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anubis88
03-25-2010, 15:28
Is it just me, or does this law apply in EB all the time?
The murphy? law comes to action when for instance, your in a hurry to go somwhere, and everything goes wrong. You forget some stuff, there's huge traffic on the road, even though usually the road is free of it etc....

Well in EB it seems to me, that winter almost ALWAYS come's in the wrong moment... For instance, i'm marching with a relief army to a town that's besieged, with more then enough moving points, and suddenly the winter comes, and i'm just short for a few milimeters!!! AAA... Also, i have a huge battle to fight, and even thoug on the map it seems i have the control of the hill, I'm the one that starts in a valley, with no way of getting to higher ground...

It really got me mad sometimes, but now i just think of it as an extra challenge, and i roleplay it as incopitence from my Generals...:laugh4:

Does anyone alse experience simmilar things?

SwissBarbar
03-25-2010, 15:49
Yes, it's the same in my games. But it's like in all Murphys Law Situations ---> When it comes to this Situation you REALLY notice it, and feel, that it's that way all the time. In fact it happenes less often

anubis88
03-25-2010, 15:51
Yes, it's the same in my games. But it's like in all Murphys Law Situations ---> When it comes to this Situation you REALLY notice it, and feel, that it's that way all the time. In fact it happenes less often

Yeah i know it does:)... You just notice it every time that it happens, and it seems really really frequent....

athanaric
03-25-2010, 16:22
Murphy's CTD. Always occurs after two or more consecutive battles in one turn where the AI attacks you (typically all ministacks with no real hope of winning a battle against you).

Zradha Pahlavan
03-25-2010, 16:47
If you fight a gigantic battle so well that you lose almost nothing, the game will crash, according to Murphy's Law.

Duguntz
03-25-2010, 17:55
Sweboz killed Murphy... since then they don't have penality in the winter, and anyway, forest are nicier to fight in than mountain... problem solved : universal laws do not apply to Sweboz! XD

Zradha Pahlavan
03-25-2010, 17:57
Really? They've never had a CTD?

Duguntz
03-25-2010, 18:01
yes, but only CTD as in Crush The Devils (romanoi) honnestly, i had, in all my EB game, maybe 4 or 5 CTD... in 2 years. I never use ANY cheat, nor did I moded anything... so it may help keeping stability of the game

Zradha Pahlavan
03-25-2010, 18:08
You don't need to create it, it just happens.
Maybe you have a high-end computer.

Duguntz
03-25-2010, 18:12
I don't know enough computers to know if mine is a high-end... it's a friend of mine who built it. So I can only answer ''maybe''!!!

Kikaz
03-25-2010, 19:47
Windows XP should be used with a dual core driver and optimizer to play older games on a dual-core system. Significantly reduced CTD's for me, even Morrowind is playable!

Hannibal Khan the Great
03-26-2010, 03:29
Well, my Win7 has a few crashes, but not too many. But seriously, whoever put Murphy in charge is one sick bastard.....

Teucer
03-26-2010, 05:49
For instance, i'm marching with a relief army to a town that's besieged, with more then enough moving points, and suddenly the winter comes, and i'm just short for a few milimeters!!!

I'll admit that sometimes in this situation I use the move_character cheat. It always seems silly when an army stops just shy of their destination during an emergency. I justify it as 'forced marching' (and it real-life armies could - and did - travel at extraordinary speeds when faced with dire situations), but I suppose it is a little cheap since the AI can't do it in return.

Duguntz
03-26-2010, 09:04
but I suppose it is a little cheap since the AI can't do it in return.

but you can do it for them!!!if you wanna platy a relief army... move one of THEIR crack elite full stack close to a city you're besieging XD

athanaric
03-26-2010, 11:27
but I suppose it is a little cheap since the AI can't do it in return.
Um, I wouldn't be so sure of that. According to my observations, the regular AI does cheat with movement points. Notice how AI armies who attack your forces at their maximum movement range always "sit down", (which indicates that their movement points have expired and they can't do anything else) and then perform the attack move on you?

The AI uses almost all exploits and I'm fairly sure it cheats in the manner I've described above. That's why I don't feel bad using exploits against it.
It's one thing to play against a genuinely challenging and smart AI, like for example in Supreme Commander (with Sorian AI). The RTW AI, however, just stinks. It's programmed to take advantages of cheats and exploits instead of acting cleverly. Apart from being super hostile toward the Human player on the basis that he's, well, the Human player. Just to make things more "difficult" ololololol (realism is boring you know). I find that cheap, and it ruins an otherwise great game.
Hell, even a retard game like Warcraft 3 features a clever AI.

Luckily the M2TW AI is slightly better, at least when it comes to diplomacy. Still on the auto_hate trip though.

vartan
03-26-2010, 17:32
My computer is immune to Murphy's Law.