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View Full Version : LOTE - Elephants Complaint's against the Rajupts



TriforceV
05-03-2010, 17:26
Heya all,
Alright so here some possibilities I had this turn to take the fight again to the Rajupts, and amounted to nothing, Really frustrating considering I can't even effectively handle 1 general...
Really, Elephants aren't just overpowered, their incredibly and unfairly overpowered.

If Civic was playing with any other kingdom in this same fashion, His family tree would be close to extinction right now, clearly this is an unfair advantage to say the least.

Alright here are some more futile attempts at achieving victory,



*note, many of the turns were replayed in order to find the best solution on defeating elephants,
Considering Civic open the flood gates on replaying his turns for the best advantage,(as discovered by Quirl), I thought I might do the same*

here is potential Battle No.1

https://img690.imageshack.us/img690/3091/battleextra.jpg

https://img580.imageshack.us/img580/1116/battlepos1.jpg

https://img687.imageshack.us/img687/2195/battlepos2.jpg

https://img691.imageshack.us/img691/4466/battlepos3.jpg






Battle No. 2



https://img14.imageshack.us/img14/9373/battlepos4.jpg

https://img576.imageshack.us/img576/5016/battlepos5.jpg

https://img215.imageshack.us/img215/4213/battlepos6.jpg

CiviC
05-03-2010, 18:17
Considering Civic open the flood gates on replaying his turns for the best advantage,(as discovered by Quirl), I thought I might do the same

"Discovered"? How, I'm very curious, if there are some proofs I want to see them. You are just trying to find an explanation for your failures by accusing me of something I hadn't done.

As for the first battle, look at troop quality : I had two generals, each with 6 hitpoints 9so you better count each elephant as 6 regular troops) plus a unit of elephants with two golden stripes. No wonder your hillmen run for the ... hills. As long as you present me a mob army, my noble Kshatryas will kick their arses time after time.

EDIT :

After I saw my turn I see you managed to kill in battle my only general in that fort (Mahlakadeva Sikarwar), I wonder after how many reloads. You are just a hipocryte Triforce; and a sore looser. I don't care, I just hope everyone else see how full of BS you are. And you dare to accuse me of reloading!!! Pfffff!

Quirl
05-03-2010, 18:23
As long as you present me a mob army, my noble Kshatryas will kick their arses time after time.

This is true. Khwarezm does not start off with good early units and mobs are no help against elephants (but, by now, Khwarezm should have some late period manufacturing centers). Strong spearmen units are what you need against elephants. Cavalry archers suck in autoresolve. Also, your force is made up of too many foot archers (the javelin men count as archers) and cavalry > archers in autoresolve (elephants obviously count as BA cavalry).

You are either going to need to spam cheap, affordable infantry (mostly spearmen) and rely on numbers (infantry > cavalry in autoresolve) or you are going to need to produce expensive, strong infantry. Peruse the TWC forums and there are a lot of threads which helped me to understand how the autoresolve system works.

EDIT:
Here's a very basic lowdown of the autoresolve system:

Infantry > Cavalry
Cavalry > Archers
Archers > Infantry

Tips:

Most people prefer infantry/archers to cavalry in autoresolve
Cavalry archers suck in autoresolve
The biggest factors in autoresolve are numbers, defense strength, and attack strength.
A good general makes little difference. A great general makes a lot of difference.
Decent experience makes little difference. A lot of experience makes a lot of difference (there seems to be little middle ground in autoresolve).
Defender always has the advantage and this is never really taken into account on the ratio system (in my experience).

TriforceV
05-04-2010, 00:48
"Discovered"? How, I'm very curious, if there are some proofs I want to see them. You are just trying to find an explanation for your failures by accusing me of something I hadn't done.

As for the first battle, look at troop quality : I had two generals, each with 6 hitpoints 9so you better count each elephant as 6 regular troops) plus a unit of elephants with two golden stripes. No wonder your hillmen run for the ... hills. As long as you present me a mob army, my noble Kshatryas will kick their arses time after time.


About the "Discovered", Why don't you re-read your PM's regarding the situation last Turn, It's why Quirl asked to replay the turn, not for my expense but because he discovered that the only way he could beat my army was to reloading it about 8 times. I did not ask him to replay the turn, but simply to check how I could have lost the battle, his discovery and his verdict was entirely his.

Flag Strength and Ratio represent strength. Your Elephants are so overpowered, that you essentially used them in auto-resolve to win victories against overwhelming odds, and building their experience,
I saw how you took Lahore or how you beat the Delphi, you stacked up like 4-6 of you generals and just easily take out the armies with ease, no skill involved, not strategy, just spamming elephants, taking casualties which gives more experience, and waiting for the generals to auto-regain their troops.

I mean sure your Generals will win every time against my Mob army, as you so call it, because we all know in order to beat 1 of your generals, which you simply adopt for free at the beginning of the turn for a moderate upkeep.
We other saps need to upgrade our barracks, pump out the best most expensive spear-men armies, (exhausting the production time limit, and our wallets), wait for turns and turns for this to be completed, just to have the privilege to stand up to a general or 2,
and if god for bid we actually won the battle, unlike you, we would need to repair our numbers for the next family member who was adopted to take the fallen generals place.

But what frustrates me the most is that you are completely arrogant, you can't admit that even the generals are overpowered, when they are staring you right in the face..
Your the type of person who shoots fish in a barrel and thinks hes the next Christ because of it, (lol),
Anyways, there is really no point in further discussion with you Civic, Your arrogance knows no bounds, You may end up winning this campaign but certainly not by any measure of skill, any moron can do what your doing with the same effective results, they just need to find the loop holes and exploited them in the same manner.
So don't kid yourself, Civic.

Even if they don't understand why I'm complaining now, they will eventually, its inevitable unless I stop you.
Plain and simple, and then you will be found out.

Quirl
05-04-2010, 02:13
Play with your army compositions. I think you will be pleasantly surprised.

TinCow
05-04-2010, 04:14
Please keep this thread civil and resolve in-game conflicts amicably. If there is a problem which cannot be resolved in this manner, you may PM me privately about it and I will do my best to resolve the situation.

phonicsmonkey
05-04-2010, 04:21
Please keep this thread civil and resolve in-game conflicts amicably.

Hear hear!

CiviC
05-04-2010, 06:20
OK, I just want to make the other players understand my faction so they don't get the wrong impression :

Yes, General Bodyguards and Elephants are extremly powerfull for two reasons, they are heavily armoured (like 21-31 defense points) and they have 3-6 hitpoints. But they are also extremly expensive. It's not true I have moderate upkeep for them : my faction leader cost me 2500 denaries, the heir 2300 denaries and each general about 1300 denaries. Because of them I can't afford to invest too much money in economy or to recruit too many regular troops. Sometimes in sieges I had a problem having foot soldiers to man the rams or ladders (Elephants don't just break themselves the gates or walls). Untill I defeated the Ghorids, my finances were in deep red (at some point the deficit was of tens of thousands of denaries). So with no money I had to take rebel settlement after rebel settlement (most stacked with very good troops) and see how my initial army had its numbers depleated without any possibility to hire or recruit any other troops, the only relief coming from adopting new generals in my army. The infancy of my faction was very hard and I had to navigate carefully to bring it where it's now. Not at least, if someone has the impression I don't have any strategy, it's not true, but I obviously don't want to reveal my plans.

In conclusion if someone wants to complain, he/she should write to the creators of this mod.