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Bacchus
04-06-2009, 10:23
Playing V 1.1:
After months of playing, I've reached 110bc playing romani and took care for one specific character since 116bc to let him launch Marian reforms(Popularis, command 2, management 8 vigorous/etc..have 45 settelments and 7 latifunda in italy..) These conditions are all reached!

Now I am in 103 but still no reforms AND (the bigger issue..) CTD every time the Aedui are up in the End Of Turn.

I already destroyed the several MIC forms in their cities and assainated about 12 familymembers, thinking this would solve it.

The CTD only occurs when EB-script is activated.

Help is much appreciated as I worked hard and long and it's annoying me for days in a row ...

Cheers

miotas
04-06-2009, 10:43
im not sure about the reforms but with the ctd if the crash doesn't happen when the script isn't activated then why not just play that turn without the script? It doesn't hurt to have the script off for 1 turn, i've done it a few times, especially when playing a battle right after loading, and i haven't had any issues.

Bacchus
04-06-2009, 10:48
True...I've played from 110bc till 103 bc without the script...trying inbetween to check if it works already.
My guess is that the Marian reforms don't kick in although the conditions are met, because every End of Turn is without EB script turned on...

miotas
04-06-2009, 11:09
if you can't get marians working you could always try this (https://forums.totalwar.org/vb/showthread.php?p=2190847#post2190847). check out post 21

bovi
04-06-2009, 11:15
The most likely cause of script crash is the spamming reform markers. Have you installed the 1.1 fixes? Possibly those will fix it for you. Additionally, you may be able to adapt the 1.2 fixes for the reform markers into the script, if you're not afraid of code and are keen to get your 1.1 campaign further.

Bacchus
04-06-2009, 19:08
1.1 fixes were installed before even starting the campaign (june 2008!)
I had CTD's before but re-entering the game some saves back or clicking all settlements before the End Of Turn, did the trick...till now...
As it occurs when the Aedui come up, I used Forced Diplomacy to get hold on all of their cities, accept their capital ofcourse and destroyed alle bluildings. The builldings in the capital I destroyed with trained assinators.
This almost fixed it because in the End of Turn much more happened on the Aedui side but still...CTD...
So, I killed most Aedui familymembers and hoped it was some kind of ' corrupt' element...Still no use...

Is there a way to remove reform markers in the script ?
My last chance...I reckon.

I changed the number for unconditionalMarian reform to 45 already but need at least ONE complete End of Turn with EB script turned on...

Prussian to the Iron
04-06-2009, 19:56
could you not just wipe out the aedui and then turn on the script?

Bacchus
04-06-2009, 21:42
The thought crossed my mind...yes...
But...as I am playing as historically correct as possible...it's my last option ;-)

Prussian to the Iron
04-06-2009, 21:49
well, lets look at your options:

never get marian reforms

take one city and divert a little so you can get them


and didnt you say that you bought every province but their captial from them? how could you do that and be "historically accurate"??

Bacchus
04-07-2009, 07:29
lol...I did bought them but gave them back in the next turn. Only destroyed governant buildings.

But...surprisingly...last night I got the reforms(!?!!!!)
I.e. the familymember with all right conditions became "Reformer"
So I guess the reforms will soon be effective.


that's good but the game still CTD's at the Aedui....

bovi
04-07-2009, 08:07
Additionally, you may be able to adapt the 1.2 fixes for the reform markers into the script, if you're not afraid of code and are keen to get your 1.1 campaign further.
...