View Full Version : What to do with the Romans?
Olimpian
07-01-2009, 15:51
If say I want to conquer the whole Italian Peninsula, and I want to "recycle" the Romans, where would be the best place to "migrate" them to?
Skullheadhq
07-01-2009, 16:07
hell :idea2:
ARCHIPPOS
07-01-2009, 16:15
heh this thread is going to turn Roman bashing :2thumbsup::2thumbsup::2thumbsup:
I has a confus . . . why are you moving the Romans exactly??
Cute Wolf
07-01-2009, 17:29
Well, if you push them slowly... (capture their city, reinforce it, but let them grow to opposite site... For example, when attacked from the south, in my now running KH campaign, they'll found themself ways to kick Gallic (Aedui's and Avernii's) ass, and then made them as a partially culturalized barbaroi of the north. But when pressed from the north, that goes in my Sweboz camp, they'll just go nuts, and conquer Karthadast... not sure what'll they do when attacked from both side, but at least I can tell, Caralis and Sardinia are their favourite last vacation resorts anyway... (in BI), in Alex, they just try to fight back more fierely on you......
-Praetor-
07-01-2009, 17:43
If say I want to conquer the whole Italian Peninsula, and I want to "recycle" the Romans, where would be the best place to "migrate" them to?
Pergamon perhaps... or one of the three islands in the Tirrenian if they ain't in the mood for a long walk...
Centurio Nixalsverdrus
07-01-2009, 18:42
If anything, Gotland.
Maion Maroneios
07-01-2009, 19:25
Dunno. Depends on the situation and where they decide to "migrate" or rather push towards once you kick them out of their homeland. You can even RP a new Empire of power, with remnants of the Romans of "Romanized" states.
Maion
ARCHIPPOS
07-01-2009, 19:33
why don't you simply conquer them??? wipe their faction out and then start using their regional troops...
and if you pull out of their cities after you have conquered them won't they turn rebel??? you can have those cities as buffer states or raid them every once in a while and take them as slaves ... or you can use force diplomacy and make a protectorate out of them Romani???
Maion Maroneios
07-01-2009, 19:44
Don't force them to become your Protectorate. This will result in the EEBS script giving you the scripted AI-assisting money instead of the faction.
Maion
Mikhail Mengsk
07-01-2009, 20:12
How can you migrate a faction???
Maion Maroneios
07-01-2009, 20:19
1. Teleport an army of yours with (preferably) elephants close to a settlement you want the faction to migrate to. Conquer the city.
2. Repeat the above for every city you want the faction to migrate to.
3. Teleport your army back to wherever it originally was (or do whatever the hell you want with it).
4. Send a diplomat towards an enemy army/settlement/general/diplomat/whatever you can negotiate with and FD all the conquered settlements (were you want the faction to migrate to) to the desired faction.
5. Make sure to teleport at least one of the enemy characters to the region you want them to migrate. If all enemy FMs die, the faction will be destroyed. Also, make sure not both the FL and FH are killed in the same battle as this too results in the faction getting destroyed.
And voila, you have successfully migrated a faction to a place that may have been miles away from their original homeland. Now it's up to you to do the recolouring/renaming/whatever suits your tastes. If you are up to it, that is.
Maion
Mikhail Mengsk
07-01-2009, 20:46
Good guide :-)
Maion Maroneios
07-01-2009, 21:09
It's what I do when in a similiar situation. I've moved factions to Galatia (Arverni), Pergamon (Epeiros), Ireland (Arverni) and Atropatene (Epeiros) this way.
Maion
machinor
07-01-2009, 23:16
Epeiros and Arverni do get quite a bit around in your campaigns don't they. ~:)
teh1337tim
07-01-2009, 23:22
I usually let them rebuild themselves and go on a mighty campaign of killing... What use is of a city but nobody to kill? Let them come at my sarissas again and again! makedonian courage will beat roman gold...
but other than that
I have never really tried moving roma around as i rather kill them than conquer them (filthy romans, you dont deserve to be conquered by righteous greeks/hellenes)
But if you do migrate them, ill put them somewhere along the lines of the alps and by those AI defense stack settlements. And then keep several forts to make sure they stayed on their side (bwuahaha)
Oh and yes epirote, koinon get moved around a lot. In facti was so inspired by one of the AARs about massalia, i sent koinon to epeiros (theyre proxy fighting romans for me) and epeiros to sicily, creating a buffer state that fights both carthage and rome (bwauahha proxy wars are fun)
Then myself? I just go conquer the barbaroi in the north and cowardly horse archers of the steppes =]:whip:
Centurio Nixalsverdrus
07-02-2009, 00:09
Migrating is one thing but making sense another. Romans don't make sense anywhere outside of Latium, lest they conquer it.
satalexton
07-02-2009, 00:54
letting them live is a mistake in it's own right. Just do the easy way and light Barbaropolis.
mountaingoat
07-02-2009, 03:36
i just wiped them out in my getai campaign ... goodbye rome :yes:
Maion Maroneios
07-02-2009, 10:55
Epeiros and Arverni do get quite a bit around in your campaigns don't they. ~:)
Yep. And that's because they are the first ones to get mauled. Epeiros by me, and the Arverni by the Aedui (who I then rename as "Vergalla" or "Great Gaul").
Migrating is one thing but making sense another. Romans don't make sense anywhere outside of Latium, lest they conquer it.
Well, you can always use the fact that regional barrackses will make them use region troops. But yes, seeing FMs with Roman names doesn't make much sense outside of Italy.
Maion
Jebivjetar
07-02-2009, 11:37
If say I want to conquer the whole Italian Peninsula, and I want to "recycle" the Romans, where would be the best place to "migrate" them to?
Just kill them, man. They dont deserve anything else.
Oh, yes: and humiliate them: build some "ZOO" with Roman inhabitants and show the world how bad they must be treated. Give some spears to visitors and let them throw these spears in the holes where Romans live. Burn them. Invite Parthians, Gauls, Germans, anyone you like and give them the right to torture, humiliate, kill, burn, sack, beat those wolf-suckers.
Oh,man... im so excited right now... :beam:
mountaingoat
07-02-2009, 12:09
https://img18.imageshack.us/img18/5536/93166064.jpg
HunGeneral
07-02-2009, 13:46
Well if you ask me I would say there are two things you can do:
1.put them on an Island somewhere in the Mediterranean (Krete, Cyprus, Sardinia or the Balearics) and let them stay there or drive them out of Italia to whereever they go...:juggle2:
2. Just Kill em...:skull: (thats what I do with rival factions, I always destroy a faction if I have the opportunitie for it..)
Celtic_Punk
07-02-2009, 15:17
kill them... kill them all.. all of them... don't let any alive. kill them exterminate their settlemnet, jakc up all taxes, then leave the settlement and repeat till none are left alive.
Maion Maroneios
07-02-2009, 16:02
Oh, come on guys give the poor fellas a break. I explicitly payed attention not ruin this thread with any flaming posts, so don't do it instead of me :beam:
Maion
ARCHIPPOS
07-02-2009, 16:22
"kill some Romans you'll feel better afterwards " hehehehe:laugh4::laugh4::laugh4:
Centurio Nixalsverdrus
07-02-2009, 16:44
Well, you can always use the fact that regional barrackses will make them use region troops. But yes, seeing FMs with Roman names doesn't make much sense outside of Italy.
Roman culture doesn't make sense outside of Italy as well. The only faction you could feasibly recreate with the Romans might be the Etruscans, but these are long gone.
Irishmafia2020
07-02-2009, 18:56
Sicily is the easiest option, and it allows you to control them via bottleneck while they still have three decent cities. Additionally the Sicilian region has some Italian influence, and the regional troops would have that flavor (samnites, Bruttians etc). The Romans also get to fight the Greeks (when Syracuse inevitably rebels to them) and Carthage, who will periodically invade with a 1/2 stack - so the flavor of the Roman enemies will also remain. To join all of the Rome haters, this would essentially turn Sicily into your own little Zen garden of death, with the Romans being the Gladiatorial stars. Actually I plan on forcing the Romans into Sicily myself in my own game as the Aedui, although at the moment I am fleeing north, away from them...
Skullheadhq
07-02-2009, 19:33
kill, burn, maim, torture and migrate them back into their whore mothers' wombs!!
Makedonia, Fuck Yeah!
Maion Maroneios
07-02-2009, 20:20
:dancinglock:
Maion
ARCHIPPOS
07-02-2009, 20:28
KILL THE ROMANS!!! AND KILL THE ROMANS!!!
Youre all cruel....
Just give them a break.
Cannot you pick on the Qarthadastim instead???
Jebivjetar
07-03-2009, 08:02
http://forum.ffzg.hr/images/smiles/headbang.gif
Jebivjetar
07-03-2009, 08:02
https://img18.imageshack.us/img18/5536/93166064.jpg
http://forum.ffzg.hr/images/smiles/headbang.gif
Migrate them to te balticum, their FMs(and all others that come with them) would simply freak out in that climate :D or gotland, like Napoleon was exiled on St Helena to think about the vanity of human ambition.
Cute Wolf
07-03-2009, 10:44
:dancinglock:
Maion
Oh, please... just some wild romaioktonoi imagination maion.... don't suggest da lockz...
Meanwhile, migrating them into asia minor, and renamed them as "Troy" does made a lot of sense... just give them a lot of Hoplitai Haploi afterwards....
Maion Maroneios
07-03-2009, 10:46
Meanwhile, migrating them into asia minor, and renamed them as "Troy" does made a lot of sense...
Of course. Esecially since there is no scientific proof of their so-called "lineage" and the small fact that the city of Troy was long in ruins. Yep, makes perfect sense.
Maion
Cute Wolf
07-03-2009, 10:49
Of course. Esecially since there is no scientific proof of their so-called "lineage" and the small fact that the city of Troy was long in ruins. Yep, makes perfect sense.
Maion
Hmm... it was because they are unfit elsewhere aside latium, so, giving their ancestral homeland... (RP they are exiled back to Troy...) is a good idea.... (so they could keep Grey death in check)
Maion Maroneios
07-03-2009, 10:54
Hmm... it was because they are unfit elsewhere aside latium, so, giving their ancestral homeland... (RP they are exiled back to Troy...) is a good idea.... (so they could keep Grey death in check)
It's true they're unfit elsewhere, mainly because of theri unique culture. But the rationale of moving them to a place that might not even be their homeland (in terms of scientific lineage), especially when that place they once occupied is long in ruins, seems at least weak to me. But don't take me wrong; there's nothing bad with doing it. I'll be the last person to point a finger at you. After all, you also happen to be a fellow Romaioktonos.
Maion
Skullheadhq
07-03-2009, 11:08
Well... You could send them to the ruins of Troy or bury them under the ruins of Roma
Megas Methuselah
07-03-2009, 11:08
Hmm... it was because they are unfit elsewhere aside latium, so, giving their ancestral homeland... (RP they are exiled back to Troy...) is a good idea.... (so they could keep Grey death in check)
Oh yes, I forgot the Romans were Trojan exiles. Now let's all go to Oz and follow the yellow-brick road.
Maion Maroneios
07-03-2009, 11:15
Oh yes, I forgot the Romans were Trojan exiles. Now let's all go to Oz and follow the yellow-brick road.
Let me grab my balloon first. Hee-ho, hee-ho, it's off to Oz we go! Oh, sorry I confused stories there :tongue:
Maion
hell :idea2:
The best answer in the whole thread. Although I did feel sorry for the Byzantines in 1453.
Youre all cruel....
Just give them a break.
Cannot you pick on the Qarthadastim instead???
Hey now, not nice!
Jebivjetar
07-03-2009, 11:58
Or you can move them to Theraza (or whatever that town on down-left corner of the screen is called): there they will have those salt-mines to work in, like a slaves, and, who knows: maybe if you let them live you can make a profit from it :idea2:
Cute Wolf
07-03-2009, 12:03
Or you can move them to Theraza (or whatever that town on down-left corner of the screen is called): there they will have those salt-mines to work in, like a slaves, and, who knows: maybe if you let them live you can make a profit from it :idea2:
I don't think so, because if u do that, they will also get those arabian desert area... :laugh4:
Maybe throwing them to Ireland was better than this... but then, sending them back to Troy and let them rebuild Paris' home and try to molest a Hellen again... so we could make a new Trojan horse for them...
Jebivjetar
07-03-2009, 12:15
I don't think so, because if u do that, they will also get those arabian desert area... :laugh4:
Maybe throwing them to Ireland was better than this... but then, sending them back to Troy and let them rebuild Paris' home and try to molest a Hellen again... so we could make a new Trojan horse for them...
:2thumbsup:
But Ireland is a beautiful country: those dirty barbarians dont deserve to live there, nor in Troy. Btw im sure that they werent sons of Eneas at all: they just wanted to legitimate themselves as a beings with civilised roots, so they wrote those myths and lied about themselves... those hypocrites :furious3:
I change my mind (youre right about arabian desert: they dont deserve even that): SO WIPE THEM OUT OF EXISTENCE!! :whip:
mountaingoat
07-03-2009, 13:12
i guess you could put them on britain .. if the AI for romans is anything like the casse , they should sit outside the rebel towns with full stacks for 2000000 years.
satalexton
07-03-2009, 13:21
nono, the men serve as excellent rollers for transporting marble, saving the precious timber for sarrisae-making.
The women on the other hand, are only good for animal feed, I tried breeding them in pens using a hog... I had no luck whatsoever.
Cute Wolf
07-03-2009, 13:27
The women on the other hand, are only good for animal feed, I tried breeding them in pens using a hog... I had no luck whatsoever.
guess you are a really bad sexist sax! :laugh4: Roman MEN does deserve the toil, but those women deserve something better to become a wife of Hellenes, Karthadast, or even Keltoi men... so there would be no more Romans
nono, the men serve as excellent rollers for transporting marble, saving the precious timber for sarrisae-making.
The women on the other hand, are only good for animal feed, I tried breeding them in pens using a hog... I had no luck whatsoever.
Oh no the Roman women are coming with me, I need a bigger harem anyways.
johnhughthom
07-03-2009, 14:27
Although I did feel sorry for the Byzantines in 1453.
You were around in 1453? :inquisitive:
Centurio Nixalsverdrus
07-03-2009, 16:11
nono, the men serve as excellent rollers for transporting marble, saving the precious timber for sarrisae-making.
:laugh4: They can also serve as self-propelled provision for the Makedonian troops.
Celtic_Punk
07-03-2009, 17:26
I suppose none of you knew that all those women were stolen too... Romulus had a MASSIVE party and invited all the surrounding villages at the time to dine in what became Rome... They then sent people to those villages whose men were in Roma... AND STOLE ALL THEIR WOMEN! Now thats what I call sneaky.
EDIT: Which is why you should rape, pillage, and defile their village!
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