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View Full Version : Merging Baktrion Agema and Agema Hellenikon



ziegenpeter
01-07-2010, 12:57
I mean, those two units are very similar (same model, region, funktion) so IF they'd make the way they are now into EBII, you couldm aybe free a unit slot by making it one unit available for Saka and B@tri%

Moros
01-07-2010, 13:03
I mean, those two units are very similar (same model, region, funktion) so IF they'd make the way they are now into EBII, you couldm aybe free a unit slot by making it one unit available for Saka and B@tri%

With the current planning we have more than enough unit slots open, so a merger while perhaps possible, is far from necessary or usefull.

ziegenpeter
01-07-2010, 20:39
With the current planning we have more than enough unit slots open, so a merger while perhaps possible, is far from necessary or usefull.

:2thumbsup: I love how you always let some info about the mod and its progress slip in.
Mr. Moros "the cunning" Moros. Not bad...

antisocialmunky
01-08-2010, 01:53
With the current planning we have more than enough unit slots open, so a merger while perhaps possible, is far from necessary or usefull.

Can we have a variety of Indian Elephant with a giant battle club then?

Moros
01-08-2010, 13:30
Can we have a variety of Indian Elephant with a giant battle club then?

Who knows?

Skullheadhq
01-08-2010, 20:19
Can you change models of a certain unit, i thought you could only have a variety of skins...

Andronikos
01-08-2010, 22:42
When speaking about new (baktrian) units, I would love to see their faction specific phalangitai, they don't have to be elite, just their unique. That's just a wish.

Moros
01-08-2010, 23:42
Who says Baktria is in? Who says they have specific phalangitai. They didn't in EBI, did they?

Hax
01-09-2010, 02:36
Who says Baktria is in? Who says they have specific phalangitai. They didn't in EBI, did they?

Actually, now that you mention it, we should probably also tell them Rome and the Seleucid Empire were removed.

A Very Super Market
01-09-2010, 03:19
All in the favour of Arabians, Numidians, Indians, and Australian tribesmen, eh? Good riddance. Who needs Greeks and Romans, all they bring is trouble.

antisocialmunky
01-09-2010, 03:39
Who says Baktria is in? Who says they have specific phalangitai. They didn't in EBI, did they?

Will you be making a cameo as the spymaster picture?

tarem
01-09-2010, 18:33
Bactria is out?!
:furious3:

those dudes are in the top 3 favorites of mine!!!!
:furious3:

anubis88
01-09-2010, 19:00
Bactria is out?!
:furious3:

those dudes are in the top 3 favorites of mine!!!!
:furious3:

Yeah, what can one do. IMHO they should remove Carthage as well. After all, they were destroyed 120 years in the game. They don't deserve the limited spot

Moros
01-09-2010, 21:06
Well ofcourse baktria is out. It wasn't even an independant faction. ~;)

HunGeneral
01-09-2010, 21:40
Well ofcourse baktria is out. It wasn't even an independant faction. ~;)

Good point!:yes:

By the way: I hope you guys get rid of thoose horse-riding-fool factions in the north-east of the map: they were just some stinking herdsmen who never even saw a real house of any kind and weren't even united until.... well until a guy called Attila finally got them to do what he said (and that was way out of the mods timeframe so yeah they should be removed):clown::clown::clown:

DaciaJC
01-09-2010, 22:25
Indeed. And, on second thought, it is my sincere belief that the Getai have no place in a history-minded mod.

1) They were conquered by the Romans, so they must've been extremely weak, leading me to believe that their current unit roster is made up mostly of fabrications to make them viable in the game.

2) The Romans abandoned the place when the Goths rode in, so that area must've been of very minor strategical/economical/military importance.

3) Bartix (not related at all to Baktria) has yet to be properly represented in EB. Why bother with the insignificant Getai when there is a wealth of information regarding the Bartixioi? Come, EB team, don't let politics affect your decisions in making the most historical mod possible.

:no:

Moros
01-10-2010, 02:32
Indeed. And, on second thought, it is my sincere belief that the Getai have no place in a history-minded mod.

1) They were conquered by the Romans, so they must've been extremely weak, leading me to believe that their current unit roster is made up mostly of fabrications to make them viable in the game.

2) The Romans abandoned the place when the Goths rode in, so that area must've been of very minor strategical/economical/military importance.

3) Bartix (not related at all to Baktria) has yet to be properly represented in EB. Why bother with the insignificant Getai when there is a wealth of information regarding the Bartixioi? Come, EB team, don't let politics affect your decisions in making the most historical mod possible.

:no:

1) Indeed.
2)Indeed
3) No it will not be in because of the limited information we have on their socio-political organisation. It's a very complex faction, that is hard to represent considering the limitations of modding. There will be some regional though. I mean what is a game without a Uranian deathray or 20 watt lightbulb levies?

Cute Wolf
01-10-2010, 06:48
Oh yeah, and please no more KH anymore... you should represent them as independent city states, one faction for each cities, so we can get G-String wearing spartans, geeky athenians, and money throwing rhodians.

WImPyTjeH
01-10-2010, 14:21
so we can get G-String wearing spartans
Yes, and please give them Scottish voices. May I propose Sean Connery?

war is hell
01-10-2010, 15:29
Speaking of scotish voices, why do the carthagenian ships have them? Aye great lord? That makes no sense at all.

Blxz
01-10-2010, 17:46
Yes, and please give them Scottish voices. May I propose Sean Connery?

I would prefer Gerard Butler, I think his voice would better suit a half naked spartan king :wall:

Hax
01-10-2010, 19:50
Speaking of scotish voices, why do the carthagenian ships have them? Aye great lord? That makes no sense at all.

They are the basic "carthaginian" voices from R:TW, as there isn't a voicemod available yet for naval units. However, "aye" is not necessarily Scottish. Also, the way they pronounce "r" is clearly not Scottish.

Andronikos
01-12-2010, 10:13
Aw geez, you guys totally ruined the meaning of my post. :clown:

And Moros, it was stated that all factions from EB1 will get it to EB2, so for future, you should make up better lies. :clown:

Moros
01-12-2010, 14:56
Aw geez, you guys totally ruined the meaning of my post. :clown:

And Moros, it was stated that all factions from EB1 will get it to EB2, so for future, you should make up better lies. :clown:
Check out the big brain on brad!