View Full Version : Some modder help needed....
Cultured Drizzt fan
10-16-2009, 11:16
We were looking for an EB modder who was willing to help us out in creating the new EB PBM mod. :bow: I would be much obliged if someone could help.
here is what we were thinking about needing:
Removal of the allied general/Client ruler, traits.
removal of the Imposter traits
and recruitment of Arveni generals in all provinces for about 1 denarii... Only for the Arveni faction of course.
Anybody want to help out?
Cultured Drizzt fan
10-17-2009, 14:41
:sweatdrop: anybody?
Raygereio
10-18-2009, 08:51
What specifically do you need help with? This is pretty basic stuff, all you seem to want to do is remove some triggers for traits in export_descr_character_trait.txt and add the recruitment for the averni general unit in export_descr_buildings.txt.
Cultured Drizzt fan
10-18-2009, 16:48
Frankly I do not do modding what so ever. I have no idea what you just said. :sweatdrop: Some help figuring out what I am supposed to do would be much obliged. :sweatdrop:
Raygereio
10-21-2009, 12:28
First of all; don't use notepad to edit the files, it can mess the file up (at least it did for me). I prefer notepad++, crimson editor also works well.
Now, what you need are some tutorials.
Adding a new unit (https://forums.totalwar.org/vb/showthread.php?t=51750) Skip to step five. Also EB uses it's own hidden recource system, look here (https://forums.totalwar.org/vb/showthread.php?t=106899) for an explanation on that.
Here (https://forums.totalwar.org/vb/showthread.php?p=1663610#post1663610) is a tutorial concerning the traits & ancilliaries. The simpelest way to remove a trait is by removing their triggers; the character you start the game with may still have the trait, but the next generation won't get them.
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