View Full Version : Capo di Tutti Capi III (Sign up closed)
Seamus Fermanagh
07-22-2009, 22:29
Hello all! It's time for...
Capo di Tutti Capi III
If you are interested in playing, I am looking for 75 or more players (capping the game at 120) to enact this latest installment.
Please sign up below. I will add a second post with updated rules etc. (no major changes from CDTC2 expected) in a second post in this thread.
Gameplay will occur in a separate thread, with a parallel summary thread for quick review.
Once rules are posted, I will answer questions on gameplay etc. in this thread.
This thread will be closed when that game begins, and please keep our moderators happy by not spamming this one too badly.
Thanks, and I look forward to gaming with you.
Seamus Fermanagh
07-22-2009, 22:29
Below are the basic rules of play as well as a list of players.
Code of Ethics
To begin with, all players are expected to adhere to the following code of ethics during play. The code has been annotated in a different color text to denote particulars relevant to CdTC-III.
Gameroom Mafia Player’s Code of Ethics
I will endeavor to adhere to the basic rules for good posting/participation expected of all members of the .org community.
I will not use screenshots relating to a mafia game during that mafia game. This includes my posts within the thread, my private messages, my individual e-mails or any other means of communication.
This is hugely important for Capo games. Part of the charm of Capo is the degree of ambiguity and the lack, for the most part, of absolute results on investigations etc. You are free to fabricate, connive, or otherwise finesse your way to success. Screenshots destroy this and make the game pretty much moot.
I will not use an alternate .org identity for any aspect of a mafia game and will restrict myself to the identity used in signing up for the game for all communication relating to that game. Note: multiple identities is against org policy and may draw unfavorable attention from moderators and administrators.
If I have additional abilities as a moderator or administrator on the forum, I will endeavor not to use those abilities as part of my participation in a mafia game, save where asked to do so by the game’s host in response to a valid moderator-related question or function.
As I have learned, it is impossible for moderators to "turn off" some features, such as their ability to see those who are "invisible." I am also well aware of the personal sense of honor moderators bring to the job -- players have nothing to fear regarding their mods in a game setting, as much history here in the Gameroom will confirm. Also, a moderator who did contravene such might fall afoul of TosaInu. The last to do so was....well, its hard to believe that in a country as small as The Netherlands, they still haven't found anything....:sweatdrop:
I will not quote from a private message or from a chat log in the main thread of a mafia game and will not do so in private messages, e-mails, or other communications with anyone who was not originally a party to that message or chat unless permitted to do so by the game host.
Such quotations ARE permitted in CdTC-III, provided that no screenshots are used and that none of the restricted information (noted in red on your role PMs) from your role PMs is discussed. Please remember that our creative group might also be fabricating this sort of thing. :beam:
I will endeavor to abide by the rules and conditions laid out by a host for her or his own game at all times.
If I believe that I have accidentally contravened this code, broken one of the rules laid out by the host, or believe myself to be on the receiving end of another who has done so, I will report my behavior to the host, attaching any relevant support information, and await the decision of that game host before continuing play.
Rules of Play
Setting
Fatlington, New Jersey, February 1951:
It’s a cool and -- for the Jersey Shore -- surprisingly snowy February. Fatlington has been isolated by federal authorities and the New Jersey guard and the locals are all but panicking at the isolation. To add to this pressure cooker, Commissioner Fermanagh has learned that the mafia -- thought to have been defeated -- is once again attempting to make a play for control of Fatlington. Mayor Tosa Inu, who is off visiting his Argentine mistress away on a hiking trip in the Appalachians, has instructed Fermanagh to reconvene the Committee of Vigilance to deal with this threat.
You are one of the city's "best and brightest" who will be part of the committee. As is usual with these sad affairs, some of those present are responsible for the town's troubles and it is your job to weed them out and save the town. Sadly, Fatlings (only snobbish New Yorkers say Fatlingtonians) are all too familiar with this process. It bodes well to be a "sickly season" for Fatlington.
It is Thursday, February 1st, 1951. The United Nations are fighting the "police action" in Korea, and have just recently absorbed the longest retreat in US history following the intervention of the Chinese "volunteers" in November of 1950. It is the winter of the "Frozen Chosin" and bitter fighting in North Korea. Europe is still a shambles following the Second World War and just beginning its recovery. Israel is less than two years old and enjoying a brief respite between wars. At home in the USA, Sen. Joseph McCarthy is in his hey-day hunting communists, Truman's popularity is waning, the Down Jones average is 269, a car costs $1800 and the average annual salary is $4200. Television is just beginning it's takeover of America. In 1948, there were only 350,000 TV's in operation. At the start of 1951, there were around 2 million (fully a third of them in New York City), but by the end of 1951 there would be over 7 million sets in the USA and I Love Lucy starts in October. But will Fatlington move into the modern era? If so, under whose control?
How to Win
In general, the town wins when all the mafia Dons are dead – including any new Dons that have “hatched.” A mafia family wins when its members outnumber the remaining mafia & townspeople (which include any independent Wise Guys for this purpose) and all of the other family’s mafia dons are dead. A draw can occur if all of the mafia Dons have died and the numbers of remaining “townies” and Mafiosi are exactly equal.
Individually, each player will have the opportunity to earn a level of victory roughly parallel to that used in the Total War series. The specifics (subject to gamehost adjustment) for a Decisive, Clear, or Close victory will be spelled out in your role PMs, as well as the conditions for the degree of a loss.
Game Phases and Basic Gameplay
At the outset of the game you will be randomly assigned a role, the role PM explaining the particulars will be sent to you, and shortly thereafter, play will commence.
For the most part, the usual sequence of 24-hour days and 24-hour nights will be followed. Some of these phases (notably nights 1 and 2) may be extended where necessary to account for outside events/unusual situations. In no instance, save for the first day phase, will the time period be decreased below 24 hours. Please note, however, the first phase of this game will be a day phase (Day One) during which no lynching will occur, only the initial Director’s selection (see roles below).
Day Phase: Each day the town may vote to lynch one suspect from among the list of players. Each townsperson save for the director can cast one vote (see below for procedure). On odd-numbered day phases, the town also votes to select a Director (see below for procedure). The game-master will write up the results of these votes and post them for general consumption, along with any juicy particulars about any executions. The game then proceeds to the next night phase.
Night Phase: Every role has something to do at night – even if your choice is to do nothing. Since every role can be active, with investigations attempted, murders, etc., all players should PM the game-master during each night phase to indicate their actions. The game-master will respond as quickly as possible, and will write up results that take effect immediately prior to the next day phase and voting. THe first two night phases will probably be lengthier than normal to provide coordination and discussion time at the outset of the game.
Night Actions: Every player has the option to “get some sleep” on any given night. Depending on roles, you may be attempting a kill, investigating someone, or protecting someone instead. Unless indicated otherwise by specific instructions in your role PM, most night actions aside from investigations require teams of participants. Note:
a) You may participate in one and only one killing attempt or protection attempt each night. Investigations MAY – depending on role – be done in addition.
b) Your PM's to me must indicate clearly your actions and provide all of the necessary information or you will be listed as "sleeping" that night. Feel free to provide whatever level of detail you wish (kill specifics etc). Within the constraints of playability I will endeavor to use all such material, but reserve the right to edit if necessary for game play.
PM Example:
Night 4: Working with Red Harvest and Divinus Arma, I will kill Strike for the South.
c) should one of the partners in your group fail to PM me, or should they PM me with different instructions (accidentally or on purpose), you group may not have the requisite numbers to perform a given night action successfully. The write up will indicate that failure, but may or may not reveal who did not participate.
Note: Townies participating in a “vigilante” killing who end up operating solo, by happenstance or betrayal, run a risk of being killed (1 chance in 3). Wise Guys or Mafiosi operating solo run a risk of being identified (1 chance in 6).
PM's and PMing
As you have probably already noted, significant part of the game-play involves PMs sent back and forth between the Host and the players.
PMs are expected each night from all players so that I can write-up the actions for a given night and provide you with the results. Please be patient with this process, as there are a lot of folks, particularly in the first few rounds, with whom I have to exchange messages.
PMs will be sent notifying you of investigation results, night action results, changes in status, as well as your starting role in the game.
PLEASE get your PM to me by the deadlines posted in the thread. I will seldom be able to take a “late” PM and have it count as this is unlikely to be fair to the other players.
To familiarize you with the format I will use in PM’s here are two examples:
#1 A copy of the starting role PM that will be sent to all townspersons.
Role
Townie
Victory Condition
You achieve victory by voting to lynch suspicious individuals and/or participate personally in their removal until such time as: a) all of the Mafia Dons, original and created, have been killed and the remaining townies and unaligned WiseGuys outnumber the remaining Mafiosi OR until your character has died. Your personal survival, though it will add to the level of your victory, is secondary to the overall success of the town.
Powers & Responsibilities
A. General:
1. Townies have no special role-related qualities at the outset of the game – you are the “salt of the earth” of Fatlington.
2. Here is where information as to any whacky individual characteristics will go. They will NOT be for sharing with any other player, but may provide you some advantage. ANY information in RED on your rolesheets is to be held in strict confidence and NOT shared in any manner during the game unless specified by the role itself without the express prior consent of the Game host. You have been warned. Save it for your post-game write up.
B. Day Actions:
1. You can select/vote as can all players.
C. Night Actions:
1. In combination with 3 other townies, you can form a vigilante group (4 required) and attempt to kill one other player. More than 4 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 or 3 townies participate in a kill effort, that effort automatically fails. If only 1 townie attempts a kill, that effort fails and the townie has a 1 in 3 chance of dying themselves in making the failed attempt.
2. After two such successful kills, you may elect to continue the game as a Wiseguy, or you may remain a Townie. You will be given this role-change opportunity only once.
3. In combination with 2 other townies, you can form a protection group (3 required) and attempt to protect one other player. If no attack occurs, nothing happens. If the target is attacked your group will save her/him and receive credit for the save. More than 3 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 townies participate in a save effort and the target is attacked, that effort automatically fails. If only 1 townie attempts a save and the target is attacked, that effort fails and the townie has a 1 in 3 chance of dying themselves in making the failed attempt.
4. After two such successful saves, one of your group may be selected (randomly) to continue the game as a Doctor. If refused, the opportunity will be passed to another member of that group. You will be given this role-change opportunity only once.
5. If you: a) choose to continue in a protection group without becoming a doctor, b) have never participated in a killing, and c) you participate in a two additional saves, you will be offered the opportunity to become a Detective for the remainder of the Game. You will be given this role-change opportunity only once.
D. Investigations
1. If investigated by a Detective or a Made Gangster, it is most probable that you will be discovered as “innocent.” Remember, however, that a significant minority (20%) of townspeople will register as “unclear” rather than innocent if investigated by a Made and as “criminal” if investigated by a detective. These 20% minorities will not be the same for both categories. You will only register as “guilty” if you have participated in a killing.
2. You may not investigate another player.
Victory Conditions
Town win with 41+% of original townie roles surviving = decisive victory.
Town win with 21-40% of original townie roles surviving = clear victory.
Town win with fewer than 20% of the original townie roles surviving = close victory.
Neither side wins = draw.
Town defeat with fewer than 10% of the orginal mafiosi or wiseguys surviving = close defeat.
Town defeat 11-25% of orginal mafiosi or wiseguys roles surviving = clear defeat.
Town defeat 26+% of orginal mafiosi or wiseguys roles surviving = decisive defeat.
-- Your personal survival moves you one category up on this scale.
Role Changing
As noted above under night actions, it is possible for you to change roles. Once you change roles from Townie to WiseGuy, Doctor or Detective, however, you may not reverse the decision – you have made a permanent change. You may progress into other roles from there as appropriate to your new role. Victory conditions will be as for that new role.
#2 Results PM
RE: N4
AB, BC, CD: Protect Tosa Inu = Success!
As this is the 2nd success for all of you, one of you will be promoted to Doctor. The person randomly selected is BC (new role PM will follow shortly).
Clarity to Balance the Ambiguity
Upon death, the local gendarmerie will launch a full investigation of that individual to try to determine the reason they were killed. Though slow (results reported on the 3rd morning after death), their then-current role will be revealed. Unfortunately, the specific actions of that individual -- what they did with their role -- will remain a mystery (until the post-game!).
Since investigations are imperfect in this game and since roles can be taken a number of different directions (or even changed), this provision gives the town some hope of a successful conclusion. Please note however, that this revelation will occur a significant period of time after the death of that player.
Lynch Voting and Director Selection
There are two types, lynch voting and Director selection. Each living townie except the director may vote to lynch one townsperson per day. On odd-numbered days, each living townie may also vote for the next director (who gets a two-day term).
To lynch a suspect:
You may vote or not vote at your choice. Please be aware however, that persistently avoiding the voting process will result in your removal from play. While the game-master reserves the right to remove someone from play when/if needed at the host's discretion, as a “rule-of-thumb” missing 3 votes in a row or 5 overall is likely to result in your removal.
Legal vote choices include:
1. voting by name for a living fellow townie to express your preference for their lynching
2. voting “abstain” indicating you have no preference as to who is lynched
3. voting “no lynch” indicating that you want no one lynched that day
4. voting “present” to indicate your continued participation
To be counted, a vote MUST be posted in bold typeface using the following format:
e.g. Vote: Seamus
To change a vote, please post the following:
e.g. Unvote: TosaInu; Vote: Seamus
To select a Director:
You may:
1. “Select: Name” to select a given player as director
2. “Select: Abstain” indicating you have no preference
3. “Select: Vacant” to have the post vacant (filled by Chief Seamus)
4. “Select: Present” to indicate your continued participation
To be counted, a vote MUST be posted in bold typeface using the following format:
e.g. Select: Seamus
To change a vote, please post the following:
e.g. Sack: TosaInu; Select: Seamus
IMPORTANT RULE NOTIFICATION BY HOST: You may NOT edit a post containing a vote or selection. If you do this, you will receive a warning. Repeat it, and you will be removed from the game. It is important for players (and the host) to be able to track such changes properly. Remember, you are free to change your vote and/or re-post any other information in a new post, but do NOT edit the vote/selection post itself. Thanks.
Playing While Dead
While there are no "hero closets" in CdTC, you ARE encouraged to continue play once your character has died so as to contribute to your family/side's victory if possible.
There ARE important restrictions than must be observed:
1. The dead may post, but not vote/select nor carry out any night actions.
2. Dead players may not reveal their roles publicly or privately until that role has been revealed as per section V and may not reveal their “familiy” or role particulars even after that time.
3. Dead players may not quote from a PM unless that PM has been posted in the public thread by a living player.
4.Dead players may not reveal, recount or allude to their previous night actions (or results thereof in the case of investigations) publicly or privately – even to confirm a previously made public or private reveal.
5. Unsure? Ask the host!
PLEASE BE CAREFUL WITH THIS! Both previous iterations of CdTC came close to being scrapped because one or more of the recently dead was frustrated and posted material that should not have been. As this can spoil the play/chances of others, it is very important that you abide by the rules above. Frustration at your being betrayed is understandable, but remember that it is just a game and that others, including your team-mates and associates, are still at play. Moreover, moderators take a dim view of such antics and could suspend your Gameroom privileges -- please make this rendition of CdTC fun for all even if you are momentarily frustrated.
Screenshots and Miscellaneous Points
No screenshots may be used, from or to anyone, for ANY purpose – this includes during PMs. Feel free to quote from the public portion of my Role PM’s to you or to fabricate as you see fit. Each role PM will also have an “eyes only” section that is never to be revealed, quoted, or alluded to in your interactions with others under penalty of removal from the game.
Chatlog conversations may be referenced/quoted, but may not be copied via screenshot. Note: it can be difficult to maintain role secrecy during chat conversations.
"Suicide" will not be allowed in this game (it is possible to create an unplayable game with nothing but suicide pact challenges going on. This is not the intended mode of play for this game).
Players who must remove themselves from play for schedule reasons should send me a PM. I will then write them out of play.
It is STRONGLY suggested that all players enable “invisible” mode so that technology is not used to trap you. If you remain visible while on the .org boards, your activity can be logged and compared against a "normal" profile providing clues as to your role, working partners, etc.
Game Roles
Usually referred to in the male singular, no disrespect intended.
Townie Roles:
Detective:
May investigate two persons per night phase. The investigation will list the individual as innocent (Townie, Don), criminal (Luca, Made not killing, Wise Guy not having killed at all, and some townies), or guilty (Luca or Made on the night of kill, Wise Guy or Townie who has killed – you either get the current kill or their whole track record as well). Acts as a Townie in other respects. Always reads as “innocent” if investigated.
Doctor:
May protect one person from murder each night phase (this protection extends to multiple attempts). Acts as a Townie in other respects. After 2 successful protections (attacked, did not die), the Doctor becomes a Surgeon. Doctors display investigation results as for a standard townie.
FBI Detective:
May investigate two persons per night phase. Results, which parallel those of the regular detective but tend to be more accurate given the FBI’s greater resources, are delayed in comparison to a normal detective because of the need to interact with FBI bureaucracy. May not participate in any murders and always reads as “innocent” if investigated.
Surgeon:
Functions in all respects as a Doctor, but anyone attacking the Surgeon’s protectee not only fails to kill the target, but has a 1 in 3 chance of dying in the attempt. Unlike Doctors, surgeons always register “innocent” if investigated.
Townie:
A townie has no special abilities – at least at the start. Most Townies will appear as “innocent” if investigated by a detective, though 1 in 6-8 will appear “criminal” despite their innocence. If investigated by a Made, most will appear “innocent” though 1-2 in 6 will appear “unclear.” Townies may band together to kill one target per night phase, but must do so in groups of 4. If this strategy is chosen, you will appear “guilty/criminal” in subsequent investigations. Townies who have successfully accomplished 2 murders will all change roles to Wise Guy(Gal). Townies may also band together in groups of 3 to provide protection to one Townie (not in their group), functioning as a Doctor. 2 successful protections (attacked, did not die) allow them to select one of their group as a full Doctor. Each subsequent successful protection will result in another member being promoted.
Neutral Roles:
Director of the Committee of Vigilance:
On the first day phase, and then on each odd numbered day phase thereafter, the town elects the person who will direct the lynching effort. That person shall be director for the next two lynchings following their selection. [e.g. Elected Day 1, Director Day 2, Director Day 3, Elected Day 3, Director Day 4 & 5, etc.] That person will choose the lynching mode, carry out the lynching, and, in the event of a tie vote, the director will decide who among those tied for the most votes will be executed. The director can execute none, one, more, or all of those tied votees at the Director’s discretion. The Director is provided with a special goon squad to aid in the executions, and this squad also makes it impossible to kill the Director while they are in office. While directing the lynchings, the individual in question may not vote for anyone to be lynched, though they may help select the next director.
Wise Guy/Gal:
A wise guy/gal belongs to no criminal family…yet. They may be recruited by a family and start doing “wetwork” for that family; they may “go straight” functioning as a regular townie and not getting involved in crime, or they may attempt to operate in conjunction with a group of individuals sharing the same wise guy/gal role, creating their own “family.”
If investigated by a detective, the Wiseguy will appear “criminal” if they have not been involved in a killing and “guilty” if they have…even if that killing was a while back. If investigated by a made, they will appear either as “criminal” or “unclear.”
A Wiseguy becomes a “Made gangster” after having participating in 3 killings for a family and having received consent from the family Don. They may or may not be made aware of the Don’s identity, at that family’s discretion. They do assume the investigative powers of a Made gangster as well as their investigation status.
Wiseguys operating as an independent “family” have no Dons, Mades, or Lucas, and can perform only 1 killing for each 3 Wiseguys. Following their 3rd successful murder, these 3 wiseguys may choose one of their group to become a Made. Each subsequent killing will result in a further promotion.
Mafiosi Roles:
Don(na):
A Don is the leader of her/his crime “family.” Their objective is to eliminate all of the other dons in the game, and to have more members in their crime “family” than the total of innocent townies and opposing criminals, thus gaining control and becoming the “Capo de tutti Capi.” There will be 5 families: Corleone, Tataglia, Barzini, Stracchi, and Cunnio; bold for small game]
A Don normally cannot kill opponents during a “night” phase, and must work through others. Normally, however, they appear as “innocent” if investigated by a detective or made, so they can camouflage themselves well. Even the FBI detective is unlikely to spot them. If the Don has lost all the other members of her/his family, they may perform 1 kill per “night” phase. However, subsequent to any such killing they will be identified as “guilty” if investigated by a detective, and “criminal” if investigated by a made.
In addition, a Don is normally protected by their Luca, making them effectively unkillable. Should her/his Luca not be functioning in “protection” mode, the Don may be killed as would any other Townie.
Luca:
A Luca is one of the two initial “Made” gangsters in a crime family. The Luca’s objective is to protect their “Don.” This protection function is always “on” unless the Luca is undertaking other duties. The Luca is automatically aware of the identity of the family don.
A Luca does not normally kill opponents during a “night” phase, but may function as a Made gangster in this regard (no recruiting investigation), participating in a killing each night. If participating in a killing that “night,” the Luca cannot provide protection for the don. A Luca appears “criminal” if investigated by a Detective or Made, but “guilty” only on the night of a killing even if they have participated in killings before.
Made Gangster:
A Made is one of the two initial “Made” gangsters in a crime family. Their objective is to lead up the “wet-work” efforts on behalf of their crime family, eventually controlling the town. If investigated by a Detective or another Made, a Made gangster appears “criminal.” If investigated by a Detective during a “night” phase in which the made gangster is actively involved in a killing, they appear “guilty.” In addition, a Made gangster can conduct one “recruiting” investigation per “night” phase. This investigation will determine if the individual is “criminal,” “innocent,” or “unclear.” The initial made gangster of a family is automatically aware of the identity of the family Don.
If a family Don has been killed (or never existed), the Made may become a Don provided that:
There is at least one other Made in the family.
All the other Made Gangsters in your family agree to your becoming the Don.
You did not participate directly in the killing of the previous Don.
*General notes for the mafia:
A mafia family may, during each “night” phase, make one killing for every two made gangsters or sanctioned wise guys. It need not kill its entire quota each night. This does mean that, without recruiting, no kills can be made on the first “night” except by using the Luca as a Made and teaming up with the existing Made.
Made gangster investigations – given their lack of official resources – are a little chancy. “Innocents” may be regular Townies, Detectives, or a Don. “Criminals,” will include your potential recruits, the Wise guys/gals, but will also include the Mades or Lucas of another family. “Unclear” will usually indicate a Wise guy/gal, but a few of the regular Townies with a shadier past will be included in this label as well.
Secret Roles:
At least one, and potentially more, will be included. The particulars are…well…secret. :beam:
The first iteration of Capo featured: A Serial Killer who took violent objection to anyone voting for them to be lynched; A Rogue Detective who could investigate and then act as a vigilante; and The Wolf, who was a special “investigation spoofer” for the mafia. These roles may, or may not, repeat.
The second iteration featured: a Rogue Detective, Two serial killers with different motivations, a mafia counter-infiltration agent, and a team of "crusaders" who would hunt mafia and/or one another.
This will serve as the master set of rules to govern gameplay for CdTC-III. If you have any questions or comments please post them here in the sign up thread. Once this thread is closed, further queries should be made to the host by PM.
Those Playing Capo di Tutti Capi - III (75 so far, listed alphabetically)
a completely inoffensive name
A Very Super Market
AggonyDuck
Andres
Askthepizzaguy
atheotes
Beefy187
Beskar
Caius
Centurion 1
Chaotix
CountArach
Cowhead418
Craterus
Crazed Rabbit
Death is Yonder
Diana Abnoba
Discovery1
DisgruntledGoat
DJGingivitis
Double A
Dutch_guy
El Diablo
Gaius Scribonius Curio
GeneralHankerchief
gibsonsg91921
Glyphz
Greyblades
Haudegen
Ichigo
Imperator Invictus
Ironside
Iskander 3.1
Joe Monks
johnhughthom
Jolt
Jooray
Kagemusha
Khazaar
Kommodus
KurkriKhan
Leet Erickson
LittleGrizzly
Lord Winter
Moros
Myrrdral
Nole4694
Pannonian
pevergreen
Proletariat
Psychonaut
Quintus.JC
Reenk Roink
Rhyfelwher
Sasaki Kojiro
scottishranger
Shinseikhaan
shlin28
Sigurd
Skooma Addict
slashandburn
splitpersonality
SSNeoperestroika
The Stranger
TinCow
Tratorix
Truepraetorian
Twilightblade
Veronica "Trouble" Toluso
Warmaster Horus
White_Eyes:D
woad&fangs
Xehh II
Yaropolk
YLC
replacement as needed: Cultured Drizzt Fan (twin scimitars currently in shop for honing)
This list is inclusive through post #153
For your information, reading pleasure, and to help generate strategems...
Link (https://forums.totalwar.org/vb/showthread.php?t=77078)for Capo di Tutti Capi and the Capo I information summary (https://forums.totalwar.org/vb/showthread.php?t=77665) thread.
Link (https://forums.totalwar.org/vb/showthread.php?t=98839) for Capo di Tutti Capi II and the Capo II information summary (https://forums.totalwar.org/vb/showthread.php?t=98632) and story (https://forums.totalwar.org/vb/showthread.php?t=89205) threads.
A Very Super Market
07-22-2009, 22:35
First one in gets a townie role!
atheotes
07-22-2009, 22:36
in... have heard a lot about this...
Greyblades
07-22-2009, 22:40
In, whats so special about this game series?
Tratorix
07-22-2009, 22:41
IN! :beam:
In, whats so special about this game series?
I'd like to not to be a townie. Last time I made someone say Goodbye and got the town and mafia betrayed.
Beefy187
07-22-2009, 22:57
In, whats so special about this game series?
The fact that its massive. And that all the past players come to join.
Game system is sweet as well.
I am in :2thumbsup:
seireikhaan
07-22-2009, 23:00
:charge:
Yaropolk
07-22-2009, 23:11
I'm in
pevergreen
07-22-2009, 23:14
Capo di Tutti Capi: pevergreen the mafia don, his first game, lynched with a holocaust cloak.
Capo di Tutti Capi 2: pevergreen lynched day one or two for trying to organise too much
Capo di Tutti Capi 3: ...
:bow:
gibsonsg91921
07-22-2009, 23:22
DROOOOOOOOOLSSSSS UNCONTROLLABLY.......... IN IN IN IN IN IN IN
Reenk Roink
07-22-2009, 23:37
I remember Capo I when I was part of Prole's family which soon became Konservative Klub. :laugh4: :beam:
Missed Capo II, not missing this. :bow:
johnhughthom
07-22-2009, 23:44
In please.
Capo II was my first Mafia and I was woged as I just got bewildered and gave up. Now I understand mafia games, I think, and am looking forward to a great game.
Iskander 3.1
07-23-2009, 00:46
Do I have time to play more mafia games? No. Do I have time for Capo? YES.
GeneralHankerchief
07-23-2009, 00:57
:horn:
SOUND THE ALARM!
Hear ye, hear ye, gather 'round, come one, come all, come far and come wide, the time has come once again!
In, BTW. :yes:
CountArach
07-23-2009, 01:00
I have the title of most violent player to defend. 7 kills and I have them tattooed all over my body.
So this one big IN
White_eyes:D
07-23-2009, 01:06
IN....:bow:
After the last time I did two games at once, I swore I would never do it again.
I lied.
GeneralHankerchief
07-23-2009, 01:45
I have officially invited Askthepizzaguy. He may not know about this game and I figured he'd be interested in taking part.
gibsonsg91921
07-23-2009, 02:07
I have the title of most violent player to defend. 7 kills and I have them tattooed all over my body.
I have the title of winner to defend.
Not to mention no. 2 killer. Haha
pevergreen
07-23-2009, 02:16
Doesnt scottishranger have that title? :grin2:
ATPG...invited? Hardly nessacery, hes been having naughty dreams about this game for a while.
He told me so. :yes:
:grin2:
Askthepizzaguy
07-23-2009, 02:24
I'm not sure if I want to join this game. Can anyone tell me what it is?
woad&fangs
07-23-2009, 02:32
Do I have time to play more mafia games? No. Do I have time for Capo? YES.
what he said
~:flirt:
In...
But only if I get to be on the winning team.
Twilightblade
07-23-2009, 04:51
hey guys its been a while...im IN btw
seamus is my ashendari still in the tree?:tongueg:
El Diablo
07-23-2009, 05:07
Innage..... will limit myself to this game and take out those stinkin mafioso...
pevergreen
07-23-2009, 05:34
hey guys its been a while...im IN btw
seamus is my ashendari still in the tree?:tongueg:
Sorry to derail, but :jawdrop:
T'blade....coming back without me forcing him to? :no: I dont believe it!
:grin2: Wb. Now grab those necrons of yours, friday is gunna be fun...
Gaius Scribonius Curio
07-23-2009, 06:37
First time in a month I'm able to access the Org, and its the day Seamus initiates Capo. The Gods must want me to be in...
I am in...
This is one of those games where being mafia does not count as being an advantage. Oh the memories from Capo II :wall:
:beam:
Death is yonder
07-23-2009, 08:28
In!
Never been into Capo I or II, probably will be a novel experience :beam:
Innocent townie reporting for duty :bow:
CountArach
07-23-2009, 09:53
In!
Never been into Capo I or II, probably will be a novel experience :beam:
You are in for one heck of an experience. Anything can happen in Capo... such as the town lynching Andres in Capo I, even though he wasn't playing.
pevergreen
07-23-2009, 10:38
Innocent townie reporting for duty :bow:
As CA said.
Vote: AndrestheCunningakaAndrestheNOTSOCunning
or something to that effect.
IMO, 'tis the quote of Capo.
Apologies to Louis. :grin2:
In for the Mother of all Mafiagames!
Revenge for the town! REVENGE!
:smash:
(In)
KukriKhan
07-23-2009, 13:40
Indecent, invisible, incorrigible, insatiable... aw heck, just
in.
please. :)
Askthepizzaguy
07-23-2009, 14:00
A Very Super Market
atheotes
Greyblades
Tratorix
Caius
Beefy187
Shinseikhaan
Yaropolk
pevergreen
gibsonsg91921
Reenk Roink
johnhughthom
Iskander 3.1
Beskar
GeneralHankerchief
CountArach
White_Eyes:D
TinCow
Askthepizzaguy
woad&fangs
Chaotix
Jolt
Twilightblade
El Diablo
Psychonaut
Ichigo
Gaius Scribonius Curio
Sigurd
Death is Yonder
Andres
Khazaar
shlin28
KurkriKhan
Jooray
Kagemusha
Glyphz
Pannonian
scottishranger
DJGingivitis
splitpersonality
Proletariat
LittleGrizzly
Haudegen
DisgruntledGoat
Kommodus
Sasaki Kojiro
46 in so far. Moar plz.
Well, this is going to be my first mafia game here, but heck I'm in.
Hope that doesn't prove to be a huge mistake. ~;)
atheotes
07-23-2009, 15:40
33 in so far. Moar plz.
what is the magic number?
johnhughthom
07-23-2009, 15:42
I am looking for 75 or more players (capping the game at 120) to enact this latest installment.
120!!:dizzy2:
Askthepizzaguy
07-23-2009, 15:44
Well, this is going to be my first mafia game here, but hell I'm in.
Hope that doesn't prove to be a huge mistake. ~;)
At the risk of spamming the thread, I will just briefly say this: It's going to be a huge game and it will likely be complicated and confusing and most everyone will end up dead. I'm pretty sure it will be pure chaos for the most part. However, as long as you participate regularly, we can ALWAYS use more bodies for the meat pile. I imagine I'll be somewhere on the bottom. See you there! :laugh4:
gibsonsg91921
07-23-2009, 15:49
Doesnt scottishranger have that title? :grin2:
:grin2:
Well, he was Capo de Tutti Capi, yes, but I was ONE of the winners. We were on the same team lol
He and I decided to let him be the Don because he started off as a townie and because I just liked killing too darn much.
Yaropolk
07-23-2009, 16:03
At the risk of spamming the thread, I will just briefly say this: It's going to be a huge game and it will likely be complicated and confusing and most everyone will end up dead. I'm pretty sure it will be pure chaos for the most part. However, as long as you participate regularly, we can ALWAYS use more bodies for the meat pile. I imagine I'll be somewhere on the bottom. See you there! :laugh4:
Knight jumps queen! Bishop jumps queen! Pawns jump queen! *Gangbang*!
Kagemusha
07-23-2009, 16:23
The only game i ever lost as mafia...hmmm and it was soooo clooosee.:wall: Im IN!:2thumbsup:
GeneralHankerchief
07-23-2009, 18:54
Welcome back, Kommodus. :yes:
-edit- Kage too, of course. :laugh4:
Pannonian
07-23-2009, 22:11
Add me.
scottishranger
07-23-2009, 23:14
The Reigning Capo is in:book:
DJGingivitis
07-24-2009, 01:16
I'm in.
Splitpersonality
07-24-2009, 01:36
If there is any room I would love to be in.
scottishranger
07-24-2009, 01:40
So much room haha
Proletariat
07-24-2009, 01:57
iinnnn
I imagine I'll be somewhere on the bottom.
You shall not! If I'm townie, I will never vote for you even if you're a proven Mafia! If I'm Mafia, I'll never kill until the last round! ATPG will be on the very top of the meat mountain! He shall be King of the Hill! Master of the Olympus! Climber of the Evere...Ok, I better chill out.
Askthepizzaguy
07-24-2009, 04:22
You shall not! If I'm townie, I will never vote for you even if you're a proven Mafia! If I'm Mafia, I'll never kill until the last round! ATPG will be on the very top of the meat mountain! He shall be King of the Hill! Master of the Olympus! Climber of the Evere...Ok, I better chill out.
I'm presently engaged to Beskar. If that doesn't work out, then you can be my smoochykins.
I don't want to be engaged to you. I'm engaged to Diana. Check our Profiles :D
Askthepizzaguy
07-24-2009, 04:48
Ok, ok, let's respect the OP and refrain from spamming; it's a sign-up thread not a discussion thread.
*smacks himself* :whip:
LittleGrizzly
07-24-2009, 11:53
My internet company hurried up with delivering my new wireless box specially for this game...
Yay Orange!
In...
Haudegen
07-24-2009, 12:32
Capo III ? :thumbsup:
DisgruntledGoat
07-24-2009, 14:04
If you still need people, I'm in.
Kommodus
07-24-2009, 14:06
Welcome back, Kommodus. :yes:
A bit preemptive, perhaps, but...
...ah what they hey...
In. :bow:
Sasaki Kojiro
07-24-2009, 15:00
In...can't miss it. I can't be anywhere near as active as the last two games however.
seireikhaan
07-24-2009, 16:15
A bit preemptive, perhaps, but...
...ah what they hey...
In. :bow:
Good to see you back 'round these parts, Kommodus. ~:grouphug:
Kagemusha
07-24-2009, 16:27
46 so far. So bit more then 1/3rd. Come on people sign up!:smash:
A Very Super Market
atheotes
Greyblades
Tratorix
Caius
Beefy187
Shinseikhaan
Yaropolk
pevergreen
gibsonsg91921
Reenk Roink
johnhughthom
Iskander 3.1
Beskar
GeneralHankerchief
CountArach
White_Eyes:D
TinCow
Askthepizzaguy
woad&fangs
Chaotix
Jolt
Twilightblade
El Diablo
Psychonaut
Ichigo
Gaius Scribonius Curio
Sigurd
Death is Yonder
Andres
Khazaar
shlin28
KurkriKhan
Jooray
Kagemusha
Glyphz
Pannonian
scottishranger
DJGingivitis
splitpersonality
Proletariat
LittleGrizzly
Haudegen
DisgruntledGoat
Kommodus
Sasaki Kojiro
GeneralHankerchief
07-24-2009, 18:17
A bit preemptive, perhaps, but...
...ah what they hey...
In. :bow:
My shiny new mod powers saw you lurking around here yesterday and I thought it'd help to sway you. But I will say it again: Glad to have you back, old friend. :bow:
(And yes, that's the last time I'll use those powers for anything in the game, as per the Code.)
5 more and this will be a huge game. It is just a confirmation of that Capo actually is a Huge one.
Seamus Fermanagh
07-24-2009, 20:55
Rules of Play and Player list through post #71 inclusive have been edited into the 2nd post.
Get your friends to play too! Then kill them!
Warmaster Horus
07-24-2009, 22:17
Have to be back for this. Lucky I took a look at the Org today...
Can't give any promises about activity, though.
Edit: Forgot the magic word: IN!
Pannonian
07-25-2009, 00:26
Rules of Play and Player list through post #71 inclusive have been edited into the 2nd post.
Get your friends to play too! Then kill them!
Are you allowed to advertise in the usual haunts? Frontroom, Backroom and Entrance Hall would seem to be good recruiting grounds, although newcomers may not be ideally active.
Diana Abnoba
07-25-2009, 02:10
IN Please
Crazed Rabbit
07-25-2009, 05:44
In, definitely.
CR
Cultured Drizzt fan
07-25-2009, 21:20
I am in!!!!!!! :2thumbsup:
A shadow of the past might want to join as well. When does this game kick off?
KukriKhan
07-26-2009, 14:24
These games go on for weeks, and hundreds of forum pages, and thousands of posts.
To you, my fellow players, I promise:
1) I will read every post
2) I will post in the game thread at least once every real-life day
3) *I grit my teeth for this one* I will not whine about other players non-participation.
Good Luck, Happy Hunting, and Have Fun, everybody!
scotchedpommes
07-26-2009, 17:03
allo Gameroom. [Still accepting?]
Would like to be counted in.
Askthepizzaguy
07-26-2009, 17:08
There's the equivalent of unlimited room. If we got 120 players I would be amazified. But yeah, no one should be afraid to sign up.
Seamus Fermanagh
07-26-2009, 19:34
A shadow of the past might want to join as well. When does this game kick off?
As soon as we reach the minimum threshold of 75, I'll post the start date (which will be a day to three thereafter assuming the mods have no problems with this). I will count you and neo as "in."
Craterus
07-26-2009, 19:39
In, please :)
As soon as we reach the minimum threshold of 75, I'll post the start date (which will be a day to three thereafter assuming the mods have no problems with this). I will count you and neo as "in."
Well I'm not sure if I'll be able too join in actively it really depens on when teh game will be played. Yet I want to join in this time as the CDTC games always were fun.
Ironside
07-27-2009, 22:36
Well gonna keep up with these. Got more time than last time aswell. I'm in.
TruePraetorian
07-28-2009, 02:08
I think I will return for the third addition please and thank you :yes:
Rhyfelwyr
07-28-2009, 12:21
In! :2thumbsup:
slashandburn
07-28-2009, 23:35
Im in also
Oi, so slow am I. Looking through your roles Seamus has given me a few ideas on how to properly do my "hopefully" large game in the future.
Otherwise, :clown:
Joe Monks
07-29-2009, 05:38
innage innage innage innage innage innage innage innage innage
Quintus.JC
07-29-2009, 09:49
Count me in :thumbsup:
thank you for the invite, but i really can't hack it with these ultra huge games. but please do let me know when you host a small/large game in the future :bow:
gibsonsg91921
07-29-2009, 15:51
thank you for the invite, but i really can't hack it with these ultra huge games. but please do let me know when you host a small/large game in the future :bow:
cmon dude, you can do it. i won't kill you on night three this time. :oops:
The Stranger
07-29-2009, 21:15
if still open, sign me up!
Seamus Fermanagh
07-29-2009, 23:06
Thread is still open! Sign ups are not yet complete!
Please, go out and recruit one other player -- if you each do this, we're at the limit in no time!
Thanks!
I will award balloons for successful recruiting! Multiple balloons for multiple recruits!
Diana Abnoba
07-30-2009, 07:54
@ Seamus
Can you give us a updated list of players so far, so we don't recruit players already signed up. Thanks.
Diana Abnoba
07-30-2009, 08:23
@ Seamus
I have sent out lots of PM's for your game, I hope it brings more players to sign up. :2thumbsup:
a completely inoffensive name
07-30-2009, 09:02
I will join. Diana charmed me in. Now if someone could tell me how these Mafia games work.
EDIT: Kidding, I read how it works.
Seamus Fermanagh
07-30-2009, 15:59
@ Seamus
Can you give us a updated list of players so far, so we don't recruit players already signed up. Thanks.
Post #2 of this thread, in a spoiler box, updated at least once a day. Thanks for recruiting!
:balloon2: for acin and :balloon2: for "trouble" Well done!
Kagemusha
07-30-2009, 17:05
Seamus you need to re open your Capo thread in backroom, so some advertizin can be done otherwise the backroomers wont spot it from all the stickies.:yes:
Diana Abnoba
07-30-2009, 18:33
Thanks Seamus
The Stranger
07-31-2009, 14:00
i'm not yet on the list :clown:
ps does that post/thread still exist in which they analyse the gamestyle of mafiaplayers by use of a machine/system?
Beefy187
07-31-2009, 14:15
i'm not yet on the list :clown:
ps does that post/thread still exist in which they analyse the gamestyle of mafiaplayers by use of a machine/system?
Art of Mafia detection (https://forums.totalwar.org/vb/showthread.php?t=78384)
is this the thread your looking for?
Leet Eriksson
07-31-2009, 20:17
alright i'm in.
Kagemusha
08-01-2009, 10:25
I wonder has anyone posted a promotion thread in TWC?
Myrddraal
08-01-2009, 15:07
IN!
(Thanks for the tip-off Kage :grin:)
AggonyDuck
08-01-2009, 15:24
In! (to please Kage)
Kagemusha
08-01-2009, 15:27
IN!
(Thanks for the tip-off Kage :grin:)
My pleasure mate.Good to see veteran players coming back for the classic! Great to see you back also Duckie!:bow:
Now lets dig out the rest from their hide outs!:curtain:
We should message everyone who was in Swords of the Moon, at least, if they haven't all signed up already. If they were willing to join that game, then this one should be more enticing.
Check the Mafia list just in case.
scottishranger
08-01-2009, 17:50
I wonder has anyone posted a promotion thread in TWC?
I'll do it. Twc shall rule fatlington once again
Cowhead418
08-01-2009, 21:04
I will join in once more. :balloon2:
slashandburn
08-01-2009, 21:22
Only 10 more players to go! :2thumbsup:
discovery1
08-01-2009, 21:55
Ok Kage, I'll sign up for Capo III.
Discovery1
Kagemusha
08-01-2009, 22:42
Ok Kage, I'll sign up for Capo III.
Discovery1
Great! 9 more and we are good to go.:2thumbsup:
Ok Kage, I'll sign up for Capo III.
Discovery1
Hey, it's the legend! :)
Askthepizzaguy
08-02-2009, 01:02
I am honored to be playing with so many legendary players from the early days of mafia here. I've read your games... didn't think I'd be playing with so many of you. :bow:
atheotes
08-02-2009, 04:14
kudos to kage for bringing in so many players :2thumbsup:
slashandburn
08-02-2009, 04:24
agreed :balloon2::balloon2::balloon2::balloon2:
Lord Winter
08-02-2009, 05:23
Wouldn't miss it.
Count me in
Kagemusha
08-02-2009, 11:16
So it seems we need 5 more and we are good to go! Join in now peeps!:2thumbsup:
slashandburn
08-02-2009, 13:22
We need 6 more, you can check the list in the original post to see number and names.
Kagemusha
08-02-2009, 14:24
We need 6 more, you can check the list in the original post to see number and names.
Well. Lord Winter signed in after the last update, so id say its 5.:tongue3:
slashandburn
08-02-2009, 15:03
oh didnt notice.
Askthepizzaguy
08-02-2009, 15:10
atheotes
Askthepizzaguy (one game at a time)
Beskar
Caius
Cultured Drizzt fan(large games only)
Captain Blackadder
Chaotix
CountArach (Huge/Large)
Cronos Impera
Gaius Scribonius Curio (Huge/Large)
Glenn (Huge/Large)
Greyblades
johnhughthom (Huge/Large)
'khaan (large)
Lord Winter (large)
Iskander 3.1
pevergreen (large)
Son o' Caledonia
spL1tp3r50naL1ty
Thermal Mercury
Tiberius of the Drake (small)
Tratorix (Huge/large)
Warluster
Warmaster Horus
woad&fangs (small)
Yaropolk (one at a time)
YLC
Is there anyone on this list who hasn't been invited?
I'm looking at Cronos Impera, Glenn, Son o' Caledonia, and Warluster. I know that Thermal isn't around anymore.
Seamus Fermanagh
08-02-2009, 16:15
I have dispatched invites to Cronos, Greyblades, and Son o'..., who had not previously been pm'd by me. I sent another pm to those invitees who had not yet responded one way or another to my previous pms. I added a "down to the last few" post to my invitation post at the twc.
We are very close, friends, get the chats/pms/armtwisting going.
Kage':
Thanks and congrats! You get balloons for Myrddraal :balloon2:, for Aggonyduck :balloon2: [good to see you again Ducky!], and for Disco :balloon2:.
Let's bring this up to snuff and get going!
Skooma Addict sent me a PM asking for permission to join the gameroom. He wants to play Capo III.
He needs to apply for access before I can let him in. (I sent him a PM explaining this)
Diana Abnoba
08-03-2009, 15:16
@ Sigurd
I sent Imperator Invictus your way, and/or to GH. He is one of my recruits to play Capo III. He is fairly new to the org., and he need permission to post in the gameroom as well. You should be getting his PM soon. Thanks. :bow:
Diana Abnoba
08-03-2009, 15:24
I sent a PM to Glenn, and he hasn't even read it yet. Several others haven't PM'd me back yet.
Kagemusha
08-03-2009, 16:23
So we are 3 short? There are still several Capo veterans that have not shown up. Hopefully they will. Im sure they will be missed if they dont.:embarassed:
Also Seamus, thanks for the balloons, but i hope soon there are more work for Tommy gun rather then balloons!:2thumbsup:
Hmmm, it seems like Louis VI the Fat keeps pretending like he didn't notice Capo III is about to start.
How will I get my revenge if he doesn't play :furious3:
It would be nice to have him, he's excellent at these games and he wonderfully destroyed me and my family in the previous edition :bow:
Dutch_guy
08-03-2009, 16:55
Managed to nearly miss this, in.
:balloon2:
Kagemusha
08-03-2009, 17:17
Managed to nearly miss this, in.
:balloon2:
Good to have you Dutch guy! Im glad you saw my tip before it was too late.:2thumbsup:
gibsonsg91921
08-03-2009, 17:46
I advertised in the King of the Franks PBM, but nobody bit who wasn't already planning on it.
Seamus Fermanagh
08-03-2009, 20:26
Okay, we have a good cadre so far. I will start the first phase -- Day One -- approximately 1100am Eastern time (1500 GMT) on Thursday 6 August 2009. Please be aware of the time-zone difference you are coping with and adjust as best as possible. The first day phase will be roughly 24 hours long followed by a 24-36 hour night phase. These phases are left relatively long so that the real play -- behind the scenes -- may begin.
Notes:
1. Keep recruiting! I cannot run all 5 families unless we have 75 members, and some of the "secret" roles are limited unless there are more players than the minimum. More is definitely merrier for Capo.
2. Role PM's will go out beginning Thursday, with a goal of having all such in hand no later than 4pm that Thursday. Note: I WILL accept late recruits up to the end of Day One, but am less likely to add folks after that point because it can alter the flow of the game.
GeneralHankerchief
08-03-2009, 20:26
@ Sigurd
I sent Imperator Invictus your way, and/or to GH. He is one of my recruits to play Capo III. He is fairly new to the org., and he need permission to post in the gameroom as well. You should be getting his PM soon. Thanks. :bow:
Unless Sigurd has already let him in, I haven't gotten anything yet. Monitoring the application space carefully. :yes:
Centurion1
08-04-2009, 02:13
I AM IN. Sorry, i didn't bring a friend
Cultured Drizzt fan
08-04-2009, 02:19
I have to drop out of this..... Very dissapointing.... I was looking forward to this, but I am heading to NYC on wensday and won't be back till friday. Then I leave on sunday and won't be back for a week. :no:
:wall: I can't believe I am going to miss Capo.......
Askthepizzaguy
08-04-2009, 02:39
couldn't you be a replacement player for someone who goes inactive? You know for sure we will have at least a dozen of those.
I have accepted two new players into the gameroom. Both wants to play Capo III.
One is Skooma Addict and the other had a name starting with Nolan if I am not mistaken.
scottishranger
08-04-2009, 15:21
recruits from twc muahhh
Askthepizzaguy
08-04-2009, 16:47
Yay Skooma Addict! He's a friend of mine from TWC, and a good reliable player. :bounce:
I'm glad to have him aboard.
The Stranger
08-04-2009, 17:11
wreak mayhoc and let slip the pm's of deceit!
Cultured Drizzt fan
08-04-2009, 17:12
couldn't you be a replacement player for someone who goes inactive? You know for sure we will have at least a dozen of those.
I would be willing to do that definitely. :yes:
GeneralHankerchief
08-04-2009, 17:44
I have accepted two new players into the gameroom. Both wants to play Capo III.
One is Skooma Addict and the other had a name starting with Nolan if I am not mistaken.
If this "Nolan" of yours is Nole4694, I'm glad that's taken care of. :yes:
Double A has also request access and I'm waiting for his application, so that's one more.
Warmaster Horus
08-04-2009, 18:06
Well, I'll say it now: I'm leaving on a camping trip from the 7th to the 15th, without the internet. This means I'll be unavailable for the beginning of the game, but I'll be back and active from then on.
Cultured Drizzt fan
08-04-2009, 18:13
I will be gone from the 9th to the 15th, so either put me as a replacement, or just have me sit and do nothing for the start of the game.
Sasaki Kojiro
08-04-2009, 18:29
I too will miss the beginning of the game, should be back this weekend though. Will miss day 1 I believe.
Preemptively requesting protection, since after the last two games the mafia seem to be making me a night 1 target.
pevergreen
08-05-2009, 01:16
Thats very true.
Though you deserved it in game 1.
Still not happy about that.
:laugh4:
Sasaki Kojiro
08-05-2009, 02:41
Thats very true.
Though you deserved it in game 1.
Still not happy about that.
:laugh4:
That was a classic Hobbesian trap...I couldn't trust you not to expose me so I went after you first...
I was thinking of asterix and the neanderthal game where I got waxed right off the bat, though I guess I got attack in the capo games early too.
Askthepizzaguy
08-05-2009, 03:53
Seamus, did you ask Omanes Alexandrapolites? I thought he was on the invite list.
I don't want to spam him, but he plays mafia here and there.
Seamus Fermanagh
08-05-2009, 04:18
Asked him once. Here, not there. Go ahead and try again.
Centurion1
08-06-2009, 03:58
I said before but just in case it was missed-
I AM IN
Seamus Fermanagh
08-06-2009, 13:35
No further sign-ups in this thread please. With 75 (a couple of whom are unconfirmed, but we'll trust to luck) I will format this Capo as a 5 family game featuring the Barzinis, Corleones, Cunios, Stracchis, and Tataglias.
Further sign-ins WILL be accepted up through the next 24 hours or so, but must be done by PM. Last minute sign-ins may not have a chance at all roles. I will accept alternates (where possible), who will be listed on a first-come-first-served basis and offered any replacement jobs in that order.
Anyone functioning as an alternate should try to keep abreast of play as much as their schedule allows.
MODERATORS, please alter the title to "(further sign up by PM to host only)" and then lock this thread. Thanks for your assistance.
Just a note: I will be out of the country from Sept 3rd through Sept 18th. While that's a month away, Capo II lasted more than a month. If I'm still alive by Sept 3rd, someone will have to sub-in for me, because I won't be able to participate while I am gone.
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