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Atraphoenix
05-28-2009, 18:42
I need to learn how can I limit the AOR of a unit under current recruitment system of EB.
For example what must I write for :

recruit "roman infantry legionary cohort i" 0 requires factions { seleucid, } (for Dalmatia)
I know EB has a very complex AOR system :dizzy2:
How can I get the hidden resources? or how can I learn how a city determined via hidden resources?
In EDB the hidden resources are given but I do not know which cities have them.

hidden_resources rome sparta italy desert tradeport navyport bigport not_here nomad mixed river gallicport smallfleet variantro variantgr variantba variantno variantca varianteg variantea EA SW NW A B C D E y1 y2 y4 y8 n1 n2 n4 n8 homeland pahlavahome noroads nopavedroads persia

Plus how many hidden resource can I add? or how can I add?
I am sure it not simple just like:

hidden_resources rome sparta dalmatia
recruit "roman infantry legionary cohort i" 0 requires factions { seleucid, } and hidden_resource dalmatia


Thanks beforehand

Atra

MarcusAureliusAntoninus
05-28-2009, 20:57
The descr_regions.txt in the map folders will list what hidden resources are placed in a given settlement. I posted a map in the map thread with the hidden resources, however you have to understand the binary to read that map.

Atraphoenix
05-28-2009, 22:15
thanks :yes:, I will try my best.... :2thumbsup: