View Full Version : Has anyone seen the AI retreat?
Fridgebadger
05-08-2009, 13:34
Don't want to raise this as a bug unless other people can confirm it, but I've never seen the AI retreat when attacked. It was fairly normal in Rome and MTW, that when attacked by a superior force, the AI would just run off; in ETW, they always choose to fight.
Anyone ever seen the AI retreat?
Nope. Never, ever. The AI is just too manly to let a 10:1, or even 100:1, disadvantage get in the way.
I can confirm that too - never seen them retreat - no matter how outnumbered or out-classed they are.
Never seen an AI retreat. Post patch 3: it sometimes surrenders the cities though. But it appears, the garrison cannot be just townsfolk: the city actually has to contain some real units for the surrender to be accepted.
al Roumi
05-08-2009, 14:29
Never seen an AI force retreat from combat either.
A full stack against a single unit of militia and they still stand and fight...
Fridgebadger
05-08-2009, 14:43
So... we're agreed... bug? I'll add it to the list :)
Prussian to the Iron
05-08-2009, 16:04
ive never seen the a.i. retreata, nor have they ever surrendered; even when the odds are a full stack with enough canons to obliterate them, to 1 or 2 units.
AussieGiant
05-08-2009, 16:44
Maybe it was programmed to act like Clint Eastwood. Who know. :egypt:
Still, there should be some type of sanity check before total destruction is inflicted on the ai by the human player. :beam:
Fisherking
05-09-2009, 14:55
The AI was advertised as being able to know if a battle is important or not. When to retreat or with draw.
I have not seen an example of this. So if it knows it is now acting on the knowledge.
Come to think of it, I can’t think of a single army stack backing off from a full army.
NimitsTexan
05-11-2009, 08:47
Both tactical and strategic retreats need to be added to this game, ASAP.
Dutch_guy
05-11-2009, 20:32
Would be a nice addition if they did add it, but I do remember potent enemy AI forces run off (for reasons unknown to all) and get run down in the back by my cavalry in M2. Nearly wiping them all out in the process, so yes, I'm a bit sceptical.
:balloon2:
The AI was advertised as being able to know if a battle is important or not. When to retreat or with draw.
I have not seen an example of this. So if it knows it is now acting on the knowledge.
Come to think of it, I can’t think of a single army stack backing off from a full army.
Same here: not a SINGLE AI retreat, even in the most hopeless situations; the only exception being that post patch 1.2, the AI sometimes surrenders when besieged.
Marquis of Roland
05-11-2009, 21:12
When they fix this, I better not see the AI retreat deeper into my own territory, you know, like right in the middle of six towns he can raid :smash:
WackiestPaladin
05-14-2009, 03:43
I've had it happen to me twice in the RTI 2 Campaign (French and Indian War). When attacking the first French fort (I forget the name now) and then when attacking Fort Louisbourg in Acadia. Incidentally, there's a bug where if they surrender Fort Louisbourg to you, the last part of the F&I war chapter doesn't open up to you. I had to go back and fight the battle to advance.
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