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View Full Version : Saka Caravan trigger



Tollheit
07-30-2009, 14:51
from edct, line 46279 and following:

;------------------------------------------
Trigger Settlement_has_caravan_Saka
WhenToTest CharacterTurnEnd

Condition AgentType = family
and FactionType pontus
and SettlementBuildingExists = caravan

Affects GoodTrader 1 Chance 2

Shouldn't that be

;------------------------------------------
Trigger Settlement_has_caravan_Saka
WhenToTest CharacterTurnEnd

Condition AgentType = family
and FactionType pontus
and SettlementBuildingExists >= caravan

Affects GoodTrader 1 Chance 2
so that Saka governors may still benefit in settlements with higher caravan type buildings?

bovi
07-30-2009, 17:21
Sounds reasonable, unless there is another trigger with for instance a greater chance for the higher levels.

Edit: Nope, there isn't one. Will fix, thank you for reporting.