Atraphoenix
05-28-2009, 18:42
I need to learn how can I limit the AOR of a unit under current recruitment system of EB.
For example what must I write for :
recruit "roman infantry legionary cohort i" 0 requires factions { seleucid, } (for Dalmatia)
I know EB has a very complex AOR system :dizzy2:
How can I get the hidden resources? or how can I learn how a city determined via hidden resources?
In EDB the hidden resources are given but I do not know which cities have them.
hidden_resources rome sparta italy desert tradeport navyport bigport not_here nomad mixed river gallicport smallfleet variantro variantgr variantba variantno variantca varianteg variantea EA SW NW A B C D E y1 y2 y4 y8 n1 n2 n4 n8 homeland pahlavahome noroads nopavedroads persia
Plus how many hidden resource can I add? or how can I add?
I am sure it not simple just like:
hidden_resources rome sparta dalmatia
recruit "roman infantry legionary cohort i" 0 requires factions { seleucid, } and hidden_resource dalmatia
Thanks beforehand
Atra
For example what must I write for :
recruit "roman infantry legionary cohort i" 0 requires factions { seleucid, } (for Dalmatia)
I know EB has a very complex AOR system :dizzy2:
How can I get the hidden resources? or how can I learn how a city determined via hidden resources?
In EDB the hidden resources are given but I do not know which cities have them.
hidden_resources rome sparta italy desert tradeport navyport bigport not_here nomad mixed river gallicport smallfleet variantro variantgr variantba variantno variantca varianteg variantea EA SW NW A B C D E y1 y2 y4 y8 n1 n2 n4 n8 homeland pahlavahome noroads nopavedroads persia
Plus how many hidden resource can I add? or how can I add?
I am sure it not simple just like:
hidden_resources rome sparta dalmatia
recruit "roman infantry legionary cohort i" 0 requires factions { seleucid, } and hidden_resource dalmatia
Thanks beforehand
Atra