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antisocialmunky
08-07-2009, 04:28
New Stuff:




IRC:
Since we can't effectively use hamachi to chat, I've opened an IRC chat room.

1) Download here: http://www.hydrairc.com/index.php?page=downloads
2) Open up HydraIRC
3) Click File->New Server
4) Join irc.chatspike.net(create a network and then add this server if you don't want to type things in over and over again).
5) /Join #EB.
6) You may want to use /nickserv register to reserve your nick.
7) Use /nickserv identify to login to your nick.

Read instructions here: http://www.hydrairc.com/wiki/wakka.php?wakka=HomePage

And we are good.

Definitions:
-INFANTRY are infantry units without skirmish.
-LIGHT units are any infantry with skirmish, any fast infantry that is not 'well armored,' or cavalry with skirmish that is not 'well armored'. Does not include chariots. Casse Chariots are Medium Cav, Scythed Chariots are Heavy Cav.
-MEDIUM CAV are any cavalry that is atleast 'fast,' cost less than 3050 mnai, and less than 5 lance attack if it has a lance. If the thing doesn't have a lance, its medium. :-p This includes cav that can go into 'Light' class[/U]. Can have missiles.
-HEAVY CAV is any cavalry not MEDIUM CAV. Can have missiles.
-FACTIONAL UNITS are those units that are listed under you faction' description on the EB website. (https://www.europabarbarorum.com/factions.html)
-MERCENARY/ALLIED units are those units that you have access to in multiplayer roster that are not on the website.
-A PHALANX is a unit which has a phalanx mode option, not hoplites or other untis described as a 'phalanx.'
-A PHALANX BOX is a formation of phalanxes where the phalanxes are put into a rectangle or some other enclosed shape. More than 75% of the
-A RUN THROUGH is where you order your units to run through an enemy formation with the result of your units being forced through the enemy formation without killing their way through.
-ELEPHANTS are counted as Heavy Cavalry, no exceptions.

Army Compositions:

Chevron Rules: Single chevron is allowed per unit.

Western Mediterranian/Continental and N. European Factions:
-Rome, Arche Seleukia, KH, Maks, Ptoly, Carthago, Luso, Gauls, Casse, Sweboz, Getai
4 Medium or Heavy Cavalry MAX with up to 2 Heavy Cavalry MAX.
4 MIN and 6 MAX Lights
12 MAX Infantry, 8 Phalanx MAX
6 Mercenary/Allied MAX

Exceptions:
Romans using Polybian/Camillian must leave 3K unspent(So you can't run around with all elite armies).
Luso, Gauls, Casse, Sweboz,Getai have a max of 8 Light options instead of 6 incase they elect to counter missile spam with missile spam.

Asian Factions
-Hayasdan, Pontus, Baktria
5 Medium or Heavy Cavalry MAX with up to 2 Heavy Cavalry MAX.
5 MIN and 8 MAX Light
10 MAX Infantry, 6 Phalanx MAX
6 Mercenary/Allied MAX

Steppe Factions
-Saka, Parthia, Sauramatae
6 Medium or Heavy Cavalry MAX with up to 3 Heavy Cavalry MAX.
8 Infantry MAX, 6 Phalanx MAX.
6 MIN and 12 MAX Light
6 Mercenary/Allied MAX

Other Limits
2 Elephants Max
2 Naked units Max

Faction Specific Rules:
-Romans are LIMITED to the factional units from one era. Pick one and stick with it. However, you may use Samnite Spearmen in Polybian and Velites in Marian. Italian Units(Samnites, Pedites, Italian Elite Cavalry, Campanian Cavalry, Ligurians, Bruttians, and Lucianians should not be used after Polybian)

-Mercy Rule for Saba: It has no army composition limit, just upgrade limits. They aren't going to do well so I respect whoever has the balls to play this faction.

Fair Play Rules:
-DO NOT MOVE YOUR CAVALRY THROUGH PHALANXES WITH PHALANX MODE ON, yours or the enemys.
-You can charge/run/elephant/chariot through infantry in the 'Light' category if they are in loose since you would be able to run around infantry who are that loose. Yours or the enemy. You can run through slingers in default formation(its very loose to begin with).
-You can run through cavalry since infantry suck at running behind them and surrounding them.
-You cannot turn phalanx on a unit that is already fighting without phalanx mode on. Turn it on before attacking.

THE EXCEPTIONS TO THE FOLLOWING 3 RULES ARE POSTED ABOVE
-NO RUN THROUGHS. The exceptions are when you are withdrawing your cavalry when they are surrounded and when the unit is in loose(which screws up the engagement AI) or the unit is slingers.
-NO CHARGING THROUGH YOUR OWN MEN WITH CAVALRY. You can charge them together or you can charge infantry after. The exception to this rule is if its reasonably accidental in the heat of battle or minor or through loose light units or you run through slingers.
-DO NOT MOVE ELEPHANTS OR CHARIOTS THROUGH YOUR OWN MEN. They would be killed in real life so since this isn't in RTW, you cannot do this except with loose light or slingers.


-NO STACKING YOUR UNITS ONTOP OF EACH OTHER EXCEPT WHEN ATTACKING, only up to 25% of a unit may be covered by other units. You can have attacking units overlapping to sim reenforce/crush of a major charge/break guard mode units. ARCHERS OR SLINGERS FIRING DO NOT COUNT AS 'ATTACKING' UNITS. ATTACKING UNITS MUST BE A UNIT NOT IN GUARD MODE ATTACKING IN MELEE. The exception to the exception is that NO PHALANX UNIT MAY OVERLAP ANOTHER PHALANX UNIT MORE THAN 25% EVEN IF THEY ARE ATTACKING.
-When choosing elephants/chariots, ANNOUNCE THAT YOU HAVE ELEPHANTS/CHARIOTS!!!
-If you are Rome, please say what reform you are.



Modified old rules:

General Rules:


1) EB 1.2 will be used, with all fixes installed(even though you should still be able to play without fixes).

2) Hamachi shall be used to play the battles.
Network Names:
EBOT_0
EBOT_1
EBOT_2
EBOT_3
EBOT_4
EBOT_5
EBOT_6
EBOT_7
EBOT_8
EBOT_9
EBOT_10

Passwords are all EB.

Small guide for online play by Tolg which was made for the previous tournament:


Extensive Multiplayer Guide (by Tolg):

This guide is written so that anyone can understand it. Please just ignore the obvious bits.

Make sure that you have a clean install of:
RTW + Patch 1.3 + Patch 1.5
EB 1.1
EB 1.2
The EB 1.2 Fixes
(Installed in this order)
Check if your firewall allows RTW to access the Internet
Download Hamachi
Install Hamachi and read it's tutorial. It only tales ~2 minutes but helps a lot.
a) Create a Hamachi network (press the triangul button at the bottom left of the Hamachi window, select create network, enter the name and a password and hit OK)
b) Join the network that was created by your opponent. (The triangular button again, join network and enter name and pw of the network)
Now it gets tricky:
Cut your main internet connection.
Start EB using the mp .exe and click "Multiplayer" and "Lan Battle"
Minimize your game (Alt + Tab or Alt + Esc)
Reenable your Internet connection
return to the game and do as described in the previous guide (Step 8).
Don't forget to save the replay once you're done!


3) Main Rules:

Budget Mnai:
36K
+5K per elephant for person using elephant.

Team Rules
-Teams must be of the same size. Winners get 1 point each, losers lose 1 point each.

Victory Conditions
-If your opponent has no cavalry and makes a phalangite box and you can surround it with your men. You win.
-If your opponent has only cavalry, you outnumber them more than 2:1, and you're just chasing him around the map, if after 5 minutes your opponent does not attack, you win.

Draw Rules
-If the map is the side of a Mountain, a Bridge, has closely spaced Buildings then you are allowed to leave the game during deployment phase without penalty.
-If one player crashes during the game and it has not been decisively decided(submit to jury), then there is no penalty.
-If or you opponent allows you to, you can restart the game with no penalty.

Jury: Replays will be posted so save your tournament battles! After which we collectively in the official battle report thread to decide whether it was a legit win. Practice/test battles should be posted here.


Unit Lists
Ignore the -Es and -Hs, we aren't using them anymore. The -H designation is a good rule of thumb for what is heavy cav but use the new guidelines of >3 attack, primary lance, well armored.


Notable Elite Mercenary List: - This is not meant to be definitive. You should first check other's faction's lists to find if a certain mercenary is a factional for someone else and elite.
-Thracian Rhomph Assault Infantry
-Any Naked Fanatics
-Cretan Archers
-Baleric Slingers
-Rhodian Slingers
-Gallic/Belgae/Galatian Heavy Cavalry -H
-Any Noble Horse Archers

Rome - Your factional troops ARE RESTRICTED to these. Don't use factions from other eras. You don't have to announce your choice. Just stick to the one you pick.

Camillan Factionals
Camillian Hastati
Camillian Principles
Camillian Triarii -E
Camillian Equites
Leves
Accensi
Rorarii
Pedites Extraordinarii -E
Samnite Hastati
Equites Extraordinarii -E -H
Consular Bodyguards -E -H

Polybian Factionals
Polybian Hastati
Polybian Principles
Polybian Triarii -E
Polybian Equites
Velites
Pedites Extraordinarii -E
Samnite Hastati
Equites Extraordinarii -E -H
Consular Bodyguards -E -H

Marian
Velites
Antesignani - E
Cohors Reformata
1st Cohors Reformata - E
Cohors Evocata
The 4 Auxillary Cavalry types
Consular Bodyguards -E -H

Imperial
Vigiles
Antesignani - E
Cohors Praetoriana -E
Cohors Imperitoria
1st Cohors Imperitoria - E
Cohors Evocata
Ala Imperitoria
Eqvites Praetoriani - E
Equites Singulares -E -H
Cohors Validvm Avxiliarivm
Cohors Sagittariorvm Levantinorvm -E

Italian Units - Don't use these after Polybian
Equites Extraordinarii -E -H
Samnite Hastati
Ligurian Infantry
Ligurian Cavalry
Campanian Cavalry - E
Bruttian Infantry
Lucianian Light Infantry
Pedites Extraordinarii


Aedui/Arvernii

Lugoae
Gaeroas
Gaelaiche
Botroas
Iaosatae
Sotaroas
Bagaudas
Bataroas
Uirodusios -E
Teceitos
Gaesatae -E
Solduros -E
Golberi Curoas
Enoci Curoas
Neitos
Carnute Cingetos -E
Arjos -E
Leuce Epos
Brihentin -E -H
Curepos
Noricene Gaecori
Batacorii
Milnaht
Taramannos
Remi Mairepos -E -H
Mori Gaesum -E
Gaizoz Alje


Arche Seleukia - Hellenic Cataphracts... They are expensive but they suck against horses and bad morale so they are professional IMHO(debate)

Pantodapoi (Hellenic Native Spearmen)
Akontistai (Hellenic Skirmishers)
Gund-i Palta (Eastern Skirmishers)
Sphendonetai (Hellenic Slingers)
Shuban-i Fradakhshana (Eastern Slingers)
Toxotai (Hellenic Archers)
Thanvare Payahdag (Persian Archers)
Nizagan-i Eranshahr (Persian Archer-Spearmen)
Iudaioi Taxeis (Jewish Spearmen)
Katpatuka Zanteush (Cappadoccian Hillmen)
Peltastai (Hellenic Heavy Skirmishers)
Misthophoroi Uazali (Mercenary Karian Warband)
Toxotai Syriakoi (Syrian Archers)
Pantodapoi Phalangitai (Hellenic Native Phalanx)
Klerouchoi Phalangitai (Hellenic Medium Phalanx)
Pezhetairoi
Thureophoroi (Hellenic Spearmen)
Thorakitai
Tabargane Eranshahr (Eastern Axemen)
Asabaran-i Hauravatish (Arachosian Skirmisher Cavalry)
Asabaran-i Madaen (Median Medium Cavalry)
Khuveshavagan (Persian Heavy Cavalry) -E -H
Asiatikoi Hippakontistai (Eastern Light Cavalry)
Asiatikoi Hippeis (Medium Eastern Cavalry)
Galatikoi Lavotuxri (Galatian Heavy Cavalry) -H -E
Prodromoi (Successor Medium Cavalry)
Hetairoi Aspidophoroi -E
Lonchophoroi Hippeis (Hellenic Medium Cavalry) -H
Hellenikoi Kataphraktoi (Hellenic Cataphracts) -H -E
Argyraspides (Hellenic Elite Phalanx) -E
Hypaspistai -E
Peltastai Makedonikoi (Hellenistic Elite Infantry) -E
Thorakitai Agematos Basilikou (Hellenic Elite Spearmen) -E
Hetairoi (Companion Cavalry) -E -H
Elephantes Indikoi (Indian Elephants) -E
Elephantes Kataphraktoi Indikoi -E -H


Baktria

Pantodapoi (Hellenic Native Spearmen)
Gund-i Palta (Eastern Skirmishers)
Shuban-i Fradakhshana (Eastern Slingers)
Thanvare Payahdag (Persian Archers)
Nizagan-i Eranshahr (Persian Archer-Spearmen)
Pantodapoi Phalangitai (Hellenic Native Phalanx)
Kofyaren-i Kavakaza (Baktrian Light Infantry)
Tabargane Eranshahr (Eastern Axemen)
Peltastai (Hellenic Heavy Skirmishers)
Thureophoroi (Hellenic Spearmen)
Thorakitai
Pezhetairoi
Prodromoi (Successor Medium Cavalry)
Baktrioi Hippeis (Baktrian Medium Cavalry) -H
Baktrioi Hippotoxotai (Baktrian Horse-Archers)
Baktrion Agema (Baktrian Royal Guard) -E
Peltastai Makedonikoi (Hellenistic Elite Infantry) -E
Hellenikoi Kataphraktoi (Hellenic Cataphracts) -H
Somatophylakes Strategou (Baktrian Early Bodyguard) -H -E
Hetairoi Kataphraktoi -H -E
Elephantes Indikoi (Indian Elephants)-H
Elephantes Kataphraktoi Indikoi (Armoured Indian Elephants) -H -E
Hindus Pattisainya (Indian Spearmen)
Hindus Patiyodha (Indian Longbowmen)
Sreni Pattya Yoddaha (Infantry Guild Warriors) -E
Kamboja Asvaka Ksatriya (Indo-Iranian Light Cavalry) -E
Taxilan Agema (Indo-Iranian Heavy cavalry) -E -H
Peltastai Indohellenikoi (Indo-Greek Peltasts)
Hoplitai Indohellenikoi (Indo-Hellenic Medium Infantry)
Indohellenikoi Eugeneis Hoplitai (Indo-Greek Noble Hoplites) -E
Asab�r�n-� Haur�vat�sh (Arachosian Skirmisher Cavalry)
Daha Baexdzhyntae (Dahae Riders)


Hayasdan Courtesy of Vartan


Hayasdan Faction Troops

Pantodapoi Phalangitai (Hellenic Native Phalanx)
Gund-i Palta (Eastern Skirmishers)
Shuban-i Fradakhshana (Eastern Slingers)
Thanvare Payahdag (Persian Archers)
Kavakaza Sparabara (Caucasian Spearmen)
Hai Nizagamartik (Armenian Spearmen)
Kovkasi Lernain Netadzik (Caucasian Archers)
Nizakahar Ayrudzi (Armenian Skirmisher Cavalry)
Ayrudzi Netadzik (Armenian Horse-Archers)
Aspet Hetselazor (Armenian Medium Cavalry)
Srakir Martikner (Armenian Medium Infantry)
Zrahakir Netadzik (Armenian Armoured Horse-Archers) -E
Nakhararakan Tiknapah (Armenian Noble Infantry) -E
Nakhararakan Aspet (Armenian Noble Cataphracts) -E -H
Khuveshavagan Shavar (Armenian Early Bodyguards) -E -H
Hye Sparapet (Armenian Late Bodyguards) -E -H
Pantodapoi (Hellenic Native Spearmen)
Skuda Fistaeg Fat Aexsdzhytae (Scythian Foot Archers)
Doryphoroi Pontikoi (Pontic Light Spearmen)
Kardaka Arteshtar (Persian Hoplites)
Bydirag Baexdzhyntae (Steppe Riders)
Kartvelebi Dashna-Mebrdzolebi (Georgian Swordsmen)
Skuda Fat Aexsdzhytae (Scythian Horse-Archers)
Toxotai Syriakoi (Syrian Archers) -E
Khuveshavagan (Kinsmen Heavy Cavalry) -E -H

Khuveshavagan (Kinsmen Heavy Cavalry) is not on website but I assure you they are factional (the team must have forgotten to place unit on the site).

Are Syrian Archers elite? If so, do not forget to place an -E next to the unit and reply back please so I know.

Anyone playing Hayasdan should know that any other unit in MP Edu not on this list is a mercenary. They should also note that the Median cavalry that is factional according to the website is actually not even on the MP Edu (i.e. nonexistant in multiplayer games); this makes Median cavalry no issue at all.

Thanks a bunch.

Your pal,
Vartan
I'm going to approve the Kinsmen Heavy Cavalry since Hay gets that Persian Empire reform.



Pontos Factional Troops by Tsidneku

Harmata Drepanephora (Scythed Chariots) -H
Pantodapoi (Hellenic Native Spearmen)
Hoplitai Haploi
Akontistai (Hellenic Skirmishers)
Gund-� Palt� (Eastern Skirmishers)
Sphendonetai (Hellenic Slingers)
Sh�b�n-� Frad�khsh�n� (Eastern Slingers)
Toxotai (Hellenic Archers)
Thanvar� Pay�hdag (Persian Archers)
Pantodapoi Phalangitai (Hellenic Native Phalanx)
Hoplitai
Peltastai (Hellenic Heavy Skirmishers)
Thureophoroi (Hellenic Spearmen)
Klerouchoi Phalangitai (Hellenic Medium Phalanx)
Lonchophoroi Hippeis (Hellenic Medium Cavalry) -H
Misthophoroi Uazali (Mercenary Karian Warband)
Galatikoi Kluddolon (Galatian Shortswordsmen)
Galatikoi Lavotuxri (Galatian Heavy Cavalry) –E-H
Galatikoi Kuarothoroi (Galatian Heavy Spearmen)
Galatikoi Tindanotae (Galatian "Wild Men" Infantry) -E
Anatolikoi Phyletai (Anatolian Hillmen)
Katpatuka Zanteush (Cappadoccian Hillmen)
Katpatuka Asabara (Cappadocian Medium Cavalry)
Nizakahar Ayrudzi (Armenian Skirmisher Cavalry)
Skuda Fistaeg Fat Aexsdzhytae (Scythian Foot Archers)
Skudra Tabari (Scythian Axemen)
Doryphoroi Pontikoi (Pontic Light Spearmen)
Thureopherontes Toxotai (Bosphoran Heavy Archers) -E
Bydirag Baexdzhyntae (Steppe Riders)
Skuda Uaezdaettae (Scythian Noble Cavalry)-E -H
Pontikoi Thorakitai (Pontic Elite Infantry)
Chalkaspidai (Pontic Elite Phalanx) -E
Kh�vesh�vag�n� Sh�hv�r (Pontic Early Bodyguards) –E-H
Pontikoi Strategoi (Pontos Late Bodyguard) – E -H


Carthage

Poeni Citizen Militia - Mishteret Izrahim Feenikim
Carthaginian Citizen Cavalry - Ezrahim Parashim Feenikim
Libyan Spearmen (early) - Aanatim Leebim
Libyan Heavy Spearmen (late) - Aanatim Leebim
Liby-Phoenician Infantry (early) - Dorki Leebi-Feenikim Mookdamim
Liby-Phoenician Heavy Infantry (late) - Dorki Leebi-Feenikim Meshoorianim
Dorkim Leebi-Feenikim Aloophim (Elite Liby-Phoenician Infantry) -E
Parasim Lebiponnim (Liby-Phoenician Cavalry) -E -H
Elite African Infantry - Dorkim Afrikanim Aloophim -E
Elite African Pikeman - Aanatim Afrikanim Aloophim -E
Iberian Assault Infantry - Dorkei Hatkafa -E
Dorkim Kdoshim - (Sacred Band Phalanx) -E
Ha'Abbirim Ha'Qdosim sel Astarte (Sacred Band Cavalry) -E -H
Elephantes Hulaioi Liboukoi (Forest Elephants) -H
Numidian Skirmishers
Qala'im Numidim (Numidian Slingers)
Numidian Cavalry
Kasatim Numidim (Numidian Archers)
Gldgmtk (Numidian Nobles) -E
Iberian Milites
Balearic Light Infantry
Balearic Slingers -E
Iberian Caetratii
Iberian Scutarii
Iberian Curisii
Equites Caetratii
Iberian Lancearii -E -H
Dorkim Shardanim (Sardinian Infantry)


Getai

Komatai (Dacian Skirmishers)
Komatai Sphendonetai (Dacian Slingers)
Mezenai (Dacian Light Cavalry)
Komatai Toxotai (Dacian Archers)
Drapanai (Dacian Shock Infantry)
Komatai Agrianai (Dacian Elite Archers) -E
Komatai Epilektoi (Dacian Elite Skirmishers) -E
Getikoi Hippotoxotai (Dacian Horse Archers)
Komatai Pelekuphoroi (Costobocii Axemen )
Ischyroi Orditon (Elite Dacian Infantry) -E
Getikoi Stratiotai (Dacian Light Phalanx)
Ktistai (Dacian Noble Cavalry) -E
Komatai Thorakitai Stratiotai (Dacian Heavy Phalanx)
Tarabostes (Thracian Medium Cavalry)
Phylakes Daoi (Dacian Bodyguards) -E -H
Thraikioi Doryphoroi (Thracian Light Spearmen)
Taxeis Triballoi
Thraikioi Hippeis (Thracian Light Cavalry)
Thraikioi Peltastai (Thracian Peltasts)
Thraikioi Rhomphaiaphoroi (Elite Thracian Infantry) -E
Thrakioi Prodromoi


KH

Hoplitai Haploi (Greek Levy Hoplites)
Akontistai (Hellenic Skirmishers)
Sphendonetai (Hellenic Slingers)
Toxotai (Hellenic Archers)
Hippakontistai (Hellenic Skirmisher Cavalry)
Hoplitai (Greek Classical Hoplites)
Peltastai (Hellenic Heavy Skirmishers) / Thracian Peltastai (There is a EDU bug)
Ekdromoi Hoplitai (Greek Light Hoplites)
Thureophoroi (Hellenic Spearmen)
Thorakitai
Hippeis (Greek Medium Cavalry)
Prodromoi (Successor Medium Cavalry)
Hetairoi Aspidophoroi -E
Iphikratous Hoplitai (Greek Hoplite Phalanx)
Toxotai Kretikoi (Cretan Archers) -E
Hippeis Xystophoroi (Greek Noble Cavalry) -E -H
Koinon Hellenon Phalangitai (Greek Pikemen)
Thorakitai Hoplitai (Greek Heavy Hoplite Phalanx)
Epilektoi Hoplitai -E
Spartiatai Hoplitai (Spartan Hoplites) -E
Sphendonetai Rhodioi (Rhodian Slingers) -E
Somatophylakes Strategou (Greek General) -E


Macedonia

Hoplitai Haploi (Greek Levy Hoplites)
Phalangitai Deuteroi (Hellenic Levy Phalanx)
Akontistai (Hellenic Skirmishers)
Sphendonetai (Hellenic Slingers)
Toxotai (Hellenic Archers)
Hippakontistai (Hellenic Skirmisher Cavalry)
Hoplitai (Greek Classical Hoplites)
Peltastai (Hellenic Heavy Skirmishers)
Thureophoroi (Hellenic Spearmen)
Prodromoi (Successor Medium Cavalry)
Pezhetairoi
Argyraspides (Hellenic Elite Phalanx) -E
Hysteroi Pezhetairoi (Macedonian Reformed Heavy Phalanx)
Hippeis Thessalikoi (Thessalian Heavy Cavalry) -E -H
Lonchophoroi Hippeis (Hellenic Medium Cavalry) -H
Hetairoi Aspidophoroi -E
Hypaspistai -E
Peltastai Makedonikoi (Hellenistic Elite Infantry) -E
Hetairoi (Companion Cavalry) -E -H
Agrianikoi Pelekephoroi (Agrianian Assault Infantry)
Thraikioi Doryphoroi (Thracian Light Spearmen)
Thrakioi Hippeis (Thracian Light Cavalry)
Taxeis Triballoi
Thrakioi Peltastai (Thracian Peltasts)
Thraikioi Rhomphaiaphoroi (Elite Thracian Infantry) -E
Thrakioi Prodromoi


Sweboz

Gaizoz Frije (Germanic Levy Spearmen)
Jugunthiz (Germanic Skirmishers)
Dugunthiz (Germanic Spearmen)
Slaganz (Germanic Club Infantry)
Skutjanz (Germanic Archers)
Herunautoz (Germanic Swordsmen)
Skaduganganz (Germanic Naked Spearmen) -E
Ridanz (Germanic Light Cavalry)
Speutagardaz (Germanic Pikemen)
Thegnoz Drugule (Germanic Heavy Infantry) -E
Marhathegnoz (Germanic Heavy Cavalry) -E -H
Herthaganautoz (Germanic Bodyguard Infantry) -E
Druhtiz Habukisku (Chauci Spearmen)
Druhtiz Herusku (Cherusci Swordsmen)
Jugunthiz Hattisku (Chatti Club Infantry)
Dugunthiz Hattisku (Chatti Spearmen)
Druhtiz Skandzisku (Scandinavian Spearmen)
Gaizoz Alje (Celto-Germanic Spearmen)


Casse

Milnaht
Lugoae
Imannae
Cemmeinarn (Briton Midland Spearmen)
Gaeroas
Gaelaiche
Uirodusios (Celtic Naked Spearmen) -E
Kluddobro (Briton Shortswordsmen)
Botroas
Iaosatae
Sotaroas
Teceitos (Celtic Axemen)
Calawre (Casse Champions)
Drwdae (Druids) -E
Cwmyr (Briton Midlander Heroes)
Kluddargos (Casse Sword Masters)-E
Rycalawre (Casse Late Champions)-E
Myrcharn (Casse Light Cavalry)-E
The Myrcharn (Mur-churn; "Mounted Ones")
Cidainh (Celtic Chariots) -E
Bodyguard Cidainh (Celtic Chariots) -.5E
Pictone Neitos (Pictone "Painted" Swordsmen)
Balroae (Caledonian Skirmishers)
Silurae Birnai (Siluri Warband)
The Silurae Birnai (Sel-oor-ay Bern-ay; Silurii Warband)


Ptolemy
Pantodapoi (Hellenic Native Spearmen)
Akontistai (Hellenic Skirmishers)
Sphendonetai (Hellenic slingers)
Toxotai (Hellenic Archers)
Hippakontistai (Hellenic Skirmisher Cavalry)
Machimoi (Native Egyptian Infantry)
Machimoi Phalangitai (Machimoi Native Phalanx)
Iudaioi Taxeis (Jewish Spearmen)
Peltastai (Hellenic Heavy Skirmishers)
Uazali (Karian Warband)
Thureophoroi (Hellenic Spearmen)
Thorakitai
Klerouchoi Phalangitai (Hellenic Medium Phalanx)
Pezhetairoi
Machimoi Hippeis (Machimoi Light Cavalry)
Lonchophoroi Hippeis (Hellenic Medium Cavalry) -H
Prodromoi (Successor Medium Cavalry)
Elephantes Hulaioi Liboukoi (African Forest Elephants) -H
Galatikoi Kleruchoi (Galatian Heavy Infantry)
Klerouchikon Agema (Ptolemaic Elite Phalanx) -E
Agema Klerouchikon Hippeon (Ptolemaic Heavy Cavalry) -H
Basilikon Agema (Royal Guards) -E
Hetairoi (Companion Cavalry) -E -H
Somatophylakes Strategou -E -H
Toxotai Kretikoi (Cretan Archers) -E
Hoplitai Troglodutikes (Red Sea Hoplites)
Hetairoi Aspidophoroi -E


Saka

Payai Dunai (Saka Foot Archers)
Halstehveyyau (Saka Spearmen)
Duna Asya (Saka Horse-Archers)
Assa-Barai (Saka Riders)
Asya Badarai (Saka Heavy Cavalry) -H
Ysaninu Aysna (Early Saka Nobles) -E
Ysaninu Aysiramj� (Saka Cataphracts) -H
Spatahaura Hadabara (Saka Armored Nobles) -E -H
Yuehzi Noble Horse Archers -E
Sahiya Hadabara (Saka Late Cataphract) -E -H
Hoplitai Indohellenikoi (Indo-Hellenic Medium Infantry)
Peltastai Indohellenikoi (Indo-Greek Peltasts)
Hoplitai Hellenikon (Saka Heavy Hoplites)
Indohellenikoi Eugeneis Hoplitai (Indo-Greek Noble Hoplites) -E
Agema Hellenikon (Indo-Greek Royal Guard) -E
Agema Hippeon Hellenikon (Indo-Hellenic Heavy Cavalry) -E -H
Elephantes Indikoi (Indian Elephants) -H
Elephantes Kataphraktoi Indikoi (Armoured Indian Elephants) -H -E
Hindus Pattisainya (Indian Spearmen)
Hindus Patiyodha (Indian Longbowmen)
Sreni Pattya Yoddaha (Infantry Guild Warriors) -E
Kamboja Asvaka Ksatriya (Indo-Iranian Light Cavalry) -E
Taxilan Agema (Indo-Iranian Heavy cavalry) -H -E


Getai

Komatai (Dacian Skirmishers)
Komatai Sphendonetai (Dacian Slingers)
Mezenai (Dacian Light Cavalry)
Komatai Toxotai (Dacian Archers)
Drapanai (Dacian Shock Infantry)
Komatai Agrianai (Dacian Elite Archers)
Komatai Epilektoi (Dacian Elite Skirmishers)
Getikoi Hippotoxotai (Dacian Horse Archers)
Komatai Pelekuphoroi (Costobocii Axemen )
Ischyroi Orditon (Elite Dacian Infantry)
Getikoi Stratiotai (Dacian Light Phalanx)
Ktistai (Dacian Noble Cavalry)
Komatai Thorakitai Stratiotai (Dacian Heavy Phalanx)
Tarabostes (Thracian Medium Cavalry)
Phylakes Daoi (Dacian Bodyguards)
Thraikioi Doryphoroi (Thracian Light Spearmen)
Taxeis Triballoi
Thraikioi Hippeis (Thracian Light Cavalry)
Thraikioi Peltastai (Thracian Peltasts)
Thraikioi Rhomphaiaphoroi (Elite Thracian Infantry)
Thrakioi Prodromoi

Alsatia
08-07-2009, 06:36
Rules are ok. I'm fine with it.

Vasiliyi
08-07-2009, 07:40
Well, im not sure if this is the correct thread to sign up in, but ill give it a go as the Arche Seleukeia

spiritusdilutus
08-07-2009, 08:36
Rules are ok. I'm fine with it.

Same goes for me.

m0r1d1n
08-07-2009, 08:37
the rules seem fine IMO...the few battles i played with u seemed well balanced..i had a match with ACS (KH vs Baktria) too and it was a close one...though i only give my opinion from KH, mak and carthago POV...
BTW gr8 job on the organization for previous tourney sir:yes:...a balloon for u:balloon2: if i may...

Jebivjetar
08-07-2009, 09:05
Sign me in. I'll play Carthage again :yes:

Apázlinemjó
08-07-2009, 10:30
It's a bit foggy for me, what about the LIGHTs? Only those units count as LIGHT which have skirmishing mode? What about the axemen in Anatolia? And the Thuerophoroi? And the levy spearmen? And the shortswordsmen?

EDIT: LOL, Never mind, I read it again.

Aulus Caecina Severus
08-07-2009, 11:44
good rules, but i totally disagree those ridicolous 3k that romani leave.
I didn t see, in last tourney, that romani are so strong with 36k...:no: they lost many battle also with polybian 36k (all principes) full upgrade:sweatdrop:
Maybe this rule can work with all pre-marian romani(polybian and camillan), but not with post-marian in my mind.
Another thing: i think barbarians should be allowed to take more light troops than 6.:idea2:
I m going to take Hayadsan for this new tourney... maybe...

spiritusdilutus
08-07-2009, 11:59
good rules, but i totally disagree those ridicolous 3k that romani leave.
I didn t see, in last tourney, that romani are so strong with 36k...:no: they lost many battle also with polybian 36k (all principes) full upgrade:sweatdrop:
Maybe this rule can work with all pre-marian romani(polybian and camillan), but not with post-marian in my mind.
Another thing: i think barbarians should be allowed to take more light troops than 6.:idea2:
I m going to take Hayadsan for this new tourney... maybe...

Yeah I kinda noticed the rule altered too. Does it only apply to Camillan and Polybian armies or for every single Romani army regardless of what era

antisocialmunky
08-07-2009, 13:44
good rules, but i totally disagree those ridicolous 3k that romani leave.
I didn t see, in last tourney, that romani are so strong with 36k...:no: they lost many battle also with polybian 36k (all principes) full upgrade:sweatdrop:
Maybe this rule can work with all pre-marian romani(polybian and camillan), but not with post-marian in my mind.
Another thing: i think barbarians should be allowed to take more light troops than 6.:idea2:
I m going to take Hayadsan for this new tourney... maybe...

Since we don't have elite limits anymore, it prevents people from taking the all Pedites, Triarii spam army. Its not like your all principes spam was realistic either and knowing you, you pretty much sat there, let your cav get beaten by someone else and died. The main reason that post Marian is hit with the 3K limit as well is because people got pissed at your for your missile spam of 6 Sagitarii but I think there is a way around that:

Post Marian troops get to use all their money except I'm actually going to enforce your use of Imperial Era cavalry. You're stuck with Alae Imperatoria, Pratorean Cavalry, and the various mercs like you guys should have been doing all last tournement instead of the Marian Auxillaries.

I'll test it today.

PS. Infact, I remember one time we played and you took that army. You lost your cavalry in a big engagement against Mak and quit.

tsidneku
08-07-2009, 15:10
It's a bit foggy for me, what about the LIGHTs? Only those units count as LIGHT which have skirmishing mode? What about the axemen in Anatolia? And the Thuerophoroi? And the levy spearmen? And the shortswordsmen?

EDIT: LOL, Never mind, I read it again.

I may be wrong, but from what I understand (from my tester games with ASM), LIGHT units are any units that have skirmish mode and/or 'fast moving'.

antisocialmunky
08-07-2009, 15:25
Fast moving + not 'well armored' or skirmish for infantry and skirmish + not 'well armored' for cav.

Apázlinemjó
08-07-2009, 15:53
Fast moving + not 'well armored' or skirmish for infantry and skirmish + not 'well armored' for cav.

Then the Thracian Peltasts count as normal infantry too. I have to check the axemen and native spearmen, but if I'm right they don't have the "Fast movin'" "trait". Thuerophoroi is infantry too. Hmm...hmmm...hmmm.

Edit: Axemen from Mikra Asia don't have the trait, but the native spearmen like Pantodapoi have it. Damn.

I'm confused about Thrakians, what do they count?

antisocialmunky
08-07-2009, 16:28
Anything with skirimish and two legs is counted in the 'Light' category. The designation does remove most of the assault infantry types from the mix so its pretty much missile and levy spam(thought the Gauls/Iberians can fill it with decent infnatry).

Also, I like the idea for bumping up the barbarian Light limit to 8 so they can mass more of their crap missiles if they want to against other missile spammers(thought a massive charge probably works a little better than standing there trading missiles).

BTW- I'm Getai this time around :-D

Apázlinemjó
08-07-2009, 16:51
I see, I hope none will go spam 7-8 Cretan Archers or Thrakian Peltasts, because they are all considered light.

m0r1d1n
08-07-2009, 16:56
i would be going with Koinon Hellenon

antisocialmunky
08-07-2009, 17:07
I see, I hope none will go spam 7-8 Cretan Archers or Thrakian Peltasts, because they are all considered light.

I don't think anyone can get 8 Cretans since no faction gets them that have 6+. However, Syrians, Bosphorans, and Persian HEavies are all up for grabs.

Vasiliyi
08-07-2009, 17:59
Western Mediterranian/Continental and N. European Factions:
-Rome, Arche Seleukia, KH, Maks, Ptoly, Carthago, Luso, Gauls, Casse, Sweboz, Getai
4 Medium or Heavy Cavalry MAX with up to 2 Heavy Cavalry MAX.
4 MIN and 6 MAX Lights
12 MAX Infantry, 8 Phalanx MAX
6 Mercenary/Allied MAX

So there is a minimum number of Light we need to have? Im just trying to clarify things, but lights are archers/skirmishers right?

tsidneku
08-07-2009, 19:51
To make sure, mercenary/allied units are also subject to the other limitations right?

Apázlinemjó
08-07-2009, 20:20
To make sure, mercenary/allied units are also subject to the other limitations right?

Indeed my Pontic brother. ::yes:

Edit: By the way, the Hamachi servers are full.

antisocialmunky
08-07-2009, 20:37
yes... well poop. Hamachi servers are full. I'm not sure hwo to deal with it. We need to pigeon hole ~40 people into X rooms with a 16 person capacity. Find X.

Mercs do have to obey the totals.

spqrtitus
08-07-2009, 22:20
hi im goin with pontos for august.

ingame name: Pharnakes

tsidneku
08-07-2009, 23:39
ASM, we need to adopt a new game portaling software for high capacity -- or you need to release a host of 'new' rooms when the new tournament opens.

antisocialmunky
08-08-2009, 00:17
I was thinking IRC chatroom and hten poeple make their own rooms ot play.

tsidneku
08-08-2009, 00:20
I was thinking IRC chatroom and hten poeple make their own rooms ot play.

GOOD IDEA. :beam:

What if some people don't know how to use irc? LOL

antisocialmunky
08-08-2009, 00:30
BTW- Tournement starts Monday.

Gabeed
08-08-2009, 01:54
ASM, how do you feel about implementing a mnai bonus to factions using elephants in this tourney? We should do more testing in general this weekend irregardless.

Alsatia
08-08-2009, 03:14
I'll be roman this time round. :beam:

antisocialmunky
08-08-2009, 04:45
ASM, how do you feel about implementing a mnai bonus to factions using elephants in this tourney? We should do more testing in general this weekend irregardless.

I don't know. When they work they win the game, when they fail... they win the game form the other person. I think we need to test more on it.

mountaingoat
08-08-2009, 05:53
what is the reason behind the no elite cap?

Aulus Caecina Severus
08-08-2009, 08:40
Since we don't have elite limits anymore, it prevents people from taking the all Pedites, Triarii spam army. Its not like your all principes spam was realistic either and knowing you, you pretty much sat there, let your cav get beaten by someone else and died. The main reason that post Marian is hit with the 3K limit as well is because people got pissed at your for your missile spam of 6 Sagitarii but I think there is a way around that:

Post Marian troops get to use all their money except I'm actually going to enforce your use of Imperial Era cavalry. You're stuck with Alae Imperatoria, Pratorean Cavalry, and the various mercs like you guys should have been doing all last tournement instead of the Marian Auxillaries.

I'll test it today.

PS. Infact, I remember one time we played and you took that army. You lost your cavalry in a big engagement against Mak and quit.

Sorry, but... did you see ala imperatoria and praetorian cavalry in the field?
They can t charge well, haven t ap, they lose in melee also with podromoi and daha riders(!!!), i ve already tested it, they are more expensive too.
Except of armour they are as strong as eqvites romani, then a shit.
So you said: "take this cav in imperial era, cannot spam saggitari(but KH can spam cretans) or prima cohors, 3k limitation"... then imperial army suck after this.
Why you said that take auxilliary cav isn t historically right?
About Marian: yes they are allowed to take those average auxilliary cav, but haven t sagittarii, and 3k limitation again... then also marian suck.
About Polybian: they are actually the best of roman era due to this rules limitations, but they haven t archers, have those heavy infantry limitation and of course the same 3k rule.
Then without chevron, polybian infantry is worse than marian/imperial due to less men and less morale.
About Camillan: they aren t so bad, but low morale and bad armour are the main problems...

However, with this new rules... plus the reforms limitations (that other factions haven t), romani become really hard to playing... more against those extra heavy cav or powerful hellenic army.

It s clear that romani are now really more weak than previous tourney...:skull:
But why?
Did you forgot romani team score in last tourney?
It s really necessary to make more weak romani?
You talking about giving elephants to AS... isn t AS already the stronger faction?
Be serious... you can see my point...

antisocialmunky
08-08-2009, 13:24
Well its not an issue of imperials being weaker, its an issue of me letting you bend the rules by taking Marian Cavalry. The 3K unspent in Pre-Marian is to prevent Triarii + Pedite spam. I'm still reconsidering the Imperial 3K limit but I think it'll go away since really, the archers aren't that massive of a problem.

You can still archer spam in any era if that's what you're after.

@goat - They are gone to allow you more flexibility. I think the new format should work fine and the mnai limit will stiffle your all elite armies.

So far the only good application for masschat/gaming is Tunngle: http://tunngle.net/en/

I think I got all the bugs worked out of it on my end so if anyone wants to test it with me again. I'm up for it.

Phalanx300
08-09-2009, 15:25
Ok I'll try to join this one as Sweboz this time. :sweatdrop:

helenos aiakides
08-09-2009, 16:40
I'll be getai

Paul D
08-09-2009, 19:52
I'll play as Lusotana, but only on the condition that I choose the maps I fight on. (No hope for me on flat grassy maps.)

vartan
08-09-2009, 20:31
So far the only good application for masschat/gaming is Tunngle: http://tunngle.net/en/

I think I got all the bugs worked out of it on my end so if anyone wants to test it with me again. I'm up for it.

Did you finally get the darn thing to work? Does it require any modifications or is it finally working on its own now?

Apázlinemjó
08-09-2009, 21:18
I'll play as Lusotana, but only on the condition that I choose the maps I fight on. (No hope for me on flat grassy maps.)

It depends on your opponent too.

antisocialmunky
08-09-2009, 21:23
Did you finally get the darn thing to work? Does it require any modifications or is it finally working on its own now?

I got it connect without any popups...


BTW- Did anyone want to try out the assassination style scoring?

-You get +1 to your wins for every victory.
-Your score is compared to your high score. If its higher, high score = score.
-If you general dies, score = 0, high score stays
-Person at the end of the month with hte highest high score wins.

vartan
08-10-2009, 05:36
I got it connect without any popups...


BTW- Did anyone want to try out the assassination style scoring?

-You get +1 to your wins for every victory.
-Your score is compared to your high score. If its higher, high score = score.
-If you general dies, score = 0, high score stays
-Person at the end of the month with hte highest high score wins.

No need to try it out. Just implement it. (I believe it's perfect. Well, not perfect, but I really like the idea.)

m0r1d1n
08-10-2009, 07:10
@ASM
-You get +1 to your wins for every victory.
-Your score is compared to your high score. If its higher, high score = score.
-If you general dies, score = 0, high score stays
-Person at the end of the month with hte highest high score wins

please elaborate a little more :sweatdrop:..what exactly would be the High score...and how diff. is it from the wins?

also, what do we do about the hamachi networks? i could only join EBOT_4 and i cannot see anyone but you and a couple more guys there...how do we arrange matches??

P.S. sorry for the other day:shame:...maybe we could have that match some other time??:yes:

antisocialmunky
08-10-2009, 13:11
The only idea I have is to have us all activate the commercial licenses this month(it lasts 30 days) and then figure out something next month. I'll wait for tomorrow to start.

I would love to test Tunngle again since I can connect without it spazzing out.

@mor1d1n - Your score gets reset every time your general dies so the person with the highest score when they died wins.

Gabeed
08-10-2009, 14:11
@mor1d1n - Your score gets reset every time your general dies so the person with the highest score when they died wins.

This, of course, would be the case even if you win the battle and your general dies. The idea is that you may actually want to have your general flee from a losing battle, rather than dying in vain . ..and also that you'll want to protect your general from harm more.

Eventually, I want to set up a tournament that will work as an AAR of sorts, wherein every battle you fight will impact your battles in the future (in who you face, what kind of army you and your opponent has, where you'll be fighting, etc), and you may want to spare entire armies rather than have them fight to the death. We'll see. :book:

darius_d
08-10-2009, 16:06
This, of course, would be the case even if you win the battle and your general dies. The idea is that you may actually want to have your general flee from a losing battle, rather than dying in vain . ..and also that you'll want to protect your general from harm more.

Eventually, I want to set up a tournament that will work as an AAR of sorts, wherein every battle you fight will impact your battles in the future (in who you face, what kind of army you and your opponent has, where you'll be fighting, etc), and you may want to spare entire armies rather than have them fight to the death. We'll see. :book:

Interesting. I will stay tuned on that.

For the moment I skip the tournament of August to continue my holidays and then campaign in SP, but then I shall back.

m0r1d1n
08-10-2009, 16:58
Ah... i see...this seems like a real good idea!! :2thumbsup:gr8 for role-playing the battles and can be taken further in later tourneys...

@ ASM and Gabeed...thanks for explaining...:beam:

so, should we like.. join tunngle ...how do we go about arranging battles?? and when do we start??

antisocialmunky
08-10-2009, 18:29
A few things...

1) Rule updates:
-Lusto, Gauls, Casse, Sweboz have had their max light units bumped to 8 incase they want to counter missile spam with missile spam. You're better off rushing TBH. Getai can buy Horse Archers and Cantabrian like crazy and has decent 'elite' archers though they might get bumped to 8 as well if we want to give them a better steppe option.
-Elephant Credit of 5K per elephant. Announce how many you have(up to 2) and adjust budget accordingly. Make sure the other player doesn't accidentally spend everything.
-I'm going to allow you to take light cav in your medium cav slots if you want to do that since (A) there aren't any 'medium' HA and (B) cheaper elephants.
-If you haven't noticed... Rome only gets hit by the 3K in Polybian and Camillian again.

2a) Can anyone get something else to work? We haven't been able to get Wippien, Leaf, or Tunngle to work with RTW without the game crashing. If anyone can get one of them to work, reply.

2b) Incase we can't find anything, DOES ANYONE KNOW OF A GOOD FREE IRC SERVER AND WEB CLIENT? We'll meet there and arrange games on Hamachi.

3) Who will invade Italy now?
http://www.filefront.com/14247463/DeathOfHamilcar.rpy

tsidneku
08-10-2009, 20:19
Use IRC. Just jump into any major server and register a channel. It's not like we have to moderate it or anything. You can set a pass on the channel if you want after registering with most servers.

Chatspike should work (irc.chatspike.net) afaik.

IRC then Hamachi option sounds ideal at the moment. Please use forum names when you login to IRC to avoid complication.

tsidneku
08-10-2009, 20:29
I'll play this month as the Getai.

antisocialmunky
08-10-2009, 21:39
http://www.mirc.com/get.html

Sigh... Welcome to 1995, enjoy your stay. :-p

Well it seems like mIRC is hardcore sharewarez now so we can't use that long term. So lets use this:
http://www.hydrairc.com/index.php?page=downloads

http://www.hydrairc.com/wiki/wakka.php?wakka=HomePage

Download, install, if you're a noob at this: read the instructions since IRC is fairly primative and you're going to have to shell/cmd line everything so might as well read the instructions.

-Join irc.chatspike.net
-/Join #EB

And we are good.

NeoSpartan
08-13-2009, 01:38
@ASM
-You get +1 to your wins for every victory.
-Your score is compared to your high score. If its higher, high score = score.
-If you general dies, score = 0, high score stays
-Person at the end of the month with hte highest high score wins

please elaborate a little more :sweatdrop:..what exactly would be the High score...and how diff. is it from the wins?

also, what do we do about the hamachi networks? i could only join EBOT_4 and i cannot see anyone but you and a couple more guys there...how do we arrange matches??

P.S. sorry for the other day:shame:...maybe we could have that match some other time??:yes:

oh...... now I have to break the tradition of having my general die with his men when his army falls :shame:

...however... he will still lead from the front regardless of how the battle is going :yes:

Andronikos
08-25-2009, 15:14
-NO STACKING YOUR UNITS ONTOP OF EACH OTHER EXCEPT WHEN ATTACKING

I had no idea what this means until I played vanilla MP with one guy who placed no less than 5 (!!!) units of cavalry (+ sometimes also elephants) on the ground which is normally covered by one. It was really invincible, its charge killed every unit. I was sooo angry, I never did this because it is against realism and common sense, that riders would kill or dismount each other.

I will have a busy september, but perhaps in october I will join this MP.


Sorry I can't stop but vanilla is such a #$@&!!! That guy also invented a special formation with Rome which I called f*** as an abreviation for "full urban cohort & katapult" which was also supplemented with five stacked praetorian cavalry. I lowered money limit after each battle to match it with other factions and with really low budget he swept the battlefield with my units with perhaps 12 units of some stacked low-class cav.

antisocialmunky
08-26-2009, 00:41
Look forward to it. BTW - try the stacked phalanx + katapult strategy if you want to play vanilla Rome..

Flavius_Belisarius
08-28-2009, 22:10
Don't want to disapoint you you already have lost in vanilla if you take catapults against a good player :P (if good is defined as spamming pretorian units). And a phalanx stack works only in citys. :)

antisocialmunky
08-29-2009, 00:23
I can see massed archers breaking the double layered square ontop of a hill with missiles inside or massed artillery.

Flavius_Belisarius
08-29-2009, 10:37
If you make a square on the top of a hill with phalangits you would even win in EB. But no general with honor would use such a "tactic". :P