er000005
10-04-2009, 01:57
hello everyone:) there is Trigger of Roman Imperial Reform In the SHOW_me.txt . and i was wandering 1 whats the meaning of I_CompareCounter AugustanReformatorCounter = 1 2 How to meet this condition
original script :
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Imperial trigger
declare_counter Romani
declare_counter AugustanReformatorCounter
monitor_event SettlementTurnStart BuildingExists = gov1
and FactionType seleucid
and I_CompareCounter Romanii_Reform = 2
inc_counter Romani 1
end_monitor
monitor_event FactionTurnEnd FactionType seleucid
and I_CompareCounter Romani > 2
and I_TurnNumber > 16
and I_NumberOfSettlements seleucid > 4
;and BattlesFought >= 0
and I_CompareCounter Romanii_Reform = 2
and I_CompareCounter AugustanReformatorCounter = 1
set_counter Romanii_Reform 3
set_counter AugustanReformsAdvisor 1
end_monitor
monitor_event CharacterTurnStart Trait Augustus < 3
set_counter AugustanReformatorCounter 1
end_monitor
monitor_event FactionTurnEnd FactionType seleucid
set_counter Romani 0
end_monitor
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
original script :
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Imperial trigger
declare_counter Romani
declare_counter AugustanReformatorCounter
monitor_event SettlementTurnStart BuildingExists = gov1
and FactionType seleucid
and I_CompareCounter Romanii_Reform = 2
inc_counter Romani 1
end_monitor
monitor_event FactionTurnEnd FactionType seleucid
and I_CompareCounter Romani > 2
and I_TurnNumber > 16
and I_NumberOfSettlements seleucid > 4
;and BattlesFought >= 0
and I_CompareCounter Romanii_Reform = 2
and I_CompareCounter AugustanReformatorCounter = 1
set_counter Romanii_Reform 3
set_counter AugustanReformsAdvisor 1
end_monitor
monitor_event CharacterTurnStart Trait Augustus < 3
set_counter AugustanReformatorCounter 1
end_monitor
monitor_event FactionTurnEnd FactionType seleucid
set_counter Romani 0
end_monitor
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