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rabcarl
06-02-2009, 20:22
So I've been hearing that how many florins you have directly impacts the loyalty of provinces. Is there a cap here or does the loyalty bonus keep going up no matter how many florins you have in the bank? Also, is there any way to calculate how much of a loyalty bonus you're getting from x amount of florins?

Knight of the Rose
06-03-2009, 06:10
Well that one is quite easy to test, and don't require a full mythbuster writeup. Sounds promising, but I havn't noticed it before.

So I started a campaign, spent all the money and went in the red, moved all my troops out of all my provinces and noted loyalty. Then I cheated to receive a million florins and noted province loyalty. Then I waited a turn to see if the treasury should be full at the beginning of the turn.

Result: Treasury has NO impact whatsoever on province loyalty.

:bow:

/KotR

drone
06-03-2009, 14:48
I think the only affect of a large treasury is the corrupting influence on the governors. Once the treasury goes over 50K, a lot of vices start appearing on their scrolls. These vices can then affect loyalty.

Axalon
06-03-2009, 17:55
Hi guys,

All I know is that is seems to be some connection between maintaing a good economy, making some "profit"/surplus in florins for the royal coffers, and influence which probably have an impact on loyalty as a result. As soon as the the yearly budget goes "negative" your influence are likely to drop as well. That info might be intresteing here....


- Cheers

nzd07
06-04-2009, 05:46
That's a good point, but it would be a lot more realistic if it affected your direct happiness/popularity.
Money always makes everyone happy! :beam:

Somone should make a mod that has this connection if there already isn't one!

Roark
06-04-2009, 05:54
The only thing I've noticed with an increasingly-abundant treasury is that all of my governors become corrupt gamblers.... or completely insane.

Jxrc
06-04-2009, 16:59
I dont't think that the amount of florins you have affect the loyalty of your governor.
If I am correct, your governors get bad V&V (gambler, poor farmer, Brigands and thiefs), once you have conquered many provinces (I would say 40 but not sure at all).
Having more than 50K does not change a thing IIRC. It does have a impact in RTW but not in MTW.

gaijinalways
06-11-2009, 03:48
It does seem that a negative income affets loyalty somehow. Whenever your economy is in the red for too many years, suddenly rebellions seem to sprout up like weeds!

Martok
06-13-2009, 09:11
It does seem that a negative income affets loyalty somehow. Whenever your economy is in the red for too many years, suddenly rebellions seem to sprout up like weeds!
I wouldn't say it happens "suddenly". What's happening is that, for all intents & purposes, you're simply seeing the effects of armies rebelling after so many years without pay. ~D

gaijinalways
06-13-2009, 14:04
You have a point there. If my salary 'suddenly' disappeared, I'm not sure how loyal I would be. Actually, since I'm a professional part-time ronin, my loyalty hangs by a 'coin' anyway.

But I have had it happen pretty quickly in some cases, so maybe those men thought they deserved raises earlier. That or all that razing with no sharing the women did it...

dragula42
06-15-2009, 00:35
To my knowledge all that affects loyalty in a province are

spy activity (yours or theirs)
religious activity
management (corruption, good traits, bad traits, etc.)
tax rates
buildings
how long you've had the province


I can't recall if population or overcrowding is a factor in MTW (still haven't figured out how to get it working again) it is in RTW...

dragula42
06-15-2009, 00:39
So to think of it treasury size may very well affect loyalty but I think indirectly rather than directly,

seeing as how if you don't have the money you can't build and may your subjects happy..
I know this has been a problem for me in RTW as I have to continually build to please the underlings of the city or I'd continually get riots and revolts... so I had to RomeShell some money just to survive as a faction... I hate doing it but I don't see an alternative...

Martok
06-23-2009, 19:19
I can't recall if population or overcrowding is a factor in MTW (still haven't figured out how to get it working again) it is in RTW...
Fortunately, population/overcrowding isn't something you have to worry about in MTW. ~:)



So to think of it treasury size may very well affect loyalty but I think indirectly rather than directly,

seeing as how if you don't have the money you can't build and may your subjects happy..
I don't think the size of your treasury affects loyalty of your provinces, just with your armies. So long as you're not taxing them too much, I doubt the "people" care very much about how much money you have....the troops in your armies, however, care a great deal. ~D

gaijinalways
06-24-2009, 02:21
Martok posted
I don't think the size of your treasury affects loyalty of your provinces, just with your armies. So long as you're not taxing them too much, I doubt the "people" care very much about how much money you have....the troops in your armies, however, care a great deal.


Good point, troops that are not paid will rebel! That's why you do have to use mercs sparingly, as their loyalty is particularly capricious,; if the cash isn't there soon, they're gone!

dragula42
06-24-2009, 22:41
Ah yes, this makes much sense Martok. Why would a soldier stay if he isn't getting paid anything? lol.

Could that perhaps be a factor in the cause of those pesky civil wars?

Martok
06-24-2009, 23:23
Ah yes, this makes much sense Martok. Why would a soldier stay if he isn't getting paid anything? lol.
Indeed. Most of these blokes don't fight solely because of patriotism or loyalty to their liege lord (i.e., you); earning coin is most certainly one of their primary motivations. ~;)



Could that perhaps be a factor in the cause of those pesky civil wars?
I don't know that it really causes civil wars per se. However, it could easily aggravate any....domestic problems you may be experiencing. ~D