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View Full Version : a cautionary note about modded files and MP



barocca
11-02-2002, 17:40
Quote Originally posted by NagatsukaShumi:
One thing that definately needs fixing is something I noticed in MP.

When I change the stats of my SP campaign (I only added the Mongols to Late) online it says I can't play because of this, I personally don't understand why the SP campaign stratmap files been changed slightly cna effect what is just Custom battle against a human instead of the AI.

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Quote Originally posted by GilJaysmith:
Because if you change anything in that file, it looks to the MP code like you're trying to cheat by fiddling with your stats or the set of unit types you're allowed to use.

To join an MP game you have to have the exact same map file, production files, and relevant startpos file. If any of these are different, you'll be locked out of the game.

The alternative would be to allow people to join with different files, in which case the game would just go out of sync shortly after you hit the battlemap.

So: change them back http://www.totalwar.org/ubb/wink.gif

Gil ~ CA[/QUOTE]

barocca
12-15-2002, 08:49
Transferred to FAQ
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