View Full Version : Need help with mod
pyhhricvictory
12-16-2002, 15:31
Good Day.
I am working on a mod that has the Swiss and Burgundians playable in early and am in the testing phase. Unfortunately, every time I cross into the High period the game crashes. I assume that this is because the Burgundians and Swiss become AI faction spawn possiblities at this time. Does anyone know of a workaround for this?
Kraellin
12-16-2002, 21:33
dunno what yer doin, but mine cross over in my mod just fine. most likely you've left some critical addition out in the early.txt.
you cant just turn the minor into major; you also have to edit the other lines in there to include the other stuff for the factions.
K.
Hi there, i had a similar problem with my mod, so i eventually just had to scrap it and re-do the whole thing http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Not good, but had no other choice unfortunately. Seems to work now. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
pyhhricvictory
12-17-2002, 02:04
Kraelin, I get that there is more to do than switch minor to major, especially since neither the Swiss nor Burgundians are even listed as minor factions. I have added leaders to thei home provinces, any agent needed and some buildings as well as the correct units. It crashes at the year 1205 eveytime I play. What did you change in the early.txt, maybe I missed something small that I am not noticing?
+DOC+ What did you change in the files? I am trying to learn how to mod more efficiently. Any help will be most appreciated...
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