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Hax
05-16-2009, 17:41
Friends, #tworgers, countryworldymen, lend me your ears (if they have not been eaten yet)

I have created this threat(pun on the title, awesome) thread to discuss THE LIVING DEAD. I will start a discussion on THE LIVING DEAD by posting a discussion we had several months ago in the IRC chatroom.


[2009-01-20 22:05:31] <GoreBag> :daisy: you, Hax. Zombies don't run.
[2009-01-20 22:05:39] <Hax> I haven't said so
[2009-01-20 22:05:48] <Hax> Anyone :daisy:er who's read The Zombie Survival Guide knows that
[2009-01-20 22:05:51] <Hax> And :daisy: Dawn of the Dead
[2009-01-20 22:05:55] <Whacker> hehehe
[2009-01-20 22:06:15] <Whacker> It just so happens that I agree with you both, fast zombies are a myth
[2009-01-20 22:06:28] <Hax> I was watching it with my girlfriend and some friends and I was eventually evicted from the room
[2009-01-20 22:06:33] <Whacker> However I am pointing out for argument's sake that others do erroniously believe in fast zombies
[2009-01-20 22:06:44] <Hax> because I kept critisising it.
[2009-01-20 22:06:48] <Hax> *critizising
[2009-01-20 22:06:49] <Hax> ..eh
[2009-01-20 22:06:56] -->| Guildenstern (~Guildenst@adsl-ull-49-27.49-151.net24.it) has joined #tworg
[2009-01-20 22:07:13] <GoreBag> You mean the new version of Dawn of the Dead, I can only assume.
[2009-01-20 22:07:24] =-= Mode #tworg +o Guildenstern by GoreBag
[2009-01-20 22:07:30] <Hax> yes.
[2009-01-20 22:07:33] <Hax> 2006 movie
[2009-01-20 22:07:35] <Hax> IIRC
[2009-01-20 22:07:37] <Hax> Or something like that
[2009-01-20 22:07:38] <Guildenstern> hello everybody
[2009-01-20 22:07:39] <GoreBag> Ahh, Guildenstern's Italian, he probably has a tidbit or two to add.
[2009-01-20 22:07:49] <Hax> 2004.
[2009-01-20 22:08:26] <Guildenstern> what about?
[2009-01-20 22:08:30] <GoreBag> Guildenstern, what are you views on zombies, particularly whether or not they have the ability to run?
[2009-01-20 22:08:32] <Xiahou> whacker, have u loaded all your warez on Google yet?
[2009-01-20 22:09:16] <Whacker> yase
[2009-01-20 22:09:27] <Guildenstern> I don't think they can run actually
[2009-01-20 22:09:32] <Whacker> n i posted linx so u can all doanload!!
[2009-01-20 22:10:24] <Guildenstern> GoreBag: I've never seen a movie with a running zombie
[2009-01-20 22:10:36] <Hax> @Guild: Dawn of the Dead, 2004
[2009-01-20 22:10:39] <GoreBag> A credit to your country.
[2009-01-20 22:10:48] <Hax> Indeed.
[2009-01-20 22:10:50] <GoreBag> Like Hax said, and also the 28 Days/Weeks Later movies.
[2009-01-20 22:11:17] <GoreBag> Don't they run in the Resident Evil movies as well?
[2009-01-20 22:11:18] <Hax> ORLY?!
[2009-01-20 22:11:21] <Hax> Could be
[2009-01-20 22:11:25] <Husar> I just loaded all my work files onto my google storage
[2009-01-20 22:11:29] <Hax> I know there was a variant of zombie that ran in the Thief games
[2009-01-20 22:11:31] <Husar> very useful
[2009-01-20 22:11:34] <Hax> Actually only in Thief III
[2009-01-20 22:11:46] <Hax> But they were more animated corpses by necromantic power of a haunted house
[2009-01-20 22:11:53] <Husar> eh, left4dead has running zombies
[2009-01-20 22:11:57] <Whacker> 28 days/weeks later aren't "zombie" movies
[2009-01-20 22:11:58] <Hax> also not really sure if they were corpses
[2009-01-20 22:12:11] <Husar> also my virus scanner is powered by google
[2009-01-20 22:12:15] <Husar> as is my firewall
[2009-01-20 22:12:19] <GoreBag> They are, Whacker, but they :daisy:.
[2009-01-20 22:12:20] <Husar> my Operating system
[2009-01-20 22:12:25] <Husar> and my brain
[2009-01-20 22:13:01] <Hax> well
[2009-01-20 22:13:09] <Hax> Weren't the 28 days/weeks later guys just living humans
[2009-01-20 22:13:16] <Hax> With this weird infection thing.
[2009-01-20 22:13:19] <Hax> ..hey wait, that's a zombie
[2009-01-20 22:13:21] <Husar> https://www.youtube.com/watch?v=-tLqeTk11M8&sdig=1
[2009-01-20 22:13:22] <Whacker> I don't agree whorebag
[2009-01-20 22:13:29] <Husar> look at the arsenal in the background
[2009-01-20 22:13:33] <Husar> and the cap
[2009-01-20 22:13:55] <Whacker> I can see the attempt but I don't think they're following in the same spirit as the original zombie flicks
[2009-01-20 22:14:16] <Guildenstern> hey, the zombies in "I'm legend" can actually run
[2009-01-20 22:14:41] <Husar> yes, good point
[2009-01-20 22:14:57] <GoreBag> Which 'original' zombie flicks, Whacker?
[2009-01-20 22:15:12] <Husar> https://www.youtube.com/watch?v=FcPju4AyAPg&feature=related
[2009-01-20 22:15:20] <Husar> he also presents them
[2009-01-20 22:15:36] <Hax> Okay
[2009-01-20 22:15:38] <Hax> So GoreBag
[2009-01-20 22:15:50] <Hax> What would you do when a zombie infection breaks loose?
[2009-01-20 22:16:10] <Hax> I mean
[2009-01-20 22:16:14] <Whacker> the original Romero flicks whorebag
[2009-01-20 22:16:16] <Hax> Really, REALLY breaks loose
[2009-01-20 22:16:22] <GoreBag> That largely depends on how I was informed, where I was and what my current situation was.
[2009-01-20 22:16:36] <Hax> Yes
[2009-01-20 22:16:51] <GoreBag> 28 Days Later was the same idea as Dawn of the Dead, Whacker.
[2009-01-20 22:17:11] <Whacker> that I don't agree with
[2009-01-20 22:17:29] <Whacker> well
[2009-01-20 22:17:35] <Whacker> which "Dawn of the Dead" are we talking about
[2009-01-20 22:17:37] <Whacker> the original or the new one
[2009-01-20 22:17:45] <GoreBag> Worst case, I figure, is that I'm in bed when my zombie parents bust in and try to eat my face. I keep a child size baseball bat in my room for that just so I can swing it with one hand, and I have a boot knife as well.
[2009-01-20 22:17:48] <GoreBag> The original.
[2009-01-20 22:17:55] <Whacker> ok, then I don't agree
[2009-01-20 22:18:03] <Whacker> Night and Dawn were both based on dead corpses rising
[2009-01-20 22:18:19] <Hax> @Gorebag: that's interesting
[2009-01-20 22:18:23] <Whacker> 28 days was based on some stupid virus turning people into mindless killers, but they were still alive
[2009-01-20 22:18:24] <GoreBag> I wouldn't put Dawn and Night in the same bin.
[2009-01-20 22:18:42] <GoreBag> Furthermore, you know very well that zombies aren't dead.
[2009-01-20 22:18:59] <GoreBag> They still bleed and have rudimentary brain and motor functions.
[2009-01-20 22:19:20] <Whacker> Of course they aren't dead
[2009-01-20 22:19:22] <Whacker> they're undead
[2009-01-20 22:19:35] <GoreBag> After that, Hax, I can only assume that my house is already full of zombies because my parents were stupid enough to buy man-sized windows in the front.
[2009-01-20 22:19:45] <Hax> I concur
[2009-01-20 22:19:50] <Hax> However, zombies can't climb, can they?
[2009-01-20 22:19:58] <Hax> Nor walk stairs
[2009-01-20 22:20:04] <GoreBag> So I throw my favourite jeans on, grab a set of car keys and my combat boots and cheese it.
[2009-01-20 22:20:13] <Hax> though I think they can limp on stairs
[2009-01-20 22:20:18] <Hax> Throw themselves up perhaps
[2009-01-20 22:20:19] <GoreBag> Call a few of my nearby friends from any phone I can find.
[2009-01-20 22:20:35] <GoreBag> The zombies in the original Dawn of the Dead did both, actually.
[2009-01-20 22:20:43] <GoreBag> Climbed stairs and a ladder.
[2009-01-20 22:20:53] <Whacker> a ladder?
[2009-01-20 22:20:55] <Whacker> that I don't remember
[2009-01-20 22:20:57] <Whacker> but stairs yes
[2009-01-20 22:20:59] <GoreBag> The last scene.
[2009-01-20 22:21:05] <Husar> "Nowhere in the word of god does it say that we can not defend our home and family, it's just that simple."
[2009-01-20 22:21:12] <Hax> shit
[2009-01-20 22:21:14] <Hax> A ladder?
[2009-01-20 22:21:15] <GoreBag> I'm confident they'd be able to climb the chain attached to an anchor as well.
[2009-01-20 22:22:10] <Hax> Hmm.
[2009-01-20 22:22:25] <Hax> Are their motor functions still intact enough for that
[2009-01-20 22:22:31] <Hax> What exactly do zombies do with their brain
[2009-01-20 22:22:38] <Hax> If they could climb ladders, they could wield guns
[2009-01-20 22:22:40] <Hax> Theoretically
[2009-01-20 22:22:48] <GoreBag> Of course, if I hear about the outbreak from a friend, that gives me enough time to gather more hand weapons, blankets, food, a can of gas and other supplies.
[2009-01-20 22:22:57] <GoreBag> They can wield them, but not fire them.
[2009-01-20 22:24:11] <Whacker> wield...
[2009-01-20 22:24:18] <GoreBag> One zombie fired a pistol in Day of the Dead after having been basically trained to regain more of his mental faculties, but that movie wasn't great anyway.
[2009-01-20 22:24:23] <Whacker> I don't remember zombies being capable or using tools
[2009-01-20 22:24:27] <Hax> yeah
[2009-01-20 22:24:34] <Whacker> of
[2009-01-20 22:24:43] <GoreBag> The first zombie in Night used a rock to bash the car window in.
[2009-01-20 22:25:00] <GoreBag> And there are spoken references to zombies using bludgeons in Dawn of the Dead.
[2009-01-20 22:25:00] <Hax> So their mental facilities still function
[2009-01-20 22:25:05] <Hax> And they can also use their eyes
[2009-01-20 22:25:30] <GoreBag> Moreover, I refer to the zombie who grabbed a rifle from one of the protagonists in Dawn of the Dead and just kind of held it in front of himself awkwardly for the rest of the movie.
[2009-01-20 22:26:33] <Hax> Hmm
[2009-01-20 22:26:35] <Hax> Okay
[2009-01-20 22:26:43] <Whacker> I don't remember the rock bit
[2009-01-20 22:26:45] <Hax> Pretty well spoofed in Shaun of the Dead
[2009-01-20 22:26:51] <Whacker> but zombies are capable or doing rudimentary actions
[2009-01-20 22:26:54] <Whacker> of
[2009-01-20 22:28:04] <Xiahou> is that based on your studies?
[2009-01-20 22:28:08] <Husar> "400 rounds, at your door, in your door, or before they get in your door..."
[2009-01-20 22:28:21] <GoreBag> I forgot to mention the blind templars from the Amando de Ossorio movies, but they're not really in the same case there, either.
[2009-01-20 22:28:28] <Husar> this guy could tell you about zombie defense i guess
[2009-01-20 22:28:40] <Husar> just replace new world order with zombies and you're set
[2009-01-20 22:28:44] <GoreBag> I don't think there's anything about zombies in the Bible, Hus.
[2009-01-20 22:28:53] <Husar> me too
[2009-01-20 22:29:09] <Whacker> stupid xhole pls
[2009-01-20 22:29:12] <Husar> except maybe lazarus
[2009-01-20 22:29:17] <GoreBag> But yeah, I've spent a lot of time worrying about it the same way this guy has obviously been worrying about unnameable 'NWO' dudes showing up at his door.
[2009-01-20 22:29:30] <Husar> oh, they are nameable
[2009-01-20 22:29:34] <Husar> the US government
[2009-01-20 22:29:36] <Whacker> hehe
[2009-01-20 22:29:57] <GoreBag> Good point about Lazarus, actually.
[2009-01-20 22:30:04] <Husar> the AR-15 is the patriot weapon of choice
[2009-01-20 22:30:12] <Hax> I'd probably leave for an island, methinks
[2009-01-20 22:30:19] <Hax> If I could go there
[2009-01-20 22:30:32] <Hax> If my parents were dead, I'd grab my mothers car keys and quickly learned how to drive :P
[2009-01-20 22:30:45] <Husar> he also showed his girls (aged 16 and 14) how to use the AR-15
[2009-01-20 22:30:50] <Husar> and SKSs
[2009-01-20 22:31:14] <Whacker> showing kids how to shoot isn't a big deal
[2009-01-20 22:31:29] <Whacker> I was shooting .22's and lower cal handguns at 12 or so
[2009-01-20 22:31:38] <Husar> yes
[2009-01-20 22:31:48] <Whacker> if anything I think it's good to teach respect and proper care of firearms at a young age
[2009-01-20 22:31:49] <Husar> but when you train them to use them "when they come"
[2009-01-20 22:31:52] <Husar> it's a bit scary
[2009-01-20 22:31:58] <Whacker> heheh
[2009-01-20 22:32:03] <Whacker> 3 rounds CoM is all you need
[2009-01-20 22:32:05] <Hax> Hehe
[2009-01-20 22:32:07] <Hax> It's scary indeed
[2009-01-20 22:32:11] <Hax> Give me a katana anyday
[2009-01-20 22:32:13] <Hax> A bit short yes
[2009-01-20 22:32:24] <Hax> How about a katana with some shuriken and darts
[2009-01-20 22:32:26] <GoreBag> I always figured that a boat would be a good call, Hax, so long as one didn't drop anchor for extended periods of time.
[2009-01-20 22:32:33] <Whacker> whorebag
[2009-01-20 22:32:35] <Hax> I concur, Gore
[2009-01-20 22:32:39] <Hax> OH YES
[2009-01-20 22:32:49] <Whacker> methinks the anchor chain climbing is probably not very feasible
[2009-01-20 22:32:54] <Hax> Then I'd go to the North and grab my uncle's sailing boat
[2009-01-20 22:32:55] <Husar> CoM?
[2009-01-20 22:32:57] <Hax> He has supplies in there.
[2009-01-20 22:33:01] <Whacker> Center of Mass
[2009-01-20 22:33:03] <Hax> The north is Loosdrecht
[2009-01-20 22:33:08] <Hax> I can reach full water from there.
[2009-01-20 22:33:11] <GoreBag> And since it can be assumed that zombies will rot themselves to incapacitation eventually, all one needs to outlast them.
[2009-01-20 22:33:12] <Whacker> you aim for the center of chest
[2009-01-20 22:33:19] <Whacker> Whorebag
[2009-01-20 22:33:24] <Whacker> let's talk about that
[2009-01-20 22:33:28] <GoreBag> I know it's controversial, Whacker.
[2009-01-20 22:33:35] <Husar> he also uses laser lights on them because "they come in the middle of the night, they won't come in the day"
[2009-01-20 22:33:36] <Whacker> the rot part
[2009-01-20 22:33:47] <Whacker> is this a natural flesh decay function?
[2009-01-20 22:33:53] <Whacker> or is this a specialized process?
[2009-01-20 22:34:05] <Whacker> because the human body decays naturally rather quickly
[2009-01-20 22:34:21] <GoreBag> But considering the strength of an individual zombie, enough to pull a man apart with only a few of them, plus the extra buoyancy of submersion in water makes it a factor I can't afford to ignore even if it's unlikely or debatable.
[2009-01-20 22:34:33] <GoreBag> It's my understanding that zombies decay more slowly.
[2009-01-20 22:34:59] <Whacker> mine as well
[2009-01-20 22:35:07] <Whacker> however the mechanics I don't understand very well
[2009-01-20 22:35:20] <Husar> ah, he doesn't have a shotgun because he expects "multiple individuals"
[2009-01-20 22:35:26] <Whacker> also, I was under the impression that zombies had special characteristics that did not allow them to float
[2009-01-20 22:35:47] <Hax> like
[2009-01-20 22:35:49] <Hax> Holes.
[2009-01-20 22:35:54] <Hax> They'd sink, no?
[2009-01-20 22:36:01] <Whacker> even the non-perforated ones
[2009-01-20 22:36:02] <Hax> ..hmm
[2009-01-20 22:36:04] <Hax> Well yeah
[2009-01-20 22:36:06] <GoreBag> Floating is not the problem, it's walking along the bottom until they find your anchor.
[2009-01-20 22:36:14] <Whacker> correct
[2009-01-20 22:36:20] <Whacker> hence I can't say it's impossible
[2009-01-20 22:36:21] <Whacker> HOWEVER
[2009-01-20 22:36:30] <GoreBag> Or walking along the lake's floor until they reach your quaint, little lakeside cottage.
[2009-01-20 22:36:49] <Whacker> the zombie would have to have some innate knowledge that would cause them to recognize the anchor chain and begin to climb it
[2009-01-20 22:36:57] <Hax> Yes
[2009-01-20 22:37:02] <GoreBag> Not unreasonable to me, Whacker.
[2009-01-20 22:37:07] <Whacker> thus I would surmise that only a very small number of zombies would know this
[2009-01-20 22:37:10] <Hax> Especially seeing that the Zombie's eyesight has degenerated
[2009-01-20 22:37:12] <GoreBag> They recognize malls and the like as being places where people congregate.
[2009-01-20 22:37:14] <Hax> How about their sense of feeling
[2009-01-20 22:37:20] <Husar> oh my goodness
[2009-01-20 22:37:23] <Hax> Yeah recognize
[2009-01-20 22:37:28] <Hax> But a mall is a lot bigger than an anchor line
[2009-01-20 22:37:30] <Hax> In water.
[2009-01-20 22:37:31] <Whacker> well they recognize buildings
[2009-01-20 22:37:32] <Husar> now they're throwing out the constitution altogether
[2009-01-20 22:37:36] <Husar> says this other guy
[2009-01-20 22:37:38] <Husar> https://www.youtube.com/watch?v=5VvqXrjxjJI
[2009-01-20 22:37:40] <GoreBag> And others enter cars because they know that that's what one does with them, even if their motor skills are so poor that they can't operate the vehicle.
[2009-01-20 22:38:00] <Husar> I suspect it's WHACKEr
[2009-01-20 22:38:01] <Xiahou> anyone read World War Z?
[2009-01-20 22:38:04] <Husar> in that last video
[2009-01-20 22:38:05] <GoreBag> True, Hax, a mall will attract more people.
[2009-01-20 22:38:06] <Whacker> that's more a question of what kind of residual motivations do zombies possess
[2009-01-20 22:38:09] <GoreBag> Not yet, Xiahou.
[2009-01-20 22:38:16] <Husar> no xiahou
[2009-01-20 22:38:16] <Whacker> are they simply acting on previous impulses
[2009-01-20 22:38:19] <Hax> Not yet
[2009-01-20 22:38:22] <Xiahou> then i submit none of you know what the hell youre talking about :P
[2009-01-20 22:38:23] <GoreBag> But any zombie who spots your boat from the coast will head towards it.
[2009-01-20 22:38:45] <Whacker> or is this all activity with the sole goal of locating more food?
[2009-01-20 22:38:46] <GoreBag> I submit that you're a jackass!
[2009-01-20 22:38:58] <Xiahou> I submit that- no u!
[2009-01-20 22:38:59] <Whacker> I second whorebag's submission
[2009-01-20 22:38:59] <GoreBag> A mix of both.
[2009-01-20 22:39:17] <Whacker> motion carries
[2009-01-20 22:39:18] <Xiahou> why do zombies eat?
[2009-01-20 22:39:19] <Whacker> xhole is a jackass
[2009-01-20 22:39:23] <Whacker> hang ur head in shame
[2009-01-20 22:39:27] <Hax> So
[2009-01-20 22:39:31] <Hax> Where would be the safest place
[2009-01-20 22:39:36] <Hax> An interesting question
[2009-01-20 22:39:39] <Whacker> dude, zombies have but ONE purpose, and that is to eat
[2009-01-20 22:39:47] <Xiahou> but why? theyre decaying
[2009-01-20 22:39:53] <GoreBag> Semi-nomadism is safest, I think.
[2009-01-20 22:39:55] <Hax> yeah
[2009-01-20 22:40:10] <Xiahou> and where does what they eat go? does it digest?
[2009-01-20 22:40:10] <Whacker> well they have to be
[2009-01-20 22:40:14] <Whacker> in order to locate food
[2009-01-20 22:40:27] <Whacker> it's similar to predators in the african plains
[2009-01-20 22:40:31] <Whacker> they follow the food sources
[2009-01-20 22:40:58] <Xiahou> i vote for rugged wilderness
[2009-01-20 22:41:06] <GoreBag> Even the most impressive fortress, self sufficient with canned food and hydroponic gardens would be in deep shit if a horde of zombies show up.
[2009-01-20 22:41:17] <Xiahou> zombies are notoriously bad in heavy woods
[2009-01-20 22:41:34] <Hax> Yes
[2009-01-20 22:41:39] <Hax> However
[2009-01-20 22:41:43] <Xiahou> however, can the animals become zombies? that could be trouble
[2009-01-20 22:41:54] <Hax> How about an area like treehouses
[2009-01-20 22:41:58] <GoreBag> Another controversial issue.
[2009-01-20 22:42:01] <Hax> With rope ladders
[2009-01-20 22:42:28] <Xiahou> typically, its a disease specific to the human species
[2009-01-20 22:42:39] <GoreBag> Safe for short periods, Hax, but if a pack of shamblers figure out that you're up there, they'll wait below longer than you can wait up top.
[2009-01-20 22:42:56] <Xiahou> no, u just need multiple exits
[2009-01-20 22:43:04] <GoreBag> For a treehouse?
[2009-01-20 22:43:06] <Xiahou> a tree-complex more than a house
[2009-01-20 22:43:18] <Xiahou> yes, bridge multiple trees
[2009-01-20 22:43:29] <Hax> Yep
[2009-01-20 22:43:35] <Hax> A tree-complex
[2009-01-20 22:43:36] <Hax> Exactly
[2009-01-20 22:43:43] <Hax> Especially with rope ladders
[2009-01-20 22:43:46] <Hax> Zombies can't climb trees
[2009-01-20 22:43:48] <GoreBag> That'd only function well if you weren't surrounded by a great number of them and had good transportation below.
[2009-01-20 22:44:05] <Xiahou> well we've debunked fast zombies havent we?
[2009-01-20 22:44:07] <Whacker> animals don't become zombies
[2009-01-20 22:44:09] <GoreBag> In multiple areas, of course, because a car surrounded by zombies is no good to anyone.
[2009-01-20 22:44:40] <GoreBag> It's occured to me to bridge several houses together and knock out the stairs in each, but that's a temporary solution and presupposes a rescue operation.
[2009-01-20 22:44:49] <Xiahou> unless 3000 somehow shamble up to your remote mountain treefort you should be able to get away
[2009-01-20 22:45:06] <Xiahou> i think thats unlikely
[2009-01-20 22:46:04] <Xiahou> u go somewhere where the population density extremely low and how many are you really gonna see?
[2009-01-20 22:46:11] <Whacker> xhole

So what do you think? Are zombies able to run/swim/fire guns/climb ladders? Are they agile, fast super-humans or shambling crude corpses? Where would you go in the case of a zombie invasion?

Mods, I tried to erase as many bad language as I could from the quote, but if you find any more feel free to eat their brains. I mean edit the post.

Fragony
05-16-2009, 18:51
A slow but unstoppable force, key to survival is not losing the momentum.

Kurando
05-16-2009, 20:31
A slow but unstoppable force, key to survival is not losing the momentum.

Close, but you're waaaay off!

I'll tell ya, I have had a fear of a zombie holocaust for as long as I can remember, nightmares about it at lease once every few weeks. And I have found that I am not alone in this...

I work as a guard at a penitentiary and many years ago when I joined up I was in our centeral control post for orrientation and I noticed the contingency plans for various emergencies. I took a look and one thing I was looking at was to see if there was a contingency plan for a zombie attack. We had a good plan for an outbreak of infectious desease but nothing for a World War Z. I mentioned this to a couple of other guards and they were also concerned about it also.

But here's the kicker: a few years ago something quite amazing happened... I have no kids or anyhting so in mid-October I looked ahead at my schedule and noticed that I was working an afternoon on Halloween, so I sort of put buying candy and the whole thing right out of my thoughts.

Hehe, anyhoo, a few weeks later I was at the penitentiary locking-up one of the shops during afternoon count and the radio was playing a news cast in the background. At first I didn't notice what was being said but the anxeity in the broadcaster's voice eventually got my attention "INITIAL REPORTS ARE SKETCHY BUT WE HAVE CONFIRMED OUTBREAKS IN EVERY MAJOR CITY NATIONWIDE. WE HAVE CONFIRMED THAT THE DEAD ARE COMING BACK TO LIFE AND ATTACKING THE LIVING. GOVERMENT OFFICIALS REPORT THAT THE BEST COURSE OF ACTION IS...." etc.

So obviously, this turned out to be some type of very well done "War of the Worlds" halloween-broadcast, and because of what day it was everyone else in the universe would have instantly known it was prank, but because weeks before I had put the whole idea of Halloween out of my mind, I had NO IDEA what day it was.

It was the perfect storm and for about 40 seconds I actually thought that the broadcast was 100% real! Lol, that was about the most intersting 40 seconds of my life...

http://www.mysmiley.net/imgs/smile/scared/scared0016.gif http://www.nvnews.net/vbulletin/images/smilies/zombie3.gif

Gregoshi
05-17-2009, 04:44
Here's an oldie but a goodie for you Kurando: The Zombeatles (https://www.youtube.com/watch?v=jP6nYs9Il7c)

Beefy187
05-17-2009, 06:17
I'm one of those who have Zombie attack nightmares every time I watch zombieish movies.

Thus why I have yet to see beyond the first 10 minutes of Resident Evil 3 no matter how much I love watching a good action film..

The definition of zombies is different in each movies/ games.

For example, in some Resident Evil (Biohazard) series games, Zombies can run, swim, Fire guns, climb ladders... Added to that, any animal could turn into zombies like crows and dogs etc.

Assuming the zombies becomes resident evil style, here is the best strategy to counter it.

The ideal place to live in is a underground tunnel with only one entry built in a country side on the plain or desert. Preferbly with few cities and lots of military places near by in few km distance.No zombies have ever managed to open a manhole style entrance. Reinforce the door, nuclear bunker style just to make sure. Also theres a good chance, zombies are going to places with more populations.

Next up, you need a attack helicopter along with lots of ammo supplies.
Once you are in air, you should be reasonably safe.
Also, the fact that you wont feel much remorse for killing zombies from the sky is a big bonus.

Finally, always carry a shotgun, with few 8mms. Katana is also good if you know how to use them.

Do a daily sweep in various military bases around the world to gather weapons etc.

Steal those Hunvee or something similer. Those are tougher, and much better then your car.

If you find a living being, make sure he/she havn't been bitten. Then take them home. 4 men max. Once that number is achieved, sit tight until the crisis is over.

rasoforos
05-17-2009, 07:41
Zombies are usually attracted to brains...

...Find a bunch of good looking SUV-driving blonde girls and tie them to poles to create a anti-zombie fence.

Cute Wolf
05-17-2009, 07:55
Want to see the real zombie? Here is an example of such:
https://www.youtube.com/watch?v=6oibOYrCqzc

You can meet them easily in my country, if u dare to look at night in the graveyard... pretty common... but unlike your zombies, they re usually indiffrent to humans and just spent their night jumping aimlessly until morning:2thumbsup:
It called POCONG:skull: Indonesian's Zombie

rasoforos
05-17-2009, 08:02
Want to see the real zombie? Here is an example of such:
https://www.youtube.com/watch?v=6oibOYrCqzc



I didn't know the Klan had an Indonesian Chapter :beam:

S.E Asia has a pretty good collection of super-natural beings though

Cute Wolf
05-17-2009, 08:57
Well, usually they lurks in the graveyard and roaming slumhouses..... they are much cooler than western zombies, because they're real anyway... zombie outbreak never truly happned:laugh4:

pevergreen
05-17-2009, 12:43
Well are they undead zombies or the zombies from L4D?

Cause the undead are slow and shambling, whereas the ones from L4D run fast. Really fast.

Fixiwee
05-17-2009, 16:16
They dudes from L4D are infected and are not undead. Much like the 28dayslater scenario.

Lemur
05-17-2009, 16:23
They dudes from L4D are infected and are not undead.
Lawyerly technicality. If it looks like a zombie and walks like a zombie and craves human flesh like a zombie ...


https://img.photobucket.com/albums/v489/Lemurmania/breaks.jpg

Hooahguy
05-17-2009, 16:29
youre going to need a bigger gun.

Rhyfelwyr
05-17-2009, 17:36
Zombies don't scare me any more than the orcs out of LOTR. Creepy little girls in horror films are terrifying though. :skull:

Gregoshi
05-17-2009, 20:33
youre going to need a bigger gun.
I'm sure that's not the first time Lemur has heard that one... :laugh4:

Sorry, it was there and had to be said... ~:pat:

Lemur
05-17-2009, 21:03
I was thinking that the problem with that particular zombie survival kit is not the size of the gun, but rather the supply of ammo. Four shells? That's it? There must be a stash of ammo elsewhere.

-edit-

Important zombie survival documentary (https://www.youtube.com/watch?v=ZnNIs4YKtZM). Warning, mild BBC-style profanity.

Gregoshi
05-17-2009, 23:45
I was thinking that the problem with that particular zombie survival kit is not the size of the gun, but rather the supply of ammo. Four shells? That's it? There must be a stash of ammo elsewhere.
The designer grew up on Doom apparently. When the zombies invade, small boxes of shotgun shells will materialize at appropriate intervals around the world. Just keep moving and you will be fine.

pevergreen
05-17-2009, 23:48
The designer grew up on Doom apparently. When the zombies invade, small boxes of shotgun shells will materialize at appropriate intervals around the world. Just keep moving and you will be fine.

I was more of the opinion that your ammo refreshes at the start of each level, and in world 1-1, where you start, there are only two zombies, that die if you punch them, accounting for the new FPS'ers who miss with all of the shots.

miotas
05-18-2009, 00:26
The designer grew up on Doom apparently. When the zombies invade, small boxes of shotgun shells will materialize at appropriate intervals around the world. Just keep moving and you will be fine.

You're thinking too old school, this is the 21st century. What you need to do is lock yourself in a secure location until the sexy girl in leathers comes and saves the day.

Crazed Rabbit
05-18-2009, 00:44
My thoughts -
Zombies are slow. Not sure what causes them to go zombie - disease that infects the living? Some sort of rising of the dead? A parasite that eats the brain from the inside out?

Fast zombies are ridiculous. L4D is fun, but fast zombies? You can't be dead and be some sort of Kenyan Marathon runner. Doesn't make sense, physically.

Stairs I would think they can climb easily. Ladders, maybe.

But boat anchors? First off, why does everyone think zombies can walk underwater? Unless they are animated by some sort of evil force, they need oxygen right? Or do they? Do they survive simply by breaking down the existing components in their body until they fall apart from rot? Still, It just seems odd that they'd be walking underwater. Even if they could, I don't think they'd be climbing boat anchors. I mean, that seems difficult for a non-decaying human to do.

And how to kill them? We all know the destroy-the-brain or sever-the-head works. But what if you simply destroy enough muscle tissue that they can't function? Of course, that would be difficult, since they'd probably drag themselves forward on their one good limb. But hitting them CoM (or maybe in their limbs) with some hollowpoints should slow them down. What about electricity? You could fry their brains, I think.

In respect to the emergency zombie supply kit behind glass - 4 shells is obviously too little. But perhaps it's just so you can fight your way to your gun cabinet. Though you'd think it wouldn't be too difficult to have a box of shells in there. Of course, it goes without saying any properly prepared person will have at least a pistol on them at all times.

CR

Fragony
05-18-2009, 05:13
Fast zombies are ridiculous. L4D is fun, but fast zombies? You can't be dead and be some sort of Kenyan Marathon runner. Doesn't make sense, physically.


Exactly, fast superstrong zombies just aren't very realistic. The problem with zombies are that they attack in huge numbers, one is easy, but when you have ten of these bloated corpses shambling around your house things get more problematic. We don't have any guns here, what we do have is water. What you need is a boat.

Beefy187
05-18-2009, 05:53
Exactly, fast superstrong zombies just aren't very realistic. The problem with zombies are that they attack in huge numbers, one is easy, but when you have ten of these bloated corpses shambling around your house things get more problematic. We don't have any guns here, what we do have is water. What you need is a boat.

Preferbly a big one so you can store alot of food.

And hope that birds doesn't turn into zombies.

The Fuzz
05-18-2009, 13:14
Has anyone seen Dead Snow, while we're on the zombie subject? The Norwegian film about how people on holiday get attacked by Nazi zombies? I'm trying to find it, because with that premise, it's got to be good.

Beefy187
05-18-2009, 14:05
Has anyone seen Dead Snow, while we're on the zombie subject? The Norwegian film about how people on holiday get attacked by Nazi zombies? I'm trying to find it, because with that premise, it's got to be good.

No but I did see a movie about Americans fighting bunch of Nazi zombies in France.

Ending was almost hilarious... The good werewolf gets killed by Nazi uber zombie. Then the captain of the squad turns into uber zombie and kills the Nazi uber zombie..

Lemur
05-18-2009, 15:11
Haven't seen Dead Snow (http://www.imdb.com/title/tt1278340/) yet, but I think it was released only this year, so proper DVD editions might not exist yet. Just Tivo'd Black Sheep (http://www.imdb.com/title/tt0779982/), however, which is about zombiefied/rabid/were- sheep in New Zealand. I'm hoping it will be silly in the vein of Undead (http://www.imdb.com/title/tt0339840/) or Shaun (http://www.imdb.com/title/tt0365748/) or Severance (http://www.imdb.com/title/tt0464196/). Wish me luck!


https://img.photobucket.com/albums/v489/Lemurmania/black-sheep-poster-0.jpg