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A Nerd
12-04-2002, 20:28
Does anyone know how to change the default army sizes? For example, when playing with unit sizes set to large, the default army size in campaign seems to be 1600. Is there any file with in the build and unit prod files that can be edited to make the SP campaign armys contain more than 1600 soldiers...with large units selected? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Kraxis
12-04-2002, 21:36
Do you mean the stacks?

They are set, and you can't have units larger than 200 men.

So it is hard to actually change anything besides the smaller units, but that is not what you wanted.

scsscsfanfan
12-05-2002, 07:38
the default battle size is 3200 if you select unit size as "huge", other then that it's all 1600.
the default stack is 1920 for "huge" unit selection and all others will be 810.
But if you choose Huge - then all the units will cost 2x money and 2x time to produce - which slows down the game.

The way I get around is that I moded the unit_txt:
1. change all default size to 80/120/200.
2. change all the unit to be non scalable
3. x2 all units cost
4. change all proviences production to 2 times - in statport early/high/late_txt.
5. choose huge unit size in the game
then you get 200/1920/3200 limit in game.
It increased all income cross the board, coz it dose not take the buildings into consideration. but it seemed worked out fine and AI coped with it well

make sure that re-choose normal size for custom battle- otherwise it will automatically double the uint size to 400 and crash.

The problme is the support cost. I can't half it coz some of those are not even numbers and things like 1.5 seems not readable in the game, otherwise instead of change the cost and income, half the supporting cost would be better.

GilJaysmith
12-05-2002, 11:41
Quote[/b] (scsscsfanfan @ Dec. 05 2002,00:38)]The way I get around is that I moded the unit_txt:
1. change all default size to 80/120/200.
Just a warning in case you haven't discovered this little gotcha: the battlemap limit for unit size is 200 men, and a royal guard will contain an extra man, the royal figure himself... this is why some units (e.g. SAPs) have 96 men rather than 100, so that when they get doubled in size and used as a royal guard they add up to 193 men rather than 201. The game might not necessarily crash if you have 201 men (whereas it probably would if you had 210 or 400), but it may malfunction in intriguing ways.

Gil ~ CA

A Nerd
12-05-2002, 16:37
Thank you for the replys All very informative http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif