View Full Version : Is it time for Mods?
Fisherking
11-04-2009, 10:14
Is it time for Mods?
The game seems to be in its final version, bugs or no bugs.
CA is hard at work on NTW, which may make some changes to the engine of ETW but that is months away.
So is it time to look for a mod?
Some have been playing them for months already.
What can you recommend?
Which have you played?
What do you like/dislike about them?
These are the major mods that change game play.
A Proper Empire: Terra Incognita
http://www.twcenter.net/forums/forumdisplay.php?f=1163
DarthMod Empire
http://www.twcenter.net/forums/forumdisplay.php?f=1126
Empire Realism
http://www.twcenter.net/forums/forumdisplay.php?f=1346
Imperial Splendour
http://www.twcenter.net/forums/forumdisplay.php?f=1138
The Rights of Man
http://www.twcenter.net/forums/forumdisplay.php?f=1186
Of course there are hundreds of minimods and faction unlockers. Some add units or change skins.
If you want to talk about them then please provide a link.
:gossip:
antisocialmunky
11-04-2009, 14:04
Do any of them use the engine for anything other than musket warfare?
Fisherking
11-04-2009, 14:19
Do any of them use the engine for anything other than musket warfare?
There may be some conversion mods in development or even released but you will have to have a look and see.
Monsieur Alphonse
11-04-2009, 16:08
Hi Fish,
Your links aren't working.
Sheogorath
11-04-2009, 16:59
As I've mentioned quite a bit, I've played Imperial Splendour and love it. So much so that I just can't do Vanilla anymore.
The changes it makes are far too numerous to list, but basically it revamps muskets as a whole, making range actually affect accuracy, making virtually every unit unique, and vastly improves all aspects of artillery, making them, you know, USEFUL. IT also makes some major changes to naval warfare, giving ships really tough hulls, slowing them down and so on. They're planning to fix CA's naval 'balancing' next patch too.
THey're gradually going through and revamping all the factions as well. Russia, for instance, now has to research the Streltsy Reforms in order to gain access to line infantry (not quite on the historical timeline, but its fun), and many other factions have some unique technology.
The only downside is that they can't change the AI :(
Fisherking
11-04-2009, 17:36
Hi Fish,
Your links aren't working.
Thanks! They are now. :laugh4:
@ Sheogorath
Thanks for the info!
:2thumbsup:
The problem with the AI is there is no script editor.
Just like we have no map editor, so map changes and new regions are currently a no go as well.
.
Warhammer3025
11-04-2009, 22:33
Is there any mods similar to Lusted's Lands to Conquer mod for M2:TW. Basically a bunch of minor tweaks (as well as animation fixes) here and there to MASSIVELY (IMHO) improve gameplay making the WAAAAY more fun than stock. Hell i still fire up LTC every once in a while to get my medieval fighting fix in.
NimitsTexan
11-05-2009, 09:04
Empire Realism looked promising, and I really liked some of the stuff they were doing with the artillery (changing guns to 4lbs, 8lbs, incorporating the major artillery reforms of the age), but I am not happy with a few of the changes that seemed to make things less realistic (removed square, made the carronade frigate a double decker, etc.), so I am currently still sticking to vanilla.
Do keep in mind that these are not the only choice for mods - there are lots of minor mods in the Empire Mod Threads area of TWC. :yes:
Fisherking
11-05-2009, 17:53
Do keep in mind that these are not the only choice for mods - there are lots of minor mods in the Empire Mod Threads area of TWC. :yes:
Isn’t that what I said?
Of course there are hundreds of minimods and faction unlockers. Some add units or change skins.
If you want to talk about them then please provide a link.
:laugh4:
Megas Methuselah
11-05-2009, 18:03
I've been meaning to play with Imeprial Splendor for some time, but time limitations demand it wait until Christmas holidays. Darthmod is really good, though.
peacemaker
11-06-2009, 05:21
Eh. Darthmod's unit sizes are way too big.
I like TROM + Empire Optimizedhttp://www.twcenter.net/forums/showthread.php?t=281226.
TROM's diplomacy changes and stuff are really nice. In fact, I recently started conquering Germany as France and after demolishing Bavaria's army with a half-broken one of my own, they immediately offered to become my protectorate in return for peace.:2thumbsup:
Empire Optimized is a huge mod (~1.25 gigs unpacked), replacing lots of the unit textures or something...I don't know exactly how he does it. It cuts out a huge amount of lag-before I couldn't really use artillery because it murdered my framerate. Now I can bring all the explosives I want and I still have a high fps :yes:
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