View Full Version : Post Patch Spanish Trading Bug!?
Fisherking
05-08-2009, 09:15
Spain gets no credit for its Tobacco Plantations. The at start trade figures are 44 (4 barrel)
The several plantations produce 15 barrels. It will drop to 0 later. Upgrading the plantations does nothing, unless this is what sends it to 0.
I went back to start a new campaign just to look at the issue. There are three tobacco plantations, two on Cuba and one on Hispaniola. Each say they produce 15 barrels of tobacco. The trade screen says you have four barrels produced. Destroying the plantations and rebuilding them gives you 12 barrels of tobacco.
What happens to the other 33 barrels of tobacco? What happened to the original 41 barrels? Why does it not give you the 45 barrels you produce?
We can make jokes about it being consumed locally but that does not solve what is happening here.
If there is an undocumented penalty on tobacco production for Spain then we should hear about it.
If not then it is a bug and needs to be fixed. Spain already has enough problems without these little niggling things.
It spoiled the campaign for me, one that already had a myriad of problems anyway. :wall:
Monsieur Alphonse
05-08-2009, 10:15
I am currently in 1750 in my Spanish campaign and are earning 5300 with selling tobacco (331 barrels). You need a port to bring these goods back to your motherland. That port has a limited capacity when you start a campaign . Look in the screen of the exporting region to see if you need a bigger port to be able to transport these goods. When I started, the transport capacity of Cuba's port wasn't enough to transport all the goods of the island. Since Cuba is also exporting other goods like sugar, which has a higher price, those other goods will be given priority when transported of the island.
The limited transport capacity of ports is a new feature that was introduced with patch 1.2
Monsieur Alphonse is correct. You need to either upgrade your existing port, or build a new one, to get the additional commodities on the market.
It seems the first level port can support at most 30 bales, and the second one either 50 or 60 bales. For e.g., Martinique has an abundant sugar plantation, which gives a 2x bonus. Before I upgraded the plantation, I got all 30 bales. After I upgraded it, I had only 34 exported, though it should have been producing 50. After I upgraded the port to 2nd level, I got all 50 bales...
So this is another new feature of the patch to make the economy more difficult. It is a far bigger pain in India, where as GB I have only two ports, but many many plantations. It will take Orisca & Ciscar too long to develop its two ports - so I guess the Marathas will have to die...
Fisherking
05-08-2009, 15:15
I think most of the revamp is crap.
It changes the balance to three factions. Prussia, Poland, and the MC. None of these did well in the period and all were threatened with extinction. Prussia was the only one that lasted and that due to Tsar Paul’s obsession of everything Prussian.
Poland cam back on the map after WWI. The British gave up India in the 1950s. Prussia became powerful after Napoleon.
I am not saying the game needs to be rigidly historical. But to change the balance away from those who actually accomplished something and the way they did it to a land based area in central Europe is plane silly.
The idea that Spain goes broke for lack of port capacity while Prussia spawns high quality armies without the need for trade galls me.
Prussia and Poland should be a couple of the hardest factions to play and no guarantees of winning. Instead both are hell bent for Austria who is lacking in everything. Why is it that Poland and Prussia can spam troops with little worry but the recruitment, upkeep costs, and troop quality for Austria make it very difficult to get anywhere. But even taking over Prussia and Poland doesn’t change things for Austria.
Spain’s problems were due to corruption and miss management and not a lack of resources or capacity.
A few of the changes were warranted but the vast majority take away from the entertainment of the game…Unless of course you only play Prussia.
The game is not Prussian Empires! Catering to that one faction is spoiling the game for most of the others.
Austria was fun to play before the changes and Spain was a challenge. Now both are tedious!
If they have taken away the Jaegers they need to give them the Fri Companies with their personal rifles brought from home.
If they make too many more of these so-called improvement the game won’t be worth playing any more.
A Very Super Market
05-08-2009, 22:23
Spain was historically declining anyways, with their insane, inbred king.
I agree with Austria. They are far too weak, and I've seen Saxony beat the daylights out of them, taking Vienna AND Bohemia. Clearly, taxation needs to create more income.
However, I tried games as Britain, France and the UP, and they were all fairly easy, with no real difficulties. And no, I did not steamroll the map.
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