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View Full Version : Small grapichal problems with a few units



HunGeneral
04-25-2009, 22:35
Greetings EB - Team and fans.

In my recent Phalav and Saka camapigns I've noticed that some units seem to have strange "flaws" on them. It's hard to describe so i brought some screenshots to show what i mean:

Holes in the bodyguard?:

Pahlav:
https://i641.photobucket.com/albums/uu139/Bsm211/RomeTW2009-04-2522-57-05-62.jpg

Saka:
https://i641.photobucket.com/albums/uu139/Bsm211/RomeTW2009-04-2523-05-25-06.jpg

Floating bows for Armorued horse archers:

https://i641.photobucket.com/albums/uu139/Bsm211/RomeTW2009-04-2522-57-52-84.jpg
https://i641.photobucket.com/albums/uu139/Bsm211/RomeTW2009-04-2523-01-40-62.jpg

These appear all the time in campaign aswell as in custom battles.

What I would like to know is wether this is a known bug and I havent found anything about it yet (did a search but found nothing usefull) and if anyone else has experienced this. And of course if anyone has any ideas how I could solve this...

I havent' checked Hayasdans Armoured HA's yet but I think they have the same problem.

Another matter: I have seen something similar with my "Medium Helenic Phalanx" (klerouchoi if I'm right) - there limbs look like sticks or as if they were formed like spikes - this only hapens to the soldiers in this unit for any faction but the officer and banner-carrier look normal (I don't understand why...)

Can anyone help me?

Mediolanicus
04-26-2009, 17:11
Putting AA on or off and fiddle around with the other graphics options usually fixes that problem.

I don't know what causes it. I just know I get it with some settings, and with other settings I don't.


The units themselves aren't flawed AFAIK.

HunGeneral
04-27-2009, 07:47
Thanks Mediolanicus - I will try if changing the graphic options can solve it as soon as I manage to get some time for EB again. (AA= Anti-Analying?)

Mediolanicus
04-27-2009, 16:51
AA= Anti-Analysing?

Indeed.

Good luck.

bovi
04-29-2009, 05:33
Or, Anti-Aliasing.

Mediolanicus
04-29-2009, 14:46
Or, Anti-Aliasing.

That's why I typed AA... Couldn't remember the exact word...

HunGeneral
04-30-2009, 23:23
I checked and tested and came to the following solution: to get Amoured HA's back to normal: medium unit detail setting.
To get rid of the holes in the generals: units shaders yes.

Thank you again for your help :bow: