dejan07
07-13-2009, 03:10
I have tried the Win conditions "mod" for Alex.exe and it's working!!" :yes:
The thing with the AI expansion depends heavilly on the military abbility of the AI troops, that is why many people said it doesn't work when it's actually it does.The AI does not attack the targeted settlements if it has no millitary superiority.
I have ran the tests with the artificially created army's in the descr_strat.txt file giving the AI the millitary superiority over the targeted settlements and they have followed the Win conditions script.
I will try the same now with the "disobeying" factions like the Roman's and Epeiros...I think that the key issue here is the limited millitary capabillity's of this factions preventing them to follow the proscribed script!!! :idea2:
Comments are welcome!
The thing with the AI expansion depends heavilly on the military abbility of the AI troops, that is why many people said it doesn't work when it's actually it does.The AI does not attack the targeted settlements if it has no millitary superiority.
I have ran the tests with the artificially created army's in the descr_strat.txt file giving the AI the millitary superiority over the targeted settlements and they have followed the Win conditions script.
I will try the same now with the "disobeying" factions like the Roman's and Epeiros...I think that the key issue here is the limited millitary capabillity's of this factions preventing them to follow the proscribed script!!! :idea2:
Comments are welcome!