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View Full Version : Coming back to MTW2



lancelot
02-26-2010, 14:14
Hey all,

I left MTW2 a long while ago-when there were serious bugs-like most spearmen would drop their spears when charged by cavalry!!

So I have a a couple of questions as Im thinking of coming back to the game-

1) Have the serious bugs like the one mentioned above been cured yet?

2) I was also thinking about getting the Kingdoms expansion- is this serious bug free?

3) Whats the modding situaiton like? Is it relatively easy to transfer kingdoms units into the regular MTW2 game?

Many thanks in advance.

O'Hea
02-27-2010, 05:36
Kingdoms isn't bug-free, but it is a considerable improvement over the vanilla game, and personally I like the more detailed maps with fewer factions. The Britannia campaign is particularly good. There are also a number of mods that add Kingdoms factions and units into the vanilla campaign- Retrofit Mod and Stainless Steel are two that have good reputations (I haven't played either).

Madoushi
02-27-2010, 23:58
I've played Retrofit Mod, and it's good, but I didn't notice what if anything changed from the vanilla game.

Galain_Ironhide
03-02-2010, 12:08
Sorry for the late reply but hopefully this may be of some use to you to swing you back to M2TW.

To answer 1,2 &3 They never really fixed the core issues with Kingdoms - though pretty close, however thanks to the hard work of the modding community much of the games issues have been resolved. If you really want an in depth game, I will mention some of the more popular mods that I have lost hours of sleep over.

Staying close to vanilla, then Custom Campaign / Retrofit Mod (http://www.twcenter.net/forums/forumdisplay.php?f=485) is for you.

Personally you can not go past the Steel that never Stains, Stainless Steel (http://www.twcenter.net/forums/forumdisplay.php?f=314). It has numerous additions to the game, including 31 factions, extended eastern Europe (at the expense of the America's -but who cares), there are multiple versions of Battle AI available and plus there are loads of sub-mods that add little touches to the game. There is a lot of downloading required but totally worth it. The current version is 6.2.

Other great mods that crack a mention are Deus lo Vult (http://www.twcenter.net/forums/forumdisplay.php?f=309), which is much like Stainless Steel but about 20 times more in depth and totally hardcore. Third Age Total War (http://www.twcenter.net/forums/forumdisplay.php?f=654) which is based on Lord of the Rings -a simply awesome mod. An oldie but a goodie and the first mod I ever played which was Lands to Conquer (http://www.twcenter.net/forums/forumdisplay.php?f=302)by Lusted, which added many tweaks, solved a lot of bugs and added much to the battle ai.

lancelot
03-02-2010, 19:39
^Thanks for the info-it was very helpful.

I think I may indeed come back and have a go. I've browsed some of the nodding guides and adding custom designed units seems apt more comex than the good ol' mtw1 days!! If anyone has links to a well written guide on that topic I'd appreciate it.

I recall there being as issue with securom with kingdoms. What exactly was the issue here?

Many thanks for the assists so far.

Galain_Ironhide
03-03-2010, 15:27
Take a look at this thread I found on TWC. The tutorial has another link (first one)which further defines the steps on adding units.

http://www.twcenter.net/forums/showthread.php?t=319020&highlight=adding+kingdoms+units

Also I found this here, although it is for adding a complete faction, however it may also outline the tasks or principal for adding extra units from Kingdoms.

https://forums.totalwar.org/vb/showthread.php?77806-Adding-New-Faction-from-Nothing-–-Step-by-Step&highlight=adding+kingdoms+units

Otherwise have a good look around the "Learn to Mod" section in here, there is bound to be something of good use to you.

Hope this helps.