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saw
05-21-2009, 08:55
I have always been playing Total War and I was happy the day the game come. Except for CTD the
game was fun, I could have a good economy and have some good fight.

Now it's inpossibol to have some mony. I have 3 full slots in Brazil (3 x 14 ships), 3 in the Iron coust, 3
in Madagaska and 1 in East India = 140 Indiamen. I should be rich right?
I have 2 full arme one in Caribie fighting pirates the other in Canada. I have upgrade al habor and
recource everyting according to economy and still bankrout!!!

I have the Canada arme to fight with the indien and in the fight my arme was cut to half.
I am thinking to uninstall my game and never play it again...:furious3:

Monsieur Alphonse
05-21-2009, 09:10
Just wait for the next patch. CA has done some work on it. From the update on may 13:


Over the last few days I've been playing the game and tweaking economics values. In essence, I've slightly reduced the administration cost and made the economic game a little bit easier on "normal" and "easy" difficulty levels. Also, I've tweaked the AI's economic bonuses so that they will have a more money to spend on an army.

Also, I've tweaked the effects of technology: Some technologies were reducing the upkeep cost of units a little bit too much.

AussieGiant
05-21-2009, 09:37
I have always been playing Total War and I was happy the day the game come. Except for CTD the
game was fun, I could have a good economy and have some good fight.

Now it's inpossibol to have some mony. I have 3 full slots in Brazil (3 x 14 ships), 3 in the Iron coust, 3
in Madagaska and 1 in East India = 140 Indiamen. I should be rich right?
I have 2 full arme one in Caribie fighting pirates the other in Canada. I have upgrade al habor and
recource everyting according to economy and still bankrout!!!

I have the Canada arme to fight with the indien and in the fight my arme was cut to half.
I am thinking to uninstall my game and never play it again...:furious3:

Mate, step away from the PC, go and what some naked ladies on the tv and come back when the new patch is out. :egypt:

Vlad Tzepes
05-21-2009, 10:42
Well... I'm sorry for you, Saw, but maybe you should try again. Be patient and focus on economy first - war is all about money.

I myself was worried as the latest patch changed the economics in the game, but it isn't so difficult. In my UP campaign, H/H, I was financially solid after mid-game, nothing to worry anymore. As a matter of fact, I was cashing in more than 20K per turn after 1720.

It's now 1790, I own around 40 provinces, 3 million GP, something like 10 full army stacks + lots of garrisoned units, 5 3rd, 2nd and 1st rate fleets. It works as a charm.

pevergreen
05-21-2009, 11:10
It's now 1790, I own around 40 provinces, 3 million GP, something like 10 full army stacks + lots of garrisoned units, 5 3rd, 2nd and 1st rate fleets. It works as a charm.

And I bet you are praising the lord that there obviously isnt any corruption traits anymore.

Husar
05-21-2009, 12:52
Uh well, having 140 indiamen and no trading partners would mean you pay upkeep for 140 indiamen and get nothing in return.
Or maybe you have too many armies and navies, generally you're only bankrupt if you spend more than you earn, it's not that hard. Besides, IIRC if your 140 indiamen flood the market with goods, the value of those goods should go down, thus you would earn less by selling them. Haven't gotten that much into the trading yet but I didn't have any big problems with the UP so far.

Prussian to the Iron
05-21-2009, 13:41
economy is easy; pre-patch i was making like 17,000 dollars a turn(post-patch it dropped to 6,000, but then idisbanded some unneeded armies and now it sback up to 13,000). basically, if you're capital doesnt already have a commercial port, make it one. especially as UP it is a lifesaver trading with england and france(only problem with them is thay blockade eachother >:\)

anyway, spend like the first 10-15 turns kicking out bad ministers and then disband all non-essential units. pre-patch, i thought it was essential to have 5 full stacks fighting the mughals. post-patch, i find that all i need is a stack(which, btw, costs like 3,000 in upkeep per turn, possibly more or less) and a few garrisons(i use hindu swordsmen as garrison; they are cheep upkeep and thay can still kick ass if i need them to)


i would suggests starting a new campaign as either the UP or maybe Russia; countries that have good financial backing(UP has colonies with good places to expand/ upgrade, russia has tons of towns that provide good money). if you have too hard a tiem with the UP, then i honestly say you have no skillz in TW, no offense intended.

dulsin
05-21-2009, 14:21
I gave up after the 1.02 patch and went back to Civ4 and MTW2. Wake me up when you guys get to patch 1.10

Prussian to the Iron
05-21-2009, 14:26
ive been playing m2 as well: third age total war that is......i love it

Slaists
05-21-2009, 15:17
I have always been playing Total War and I was happy the day the game come. Except for CTD the
game was fun, I could have a good economy and have some good fight.

Now it's inpossibol to have some mony. I have 3 full slots in Brazil (3 x 14 ships), 3 in the Iron coust, 3
in Madagaska and 1 in East India = 140 Indiamen. I should be rich right?
I have 2 full arme one in Caribie fighting pirates the other in Canada. I have upgrade al habor and
recource everyting according to economy and still bankrout!!!

I have the Canada arme to fight with the indien and in the fight my arme was cut to half.
I am thinking to uninstall my game and never play it again...:furious3:

Check my thumbnails here:

https://forums.totalwar.org/vb/showthread.php?t=117119

in version 1.02: even an economically challenged faction like Russia can be made to roll in cash by late-midgame on VH campaign difficulty.

saw
05-21-2009, 21:12
Thanks for all answer. In this campang I was spending the first 15 yeare just to make a good economy. Is it wrong to full up the slots in the theater?

Everything according to the economy I have upgrade, so what more to do?
I realy hope that the new path will sovel this problem and hopfully some CTD also.

Thank you. :yes:

Slaists
05-21-2009, 22:05
Thanks for all answer. In this campang I was spending the first 15 yeare just to make a good economy. Is it wrong to full up the slots in the theater?

Everything according to the economy I have upgrade, so what more to do?
I realy hope that the new path will sovel this problem and hopfully some CTD also.

Thank you. :yes:

If you fill up ALL trade slots (of course, you're free to do so): 1) you will create an oversupply of the commodities in the market so the prices will drop; 2) if you manage to control #1 (by not filling up all slots with ships to the whuazooo) you'll end up with a boring game because at some point you'll have so much cash that you'll be able to swim in it...

For #1: As you add an indiaman to a slot in a trade theater watch what your total income is doing. If it does not jump up by a lot more than 50 gold pieces (indiaman's upkeep), you have already over-supplied that good to the market. Try other trade theaters (with different goods) or stop sending more indiamen to the theaters altogether. Probably disband some to see the commodity price improve.

Prussian to the Iron
05-22-2009, 00:22
because of the economy surplus and shortage system, it is best to have only fleets on 2 trade spots in each theatre if you must. my favorites are madagascar and the ivory coast, which supply you with the most expensive goods. any more than 2 and youare overdoing it.

Monsieur Alphonse
05-22-2009, 09:27
Thanks for all answer. In this campang I was spending the first 15 yeare just to make a good economy. Is it wrong to full up the slots in the theater?

Everything according to the economy I have upgrade, so what more to do?
I realy hope that the new path will sovel this problem and hopfully some CTD also.

Thank you. :yes:

Try to capture as many trade nodes as you can is very smart. But don't add to many trade ships. Do it slowly and watch those prices. If they go up, add a ship. If they go down just wait until they go up again. I always try to get the prices of spices and ivory at around 25 gold.

saw
05-22-2009, 21:02
Well I started a new campang (GB) and have 2 slots in Brazil, 2 in Ironcoust and 2 in Madagaska. I looked what AI have done and he have six indiaman in every spot, so I di the same. The most I have an trade on 13045 and a cost on 4778 for the navy. Still my pony was not good att most around 5000
/turn.

I belive that I have to stop playing and wait for the pach.
Thanks again for all asvise. :yes:

Prussian to the Iron
05-23-2009, 04:50
Well I started a new campang (GB) and have 2 slots in Brazil, 2 in Ironcoust and 2 in Madagaska.

i think you mean:

ivory coast
madagascar:beam:

saw
05-24-2009, 12:52
Misspeling of me sorry.
Is there a "magic number" of indiaman I can have in evry slot for maximal mony?

Didz
05-24-2009, 13:21
Misspeling of me sorry.
Is there a "magic number" of indiaman I can have in evry slot for maximal mony?
I use five as the magic number, based on the analysis in an earlier thread.

However, I've since been told that there is no diminishing return on investment so the latest idea seems to be to pile as many on each Trade Port as will fit. Just remember add and remove ships from the stack by

1) MOVE all the ships OFF the TRADE POST.
2) ADD or REMOVE ships from the STACK as desired.
3) MOVE the new STACK back ON the TRADE POST.
4) Make sure you get the flashing money symbol and that there is a TRADE LINE coming out of the TRADE PORT.

If you adjust a stack whilst its on the Trade Port it screws up the trade and you stop getting any money.

saw
05-24-2009, 14:05
Tanks I will try this.

Prussian to the Iron
05-25-2009, 17:06
i like to keep 7-8 indiamen/dhows and 3-4 sixth rates in trade spots i have little influence over, and 7-8 indiamen/dhows on each trade spot for a place i control firmly, as well as some 4th-2nd rates in the general area to help anyone that needs it.

anweRU
05-25-2009, 19:53
I currently have all five spots in Brazil, IC and MS. I have four out of 5 spots in the East Indies. Most nodes have two ships, but a little less than half have only 1.

As suggested by others, you need to carefully balance supply with demand - i.e. the price fluctuations when you add a new ship. It took me ~80 turns to get ivory above 20 gp on Hard after placing a total of 18 Indiamen on the 10 trade slots.

Fisherking
05-25-2009, 21:54
For me ports seem to be the major factor in getting higher prices. I have not achieved the prices Slaists has but kind of close.

I have not figured out how to get all of the towns and ports “wealthy” even exempting them from tax or lowering rates. It is difficult to build above third level with current prices as they are but building up the ports or acquiring new ones seems to make the most difference.

Didz
05-25-2009, 23:09
I've parked my Spanish Campaign until such time as CA fix the CTD bug on the New Spain Mission, and I've started a brand new British Campaign. I thought this time I'd try restricting myself to one Trade Port per Trade Theatre and see what difference that makes to the naval campaign.

Skott
05-26-2009, 01:35
Let us know how that works out for you, Didz.

Slaists
05-26-2009, 06:04
I've parked my Spanish Campaign until such time as CA fix the CTD bug on the New Spain Mission, and I've started a brand new British Campaign. I thought this time I'd try restricting myself to one Trade Port per Trade Theatre and see what difference that makes to the naval campaign.

I have completed the New Spain Mission with no CTD. Must be some associated event or something that happened at the same time that caused the CTD not the mission itself.

Didz
05-26-2009, 09:42
I have completed the New Spain Mission with no CTD. Must be some associated event or something that happened at the same time that caused the CTD not the mission itself.
Well, I've fully documented the causes of the CTD and my attempts to find a workaround it. If you can think of something else I haven't tried then please let me know and I'll try it.

AussieGiant
05-26-2009, 10:05
I wish they would make the trade theatres more competative. It seems too easy to dominate and therefore have all the money you need.

anweRU
05-29-2009, 02:24
I have not figured out how to get all of the towns and ports “wealthy” even exempting them from tax or lowering rates. It is difficult to build above third level with current prices as they are but building up the ports or acquiring new ones seems to make the most difference.

Towns start climbing up the prosperity ladder around 1735-1740 in my games. This usually coincides with:
1. All towns popping up in my domains.
2. Full farm tech tree being researched.

It seems #1 is not the full requisite. Towns are climbing up the ladder in my current GB game (1753) in all three theaters, even though I still have a few regions in the Americas with undeveloped villages...

IRONxMortlock
05-30-2009, 10:17
Yeah, same for me.... just never feel like playing it anymore. A week or so ago I started a new campaign as the Russians and everything was the same as every other campaign; just a slightly different campaign map. I got two turns in and exited to desktop. I really can't see myself returning to ETW again anytime soon.

Didz
05-30-2009, 10:23
I wish they would make the trade theatres more competative. It seems too easy to dominate and therefore have all the money you need.
My current self-imposed limitation of 'only one trade port per theatre' seems to make a big difference.

For a start I'm getting a lot more naval activity in this campaign than usual, but also the money I can make from the trade ports is lower, due to the dimishing shipment rules, and of course factions who are not my enemy are able to make money out of trade.

I notice that the AI rarely grabs more than one trade port for itself, so it levels the playing field somewhat.

AussieGiant
05-30-2009, 11:52
My current self-imposed limitation of 'only one trade port per theatre' seems to make a big difference.

For a start I'm getting a lot more naval activity in this campaign than usual, but also the money I can make from the trade ports is lower, due to the dimishing shipment rules, and of course factions who are not my enemy are able to make money out of trade.

I notice that the AI rarely grabs more than one trade port for itself, so it levels the playing field somewhat.

Ok good to know Didz. I think I might do this.

verekele
05-30-2009, 14:38
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