyone loves EB. its just that this is taking forever.

/Bean\
03-28-2009, 10:54
its just that this is taking forever.

Have you learnt nothing from this thread?

Aulus Caecina Severus
03-28-2009, 14:27
Hey Aulus, how many grams of salt and how many liters of water should be used in the first step?

depends on your preferences...
I put two tablespoons of salt in about 2 and a half liters of water = 2 servings
But each must make attempts to obtain as are its tastes. even cooking can be more or less long depending on whether you prefer the dough soft and slightly tough.
I always feel out of the pasta during cooking to monitor if fits.
ah and a nice meal:grin2:

Macilrille
03-28-2009, 15:14
Women love me anyway, at least enough do that I can tell myself that all do ;-)

Anyway, on this topic...

If the EB team cared about support from a mass of fans, they would probably have made something like the original RTW, but with even more fantasy units and easier gameplay. However, as you will have noticed, they did not. They set out with little prospect of success and acclaim to make RTW more historically accurate, without much consideration about reception, but because they thought it was the right thing to do and wanted a more historical game.

They succeeded and as it happened enough people appreciated the result of their labour that EB is probably the most popular mod there is, as I understand it. That is in fact what makes a game or mod succesful that it is a labour of love and belief. So we have an almost H.C. Andersen-like fairytale about the poor modders setting out against hope and winning the Modding Crown...

I suspect EBII is just about the same and that the EB Team continues to care little for general acclaim and appeal as long as they are themselves satisfied and possibly influenced by the opinion of a few history nerds, but definately totally impervious to the opinion of the general public. EBII takes the time it takes.


However, the complaints that EBII is taking too long is of course because we love EB and are so anticipant, tense with expectation, so am I, but I will wait for the complete product and not declare it dead.

Hell, I have waited 13 years for Computer World in Flames, and I will still buy that...

PS. If the EB-Team needs the help of a moderately competent historian with some little knowledge of Rome and Denmark/Germania, poke me.

Phalanx300
03-28-2009, 17:34
Very, very, good. :yes:

And how are the Spartan Hoplites doing? :dizzy2:

Krusader
03-28-2009, 18:37
Yes EB2 takes time, but that's because most work needs more work. I hope no one thinks it goes just as fast skinning just one skin (RTW) versus 4 (M2TW) for one unit (disregarding factional skins, which just makes it even more). And that's the bottleneck/chokepoint of EB2 development really. We lack enough modellers & skinners and not because we've been slacking, heck the internal forums have had plenty of "Recruitment threads" where members have suggested this or that modeller/skinner to be contacted for work. But usually most skinners don't show up or after a week or two drop off.

The EB team though has done a lot of work in other areas, especially the Buildings system...man that one is sweet.

It will take time, but we ain't professionals. We don't get paid for doing this job and we don't work on it 8-10 hours a day like game developers do. Take that into account next time you wonder why we aren't showing previews. And we do have two faction previews in the works, but they will be released when they will be released.

Mithridates VI Eupator
03-28-2009, 19:16
Just popping in to further emphasise that we're still around and kickin'! :beam:

True, the units will take time, but there has been a lot of progress in other areas in the meantime. And actually, there have appeared some amazing new units, just in the last couple of weeks.

Banzai!
03-28-2009, 20:27
EBII used to be the talk of the forum, and of the modding community. In fact so much so that it completely swallowed another mod, and eventually the mod became a scrambling submod under my leadership with not a modder to its name. I can only say this is a reflection not only on how promising the mod was, but on how far it outstripped rival rome-era mods to the point that even the RTR:2 team seems to have vanished.

I feel the poster of the quote is resentful of EBII. When M2TW came out multiple teams planned to make a Rome-era mod on the engine. The forums were alive, previews were aplenty, and there was a good prospect at least one would release a version in a realistic timeframe. However EBII came in to the scene and started swallowing up each of these mods. Now there is only one true next-gen Classical-era M2TW mod still in the works [see footnote], EBII. Having absorbed that many mod teams and destroyed that many mods, the quote poster would expect: rapid progress and plenty of previews. Instead previews come rarely, all talk of progress is kept hidden, and the expected release date is far in the future.

All the eggs have come to rest in one basket, but its extremely hard to get an omelette out of this basket.

(Footnote: next gen = incorporating units custom made for M2TW and exploiting unit variety in the works)




I come from the MTW2 modding scene myself. The M2TW scene is extremely hot and new mods are released at a weekly rate. I believe this is due to the extremely open, free and sharing nature of M2TW modders. The M2TW modder, in general, (e.g. Magus, burrek, Point Blank) works to improve a small portion of the M2TW game, e.g. blood, Western unit skins, combat mechanics respectively. He sets up his own thread, posts regularly, then releases this to the public. Among these small modders are big "joiner" modders, e.g. uanime5, King Kong, repman, whoever is in charge of Chivalry II. They take these small mods, assemble these together on a campaign, add little touches of their own, and release a big mod for the general public (those not in the modding scene). SS, DLV, Chivalry II, Eras: Total Conquest are essentially compilations of minor mods made by other people.

The RTW modding scene, which EBII takes after, is very slow in contrast. What we have in RTW are teams, who do not like to share what they have made with each other or with the public (to improve the vanilla game), and must wait for the final version before release. To show just how slow the RTW modding scene is, the last great release in RTW land was probably RTR:TIC.

The M2TW modding scene operates on a "feudal" system while the RTW scene operates as a "centralised bureaucracy", and suffers from it.

hoom
03-28-2009, 22:13
If skinning is a choke-point, can't you just make temporary skins (I'm thinking plain colours with 'Triarii' or 'Shuban-i Fradakhshana' or whatever) so that stats & other gameplay stuff gets done without being delayed by the skins/models?

I think a bunch of us would be fine with playing like that for early versions.

Tellos Athenaios
03-28-2009, 22:45
And how are the Spartan Hoplites doing? :dizzy2:

... Well, put it this way?

μόνον ἐπήρου

Macilrille
03-29-2009, 02:19
I am just hoping that Danish river will run the right way as I pointed out in the EB Forum it does not in EB...

Prussian to the Iron
03-29-2009, 03:43
i dont think it matters that much.......

Tellos Athenaios
03-29-2009, 03:46
I am just hoping that Danish river will run the right way as I pointed out in the EB Forum it does not in EB...

Well, with the scale of the map increasing you could very well be in luck. I would have to fire up EB2 to see if you are, though: haven't kept up to date with how it looks in game. ~;) Suffice to say though that there will be plenty of map changes and fixes: just about every single co-ordinate needs to be revised if only because of how projecting a sphere onto a flat, rectangular surface brings some non-trivial mapping challenges with it and because of how rounding margins/errors are different with the bigger map.

Tellos Athenaios
03-29-2009, 03:48
i dont think it matters that much.......

Yeah, but you know... everybody has his little something. For instance, I am going to insist on having Susa change its name to Sousa. Just because that is how it was spelled by their Greek overlords. Perhaps not the best reason, I know... but still ... ~:)

Prussian to the Iron
03-29-2009, 04:05
i jope you know you can change the name in-game...........its relatvely easy......

Tollheit
03-29-2009, 04:16
Changing settlement names probably will screw up the script... at least it does in EB I.

A Terribly Harmful Name
03-29-2009, 06:07
The EB Team ought to create more hype, be it factual or just baseless talk and plain wrong and deceiving ads. It's a hyped up fanbase that ultimately keeps the mod popular and alive, and unfortunately these places, well at least the public fora fit for common consumption, seem a bit deserted nowadays. Most likely because people are silently awaiting for news, distracted with other affairs or cannot find another relevant EB1 matter to discuss anymore.

ljperreira
03-29-2009, 08:54
Yes, it is, but please protect your true. There are too many who try to delete the true in this world, and Aster, I will not let you fall under their sway. It's been a battle for the ages, TWC has fallen under these tyrants, they delete our true, do not let the .org become this, protect the true, protect it!

*ROFLMAO leans in, as if to tell a grand secret, he sits nervously, thumbing his prayer beads, his eyes shifting from one side of the room to the other*

*Then, suddenly, ROFLMAO is stabbed in the back by a dagger, just as he is about to disclose the most important of information*

Tales from another broken home.

It was me who wielded the dagger, If only to stop your lame storytelling....:thumbsdown:

Tellos Athenaios
03-29-2009, 11:12
Changing settlement names probably will screw up the script... at least it does in EB I.

With RTW yes (a city name you check for in conditions that trigger reforms for instance must AFAIK match up to the in-game displayed city name). However, in M2TW-K this is not such an issue because the engine uses an 'internal' city name instead of the whatever it currently happens to be called on the map; enabling you to chance outward appearance of the name (what you see) from what it is called in the code (what you defined). That makes reform code, for instance, much more robust and player-proof.

It's a lot of improvements like these that made the team agree on EB2 in the first place: M2TW is as far as the engine goes much more open/transparant to new, modded-in, game concepts.

lenin96
03-29-2009, 11:23
That reminded me: Will city names change when a certain faction takes them?

/Bean\
03-29-2009, 15:06
That could be really confusing, especially for new players. I can imagine the forums being alive with people complaing that cities had disappeared or the game had broken and changed all the city names. Nice idea, but not particualry pratical.

Teleklos Archelaou
03-29-2009, 16:01
I'm unaware of EB "swallowing" up any mod teams at all - in the very earliest stages of discussing MTW2, when zero work had actually been done yet, a mod team started forming up and released some icons which had some that were total copies of EB's (we are talking two and a half years ago). We weren't happy about it, we were still working on **0.8**, we talked with a couple of their team leaders about the problem and they proposed "merging". We thought it was a bit silly when we had a huge team and they had a few guys who had done a little talking and released some icons that were partially ours already and that seemed about it. I believe one guy from their team joined EB1, created some beautiful units for us, but never worked on M2TW as far as I'm aware. When teams just want to take our stuff, we usually don't have a good attitude about it.

Anyway, we'd like to go faster too, but it comes down to how many people we have and we have working at any given time. Building units the way we do, with the high level of differences of helmets/shields/faces/etc. in every unit, for every different faction texture of that unit makes things go slower than it did with modding RTW for sure. It's slower but it yields incredible results in the end, and that's what we are shooting for, not some quickly researched and created and half-assed attempt (which our fans would know would not be *EB*). If that's what folks want then they'd probably better go try some other mod and not worry about when we're done. We'd love to have more seriously talented people. Interest sans serious skills doesn't do anything for the mod. But those who don't actually do anything except complain won't ever accomplish anything anyway. If I saw someone who (a) has made serious and real contributions in modding and (b) works well with a team (talent plus egoism, etc. won't help any mod except the most desperate one looking for any contribution at all) complaining then *maybe* I'd find a need to really reply, but without it who really cares. ~:wave:

Prussian to the Iron
03-29-2009, 20:09
Changing settlement names probably will screw up the script... at least it does in EB I.

not if you do it right. (this is for EB 1) simply go to preferences in the normal R:TW directory and go all the way to the bottom of preferences.txt. at the end it should say

edit_settlement_names FALSE

or something like that. simply backspace false and type TRUE in its place.

then, in-game, double click on a settlement, and at the top it should say the name. click on the name and backspace it all. then type in the name you would like and press the check at the bottom that closes the settlement page, and it should show up on the campaign map and the setlement page as your custom name.

Ludens
03-29-2009, 20:26
not if you do it right. (this is for EB 1) simply go to preferences in the normal R:TW directory and go all the way to the bottom of preferences.txt. at the end it should say

Yes, but that confuses the EB script. For some unfathomable reason the R:TW scripting engine uses the external rather than internal names and therefore won't recognize the new towns. If an A.I. faction then conquers the towns, it won't get the correct government placed and its construction and recruitment will be crippled. Hence it's recommend not to change city names while playing EB. I am not sure if this is still the case in M2:TW engine has the same limitation, though.

Macilrille
03-29-2009, 21:49
i dont think it matters that much.......

It does to me, and since I, like the EB team are sticklers for accuracy, I expect it does to them as well.

TA, cool, you did see my argument in the EB Forum why it should be Gudenåen, not Skjern Å that is depicted (or ideally both)?

Apart from that I trust your word on matter EBII-map-wise, for I know little of such.

Macilrille
03-29-2009, 21:54
The EB Team ought to create more hype, be it factual or just baseless talk and plain wrong and deceiving ads. It's a hyped up fanbase that ultimately keeps the mod popular and alive, and unfortunately these places, well at least the public fora fit for common consumption, seem a bit deserted nowadays. Most likely because people are silently awaiting for news, distracted with other affairs or cannot find another relevant EB1 matter to discuss anymore.

I suspect they, as I pointed out in vast detail and elaboration 15 posts or so ago, do not care much. EB/EBII is a labour of love and righteousness, whether the broad public likes it matters not to the Team I think. And since they do not make money out of it, and those dedicated enough will donate enough to keep the development process running anyway, why should they create hype? The people listening to hype are probably not the same that plays EB.

Prussian to the Iron
03-30-2009, 02:41
Yes, but that confuses the EB script. For some unfathomable reason the R:TW scripting engine uses the external rather than internal names and therefore won't recognize the new towns. If an A.I. faction then conquers the towns, it won't get the correct government placed and its construction and recruitment will be crippled. Hence it's recommend not to change city names while playing EB. I am not sure if this is still the case in M2:TW engine has the same limitation, though.

oooh....i didnt know thats what you meant. you see i dont know that because i only did it in 1 campagn as As Sabyn wal jau, so no one really took my cities...(archer-spearmen ftw! :2thumbsup:)

Tellos Athenaios
03-30-2009, 05:32
It does to me, and since I, like the EB team are sticklers for accuracy, I expect it does to them as well.

TA, cool, you did see my argument in the EB Forum why it should be Gudenåen, not Skjern Å that is depicted (or ideally both)?

More: I actually posted in that thread.




Apart from that I trust your word on matter EBII-map-wise, for I know little of such.

In turn, I trust our mappers (I am not one of them). :yes:

delablake
03-30-2009, 13:05
ONCE AGAIN i didnt say ou did! :furious3::furious3::furious3:anyway, its obvious it is going extremely slow, too slow for most of the people that like it which is why it is dying.

how old are you? 12? 13? - Your nick seems to give away your degree of maturity.
Understand: for certain people waiting a year or two or even longer for something really good is natural, it's called patience and pleasant anticipation.
And of course it's the opposite of that stupid concept:
"I want everything immediatly and get bored of it two days later, then start all over again".
I for one know what's better for me (and maybe could be for the rest of this haste-raped planet)
My advice: hit the books!

oudysseos
03-30-2009, 16:53
Careful there Johnny. Offensive, degrading, sexist remarks and material can take you to a bad place (I think you've been there on TWC, actually). Maybe we've had enough of the bouncing breasts.

In case you didn't read the orgs rules:

Posts containing any generally objectionable material: knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise in violation of any law. Posting of copyrighted material, unless the copyright is owned by you or by The Guild, is discouraged. The Guild expects its patrons to remain civil even in the face of disagreements. Any kind of "flaming", slurs, or insults -- addressed to either an individual or a group -- is extremely inappropriate. Please respect etiquette at all times.

eddy_purpus
03-31-2009, 00:05
hm, again, we don't work for you :)

secondly, I have E:TW and have quit playing it already. It was cool for a couple weeks, but thats about it. Different tastes for different people. If youre looking for flashy units and bright shiny colors, EB assuredly isnt for you. We primarily make this game for ourselves, and those in the community who share our love for history.

I love you too ... I love you too :medievalcheers:



John..
ONCE AGAIN i didnt say ou did! anyway, its obvious it is going extremely slow, too slow for most of the people that like it which is why it is dying. How do you know it is going really slow?
because of the lack of updates?
that is not true...
they just do it to keep some mods alive "wink " wink"
And to punish us for playing EB1 sooo much
xDhahahaha

Macilrille
03-31-2009, 16:32
Careful there Johnny. Offensive, degrading, sexist remarks and material can take you to a bad place (I think you've been there on TWC, actually). Maybe we've had enough of the bouncing breasts.

In case you didn't read the orgs rules:

Posts containing any generally objectionable material: knowingly false and/or defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise in violation of any law. Posting of copyrighted material, unless the copyright is owned by you or by The Guild, is discouraged. The Guild expects its patrons to remain civil even in the face of disagreements. Any kind of "flaming", slurs, or insults -- addressed to either an individual or a group -- is extremely inappropriate. Please respect etiquette at all times.

To be fair, though I do not agree with Johnny, percieves him as slightly immature and prefers patience to hype in most cases, I do not see where he has violated the rules, nor posted bouncing breasts? If he has I want to see them, for I am a great lover of beauty in women, and with my natural open mind and attitude about the fact that while I am single, I am a womaniser probably closer to breaching the rules than him.

He has his opinion about EBII and unfounded as it is, he is in fact entitled to it, nor can we censor him until such moment as he breaks the rules and having an opinion founded on nothing is not a breach of rules I think. Nor is lack of eloquence and sophistication, nor even impatience and a touch of immaturity.
In short, let us take a deep breath and not let our love for EB and respect for the EB Team tempt us to act harsly against those that do not agree.

I expect though that he will end the same place as the last person I defended cause of my fair principles, the ignore list for calling me liar. We shall see.

Meneldil
03-31-2009, 17:08
Actually, I think the EB team moderators can ban anyone they want from their forum, for any given reason (such as "you've been quite annoying and posted pics of a blonde girl while I prefer brunettes).

'dis is the dictatorship of the proletariat buddy.

oudysseos
03-31-2009, 17:26
Actually, the EB Team cannot ban anyone at all: in extreme cases our mod leaders can discuss this with the Org global moderators, whose rules we also have to abide by.

Our moderators can move or delete posts that are inappropriate or misplaced, that's all.

SwissBarbar
03-31-2009, 18:59
but they could decide not to bring out EB II , which would be a tragedy

Prussian to the Iron
03-31-2009, 20:16
lol, i could imagine that:

EB II Delayed
Due to John-117's bouncing booby sig, we have decided not to release EB II untl it has bveen removed and an apology given.

*everyone gives me money via mail. i make $700 and decide to remove my sig*

yah, im uhh...sorry. really, i am. now lets see EB II. Oh, i need a new computer? thats fine...i got my $700 :P

MarcusAureliusAntoninus
03-31-2009, 20:51
This thread is still of topic.