View Full Version : Advice For All Factions.
the man with no name
04-03-2009, 02:06
I thought it would be helpful to all of us who need to know strategies for factions we've never played before. Plz. add to this thread it's open 2 anyone that has ideas to offer. Great idea eh?:laugh4::laugh4::laugh4: I myself am considering offering an Aedui strategie Or a Quarthadastim one.
the man with no name
04-07-2009, 14:29
AEDUI
It's kind of obvious what 2 do first. BLOW UP THE DAMN ARVERNI!!! Go for Viennos first as this will sever their trade. Then take your main force to Gergovia and starve them out. While ur doing that send Vortigern (ur starting Diplomat) to make peace with the Romans. They might stab you in the back though.Then before they sally attack. Just trust me on this one. Fight well with the 6 seige towers you should of made and capture all towers that could interfere with your assault by shooting at ur men. Take city. Then do the same to Vesontio except that you should build 4 rams instead if they didn't build big wall. If they did then make 6 siege towers. This time attack though if you want to save time. If not starve them out. Then attack and win! If ur lucky Galatia won't rebel to the Arverni. If it does then at least they're out of the way. What i did then is take Masailia. Good port city = lots of trade. Then take Bononia if the Romans haven't already because if they haven't taken it, it will be weakened. Then take Patavium. If the romans haven't atttacked you yet GO TO WAR WITH THEM SO U CAN KICK THIER ARSES. I suggest going down the peninsula taking each city. From then unite the Gallic tribes and it really doesn't matter in which order just be ready in case the the the Sweboz attack if it's 260-255 Be ready for Sweboz. Then you should take your Iberian objective again in order of closest to Bibracte. Then finally prepare a big invasion force to take and hold Calmusadae (How do u spell it?) and Ictis. THEN CONQUER THE WORLD, MWHAHAHAHAHAHA.
I'm sorry, but your idea of a guide is pretty shabby. All I got from that was:
-Start game with Aedui
-Destroy Arverni
-Capture everything
-Destroy Romans
-Destroy world
That's not much of a guide. I could have written that, and I've never played the Aedui.
If you want a guide to making a faction guide, Frogbeasteggs (https://forums.totalwar.org/vb/forumdisplay.php?f=78) are always pretty good. She writes and encourages others to write them for the RTW Vanilla factions.
satalexton
04-07-2009, 15:53
actually i found that quite fine, especially the destroy romans bit. But it would prefer if the word Aedui be replaced with Makedonia
the man with no name
04-21-2009, 12:57
I'm sorry, but your idea of a guide is pretty shabby. All I got from that was:
-Start game with Aedui
-Destroy Arverni
-Capture everything
-Destroy Romans
-Destroy world
That's not much of a guide. I could have written that, and I've never played the Aedui.
If you want a guide to making a faction guide, Frogbeasteggs (https://forums.totalwar.org/vb/forumdisplay.php?f=78) are always pretty good. He writes and encourages others to write them for the RTW Vanilla factions.
Thats not very nice~:mecry:~:mecry:~:mecry: Also you couldn't have if you have never seen their victory conditions.
Maion Maroneios
04-21-2009, 18:55
actually i found that quite fine, especially the destroy romans bit. But it would prefer if the word Aedui be replaced with Makedonia
Agreed. Actually, do you remember the Brennus description of him sacking Barbaropolis? Something about the polis stinking? Mightly lols :beam:
Maion
Ignopotens
04-21-2009, 20:07
Getai:
Option 1:
- Disband cavalry units and some infantry (not the Light Phalanx, though, they're you're only line-holders for a little while)
- Combine the 2 armies, leave 1 FM behind in Buridava, with taxes at max
- Spend all your money on buildings (I like to build roads, the next MIC, and farms)
- Head North and conquer Sarmiszegethusza (might run into rebels on the way, easy to beat, though)
- Disband most of your army, especially anything that you can recruit with the new MIC you're building in Buridava.
- Wait until you're no longer in the negative, money-wise
- build army again and head over and take Kallatis
- Again disband most of the army, and wait until you have plenty of money, while upgrading MIC's and building whatever else suits you. You should be in a pretty good situation by now, about 10 years in, with a solid economic base and good units available
- Decide which way to expand, if South, pick a Greek faction to fight and ally yourself with the others
Option 2:
- Same as Option 1, but take Kallatis first, don't disband, and head straight to Sarmisz, then disband and wait for the economy to sort itself out.
Celtic_Punk
04-24-2009, 10:09
Agreed. Actually, do you remember the Brennus description of him sacking Barbaropolis? Something about the polis stinking? Mightly lols :beam:
Maion
We invented soap. you greasy, oily greeks.
with your rough pebbly tongues! :clown:
the man with no name
04-24-2009, 13:08
Getai:
Option 1:
- Disband cavalry units and some infantry (not the Light Phalanx, though, they're you're only line-holders for a little while)
- Combine the 2 armies, leave 1 FM behind in Buridava, with taxes at max
- Spend all your money on buildings (I like to build roads, the next MIC, and farms)
- Head North and conquer Sarmiszegethusza (might run into rebels on the way, easy to beat, though)
- Disband most of your army, especially anything that you can recruit with the new MIC you're building in Buridava.
- Wait until you're no longer in the negative, money-wise
- build army again and head over and take Kallatis
- Again disband most of the army, and wait until you have plenty of money, while upgrading MIC's and building whatever else suits you. You should be in a pretty good situation by now, about 10 years in, with a solid economic base and good units available
- Decide which way to expand, if South, pick a Greek faction to fight and ally yourself with the others
Option 2:
- Same as Option 1, but take Kallatis first, don't disband, and head straight to Sarmisz, then disband and wait for the economy to sort itself out.
THANK YOU THANK U THANK U.
Maion Maroneios
04-24-2009, 13:48
We invented soap. you greasy, oily greeks.
with your rough pebbly tongues! :clown:
Dude, we actually bathe in hot water, steam baths and use scented oils. Not just olive oil and stlengidai (the tool used to scrap off oil and dirt from skin). And your soaps suck big-time, for if it didn't, we would have used it too :clown:
Maion
satalexton
04-25-2009, 10:44
quite true, unlike the soap we use nowadays, that stuff bleaches your hair and do nasty things to the skin if left there for too long..and it gives you cancer.
the only real way for a barbaroi to be cleaned is to be stabbed by a sarissae.
Thats not very nice~:mecry:~:mecry:~:mecry: Also you couldn't have if you have never seen their victory conditions.
I'm not trying to be mean. I'm simply trying to make these guides worthwhile and useful to those who want to use them. As I said before, Frogbeasteggs are pretty good startpoints. Some of the people who answer her posts are very detailed guide writers, and you should take some tips from there.
And I really could have written that. I don't know any faction victory conditions off by heart, and none of the barbarian ones because I don't ever play them. I'll take a stab at the Sweboz:
-Start game with Sweboz
-Destroy Arverni and Aedui
-Capture everything
-Destroy Romans
-Destroy world
Oh look, that seems similar...
johnhughthom
04-26-2009, 19:14
Sorry to sound pedantic Beanerz, but I'm pretty sure Frogbeastegg is a she.
My bad, force of habit. I'll edit. Thank you.
Vasiliyi
04-27-2009, 06:18
Hey beanerz, i was wondering if you could explain your sig.. Romani+Mak=Bartix??? Not getting it. Am I missing something?
A Very Super Market
04-27-2009, 06:27
Search bartix on google.
Getai:
Option 1:
- Disband cavalry units and some infantry (not the Light Phalanx, though, they're you're only line-holders for a little while)
- Combine the 2 armies, leave 1 FM behind in Buridava, with taxes at max
- Spend all your money on buildings (I like to build roads, the next MIC, and farms)
- Head North and conquer Sarmiszegethusza (might run into rebels on the way, easy to beat, though)
- Disband most of your army, especially anything that you can recruit with the new MIC you're building in Buridava.
- Wait until you're no longer in the negative, money-wise
- build army again and head over and take Kallatis
- Again disband most of the army, and wait until you have plenty of money, while upgrading MIC's and building whatever else suits you. You should be in a pretty good situation by now, about 10 years in, with a solid economic base and good units available
- Decide which way to expand, if South, pick a Greek faction to fight and ally yourself with the others
Option 2:
- Same as Option 1, but take Kallatis first, don't disband, and head straight to Sarmisz, then disband and wait for the economy to sort itself out.
Option 3: For those who don't mind fights at big odds...
Firstly, take the faction leader (plus any troops in your only city) and swap him for the Northern Army FM, who shall stay in your city. Head North, hire some Galatians mercs. Take the Eastern Army and head East. Set taxes to low (for city growth).
VERY IMPORTANT: Now send your diplomat towards Pella. End turn.
At start of turn 2, check graph to see how much cash Macedon has. Ask for something outrageous like 25,000 for peace. Barter, for as much as you can get (12-14,000 is possible, but try to avoid multiple turn deals, you want a lump sum now even if its less than in the long run)..Hire some mercs for east army, hire one more unit for North Army. Battle North to Sarmis, East to Kalatis simultaneously.Siege for one turn, once ram(s) are built, fight clever and take cities with minimal losses. Whip diplomat up North to get peace with Sarmatians. Take Eastern Army south to Tylis, Northern Army west to Ank. Take cities in same way.
Now head all back to Sarmis (make this your capital) combine remaining spare troops, and head north-east to Bastarnae province (no walls here especially if you are quick)...take this city.
You now have 6 provinces, an economy in the black and an excellent troop base, in only a few short yrs with no disbanding necessary...
Rest is up to you ;)
satalexton
04-27-2009, 15:22
I think it's about time we give some advice on the Bartix faction ;)
Do you reckon we should put Bartix into the FAQ? Not that anyone reads the FAQ...
In a vain attempt to stay on topic (yes I know I suck at it), the combination of Ignopotens and Drewski is exactly what to look for if you've never played a faction before. Gets you going in the right direction.
Vasiliyi
04-27-2009, 22:45
Hmmm, I saw that that thread was closed 4 YEARS AGO. Why is it being brought up still? Wow, that guy is a legend.
MarcusAureliusAntoninus
04-28-2009, 21:01
Do you reckon we should put Bartix into the FAQ? Not that anyone reads the FAQ...
Part of what makes Bartix so funny is that it is an inside joke. People should have to be confused and then work to figure it out. :skull::whip:
the man with no name
04-28-2009, 21:16
This thread is NOT for conversations except between me and ppl. I WOULD appreciate it if you took this somewhere else. Beanerz. What a racist name. Thats like saying n***** it's just the same exept for mexicans instead. Don't say anything if you have nothing nice to say. Also I'm not a writer, cuz i suck at writing. I do my best and maybe if i set my mind to it i'll write an AAR.
the man with no name
05-02-2009, 04:56
I'm sorry, but your idea of a guide is pretty shabby. All I got from that was:
-Start game with Aedui
-Destroy Arverni
-Capture everything
-Destroy Romans
-Destroy world
That's not much of a guide. I could have written that, and I've never played the Aedui.
If you want a guide to making a faction guide, Frogbeasteggs (https://forums.totalwar.org/vb/forumdisplay.php?f=78) are always pretty good. She writes and encourages others to write them for the RTW Vanilla factions.
How do ya like it now, punk? :furious3::furious3::furious3:
Ibn-Khaldun
05-02-2009, 13:32
Let's calm down. Posts like those will only bring you troubles with the mods and you do not want that.
Maion Maroneios
05-05-2009, 12:15
Yeah, calm down. If he's offending you in any way, remember he's probably a guy several miles away from you. I know people can get very annoying over the net, but losing your cool just isn't worth your time and energy. Had some similiar "problems" with a guy from the fora as well, you see.
Anyway, there is actually a think I don't understand. Nigger is a bad word. Negro is a bad word. Black (for God's sake), coloured and the like are bad words. How the hell must we call someone who belongs to a different race? I know there are racist expressions that I admit shouldn't be used but hell. Same with beaners. Why is calling someone white or something like that not racist then? Well? And by the way, I know afroamericans (another stupid name, btw) call each other "nigger" many times.
Maion
Ibn-Khaldun
05-05-2009, 14:16
Yeah, calm down. If he's offending you in any way, remember he's probably a guy several miles away from you. I know people can get very annoying over the net, but losing your cool just isn't worth your time and energy. Had some similiar "problems" with a guy from the fora as well, you see.
Anyway, there is actually a think I don't understand. Nigger is a bad word. Negro is a bad word. Black (for God's sake), coloured and the like are bad words. How the hell must we call someone who belongs to a different race? I know there are racist expressions that I admit shouldn't be used but hell. Same with beaners. Why is calling someone white or something like that not racist then? Well? And by the way, I know afroamericans (another stupid name, btw) call each other "nigger" many times.
Maion
I think this last part belongs to Backroom but I can say that it depends who says those words. If you post this in there then I could share my opinion. ~:)
Iskander 3.1
05-06-2009, 07:48
Ha, Bartix is much more fun when you discover it for yourself.
And the guide you wrote was a bit shabby, by the way. If you want people to take something you've written seriously, then you should take it seriously too. Constructive criticism should not be taken personally, and rants against someone's screen name simply make you look foolish.
As for the "n" word: It's racist because it was origionally used by plantation owners to demean black slaves. When someone uses the word, it's implied that they are trying to "put the person in their place." (i.e., you are saying that the person is stupid and less of a human being than you are simply because they are black)
Iskander 3.1
05-06-2009, 07:50
Maion, could you please edit your post?
athanaric
05-06-2009, 12:37
Maion, could you please edit your post?
What for? Let's get back on topic instead.
I'm generally against disbanding starting troops. If they are there, they are there for a purpose. Of course "my way" thus forces you to initially blitz a few settlements lest you dive straight into insane debt.
As a rule of thumb, a Swêboz player (who doesn't disband half of his army) has to blitz approximately four settlements in order to make some profit. I would recommend Rugolandam, Silengolandam (Mines!), Habukolandam and Kimbrolandam as first targets.
By contrast, Baktria has to "blitz" only one province. I highly recommend Paropamisadai (sp?) because like in the aforementioned Silengolandam province you can build highly profitable silver mines there. Additionally, it is out of harm's way should the Saka or Pahlavân attack you.
Beanerz is racist? I need to get my mate to stop calling me that...I've never heard of it being racist...
@ the man with no name, I wasn't trying to be offensive, its called contructive criticism. I was pointing out, quite fairly in my opinion, that your initial guide was not particially helpful. If all you're going to do is get lairy then its you that's losing out. Sorry if I did offend you, but I never meant to. You, on the other hand, did, so you're always going to be more in the wrong than me.
the man with no name
05-07-2009, 01:37
Yeah, calm down. If he's offending you in any way, remember he's probably a guy several miles away from you. I know people can get very annoying over the net, but losing your cool just isn't worth your time and energy. Had some similiar "problems" with a guy from the fora as well, you see.
Anyway, there is actually a think I don't understand. Nigger is a bad word. Negro is a bad word. Black (for God's sake), coloured and the like are bad words. How the hell must we call someone who belongs to a different race? I know there are racist expressions that I admit shouldn't be used but hell. Same with beaners. Why is calling someone white or something like that not racist then? Well? And by the way, I know afroamericans (another stupid name, btw) call each other "nigger" many times.
Maion
1. Beanerz it's ok but i never asked for CC
2. Black ain't a bad word cuz Indian ppl. aren't afracan-american but just black
3. 'beaner' nobody that i know rly. minds it.
4. Blacks are allowed to call each other 'nigger'
5. Negro is not a bad word. for instance 'negro leagues' was what black baseball was called.
6. I wasn't ranting i was just saying...
7. I don't think my guide is too shabby anymore... read it again if you don't mind.
8. Thank you for helping my thread reach its perpose athanaric, same to you ignopotens
A Very Super Market
05-07-2009, 01:58
This is going nowhere. I foresee impending banning of this thread, the least of which being the inter-user arguments and off-topicness.
No name, the fact that the "negro league" is inherently racist in itself. That is not a good example. Further discussion of racism needs to go in the backroom, as it is completely against the rules of the forum and awfully out of place in the EB forums.
God, I sound like a mod, but this thread has gone way downhill.
the man with no name
05-07-2009, 06:09
This is going nowhere. I foresee impending banning of this thread, the least of which being the inter-user arguments and off-topicness.
No name, the fact that the "negro league" is inherently racist in itself. That is not a good example. Further discussion of racism needs to go in the backroom, as it is completely against the rules of the forum and awfully out of place in the EB forums.
God, I sound like a mod, but this thread has gone way downhill.
Naw rly?
Celtic_Punk
06-11-2009, 10:32
AEDUI
It's kind of obvious what 2 do first. BLOW UP THE DAMN ARVERNI!!! Go for Viennos first as this will sever their trade. Then take your main force to Gergovia and starve them out. While ur doing that send Vortigern (ur starting Diplomat) to make peace with the Romans. They might stab you in the back though.Then before they sally attack. Just trust me on this one. Fight well with the 6 seige towers you should of made and capture all towers that could interfere with your assault by shooting at ur men. Take city. Then do the same to Vesontio except that you should build 4 rams instead if they didn't build big wall. If they did then make 6 siege towers. This time attack though if you want to save time. If not starve them out. Then attack and win! If ur lucky Galatia won't rebel to the Arverni. If it does then at least they're out of the way. What i did then is take Masailia. Good port city = lots of trade. Then take Bononia if the Romans haven't already because if they haven't taken it, it will be weakened. Then take Patavium. If the romans haven't atttacked you yet GO TO WAR WITH THEM SO U CAN KICK THIER ARSES. I suggest going down the peninsula taking each city. From then unite the Gallic tribes and it really doesn't matter in which order just be ready in case the the the Sweboz attack if it's 260-255 Be ready for Sweboz. Then you should take your Iberian objective again in order of closest to Bibracte. Then finally prepare a big invasion force to take and hold Calmusadae (How do u spell it?) and Ictis. THEN CONQUER THE WORLD, MWHAHAHAHAHAHA.
worst blitz guide ever. and by your sig i see you've only completed a vanilla campaign....
Andy1984
06-11-2009, 21:36
Ideas you should consider if you've started an Arche Seleukeia-campaign
I'm experienced with VH/VH, so the strategies here should work on easier difficulty-levels as well. However, better strats may be possible with lower campaign-difficulty.
The AS starts with two major problems: the first one is a financial one, the second is the imminent threat from Pahlava. They'll attack you (at Asaak) in the very first turn, while you have no chances of winning that (or following) battle, let alone making peace with them. Other than that, you find yourself at war with the Ptolemeans, who aren't eager for peace either. The main idea behind my strategy is to consolidate my territories wherever possible, while gradually giving up far-east-provinces until a decent defensive border against Pahlava has been created.
Here's what I prefer:
(1) Disband any units you don't need, apart from the units in Edessa, Damascus, Antioch and Asia minor. Definitly disband units in settlements like Susa, Seleukeia, Babylon, Persepolis, Charax,... You may want to disband any cavalry as well, and try to train some garrisson-units like akontistai and gund-i-palta (eastern skirmishers) to free up even more money. That should free up some 11K for each turn. After a few turns, 14K/turns should be within reach. If you disband the forces in Asia Minor, you might be attacked by a huge rebel stack with experienced pehzetaroi, which you want to avoid. For gameplay reasons, I've never tried the effects of sacrificing that (or any other) region.
(2) You're going to lose the most north-eastern provinces anyway, either due to rebellion or due to Pahlava. Since they don't give you any money (corruption), since they have little to no infrastructure and since you're paying the upkeep of Dahae-cavalry, you should disband these units and destroy any buildings there. I usually sacrifice only these two settlements this way. After this, your borders should be 'ahem' smaller and 'easier' to defend.
(3) Pahlava is a cavalry-faction. Their FM's and horse archers will destroy almost anything you send in the open. Therefore: avoid open combat to all costs. For this reason, I try to focus on stone walls in these settlements that are big enough, and on demographics in my small towns in the east. Since you're probably not going to be capable to hold Asaak or Zadracata, you really wish to slow them down there. Allow them to starve you out and destroy any infrastructure. You should be capable to hold Hekatompylos almost indefinitly once it has stone walls. In order to hold Hekatompylos, you will need access to Persian archers and some spearmen (preferably the Parthian spearmen). They're to I prefer to train these guys either in Hekatompylos, or one of the surrounding settlements. Phalangites are in my opinion a waste against Pahlava. They're too inaccessible, too expensive and once their pike line is broken up, they're lost. Pantodapoi Phalagitai have armor-piercing axes. Therefore, if you really want pikes: go for these guys. Later on, you can try to spam slingers to fight them in the open. Slingers are both cheap and effective against armor. Do expect to take horrendous casualties, and don't expect the war in the east to be short nor cheap.
(4) You don't want Pahlava to swarm around Hekatompylos either. Therefore, you should try to transform Ecbatana and Persepolis into military strongholds as well: stone walls are your friend. Gabai, Karmana and all the other not-mentioned towns in the east should have walls as well, but for some reason Pahlava doesn't seem to attack them too quick in my experience. Therefore: if you run low on funds: focus on Hekatompylos, followed up by Ecbatana and Persepolis. I wish to fortify Susa as well, but I haven't been forced back that far until now.
(5) The two settlements in the south-east won't need stone walls as soon as possible, but you do want to keep these settlements too. Once Pahlava conquers them, they'll have even more mines and training capacity. Therefore I don't really pay attention to the ratio between upkeep costs and settlement income.
(6) About construction: I try to construct these buildings that have the lowest cost per turn. Regional barracks will give you persian archers, which will be ok to stand on wall. They'll get killed to the very last men in the Pahlava arrow-waves though. Needles to say, you want to have law-temples in the east. Once you have the money, (extended) mines in Ecbatana are a must.
By concentrating most of your limited resources in Asia, you're going tighten your belts in Antioch (=no mercenaries), which is exactly the place where you want to attack. I prefer attacking Sidon within the second turn. During the first (or second if you decide not to press on in turn one) turn, I like to train Podromoi or harmata drepanephora (scythed chariots) in Antioch. They'll give you an edge against the Ptolemeas. Place your forces from Antioch and part of Damascus on the spot north-east of the city. Ptolemeans are too weak to sally without reinforcements. But they will attack you with another army. Cheer: you now find yourself fighting on one of the highest hills imaginable, while you have pikemen, heavy cavalry and missile units. The battle should be relatively easy. What's even better: you can use the Ptolemean barracks in Sidon.
I've never tried to push trough towards Hierosolyma, since by the time you conquer Sidon, Antioch will be threatened by forces from Tarsus. Conquering Tarsus or Nicosia will be pretty difficult. Luckily, there's no need to conquer them right away: Feel free to halt the offensive against Ptolemeas in order to hold the east. With time passing by, and stone walls being erected in the east, your position should improve considerably after ten or even twenty turns.
About Pontos, Makedonia, Baktria or even Hayasdan: they've never attacked me in the very first turns. Having sufficient garrisson units in the bordering settlements (low-quality units of course) helps.
Good luck Basileios
Edit: for those of you who like a difficult all-deciding battle at the very start of the game: select your forces of Alexandria Margiane, and try to reach Nisa. I've never managed to get there, but I guess conquering the Pahlava-capital slows down your arch-enemy.
advice for all factions?
well, I actually have a few:
1-don't over-stretch yourself.
2-keep your people happy, well provided for, and well fed.
3-garrison all your cities with at least 2 units.
4-kick out management/influence poor FM's, and send them to war.
5-have the best units available for your army, and maintain them for war-readiness.
6-and most important: have money at hand! ;ast thing you need is to fight a powerful faction/several factions sine capita. that is folly. I can tell you of a few cases when I had to do that-none ended too well.
Cute Wolf
06-12-2009, 06:22
HOW TO PLAY WITH SAKA...
Tips #1
DO NOT, disband your starting units... group them together in 2 groups, one should head for west, and one should head for south west... DO NOT try to capture the settlements south of you by force, except late in the game... give the Baktrians room to expand, so they won't bothering you in all edges... Leave chighu... nearly unattended at first... 1 FM is enough...
Tips #2
When taking Seleukid / Baktrian settlements, especially in the first years, try to just starve them away and fight only when they sally forth, therefore you'll get them dead without any effort... Be careful, you need the opposite trick against Pahlavans & Sauro (or nomad rebels)... got them as quickly as possible...
Tips #3
Although not quite economical based... First years you should build nomadism, and promote nomadism especially in northern steppe... Build pastoralism just in the land south of pahlavans, but spare 1 southern settlements or two for retraining your nomad horse archers... Nomadic camp don't need many garrisons, and they are still happy... (that should keep really peace and green faces in really high tax!)
Tips #4
House rules for Nomad faction... ALL HORSE ARCHER ARMY IS... FINE!... Swarming your enemy with arrows and made arrow cushions are really helps against pantodapoi filled AS... even in the late stage, your gold chevroned HA could take argyraspides relatively easy... Ysainus (Saka Early Nobles) are really good choice, despite their exspensiveness, because they had AP pointy sticks...
Tips #5
Try to get an alliance with Ptolemaioi, and Sold your Map info for some good money... pledge them to attack AS, and made them pay for your action... (ask for money)... after that, repeat the same with Pontos, Hay, and KH...
Tips #6
Pillage, burn, enslave, exterminate, and unleash chaos to those Yvana's land... never affraid to destroy wonders, except those with trade benefits... Restless sleeper? Oh they just reduce 1 Hp... but whatever? -1 Hp...
Tips #7
Kick Pahlavans as quickly as possible... Baktrians maybe annoying, but Pahlavans... they are just effaminate nomads... kill them, burn their city, and never show any kind of mercy to them!!! In the end... never let them grow and accquire their own cataphracts, especially Gripanvars... (dead you when that happened!!! when it was allready done, hope they don't attack you)
Tips #8
Never try to wrest indian cities when baktrians is still alive... Let them face that many elephants, and then you only took that city from weakned pantodapoi garrison...
Tips #9
Made Babylon a complete ruin, destroy all the buildings, including wonders, and then retreat your horde, max the tax, and let them rebel... take them again... repeat, and take them again... 3times and you still get some healthy ammount of money...
Tips #10
http://www.twcenter.net/forums/images/smilies/emoticons/thisissparta.gif
Don't try to mess with the KH... If u got your hands wrest Bosophoran cities from Sauromatae, The KH will gladly bought them for 40000 minai!
MerlinusCDXX
06-12-2009, 06:43
Ah, the battle-tested "Mongol Horde" strategy for Saka. see above
HunGeneral
06-13-2009, 18:03
Nice AS and Saka quides! These should be usefull. Nice work!
Vasiliyi
06-13-2009, 18:07
Yah I read the AS one at work and just had to restart my current AS campaign. Ive been using your guide, and Ive been doing alright. One thing that really angers me though is that my persian archers always try to run out of the city to shoot at people when they are assaulting. Not sure what im doing wrong there.
Andy1984
06-14-2009, 02:39
Good to hear your campaign is going smoothly.
Your archers probably can't target units that are too close to the walls (their arrows need to fly over it, you see?). Therefore, as lightly armoured and even lightlier armed levies they decide to advance tactically towards the Parthian masses.
You could try to put them on fire at will (and allow them to select their own targets), or only order them to fire at units they can target (pay attention to the green arrow-marker). Always put guard mode on, which prevents your archers from leaving the town once they can no longer fire at their enemy.
Or you could position them to a spot behind your walls from which you can target them, regardless where the AI moves. Putting them somewhere near the first tower (or wall section) left of the gate, means a huge improvement compared to putting them directly behind your gate.
gl,
Andy
Maion Maroneios
06-14-2009, 10:45
Well, I could try writing a KH and Makedonia guide. But I'm way too bored to type that much anyway :-P
Maion
satalexton
06-14-2009, 17:14
double post =_=
satalexton
06-14-2009, 17:14
more double post =_=
satalexton
06-14-2009, 17:17
Writing hymns and anthems of makedonia are more worthwhile =P
Ezephkiel
06-14-2009, 21:26
Need some advice for the Hai.
Maion Maroneios
06-14-2009, 21:53
I think we got the message, Satalextos :beam: JK :clown:
I love the fact that our smilies are back! :beam: :beam: :birthday2:
Maion
Cute Wolf
06-15-2009, 10:57
HOW TO PLAY WITH KOINON HELLENON...
Tips#1
Sent your spy to opened up Kretan garrison... 75% of the day, he will opened the gate for you... Just sent your spartans to finish the job... don't worry, spartans have a good armour and didn't die as easily from arrows... compared to your haploi... But to be sure, use your akontistai as arrow fodder first (let them decimated, they are just helots anyway)... after that, a simple angry mob attack should be capable to destroy the Kretans anyway...
Tips#2
Siege Korinthos in the first turn with both Akrotatos and Eudamidas, leave only Akontistai to garisson Sparta... That should do the trick, the large Makedonian army parked near Athenai will try to relieve Korinthos first... Now you'll got a defensive battle..... just using your sphendonetai and repel the attackers with Spartans... and the Pellopnessos area is secured.... Don't try to assault Korinthos yet... Starve them is the best option... (afterall, that also work as difersification to Makedonian forces, as they will futilely try to relieve the garrison here)
Tips#3
After taking Kreta, disband all your garrison here... leave only Areus, and 1 Toxotai Kretikoi in case Areus dies of Heart attack...
Tips#4
What about Rhodos...? well, the Rhodian family man will almost die in your second turn... just maxing their tax and "Ehem" take down the Collosus here... :shame: BTW, that was the best way to augment your negative income anyway... use that money to built more trading facility, on Kreta... and Rhodos... don't bother build anything in Athenai except road, and first built wall on Sparte...
Tips#5
Korinth was taken... good, now exterminate them (WTF? :skull:) for their "Disloyalty"... don't worry, Eudamidas is a really selfish guy...
Tips#6
After securing those settlements, all your happy massacring Spartan FM except Areus must build a fort in front of Athenian's north border... fill that with 1 Sphendonetai or akontistai, and let tham hiding in a bush nearby... when the Makedones come... SURPRISE!!!! so you now could built anything in Athenai safely.
Tips#7
Now your economy has a better state... good, train some hoplitai haploi and sphendonetai, and sent them together with the Spartans to Butcher Demetrias... Epirote wars should leave Makedones in crippled condition now, so there should be only some phalangitai and their Basileus waiting here... Yes, butcher them.... Eng, don't forget to destroy their barracks, as they are useless to you... (KH shares with Epirots, not Maks)
Tips#8
If Pella is not allready under Epeirote hands, now sent a fullstack to butcher them... (Soory Maion, this is KH guide anyway)... tons of Hoplitai Haploi should do the job really nicely... add some peltastai though... Don't train Ekdromoi Hoplitai now, they are useless agains Mak... (but they are good against the others)... Allready conquer Pella? Now butcher them, and keep a really good garrison on it.... Don't do this if the Epeirotes is still here and you are still allied to them... siege thermon instead...
Tips#9
With Pella and Thermon in your hands, you now should able to generate a healthy account of Minai now... but beware, we must get rid of those pesky Epeirotes first... a sudden fullstack strike on Ambrakia should do the trick really nicely...
Tips#10
My suggestion for your army after those early wars, based on Hoplitai, with some Haploi add the bulk, and several silver chevron sphendonitai to slap your enemy... Don't build Thureophoroi (except Illyrians, their numbers are quite good)... they are too lame (Hoplitai is still far - far better, and Thorakitai is obviously a better choice)... Hey I mention "Ambrakia" Epeirote should allready build the 5th tier MIC here... start training thorakitai here....
Tips#11
With all Hellas on your hands... You now should look for Syrakousai campaign first... (Good chokepoint for both Romani and Karthadast, and u don't share much land border yet)... If Halicarnassos, Sinope, or any other "Eastern" greek colony rebelled to you... Sold them for 12000 minai and a peace treaty.... to their respective former master... don't forget to disband your troops here soon afterwards...
Tips#12
After Syrakousai, Lilibeo, and Mesana fallen (Beware, Karthadast had Elephants here... bring your akontistai or peltastai here...)... aim for the Bull's eye.... Train Fullstacks comprised of THorakitai, Hippeis, and Veteran Sphendonitai, with some Hoplitai as backup to attack... ROMA!!!... Exterminate them, destroy anything (Yes includiong those wonders), and raise tax rocket high, and leave... Aim for Capua, and after that, the Roman lands (and Epeirotes if still exist) behind Capua should be easily fallen.... (Don't capture Roma permanently yet... they are useful for second butchering...)
Although life as KH is democratic one, exterminating your own cousin is not a sin, exterminate Makedon, but keep epeiros wandering as a buffer state north of you (so the Romans won't took you from the north)... Exterminate Makedon and kick them out of their asia minor holdings too... (Makedon will cause extreme pain in your arse if u let them live... sending stack after stack of Argyraspidai... :wall:)
After Makedon Exterminated... everything should be fine...
EDIT: Soory for this KH advice, that looks not too... civilized... after that (especially in the early phase), that was what I've done to overcoming the economic downturn, that face KH in the beginning...
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