View Full Version : reforms
GnaeusCotta
03-26-2009, 22:21
It is said in the FAQ that in 172 you have the Marian reforms if you make all the right conditions.
I did so, and I am now at 170 already and no reforms yet.
The two family members who have the right stat were possible reformers before 172 and now they are reformer but nothing happens? Anyone an idea who this is possible?
maybe because you can't have 2 reformers of something?
thanks in advance!
Aemilius Paulus
03-26-2009, 22:33
I always find it interesting how often people have problems with getting to the Marian Reforms... They were pretty easy for me, but I advanced straight from Camillian to Marian.
First of all, did you activate the script? Second, are you in your Polybian Era?
GnaeusCotta
03-26-2009, 22:36
yeah, I once couldn't activate the script because I saved a battle during the AI turn but I directly afterwards activated the script so this couldn't be a problem i think. And I am in the polybian era.
Aemilius Paulus
03-26-2009, 23:17
yeah, I once couldn't activate the script because I saved a battle during the AI turn but I directly afterwards activated the script so this couldn't be a problem i think. And I am in the polybian era.
Hmm, odd. I also had my moments where I forgot the script, but that did not have any influence, as I still got my Marians. The only other choice is the two conflicting characters I suppose.
I suppose we will just have to wait until an EB member shows up with an explanation... :shrug:
A Very Super Market
03-26-2009, 23:41
I've done that a few times.
I don't think not running the script would destroy your game, but just cause the AI factions to go bankrupt in a few turns. I think it also does a few other things, that won't make the game unplayable, but certainly not EB and generally no fun.
GnaeusCotta
03-27-2009, 01:14
Hmm, odd. I also had my moments where I forgot the script, but that did not have any influence, as I still got my Marians. The only other choice is the two conflicting characters I suppose.
I suppose we will just have to wait until an EB member shows up with an explanation... :shrug:
Maybe I could send one to his early dead, he is already 62 so in any case he won't last to long.
if that doesn't work then I am out of options:no:
Aemilius Paulus
03-27-2009, 01:18
Maybe I could send one to his early dead, he is already 62 so in any case he won't last to long.
if that doesn't work then I am out of options:no:
Yeah, save your game, kill the bloke in a battle and see if it works. Or, if you can do it, remove his reformer trait and some other perquisite trait that enabled him to become the reformer, such as populares. Adding and removing traits is quite tricky however...
GnaeusCotta
03-27-2009, 01:23
have no idea how to do it so I'll just kill the dude:clown:
GnaeusCotta
03-27-2009, 16:21
I killed one of the reformers.
And after that I simulated until 166 and still nog reforms, I don't get it
this is a screen of my reformer who is still alive
https://img301.imageshack.us/img301/4350/marianreforms.jpg
Is there anything wrong with the guy. He has + 2 stars and influence and he is popularis and consular. Plus he has the trait reformator:dizzy2::help:
If anyone could help I would appreciate this very much!!!
A Very Super Market
03-27-2009, 16:25
Make him faction heir, then kill your faction leader, quick!
GnaeusCotta
03-27-2009, 17:47
He already is my faction leader
Mediolanicus
03-27-2009, 17:56
Make sure you have enough Latifundae.
That seemed to be the problem in my campaign. I think I had to built more than the number the FAQ said (though that may have something to do with the City Mod and some changes I made to the City Mod to get the March of Time working...).
use "add_population 4000, add_money 40000 and process_cq City_Name" to build them quickly.
GnaeusCotta
03-27-2009, 18:24
I have latifundia in almost every city I own
I think that in every Italian city i have a latifundia.
But doesn't the trait reformator means that the requirements were met?
Mediolanicus
03-27-2009, 18:43
I have latifundia in almost every city I own
I think that in every Italian city i have a latifundia.
But doesn't the trait reformator means that the requirements were met?
Apparently not... at least not with me.
Double check all the requirements (regions, battles).
Play a few turns and see what happens (save your game first, so you can come back when nothing happens...).
Good luck!
-At least the year 172BC
-Have more than 6 Latifundia built in Italy
-Hold at least 45 settlements
-Fight more than 250 battles
-Have a character that is:
Sharp/Charismatic/Vigorous
Popularis
Consul or Ex-Consul
Has Influence > 2
Has Command > 2
OR
-Conquer 90 settlements.
Dunno if that will help you, personally never got that far.
BTW you using the script, I assume you are if you got the Polybians, but you gotta ask.
antisocialmunky
03-27-2009, 20:36
Maybe its the 250 battles thing.
GnaeusCotta
03-28-2009, 00:05
No I checked those things hundreds of times.
I've met all the requirements and more:wall:
I already played from 172 until 166 but nothing happend while all the time I met all the requirements for the reform
SwissBarbar
03-28-2009, 00:44
Forget those Marian Reforms. Wait until 111 BC, have a character who is sharp, charismatic, vigorous and good looking (like me) and get the Swissbarbarian Reforms, to have access to Phalangitai Romani, arrowproof and also excellent in close combat.
https://img23.imageshack.us/img23/9906/unbenanntcku.png
GnaeusCotta
03-28-2009, 12:18
nobody who has another suggestion?
Maybe I could change the requirements for marian reforms, by for example change the conquer 90 settlements, but I have no idea how to do it, anyone knows how to do this? or someone who could upload the altered file? I would be in your debt for eternity!:yes:
GnaeusCotta
03-28-2009, 18:43
I found out how to change the script to get the marian reforms
thanks for the answers everyone!
amritochates
03-28-2009, 18:56
Go to : \Rome - Total War\EB\Data\scripts\show_me
Open EBBS_SCRIPT.txt
There find: ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; MARIAN TRIGGER
Now go to :
;Unconditional Player Reforms
monitor_event FactionTurnEnd FactionType seleucid
and FactionIsLocal
and I_CompareCounter Romanii_Reform = 1
and I_NumberOfSettlements seleucid > 89
set_counter Romanii_Reform 2
set_counter MarianReformsAdvisor 1
terminate_monitor
end_monitor
change the number in italics to as many provinces you have. As soon as you have more provinces than that indicated in the number in italics you will get the reform.
Ps. For the 45 settlement trigger you need Latifundia in 6 of the following:
Segesta
Bononia
Patavium
Arretium
Ariminum
Roma
Capua
Arpi
Taras
Rhegion
PPs. the roman triggers may be broken I had to manually intiate my Polybian reforms.
Bah!! too late.
GnaeusCotta
03-28-2009, 21:39
thanks anyway.
Btw, I had latifundia in al those cities:yes:
Polybians aren't broken I know that much.
I'm pretty sure all the Roman Reforms is working. Many people here have had them. Some times, randomly is seems, things simply wont work. :/ Its really hard to say why.
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