Log in

View Full Version : I won my first campaign! (Epeiros) (Screenshots)



Molinaargh
04-19-2009, 02:53
Finally! What an enjoyable experience. I started this VH/VH Epeiros back in January and finished it just now. Thanks a lot to the EB team.

I don't intend to go on very long about how I loved my FMs and about their great deeds, so I'll do it quickly!


https://img25.imageshack.us/img25/3671/familytree1.jpg
My 3 great leaders: Aischrion Gargareus, Dyonisios Gargareus and Glaukos Gargareus.

https://img22.imageshack.us/img22/1146/gargareus3.jpg
Glaukos, the last.

https://img18.imageshack.us/img18/4862/map1ovd.jpg
The map in 131 BC.

https://img8.imageshack.us/img8/3740/army1.jpg
THE best unit in this game. My armies were all full stacks of Levy Phalanx since Pyrrhus!

Victory screen below.
https://img27.imageshack.us/img27/905/victory1.jpg
This topic really isn't of much use to the community and I usually ignore these because it's hard for others to share one's happiness for something like this (I know I don't), but I'm just happy and had to share.

But who to play as next...

Rilder
04-19-2009, 03:05
Grats, though not very realistic army, not having any calvary, archers or anything besides phalanxes.

Titus Magnus
04-19-2009, 03:07
You might have conquered the world but.... "Flaccid" is all that counts

Molinaargh
04-19-2009, 03:15
Grats, though not very realistic army, not having any calvary, archers or anything besides phalanxes.
I was expecting this but not that fast!

My counter-argument consists of 4 words that can be translated into 5 characters: VH/VH

I understand your point, of course. I imagine there are people who play on VH/VH with realistic armies and still win, but I also imagine they're insane. Arrows seem to go through the enemy without hitting them and my cavalry routs soon after charging. And I have a lot of fun with phalanxes.

Elcmar
04-19-2009, 03:26
And I have a lot of fun with phalanxes.

Most important thing really in EB/RTW - have as much fun as possible whether by roleplay or whatever

Drewski
04-19-2009, 05:12
Well done, but phalanxes are broken beyond all possible comprehension...I started a Macedon campaign today, the first battle around Sparta ...well....one LEVY phalanx basically held off 3 Spartan Hoplite Units.

2 of those were General units. I gave up in pure disgust, even though I won. Its not EB, there is something in the hard code that makes Phalanxes completely invulnerable. (ok apart from being charged straight in the back by lance cavalry, but virtually ANYTHING routs in said situation)...

I'm almost at the point, of suggesting phalanx units be removed from the game en masse...they are just too broken to be used.

EDIT: And this is WITH my mini mod taking 4 attack off all light_spear and phalanx (which have light_spear component and artificially boosted attack too)

A Very Super Market
04-19-2009, 05:25
Hoplites simply cannot reach the phalangites, because of the sheer length of the sarissa, and the size of their shield. Throwing it away simply isn't an option in the middle of combat.

Molinaargh
04-19-2009, 05:39
Well done, but phalanxes are broken beyond all possible comprehension...I started a Macedon campaign today, the first battle around Sparta ...well....one LEVY phalanx basically held off 3 Spartan Hoplite Units.

2 of those were General units. I gave up in pure disgust, even though I won. Its not EB, there is something in the hard code that makes Phalanxes completely invulnerable. (ok apart from being charged straight in the back by lance cavalry, but virtually ANYTHING routs in said situation)...

I'm almost at the point, of suggesting phalanx units be removed from the game en masse...they are just too broken to be used.

EDIT: And this is WITH my mini mod taking 4 attack off all light_spear and phalanx (which have light_spear component and artificially boosted attack too)
True, but I did lose some (even) battles with phalanx armies against non-phalanx, including the one in which Pyrrhus died. Also, enemy phalanx in VH is devastating against your own phalanx.

Drewski
04-19-2009, 05:39
Hoplites simply cannot reach the phalangites, because of the sheer length of the sarissa, and the size of their shield. Throwing it away simply isn't an option in the middle of combat.

No that isn't the point. Once the hoplite unit is inside the pikes (and in my case they were totally around the right side too) the length of the sarissa isn't really a point (well it is but its a null sharp point,,,,ok bad wordplay). RTW code has something which makes phalanxes almost invulnerable..

Point in case, playing as Macedon today, I had the Levy phalanx run around in no formation at all, while enemy troops threw AP javelins at them . I lost ZERO men, and they threw all their javelins. There is something in the code, that makes them immune whatever when in pseudo phalanx mode), even if they are running around like headless chickens.

In RTR we removed ALL phalanx units apart from Mak And Selucid. It was still broken.

Drewski
04-19-2009, 05:44
True, but I did lose some (even) battles with phalanx armies against non-phalanx, including the one in which Pyrrhus died. Also, enemy phalanx in VH is devastating against your own phalanx.

Man, you must be a sadist ;)

My points about phalanxes stand; your thread is the wrong place....congrats...I'd NEVER have your patience....

Satisfy my curiosity...you used NO console command cheats?

Molinaargh
04-19-2009, 05:50
Man, you must be a sadist ;)

My points about phalanxes stand; your thread is the wrong place....congrats...I'd NEVER have your patience....

Satisfy my curiosity...you used NO console command cheats?
I used toggle_fow.

Aemilius Paulus
04-19-2009, 05:50
No that isn't the point. Once the hoplite unit is inside the pikes (and in my case they were totally around the right side too) the length of the sarissa isn't really a point (well it is but its a null sharp point,,,,ok bad wordplay). RTW code has something which makes phalanxes almost invulnerable..

Point in case, playing as Macedon today, I had the Levy phalanx run around in no formation at all, while enemy troops threw AP javelins at them . I lost ZERO men, and they threw all their javelins. There is something in the code, that makes them immune whatever when in pseudo phalanx mode), even if they are running around like headless chickens.
Not code, just stats. They have 5 shield, which no other units has. That shield value works from the front and the left, no matter if they are in the phalanx or not.

As for the fact that in EB, nothing can get through the sarissa, that is an EB problem. In vanilla RTW, it was realtively easy to get through pikes. Not in EB. I beleive it has to do with the higher defence values in EB and the longer comabt times that define this mod.

Vasiliyi
04-19-2009, 05:51
Congrats. :2thumbsup:

Don't listen to the naysayers. As long as you had fun, be proud. Oh and your insane for playing VH/VH.

Drewski
04-19-2009, 05:57
Not code, just stats. They have 5 shield, which no other units has. That shield value works from the front and the left, no matter if they are in the phalanx or not.

As for the fact that in EB, nothing can get through the sarissa, that is an EB problem. In vanilla RTW, it was realtively easy to get through pikes. Not in EB. I beleive it has to do with the higher defence values in EB and the longer comabt times that define this mod.

Sorry who has 5 shield? I was talking about Levy Hellenic Phalanxes (which don't)....

I agree its part an EB problem, but then in vanilla RTW, NOTHING had D-Fence like in EB...the phalanxes I still insist have an innate RTW bonus, which in conjunction with the vanilla super phalanx bonus makes them anti kyrptonite.

Ignopotens
04-19-2009, 08:12
I don't care what you used. If you managed to actually achieve the VC's with pure phalanx armies that's impressive, especially on VH/VH.

But MY GOD, I bet you're glad you are done with it, and don't have to fend off that Bactrian monster, and that Pontus expansion is the most impressive I've ever seen for the AI.

Well done, sir.

HunGeneral
04-19-2009, 08:15
Congrats to your victory. Don't worry about crititcs - there one thing for you to care: HAVE FUN:yes:.
Roleplay or no roleplay (some factions are good for it but not all:dizzy2:)

VH/VH?!?! - Molinaargh you really seem to be lucky or really good - here have a baloon::balloon2:

Woreczko
04-19-2009, 08:22
Sorry who has 5 shield? I was talking about Levy Hellenic Phalanxes (which don't)....

I agree its part an EB problem, but then in vanilla RTW, NOTHING had D-Fence like in EB...the phalanxes I still insist have an innate RTW bonus, which in conjunction with the vanilla super phalanx bonus makes them anti kyrptonite.

ALL phalanxes in EB have 5 shield. In a phalanx formation shield value gets doubled. So it`s 10 shield on top of a nice armour. No wonder they are invulnerable to arrows....
If you put their shields at 2, decrease attack by 4 pionts, then at least levy phalanxes cease to be supermen of the battlefield.

Ibn-Khaldun
04-19-2009, 08:39
Molinaargh - Congratulations! :bow:

I wish I could have as much time and patience as you did to complete campaigns!

seienchin
04-19-2009, 10:04
No that isn't the point. Once the hoplite unit is inside the pikes (and in my case they were totally around the right side too) the length of the sarissa isn't really a point (well it is but its a null sharp point,,,,ok bad wordplay). RTW code has something which makes phalanxes almost invulnerable..

Point in case, playing as Macedon today, I had the Levy phalanx run around in no formation at all, while enemy troops threw AP javelins at them . I lost ZERO men, and they threw all their javelins. There is something in the code, that makes them immune whatever when in pseudo phalanx mode), even if they are running around like headless chickens.

In RTR we removed ALL phalanx units apart from Mak And Selucid. It was still broken.
No, its EB.
Play Vanilla again. Phalanxes are everything, but invincible. Head on heavy cavalley charges could break them, good Javelinne and Arrow troops could kill them and of course good heavy infantry got atound them or throught them.
Im just playing vanilla right now and phalanxes getting slaughtered against my armenian horse bowmen.
Its all EB :juggle2:

Oh and gratz to molinargh!! Beating AS on VH is a great job!!

GnaeusCotta
04-19-2009, 10:26
congratz.
But look at Baktria:skull:

HopAlongBunny
04-19-2009, 10:58
Congratulations!

VH/VH!? Whatever works is a Good thing

Fluvius Camillus
04-19-2009, 11:51
Blasphemy! Always keep the royal Molossan Aiakades bloodline going!

https://i594.photobucket.com/albums/tt22/Fluvius_Camillus/KlearchostheGod.jpg?t=1240138174

See Klearchos Aiakades from the Molossan tribe!

Still I have to congratulate you on beating Epeiros VH/VH, Good job!:2thumbsup:

Molinaargh
04-19-2009, 14:49
Congrats to your victory. Don't worry about crititcs - there one thing for you to care: HAVE FUN:yes:.
Roleplay or no roleplay (some factions are good for it but not all:dizzy2:)

VH/VH?!?! - Molinaargh you really seem to be lucky or really good - here have a baloon::balloon2:
Thanks! I thought the balloons were silly but that was before having my own! :laugh4:

I did RP a lot despite going for the victory conditions and having no house rules (I retrained like hell, for instance). I even have a spreadsheet with the deeds of Faction Leaders and important characters.

I don't care what you used. If you managed to actually achieve the VC's with pure phalanx armies that's impressive, especially on VH/VH.

But MY GOD, I bet you're glad you are done with it, and don't have to fend off that Bactrian monster, and that Pontus expansion is the most impressive I've ever seen for the AI.

Well done, sir.
Oh I'm glad! The last few hours were of pure tension - there were only 2 cities left to conquer (Massalia and Karalis) but Persepolis, Segesta and a few other important provinces were under siege or revolting!

Blasphemy! Always keep the royal Molossan Aiakades bloodline going!

Still I have to congratulate you on beating Epeiros VH/VH, Good job!:2thumbsup:
Well, the first Gargareus was married to the first daughter of the first son of Pyrrhus, so that was a good excuse! Thanks.

Molinaargh
04-19-2009, 15:55
Let's have some more screenshots just because we can.


https://img520.imageshack.us/img520/7442/mapgif.gif
Here's a map progression from 221 BC (didn't have earlier saves) to 131 BC. You can see I lost provinces too... :embarassed:

https://img25.imageshack.us/img25/1504/gargareus1.jpg
Aischrion Gargareus.

https://img410.imageshack.us/img410/6069/gargareus2.jpg
Dionysios Gargareus.

Allhopeforhumanity
04-19-2009, 18:15
Impressive. It's also interesting to see the Pontics go so far north into Europe. Congrats on your victory.

Zim
04-20-2009, 00:01
Congratulations. :balloon2:

I have a Carthaginian campaign entering its last stages, although only on a measly VH/M.

Nachtmeister
04-20-2009, 01:40
Impressive. It's also interesting to see the Pontics go so far north into Europe. Congrats on your victory.

That is probably due to the persistant reluctance of Hayasdan to declare war upon the Arche Seleukeia... Which keeps them from expanding south where they would gain unit recruitment suitable for waging war against Pontos or even preventing Pontos from attempting to conquer Hayasdan. I suspect that AI factions pay more heed to the "military strength" chart of potential opponents (taking on the easiest target if human is not available) than to properties of prospective conquests.
Also, Hayasdan is not very likely (as an AI faction) to build everything required to reach reforms and even if it does, how would the script change the game-start administration from type3 into type1, thus giving Hayasdan access to it's elite troops? IMHO, Hayasdan is doomed to fail if controlled by the AI without the human player distracting at least Pontos from them... Unless I am overlooking something here.

vartan
04-20-2009, 04:10
Agreed.