GFX707
12-01-2009, 22:00
I recently got back into playing this game after the latest patch. I would say most things are improved apart from seeing a couple of "alliance not honoured" relation hits after joining a war with my ally. However, what I want to talk about is the strategic AI's previous lack of self-preservation.
I have noticed that the random declarations of war seem to be less frequent in the latest version, however in my Russian campaign I have been watching Sweden. They are at war with 5 or 6 different nations at the moment, and they just declared war on me. In previous versions I'd have expected this (and the subsequent two-unit stacks running around my countryside) but I had hoped, against my better judgement, that maybe in the latest version the AI would take account of how many wars it's in. When I read the declaration of war I sighed, because this is the 3rd or fourth campaign I have played as Russia and I have been in so many wars, and never even declared one myself. As usual it seems that if you're bordering someone, and not allied (and even sometimes when you are), no matter how powerful you are and weak they are, no matter how many people they are fighting it's a matter of time before they declare war, put up little to no fight, and then force you to kill them when all you wanted to do was be friends. Obviously, Sweden and Russia are going to war sometime, but when they are in a large number of wars already?
I would love to hear that this is not the case any more. So, would the good people of this forum say that the AI is less or more suicidal in this latest version?
I have noticed that the random declarations of war seem to be less frequent in the latest version, however in my Russian campaign I have been watching Sweden. They are at war with 5 or 6 different nations at the moment, and they just declared war on me. In previous versions I'd have expected this (and the subsequent two-unit stacks running around my countryside) but I had hoped, against my better judgement, that maybe in the latest version the AI would take account of how many wars it's in. When I read the declaration of war I sighed, because this is the 3rd or fourth campaign I have played as Russia and I have been in so many wars, and never even declared one myself. As usual it seems that if you're bordering someone, and not allied (and even sometimes when you are), no matter how powerful you are and weak they are, no matter how many people they are fighting it's a matter of time before they declare war, put up little to no fight, and then force you to kill them when all you wanted to do was be friends. Obviously, Sweden and Russia are going to war sometime, but when they are in a large number of wars already?
I would love to hear that this is not the case any more. So, would the good people of this forum say that the AI is less or more suicidal in this latest version?