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View Full Version : Win conditions for Alx.exe is working!!!



dejan07
07-13-2009, 03:10
I have tried the Win conditions "mod" for Alex.exe and it's working!!" :yes:

The thing with the AI expansion depends heavilly on the military abbility of the AI troops, that is why many people said it doesn't work when it's actually it does.The AI does not attack the targeted settlements if it has no millitary superiority.

I have ran the tests with the artificially created army's in the descr_strat.txt file giving the AI the millitary superiority over the targeted settlements and they have followed the Win conditions script.

I will try the same now with the "disobeying" factions like the Roman's and Epeiros...I think that the key issue here is the limited millitary capabillity's of this factions preventing them to follow the proscribed script!!! :idea2:

Comments are welcome!

dejan07
07-13-2009, 03:16
I almost forgot to post a file that i am using.

http://www.2shared.com/file/3396274/ff47ec09/descr_win_conditions.html

Atraphoenix
07-13-2009, 10:12
Romani was heavily scripted so I was not surprised.
BTW no idea on Epirus, they dominates my campaigns, they mostly kicks Macedonians out of Greek mainland :yes:

dejan07
07-13-2009, 10:46
The most important thing is that the AI is now more "focused" on achieving its victory goals and it's much more realistic this way.

I am surprised that the EB team haven't recognised the great potential of this modification and implemented this feature in the game, nothing lke the modders from the Roma Surrectum who are already working on the implementation of this feature! :study:

Here is the proof:

http://www.twcenter.net/forums/showthread.php?p=5563555#post5563555

||Lz3||
07-14-2009, 22:44
Wow. Nice!. Could you post some screens please? :grin:

Ferromancer
07-15-2009, 01:27
Question: Are existing victory conditions wiped out in any way? Does it have two victory conditions instead? I'd like to use this for the AI advantages, but I'm wary of any side effects.

dejan07
07-15-2009, 05:42
No, the old victory conditions are not wiped out, in fact you have now two separate victory conditions but the scripted one is the only one which the ai follows. :dizzy2:

I forgot to mention in the earlier posts that this victory conditions is created by the guy names JMRC and updated by Konny.He has his own thread which explains every advantage of this modification in detail but not much people paid attention to it...

Here is the original thread:

https://forums.totalwar.org/vb/showthread.php?t=86313

dejan07
07-15-2009, 05:57
||Lz3|| i urge to try it for yourself.

All you have to do is to put this file in the imperial campagn folder in your EB installation, you wll not overwrite anything...

It works also on the RTW.exe patched to 1.5 version.

Skuda
07-15-2009, 07:44
Is it save compatible?

dejan07
07-15-2009, 08:03
No, you must start a new game: