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View Full Version : Are the STW players, MTW players as well?



Draksen
03-21-2003, 15:02
Are you all, STW super inconditional fans, also MTW players, or do you play ONLY STW cause it is, for you, the best ?

(IMHO, STW is better ... hehehe)

Ithaskar Fëarindel
03-21-2003, 15:38
I play both MI and MTW. I still like MI much more...a lot more tidy than MTW.
I do like to mess a bit with MTW startpos sometimes though...

Kansuke
03-21-2003, 15:43
Hi Draksen,




Quote[/b] ]Are you all, STW super inconditional fans, also MTW players, or do you play ONLY STW cause it is, for you, the best ?

(IMHO, STW is better ... hehehe)

Most of the STW/WE/MI players also have MTW and do occasionally venture into the lands of Europe, as I do from time to time, but in my case I definately prefer the former.

The main reason for me is the speed factor, when I play MTW it feels as though its in "slo-mo". More recently, alot of the players who migrated to MTW have been making regular visits, which is nice to see.

And yes, STW/WE/MI is the best.


Bows

Kansuke. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gifhttp://www.planetbaldursgate.com/allclasses/KensaiL.jpg

Draksen
03-21-2003, 19:25
I also agree that the game's "speed" is important and that MTW is rather slow ... more strategy on map than real tactic .. ? or too complex ?

theKyl
03-22-2003, 14:57
I admit that MTW is a bit slow but I never played STW so I can't really compare the two.

Sir Black Raven
03-22-2003, 18:35
1st: I play both games

2nd: I first begin online with MTW then i tried MI; hehehe the slow thing is in fact a reality; i was dazzle how fast they run those Yary Cav.

3rd: It's more tidy to play STW/MI/WE and funnier.

4th: the last but not the least; 3rd time i buy the game (1st i got a bug on a file and i couldn't play it; 2nd my cd boke in half can you imagine???; and now waiting ansxiously for the WE to start playing.)


ah yes STW/MI/WE is better than MTW tough is other concept. The Sp campaigns are more interesting in Shogun than in Medieval. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Jochi Khan
03-22-2003, 23:31
I started off playing Shogun WE then when I was given MTW as a present I started playing that.
Yes I do still play both. Mostly weekends for Shogun WE.
I don't seem to have as much time to meet up with all the fellow Shogun players.
I shall have to change my ways

..............Jochi http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Draksen
03-23-2003, 07:01
when MTW:VI and then RTW will be out, it will be interesting to see if there will be :
STW / STWMI / MTW / MTWVI / RTW players ... players who enjoy the 3 games and 2 expansions ... http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Kansuke
03-23-2003, 12:43
I think I will skip VI but get Rome:TW.

I will definately still play WE/MI, doubt if i will ever play MTW though.


Kansuke.http://www.planetbaldursgate.com/allclasses/KensaiL.jpg

ichi
03-23-2003, 20:15
Draksen:

BOTH

I prefer the historical context of STW/WE, which I have played it since it was first released. Lately been exploring MTW factions in SP.

I prefer MTW MP for three reasons:

MTW lobby is more active than STW

The little bar above hard grouped units in MTW. This little feature makes the diff for me

I am old, and slow, and therefore enjoy the slo-mo feel of MTW others have written of.

ichi

AggonyShim2
03-24-2003, 02:48
well i myself only play WE/MI for the main reason my graphics suck and i can't play MTW...
I would like to quote tera saying (i hope he doesn't mind this) "MTW is alot of fun and its a fun way to pass the time. But if i want a hardcore battle i go to WE/MI" ok those weren't his exact words but you get the picture. The community in STW is alot more closely nit and there is a greater... social ladder. The newbies don't come in (most of them don't) and yell, YOU ALL SUCK IM THE BEST i have also heard from some of the MTW/STW players that the WE/MI game is much more intense. They say that on MTW you have to spend 5 minutes travelling to your enemy and 7 mins fighting him. On WE/MI... you click 'begin battle' and you don't have to go 50 paces and you are in the heat of batte.
sorry for drawing this out but... i had to speak my peice http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Kansuke
03-24-2003, 11:34
Hi All,

Well in WE/MI its certainly a case of quality rather than quantity.

To emphasize this fact, we have been been honoured by the presence of RageDevil (4 nights running), RageKrast of late (to name but a few).

As the units are fewer than MTW, theres certainly more skill,tactics and movement involved rather than picking a strong faction.

Will there come a point in MTW that all will select the stronger factions? or will factions will be excluded? thus creating a similar scenario to the "no Ashi rule" here in WE/MI (btw I don't rate Ashi anyway).

*Bows

Kansuke.http://www.planetbaldursgate.com/allclasses/KensaiL.jpg

baz
03-24-2003, 13:05
well, i think mtw is ok .. the slower speed was enforced as the majority of the community preferred the speed of original STW (similar to MTW), to be honest the balance is not too bad, lancers are very strong but they have units that kill them .. plus there are 100 ppl online most evenings, it is upto us experienced players to improve the gameplay standard. I think the only downfall is that gunfights on MTW are so boring due to the high armour units being hardly effected by arrows .. we will see what happens when they shift pavs to late in VI

The ashis in MI were much stronger than anything we have in MTW, a high honour ashi will beat any other unit for the same price (monks, no dachi ys and all cav) that is why the "no ashi" rule was inforced and used by the community in general.

I just bought MI on ebay so hopefully i might pop in on Sun night .. probably to get my ass whooped http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Kansuke
03-26-2003, 13:53
Hi Baz,

Look forward to seeing you on Sunday, tell Tera to come too, haven't seen him for week or two.


*Bows

Kansuke. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif http://www.planetbaldursgate.com/allclasses/KensaiL.jpg

Puzz3D
03-28-2003, 08:00
There is no question that battles are faster in we/mi than in mtw, but faster means you don't have as much time to issue each unit orders. The pace of the game is very different from mtw. The fast killing muskets in we/mi are rediculous. In 60 seconds you can have a lost game. That doesn't happen in mtw because the arbalesters kill at a much slower rate giving a player time to move units out of harms way. Unlike we/mi, battles in mtw cannot be finished off by using just the ranged units. In mtw, hth combat determines the outcome of the battle. Flanking is of paramount importance in mtw, and rushing is a very risky proposition because of the exposed flanks and fatigue. Unlike we/mi, you have to do more fatigue management in mtw. We/mi v102 is a shoot and rush game. Many players come to mtw trying to use their stw tactics, fail and go away saying mtw isn't as good as stw. The tactics in we/mi are sharp and fast, but I find mtw has more depth and it certainly has a longer learning curve.

One reason stw/we/mi battles are better balanced than mtw is that all factions are the same in stw. However, in mtw you can have games with all players using the same faction which is equivalent to what you have in stw/we/mi. Archery in mtw is rather weak, and that is probably it's major flaw along with spear units which are a bit weak compared to cav. The mtw battle engine has enhancements over stw such as the ability to disengage units, unit discipline levels, reduced tendency to auto-rout and routing away from the threat which was a much requested feature right here at the org. The modding capability in mtw is far greater than that offered by we/mi, the maps are bigger and the game runs better with the exception that dropped players are not handled as well as in we/mi. However, weather effects in mtw were gutted.

Vikings should see the elimination of battlefield upgrades, better spears, archers capable of hitting moving targets, higher morale on units, individual cost adjustments on several of the unbalanced units and the shifting to late era of lancers and pav arbs which should help high era balance considerably. In any case, mtw offeres gameplay that is very different from stw/we/mi, and I am relieved to be released from the fast killing muskets in we/mi which I hated. Players would try to find the edge of the range and manually target your guns to get off several unanswered volleys which guarantees winning the shootout and thus the battle, and if that's not a gamey tactic I don't know what is.

baz
03-28-2003, 14:50
Hi Kansuke, at the moment Keith is busy with Uni, but hopefully he will return soon http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif last year he even overslept an exam because him and i were up till dawn playing MI hehe .. so i think he is being more careful this time http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Puzz, i agree with all of your comments and personally feel that MTW can, with the right ppl give a more complete gameplay, you guys are all playing MI with veterans, and that is what makes it fun. if you find similar ppl to play with on MTW it will just as rewarding (imho of course http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif ) http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Krasturak
03-28-2003, 20:22
Gah

Krast was born in old Shoggy, and will always prefer that game style to the MTW thing.

Especially since you can't make your men scream in MTW like you can in Shoggy.

But most of KRast's friends are in MTW, so there he lives ... for now.

Gah

Orda Khan
03-28-2003, 20:30
I still play both but I'm afraid MI has lost the edge simply because there aren't enough players in the foyer. If a dozen turn up it's considered a good night. I would love to go onto MI foyer and find 50 like I used to but, sadly, that doesn't happen anymore, it's as if people can't go back. When Rome emerges make no doubts, the same will happen to MTW.
MTW had the chance to be a better online game but that never happened. The imbalance between factions was enough to spoil it for me ( I absolutely loathe the armoured factions ) I prefer All 20 faction games but, incredibly, not many are hosted. People must prefer to limit themselves to just 12.

In closing I will say that I have enjoyed great battles in both and I have also had bad battles in both but if All 20 became the standard at MTW that would sway it for me.... I'd rather fight and lose as the Horde than win as a knight or Samurai

..........Orda