Bohemond
11-10-2002, 01:41
ABOUT THIS RELEASE:
Because some people seemed to have liked my previous mod (The Teutonic Order) I decided to release my next project a bit earlier as a pre-release beta. The intention is to get as much feedback as possible before finalizing balancing / difficulty.
The mod is called Outremer 1100 A.D. and recreates the situation in Outremer 1 year after the first Crusade. It is quite finished and I could finalize it, but I have not played it as I simply have not the time to play campaigns with all the factions right now. Therefore I would like you to download it, enjoy it and tell me what you think. Because it is this experience which can turn a good into a very good campaign.
Download in the test section:
http://www.totalwar.org/Downloa....0AD.zip (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWbeta/TEST_Bohemonds_Outremer_1100AD.zip)
Right now the mod is intended to be played as either The Normans or The Kingdom of Jerusalem. Word document with a campaign introduction is included as well as a map - in the final release I plan to include a complete background history but this is a lot of work and one of the main reasons this release is not final ...
So far I can only assume you are already familiar with Balduin & friends.
Playing it as the Fatimides, the Seldjuks or Byzantinum is also recommended, but personally not my cup of tea.
IMPORTANT QUESTION:
This is intended to be a historically accurate mod. I therefore need your help. Please check if the following leaders show up at the beginning of the campaign:
THE NORMANS:
Prince Tancred I
Joscelin de Courtenay
Baldouin of Le Bourg
KOJ:
King Balduin I
Raymond de Toulouse
Hugh de Saint-Omer
The reason for my request is that they show up on my system every time I start the campaign, but I am not sure if this works on any system. It's no magic, I try to accomplish this by fine-tuning names.txt after all units are placed. I also have completely reworked names.txt and it shows real Norman and French Crusader names, and I'm quite proud of the result. The only snag - no more correct Italian names. Why CA made the Sicilians use Italian names is beyond me. Certainly this mod is not the best choice if you want to play as The Italians.
I also would like to know if its too easy or if its too hard. Right now I would rate The Normans as Moderate, The Kingdom of Jerusalem as Fairly Hard. But if I play as The Normans, Jerusalem is normally wiped out in less than 20 years. However, The Normans AI is doing fine and can become quite powerful. I only plan to play the KOJ, so this is OK for me.
However, early testing suggests that playing the KOJ is extremely difficult. You might have a hard time holding Jerusalem even long before 1187.
I am now eagerly awaiting your feedback
Your humble servant
Bohemond
mailto:
webmaster@christian-wendt.org
Because some people seemed to have liked my previous mod (The Teutonic Order) I decided to release my next project a bit earlier as a pre-release beta. The intention is to get as much feedback as possible before finalizing balancing / difficulty.
The mod is called Outremer 1100 A.D. and recreates the situation in Outremer 1 year after the first Crusade. It is quite finished and I could finalize it, but I have not played it as I simply have not the time to play campaigns with all the factions right now. Therefore I would like you to download it, enjoy it and tell me what you think. Because it is this experience which can turn a good into a very good campaign.
Download in the test section:
http://www.totalwar.org/Downloa....0AD.zip (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWbeta/TEST_Bohemonds_Outremer_1100AD.zip)
Right now the mod is intended to be played as either The Normans or The Kingdom of Jerusalem. Word document with a campaign introduction is included as well as a map - in the final release I plan to include a complete background history but this is a lot of work and one of the main reasons this release is not final ...
So far I can only assume you are already familiar with Balduin & friends.
Playing it as the Fatimides, the Seldjuks or Byzantinum is also recommended, but personally not my cup of tea.
IMPORTANT QUESTION:
This is intended to be a historically accurate mod. I therefore need your help. Please check if the following leaders show up at the beginning of the campaign:
THE NORMANS:
Prince Tancred I
Joscelin de Courtenay
Baldouin of Le Bourg
KOJ:
King Balduin I
Raymond de Toulouse
Hugh de Saint-Omer
The reason for my request is that they show up on my system every time I start the campaign, but I am not sure if this works on any system. It's no magic, I try to accomplish this by fine-tuning names.txt after all units are placed. I also have completely reworked names.txt and it shows real Norman and French Crusader names, and I'm quite proud of the result. The only snag - no more correct Italian names. Why CA made the Sicilians use Italian names is beyond me. Certainly this mod is not the best choice if you want to play as The Italians.
I also would like to know if its too easy or if its too hard. Right now I would rate The Normans as Moderate, The Kingdom of Jerusalem as Fairly Hard. But if I play as The Normans, Jerusalem is normally wiped out in less than 20 years. However, The Normans AI is doing fine and can become quite powerful. I only plan to play the KOJ, so this is OK for me.
However, early testing suggests that playing the KOJ is extremely difficult. You might have a hard time holding Jerusalem even long before 1187.
I am now eagerly awaiting your feedback
Your humble servant
Bohemond
mailto:
webmaster@christian-wendt.org