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Mailman653
06-22-2009, 16:27
Elite Units of the West DLC:

Hungarian Grenadiers (Austria)
Hungarian Grenadiers fought in the Austrian army of the 18th century and were deliberately selected for their physical size and stature. They had to have a good throwing arm, being able to propel a grenade far enough that it wouldn't kill them! Single player campaign requirements: Military Governor's Barracks in Hungary


Horse Guards (Britain)
The elite British horse guards are a heavy cavalry shock troop used by the British army. Used as a battering ram to brutally smash enemy infantry lines and drive holes in enemy ranks, these were prized troops of the British army. Single player campaign requirements: Army Staff College in London


Swiss Guards (France)
The Swiss Guards fought for the French nation and were the prized palace guard of Louis XVI. Wearing resplendent bright red uniforms and carrying smooth bore muskets they were a better calibre of heavy infantry than most of their opponents. Single player campaign requirements: Palais Bourbon in Paris


Blue Guards (United Provinces)
The Blue Guards are a strong infantry unit of the United Provinces, and have been personal bodyguards to kings since the 1600s. These are a high status regiment with a long tradition of fighting and winning key battles. Single player campaign requirements: Army Staff College in Amsterdam


Gardes du Corps (United Provinces)
The Gardes du Corps were the strongest, and often, the last line of defence for many monarchs in the United Provinces. Dressed in splendid uniforms and riding heavy horse these royal bodyguard soldiers specialised in almost unstoppable charges and benefit any army with a high morale and solid combat discipline. Single player campaign requirements: Army Staff College in Amsterdam


Guard Grenadiers (Poland-Lithuania)
The Polish Guard Grenadiers are a highly trained and well disciplined grenadier unit unique to the Polish army. These troops spent years being properly trained in the correct stances for priming and throwing explosives and were constantly assessed on their appearance and discipline as well as their technique. Single player campaign requirements: Army Staff College in Warsaw


2nd Hussars (Prussia)
These light cavalry units were specially drawn for their shorter stature and low weight making them quick and nimble on the battlefield. Ideal for hit and run attacks and ambushing enemy formations on the move, these fast and mobile hussars specialised in running down survivors and ambushing scout parties. Single player campaign requirements: Brandenburg Gate in Berlin


Bosniaks (Prussia)
Prussian Bosniaks are an irregular mounted soldier on light horse capable of a devastating charge. These riders are historically mercenary in nature hailing from the Balkans as their name suggests. They fight with a passion and zeal as they were often paid in plunder! Single player campaign requirements: Army Board in Prussian home regions

Frei-Korps (Prussia)
These irregular light infantry forces are a much needed counter-weight to the disciplined and organised ranks of the Prussian army. Professional scoundrels, they are particularly effective against soldiers that organised Prussian infantry find difficult to counter. Single player campaign requirements: Army Board or Military Governor's Barracks in any province


Gardes à cheval (Russia)
An aristocratic heavy horse unit drawn from the nobility, exclusively to protect the Tsars. These rich notables were selected not for their soldiering ability but more for their relative attractiveness to Catherine the Great. Single player campaign requirements: Winter Palace in Moscow


Siemenovski Foot Guards (Russia)
These elite line infantry were far better equipped than their standard brothers and a touch more arrogant too. With splendid uniforms and far better trained they made excellent garrison soldiers, punishing popular decent harshly. Single player campaign requirements: Winter Palace in Moscow

Walloon Guards (Spain)
These superior infantry were drawn from a region of the Spanish Empire that produced excellent soldiers. Their distinctive uniforms and colours marked them out on the battlefield as the bodyguard of kings and queens, and as effective soldiers in their own right. Single player campaign requirements: Palacio Real de Madrid in Madrid

Legion of the United States (United States)
The United States first official organised army unit. A well drilled and trained unit of soldiers taught to fight in both the traditional European line of battle style, and a looser more irregular pattern better for confronting the native tribes of the Americas. Single player campaign requirements: Army Board or Military Governor's Barracks in any province

US Marines (United States)
These are some of the toughest and bravest soldiers the United States can boast. Either on land or at sea this unit is a fighting force above all else. The marines' greatest strength alongside their flexibility and speed in combat is their resolve. They will rarely if ever run from a fight once committed, often preferring to fight to the death than hand an inch of ground to the enemy. Single player campaign requirements: Naval College in any province

Monsieur Alphonse
06-22-2009, 16:36
Now we can only hope that the SE units and the pre-buy units are also added as DLC

Kulgan
06-22-2009, 16:59
I wonder why you are recruiting the Walloon Guards in Spain while Walloon means they are from french speaking, south part of Belgium.

Lemur
06-22-2009, 17:01
Now we can only hope that the SE units and the pre-buy units are also added as DLC
That's gonna take a little while; they're still selling the Special Forces edition, so adding those units as DLC would make low to no sense. With any luck we'll be able to grab them before the next major TW release.

AussieGiant
06-22-2009, 17:31
If I have special forces and then buy this new stuff is it included in Special forces?

I don't even think I have the special forces in the special forces edition let alone this new content.

Any advise?

johnhughthom
06-22-2009, 17:35
Start a custom battle and check if the units are available(make sure you pick late era), I got the downloadable content and they were there. Now that I think about it I didn't notice the free units, better check that.

Edit: The free units are available too.

Mailman653
06-22-2009, 17:37
If I have special forces and then buy this new stuff is it included in Special forces?

I don't even think I have the special forces in the special forces edition let alone this new content.

Any advise?

I think your going to need the new patch for the new units. It's probable that they come with the patch but are disabled untill you buy them then they unlock.

For example the regular version of the game has the SF units but they are disabled unless you have the SF version or unlock them via other means.

AussieGiant
06-22-2009, 17:42
I think your going to need the new patch for the new units. It's probable that they come with the patch but are disabled untill you buy them then they unlock.

For example the regular version of the game has the SF units but they are disabled unless you have the SF version or unlock them via other means.

Good point mailman. I just purchased the DLC and nothing happened regarding down loads.

I assume they are there then and I simply unlocked them.

-EDIT-

Ok I'm going in. See you all in a few hours. :)

A Very Super Market
06-22-2009, 20:24
I wonder if we'll ever get the Potsdam guards....

Sheogorath
06-22-2009, 21:32
I wonder why you are recruiting the Walloon Guards in Spain while Walloon means they are from french speaking, south part of Belgium.

http://en.wikipedia.org/wiki/Walloon_Guards

Expat units. There are quite a few of them in the game.

Marquis of Roland
06-22-2009, 22:30
What do you guys think about the American hybrid units - Legion of United States and U.S. Marines

miotas
06-22-2009, 22:31
:no: *sigh* Why on earth do we have to pay for this stuff. On the whole I've quite liked this game and haven't had too many issues with it, but this is just rediculous. I've already paid $100 for it, and now they want me to fork out more cash to get content that makes this "historical game" slightly less ahistorical.

hoom
06-22-2009, 22:32
:stars: I thought the new units were going to be free? Or is this a different bunch of units again?

Quickening
06-22-2009, 22:43
:stars: I thought the new units were going to be free? Or is this a different bunch of units again?

It's a different bunch but they're only £1.99. I spend more than that on lunch.

WackiestPaladin
06-22-2009, 23:08
There are 14 free units included with the update, and 14 more that are available for purchase (Elite Units of the West). If you have the Special Forces edition, you need to enter the codes for them (from the unit cards in the box) into Steam.

Elmar Bijlsma
06-23-2009, 00:07
Hah! So CA had heard of the Blue Guards, they just didn't want to give them to us with the release version. The pricing is okay so I guess I'll fall for it. But can't say that I'm pleased about this blatant feature harvesting in order to sell DLC.

Luddite
06-23-2009, 07:10
After buying SF edition and getting burned (£5 for 6 free units which in campaign for the most part limited recruitment) I don't think that £1.99 for unit cosmetic surgery seems like VFM. Unit changes, when free seem like a good way of generating good PR but if we are going to be asked to pay I would prefer to see substantive game content (new map regions, campaign eras, etc)

On the plus side if DLC allows purchase of individual components hopefully this will let me buy product which expands game content without obliging me to pay for fluff I don't want.

pevergreen
06-23-2009, 07:37
I'll wait until they bundle them all together.

And no! Its got nothing to do with me spending $1000 in the last few days.


NOTHING AT ALL.

al Roumi
06-23-2009, 09:32
http://en.wikipedia.org/wiki/Walloon_Guards

Expat units. There are quite a few of them in the game.

And Kulgan, I'm sure you'd noticed that at the start of the campaign, Flanders is Spanish territory...

Didz
06-23-2009, 09:43
I shan't be bothering unless the skins are needed by the modders. I'd rather they fixed the game than waste their time producing more fantasy units.

Dead Guy
06-23-2009, 09:48
Marketing stunts, how I despise thee.

I really, really dislike this development in gaming where it becomes viable to release leftovers from development and charge extra for it. Just make a good game with a varied roster to start with. The price is not the issue at all, and expansions are an entirely different matter since they usually have a lot more to offer than this. Oh well, if you want to buy stuff that mods give you for free, go ahead.

Monsieur Alphonse
06-23-2009, 10:37
The latest Steam update has removed them from my game. They are there according to the Steam client, but I can't see them in the game.

al Roumi
06-23-2009, 11:01
Well i was suckered into the special forces release and guess what, i fell for this one too. Although i'm much less narked at the cost of £1.99 than the extra £10-15 those flipping organ guns & HMS victory cost me.

I agree that it's shameful we have to shell out more for, frankly not much, but the units do add more variety to many of the more homogenous western armies of v1.2 and before -i.e. UP, Sweden, Spain, Prussia etc (hell, anyone other than France and GB!).

Also, v1.3 has nerfed militia accuracy and reload skill -as well as lowering line infantry's. This will make elite units much more noticeable on the battlefield through their prowess -as well as their tarty semi-historical uniforms.

I just wonder if there will now be more releases of elite naval units and Eastern faction units?

Didz
06-23-2009, 12:10
The things is you can get all of these and more for free thanks to our modding community. Plus, the ones produced by the modders tend to be properly researched and accurate. I bought the special forces edition to alh_p and basically its a meh!, I don't think I've ever seen the Victory. I'd rather they concentrated on getting the AI to work properly.

al Roumi
06-23-2009, 12:11
yep, but not right now!

Monsieur Alphonse
06-23-2009, 15:09
Word from CA about the DLC


Dear All,

We've been aware since early this morning that some of you are missing units having purchased / updated via Steam.

As far as we can currently tell this may be to do with the Steam client update issued last night, and is seperate from Empire.

We are urgently talking to Valve to identify the source of the problem, so those of you who are trying to use new units will have these all fixed as soon as possible.

We are aware of the issue and are looking into it now, we hope to have it fixed for you as soon as possible.

Regards,
Kieran

Barkhorn1x
06-23-2009, 17:24
I wondered why I didn't see any of the pay units. Steam strikes again!!! :furious3:

Yes, Steam such a handy tool. Except that this is about the third time that a Steam issue has effed up ETW. Just what are the odds of that happening? With Steam the odds appear to be pretty good!

Discoman
06-23-2009, 23:55
Well they're units I can live without considering none of them are particularly ground breaking. Having US Marines seems extraordinarily silly, considering they were far from today's modern definition. I think CA should release the Pre-Order units along with these new units.

Also how does this DLC effect online play? I mean how can people play against others that have the DLC?

Mailman653
06-24-2009, 00:29
I think the DLC only work in SP so there are no mis matches.

Sheogorath
06-24-2009, 00:32
Well they're units I can live without considering none of them are particularly ground breaking. Having US Marines seems extraordinarily silly, considering they were far from today's modern definition. I think CA should release the Pre-Order units along with these new units.

Also how does this DLC effect online play? I mean how can people play against others that have the DLC?

The US Marines were still a force back in the 18th/19th century. Ever heard of the Barbary Wars?

antisocialmunky
06-24-2009, 00:36
That was 5 marines leading a massive mercenary army that they ended not paying because Jefferson signed peace with the Barbary States. I think 1 died and the other 4 snuck off in a little boat during the night with the exiled Royal they were going to replace the Leader of the Barbary States with.

Sheogorath
06-24-2009, 00:44
That was 5 marines leading a massive mercenary army that they ended not paying because Jefferson signed peace with the Barbary States. I think 1 died and the other 4 snuck off in a little boat during the night with the exiled Royal they were going to replace the Leader of the Barbary States with.

They did, however, exist. I think it was 7 marines, btw.

Anyway, I recall they saw some action during the Revolution, 1812 and so on. I recall some mention of them taking part in the Battle of New Orleans.

Eh, the point is that they were around, and make a good excuse to give the US something like the European elite infantry.

Discoman
06-24-2009, 00:52
I'm fully aware the US Marines existed since the Revolutionary war, the point though is that they weren't as revered as they are today. I couldn't imagine too many European nations feeling awe when it came to the Marines of the US.

Marquis of Roland
06-24-2009, 00:55
I'm fully aware the US Marines existed since the Revolutionary war, the point though is that they weren't as revered as they are today.

Maybe they want more US marines to buy the game? :laugh4:

Vlad Tzepes
06-24-2009, 01:11
Dear All,

We've been aware since early this morning that some of you are missing units having purchased / updated via Steam.

As far as we can currently tell this may be to do with the Steam client update issued last night, and is seperate from Empire.

We are urgently talking to Valve to identify the source of the problem, so those of you who are trying to use new units will have these all fixed as soon as possible.

We are aware of the issue and are looking into it now, we hope to have it fixed for you as soon as possible.

Regards,
Kieran


Well, I can see the new units in the custom battle screen but they don't show up in the campaign recruitment screen - is this the "problem" Kieran is talking about? Or do I have to start a new, post patch, campaign to get them? :inquisitive:

Gee, this ETW it's the most confusing TW title of all...

antisocialmunky
06-24-2009, 03:30
Yeah, ??? -> profit fail.


They did, however, exist. I think it was 7 marines, btw.

Anyway, I recall they saw some action during the Revolution, 1812 and so on. I recall some mention of them taking part in the Battle of New Orleans.

Eh, the point is that they were around, and make a good excuse to give the US something like the European elite infantry.

I thought you were trying to make a point that they were fairly pronounced. My bad and I do agree its not really a bad thing to include more variety.

Sheogorath
06-24-2009, 03:38
Yeah, ??? -> profit fail.



I thought you were trying to make a point that they were fairly pronounced. My bad and I do agree its not really a bad thing to include more variety.

Well, they were somewhat distinct from the regular US army, better trained as I recall.

I, personally, want to see other nations Marines as well. Both the Russians and British had a fairly well developed 'naval infantry' arm.

Historical factoid: One of (I believe) three instances where Italy was invaded from the South was the joint Anglo-Russian invasion of Sicily during the Napoleonic Wars.

Mailman653
06-24-2009, 03:52
I, personally, want to see other nations Marines as well. Both the Russians and British had a fairly well developed 'naval infantry' arm.

Naval Crew mod (http://www.twcenter.net/forums/downloads.php?do=file&id=2450)

Ordani
06-24-2009, 04:27
This really seems like a shameless way to make up revenue more than anything else. I'm certainly not adverse to paying for additions to the game, but a bunch of units that are barely differentiated from the ones I already don't use due to cost, deep prerequisites, or pointlessness(who is recruiting most of the cavalry variations AT ALL?), is more a chafing case of nickel-and-diming than anything else.

At least the Russian and Prussian guards get a repression bonus, but seriously, who is recruiting the most expensive infantry to serve the same purpose as the cheap Dragoons you've had since the beginning? If there was some realistic limit on overall army size I could kind of see it. After that you've basically got filler in MP or custom battles, and they either a) can't be used in MP or b) are a potentially unfair advantage against anyone who didn't pay for them, which is even worse. Given the ETW MP playerbase isn't huge, segmenting it further is insipid.

If CA reads this, presuming you eventually fix the AI, here's what I'd be happy to pay you for:

Additional campaign map segments, even RTI style limited ones. The lists here are endless but Asian colonial theatres, in-depth western Europe Napoleanic campaigns with denser provinces, etc, sure, I'd pay $5-15 for something along those lines. Something that extends the game to be more than what it was. A new map set with all kinds of forts, nifty custom battles (like 20 new ones in a pack). Sure, I'd throw $5 out on that.

So, um, thanks for the window dressing on the window that's spending most of its time closed. Heck, if you're short on cash, why not just make the new units available and throw up a "donate with Paypal to our artist's retirement fund" or "send us 50c to vote for your favorite new unit" because that's less silly than this.



I'm fully aware the US Marines existed since the Revolutionary war, the point though is that they weren't as revered as they are today. I couldn't imagine too many European nations feeling awe when it came to the Marines of the US.

They got a bit of fame from the Barbary escapades but yes, not exactly the same name-recognition that you'd get from the various expatriate units. I like the idea, particularly in the era of officer-owned or sponsored units being in a sense unique and separate organizations within an army, or displaced units fighting for a sympathetic foreign power, but the Marines don't fit that at all.

Mailman653
06-24-2009, 05:13
They got a bit of fame from the Barbary escapades but yes, not exactly the same name-recognition that you'd get from the various expatriate units. I like the idea, particularly in the era of officer-owned or sponsored units being in a sense unique and separate organizations within an army, or displaced units fighting for a sympathetic foreign power, but the Marines don't fit that at all.

Not to menttion they are wearing blue instead of green :thumbsdown:

Sheogorath
06-24-2009, 05:41
They got a bit of fame from the Barbary escapades but yes, not exactly the same name-recognition that you'd get from the various expatriate units. I like the idea, particularly in the era of officer-owned or sponsored units being in a sense unique and separate organizations within an army, or displaced units fighting for a sympathetic foreign power, but the Marines don't fit that at all.

I must repeat here that I think the goal of the marines was to give the US something similar to the European elite units. If anything it's the 'Guards' unit that doesn't belong in the US roster. Unless there was, at some point, an elite unit of presidential guards who dressed like European royal guards :P

Jack Lusted
06-24-2009, 06:32
Not to menttion they are wearing blue instead of green

When the current Marine corp was formed in 1798 they were given infantry uniforms, and those infantry uniforms had blue coats.

Ordani
06-24-2009, 07:13
I must repeat here that I think the goal of the marines was to give the US something similar to the European elite units. If anything it's the 'Guards' unit that doesn't belong in the US roster. Unless there was, at some point, an elite unit of presidential guards who dressed like European royal guards :P

Oh, it's clear why they're there, but doesn't keep with the theme of the others. The USofA already has really good light infantry but most of the period troops would probably fall more in line with that. Neither of the US units really fit, but hey, semper fi and on to Tripoli. No reason you can't run the revolutionaries as an Absolute Monarchy anyway!

Mailman653
06-24-2009, 07:14
When the current Marine corp was formed in 1798 they were given infantry uniforms, and those infantry uniforms had blue coats.

Indeed, by the War of 1812 they had blue uniforms with shakos. I think the pants were either blue or white, I forget. :yes:

Didz
06-24-2009, 09:12
The US Marines were still a force back in the 18th/19th century. Ever heard of the Barbary Wars?
Yes! The problem is that The Barbary Wars didn't kick off till 1801 which is nominally outside the timeline of ETW. The Unites States Marine Corps itselt was not raised until 11 July 1798, and so barely squeezes under the timeline wire, and it only consisted of a single battalion of 500 men.

The Colonial Marine Corps was something different and was formed on 10 November 1775 although it to only consisted of five companies of men and was disbanded in 1783. At most it consisted of 2,000 men at its peak. Nevertheless, the US Marine Corps does consider its founding day to be the 10 November 1775, rather than the date it was actually raised.

The uniform of the Continental Marines was green with white facings, similar to riflemen of the period though they did not carry rifles but muskets.
https://img5.imageshack.us/img5/3522/continentalmarines.jpg
[Enactors wearing Continental Marine Uniforms]
The nickname 'Leathernecks' originates from this period as a result of the high leather stock worn by them.

Fisherking
06-24-2009, 09:38
Since this is the US we are talking about, doesn't the last chapter of the RTI end in 1825?

It has been a while since I played it...could be 1810 but I don't see what is wrong with the later uniform as it is after the founding and that is when the last chapter starts. If it shows up in the previous chapter, then the green is more correct, no?

Didz
06-24-2009, 10:18
Well 1798 is within the timeline anyway so its a moot point, I think the main isuse would be to limit to number of battalions you can have to one, and treat it as a special unit.

Wausser
06-24-2009, 10:28
Well, I can see the new units in the custom battle screen but they don't show up in the campaign recruitment screen - is this the "problem" Kieran is talking about? Or do I have to start a new, post patch, campaign to get them? :inquisitive:

Gee, this ETW it's the most confusing TW title of all...

If you started a new campaign before you purchased the DLC you have to start a new campaign.

Vlad Tzepes
06-24-2009, 13:20
Thank you, Wausser.

Equilibrium
06-24-2009, 17:37
Gotta say that I like the dlc very much, its quality work and I've got no problem paying a small fee for it and while I can understand the wish to get this for free, its absolutely not necessary to have them in order to enjoy the game.

TB666
06-24-2009, 17:50
If you could play as the US in the grand campaign, I would have bought the DLC in a heartbeat.
Marines are a nice addition.
But since you can't I'm still undecided.

Didz
06-24-2009, 20:32
You can play the United States in the full campaign just by completing the Road to Independence.

Durallan
06-26-2009, 19:41
yes but he meant in the GRAND CAMPAIGN as a playable faction, instead of just being stuck on america, he could take the fight back to george and liberate england! I don't see why they cant put in multiple grand campaign variations, they did it in M2TW with a official mod and have one where the game starts later and the yanks can mess around for a bit. Although thatll probably happen with a napoleonic expansion which would be fun.

Marquis of Roland
06-26-2009, 22:40
Why can't you just invade England in the full American campaign?

Mailman653
06-27-2009, 02:14
Why can't you just invade England in the full American campaign?

IMO, I think its because some might feel cheated that the GC has 99 years of play while Ch.4 of the RTI has less than half that #.

Generally speaking would a player prefer 99 years to take over the world or 26?

Lucius Verenus
06-27-2009, 06:21
The US Marines were still a force back in the 18th/19th century. Ever heard of the Barbary Wars?

The history of the United States Marine Corps begins with the founding of the Continental Marines in 1775 to conduct ship-to-ship fighting, provide shipboard security and assist in landing forces. Its mission evolved with changing military doctrine and foreign policy of the United States.

So they shouldnt be available before that - historically speaking.

But then usually the USA 'appears' in-game' by around 1705-10 when a helplful Cherokee unit occupies Savannah for a turn and then wanders off.

I have got to 1750 and there is only one of the colonies left, the rest are US (well were, they sent 3 units to raid one of my 'towns', (me playing as GB), in Cherokee Nation - so I took Savannah & Charleston in one turn :laugh4: )

I will roll them up along the coast - I suspect they will be history before I get to 1775 :smash:

One day my sig will come.. (I spend too much time reading the forums and playing the games to bother messing about with sigs ) :shame:

Didz
06-27-2009, 08:14
yes but he meant in the GRAND CAMPAIGN as a playable faction, instead of just being stuck on america, he could take the fight back to george and liberate england!
You can. I didn't when I played it but I did have a world wide trade network and my ships did sail into the English Channel, so I could quite easily have transported an Army to England.

https://img33.imageshack.us/img33/9831/usinvasion.jpg
[The US Fleet guards the approaches to Bristol Harbour, having disembarked Nathaniel Greene's Invasion force for its victorious march on London.]

I'm really puzzled why so many people think this isn't possible, is there more than one version of the game or something?

Didz
06-27-2009, 08:52
The history of the United States Marine Corps begins with the founding of the Continental Marines in 1775 to conduct ship-to-ship fighting, provide shipboard security and assist in landing forces. Its mission evolved with changing military doctrine and foreign policy of the United States.
It does, but only because the USMC choose to ignore the fact that the Colonial Marines were disbanded 1783, along with the Continental Navy.

There was then a gap of fifteen years between the termination of the Continental Marine Corps and the formation of the US Marine Corps in 1798. Although, small detachments of Marines had actually been recruited for ship board duties in 1797.

Its quite common for Regiments to ignore these gaps and make such leaps of logic in order to claim an earlier foundation date. British Lancer Regiments have not only done this routinely to claim an 18th Century rather than 19th Century ancestry but also ignore the fact that the regiments they claim to be descended from are not even lancers but privately raised regiments of dragoons.

Lucius Verenus
06-27-2009, 10:03
It does, but only because the USMC choose to ignore the fact that the Colonial Marines were disbanded 1783, along with the Continental Navy.

There was then a gap of fifteen years between the termination of the Continental Marine Corps and the formation of the US Marine Corps in 1798. Although, small detachments of Marines had actually been recruited for ship board duties in 1797.

Its quite common for Regiments to ignore these gaps and make such leaps of logic in order to claim an earlier foundation date. British Lancer Regiments have not only done this routinely to claim an 18th Century rather than 19th Century ancestry but also ignore the fact that the regiments they claim to be descended from are not even lancers but privately raised regiments of dragoons.

Both points true and well taken :yes:

I would love some GB Lancers all the same - if the Amerinds can have em why not GB ? - not that the Amerinds are much of a challenge post-patch, they were definately tougher with all units before.

Though I find the heavy Dragoons in-game are sufficent for my cav needs, except when they decide to run right in front of my arty, which blithely fires anyway, wiping half of them out :furious3:

My Sig :)

Didz
06-27-2009, 11:02
I would love some GB Lancers all the same - if the Amerinds can have em why not GB ?
Unfortunately, the first British Lancer Regiment was not formed until 1816, which is a bit outside the timeline for ETW. You might be able to recruit some sepoy lancers in India, not really sure as I didn't bother with India in my British campaign.

ZIM!!
07-09-2009, 15:20
I don’t know why you have to pay for these units

The units in the original game seem so generic and there are far too few options

Realistically in this time period there was a huge variety of different units employed in the Armies of the different western powers It would be nice if at least the line infantry of say France looked different from those of Prussia

Is it just me or did they get lazy with unit development

Prussian to the Iron
07-09-2009, 15:42
nevermind, i thought thiss was a mod *facepalm*