Slaists
03-30-2009, 17:04
I find it quite inconsistent: how interception and battle map generation works in the game. For example, I had a little army stationed in the capital of a province and a couple militias sitting in a fort nearby. The enemy crossed the bridge by the capital and I got to intercept them. So far, so good.
However, when the battle started, my army from the capital somehow got 'teleported' to the fort while my milita that was actually sitting INSIDE the fort turned into reinforcements walking onto the map from a side... Of course, I should not complain since that situation was to my advantage.
Bugs aside, I do not understand the concept of the interceptor sitting in a fort and being the defender... If I intercept, I should be the active one and attacking, not cowering behind the walls in a fort, but rather fielding the army outside.
However, when the battle started, my army from the capital somehow got 'teleported' to the fort while my milita that was actually sitting INSIDE the fort turned into reinforcements walking onto the map from a side... Of course, I should not complain since that situation was to my advantage.
Bugs aside, I do not understand the concept of the interceptor sitting in a fort and being the defender... If I intercept, I should be the active one and attacking, not cowering behind the walls in a fort, but rather fielding the army outside.