View Full Version : Mini Mafia Game Roving Elves: Sepulchre of the Ancients [Concluded]
ArpeggiateTHIS
07-20-2010, 00:04
https://i292.photobucket.com/albums/mm16/suavebassist/RESA-1.png
“For centuries your brethren have been at the foot of the Elven Palatinate, forgotten by those gifted by the powers of Magicks and blessed by riches unknown to your kind. You are the lowest of Elvish society; the slave to the fields, the maid in the mansion, the peasant struggling to survive in the alleys and grubby shanty-towns of Malmsteena.
Your fortunes have changed. During another night in the Bad Moon, the scruffy tavern in which you squander the few gold pieces you have to your name, you and your fellow drinkers are beckoned into one of the many dark corners by an unfamiliar figure. You watch in awe as the outsider unfurls a tattered map onto the table, a map pinpointing the whereabouts of a secret entrance to the Sepulchre of the Ancients, a tomb in which the Venerables were laid to rest, surrounded by an innumerable amount of enchanted treasures and invaluable trinkets. You become frozen in deep thought; the punishment for trespassing in the Sepulchre is surely worse than death itself, but anybody who lives to tell the tale could become powerful beyond their wildest dreams.
The stranger turns to you: “Are you in?”...
Welcome! Arpeg (aTHIS, Mr.THIS) invites you to participate in his first ever mafia game, featuring useable items and varied goals to make things interesting. There is no weird hosting, and any unusual twists that arise are created by player decisions only. In this game, nobody is left plain and everybody has the potential to gain power and roles whilst also risking loss.
RULES
- Unfortunately for you, ACTIVITY IS A MUST. Any Elves left staring into space over two phases leave their mortal souls open to the twisted forces at play in the Sepulchre and will be WOGed.
- Day phases and night phases will last a day each, and will generally end at around 10:00PM GMT.
- To Lynch, Vote: ____
- To Imprison, Imprison: ____
- To Escape, Vote: ESCAPE
- To Search, PM me Search: [ROOM NAME or NUMBER]
- I'd like to discourage PMing amongst townies, but I won't ban it outright.
- ABSOLUTELY NO DIRECT QUOTING FROM PMS OR ROLES by me or anybody else.
SEARCHING
- When searching, you PM me a room you would like to search. You may search rooms more than once.
- Upon searching, there is a chance that you will receive an item or trap, which can be used for your benefit at any time.
- Each room contains a (pre-written) number of different items which can only be found once each. You can't keep finding the same item in the same room.
- You may use each item as directed DURING THE NIGHT PHASE, and must PM me to do so.
Sign-ups (7/7):
Pinman
Secura
Johnhughtom
Landlubber -> Replaced by Renata
TheFlax
Civplayah -> Replaced by Yaseikhaan
Split
Sign-ups are now full. I'll try and get the PMs and rules out tonight.
johnhughthom
07-20-2010, 00:15
I'll play.
civplayah
07-20-2010, 00:42
Confirming...
landlubber
07-20-2010, 01:47
I'm in.
johnhughthom
07-20-2010, 01:54
Looks like that's the seven if Beskie takes his reserved spot.
ArpeggiateTHIS
07-20-2010, 08:27
That was quick! Yeaup, if Beskar takes his spot I'll be able to get things rolling tonight. I'll give him another 24hours to respond, otherwise his place goes to the next available.
Splitpersonality
07-20-2010, 09:52
If Beskar doesn't accept his spot, I would like to place myself to take it, if that is alright with everyone :bow:
Split can take it, as it seems he really wants to play. Thanks for saving it me though, ArgTHIS. :bow:
ArpeggiateTHIS
07-20-2010, 10:22
You respond to the stranger with a feeble nod. The audience around you begins to mutter, but one by one they step forward. “Gentlemen, ladies, welcome aboard” whispered the stranger. “The journey ahead will be uncertain, and success is also uncertain,” the stranger continued: “but I am certain that we have nothing to lose and everything to gain.” Murmurs of agreement erupted from the audience. “I, for one, have been exploited by the Elven Elite for too long, and it is time to take due payment for our hard work! If, after the ill-effects of our cheap mead has worn off, you wish to continue with this band of Roving Elves, our journey will begin outside the city gates at midday tomorrow. I bid you farewell”. The stranger lowered his hood, revealing a withered face amongst a forest of black, matted hair. Without another word, he strode out of the pub and vanished into the night.
Waking up late the next day, you scramble to gather some basic rations, a few candles and a worn dagger into a sack and head to the city gates, where you are quickly pulled into a secluded ditch. Before you stands the assembly of drinkers from last night, each holding a sense of apprehension on their faces, the stranger now looking more familiar. You depart on your journey, perhaps looking back upon Malmsteena for the last time.
After a long journey into the woodlands, you reach a desolate outpost covered in vines. Following the stranger, you descend the steps into the unknown. There is no turning back.
http://farm4.static.flickr.com/3258/2833161601_4522531476.jpg
I'm starting role PMs now, expect the game to begin about 10 hours from now.
ArpeggiateTHIS
07-20-2010, 21:06
You step off the ladder into the Sepulchre, realising that your band of Roving Elves has completely splintered from civilised society; you are now outlaws. You are amazed to find that chests of all shapes and sizes fill the rooms surrounding your band of Elves, and cannot restrain yourself! “There are fortunes to be gained tonight my friends, but take care, for there lies as many traps in this place as there lies treasures” the stranger announced, quietly hoping that his band of Elves would heed his warning.
Using a dim light from his lantern, the Stranger unfurled a ragged map in front of the Roving Elves, revealing a basic outline of each room in the Sepulchre.
https://i292.photobucket.com/albums/mm16/suavebassist/REmap.png
"It's a shabby map, and it seems like it was drawn up by a goblin runt, but it'll do, won't it?" he asked the elves. "You've got some time to search around, take a look in some rooms and try to find treasure! Remember, we're trying to make ourselves 5,000 sovies here, but anything else found goes under the finders-keepers rule."
Begin "Day" Phase One.
FEEL FREE TO LET YOUR TEMPTATIONS LOOSE AND SEARCH A ROOM. FEELING PARANOID? YOU MAY ALSO VOTE TO LYNCH OR IMPRISON A FELLOW ELF. OH, AND DO TAKE A LOOK AT THE RULES BEFORE POSTING, I HEAR THAT SEPULCHRE SPIRITS CAN TURN QUITE NASTY ON THOSE THAT DON'T ABIDE BY GAME RULES.
Round Ends: 22:00GMT 21/07/2010
URGENT - LAST MINUTE CLARIFICATIONS
- Somebody reminded me that a town escape option is an easy way out of trouble. For that reason, THERE IS NP ESCAPE. The doors have sealed shut. Magically.
- "Searching for gold" was really intended as a narrative device and directive - there isn't really a gold tally as such, more of an incentive for you to take advantage of room searches. Just assume that when any anti-town forces are killed, you may escape and have won.
johnhughthom
07-21-2010, 12:50
Umm, we've started people...
Imprison: Secura
You can make your name out of the letters to Sepulchre Map. And the remaining letters make phlemp. Blatant scum.
Imprison: The Flax
I want bars between me and anybody so badass that they have a 'The' in their name.
landlubber
07-21-2010, 15:21
Inprison: Civplayah.
Nobody plays Civilization on these forums. Most people won't know what that means.
civplayah
07-21-2010, 19:16
imprison:Johnhughtom
For having a name I don't understand. :p
Following an imprisonment approach doesn't seem like a game-winning strategy for a game of this size.
Sure, you are delaying the deaths slightly as the mafia will likely refrain from their night-killing fetishes, at least momentarily, in order to to implicate the falsely imprisoned townsperson and have them lynched as a result.
However, you are essentially wasting two lynch phases on a single person (the first to imprison them and the second to lynch), which renders such a strategy useless and unlikely to accomplish anything constructive.
The only hands that such an approach plays into is those of the mafia, and as the first person to suggest such an approach, I'm going to with johnhughthom; I find it a little off that a player as capable as you would immediately opt for imprisonment without seemingly considering the cons of doing so.
vote: johnhughthom, as my vote from my edited post might not be accepted.
ArpeggiateTHIS
07-21-2010, 21:36
30mins remaining and I only have half of the search orders. Given that this is the first round, I'll leave it open for another 12 hours.
Infact, It might be a wiser idea for me to write-up at around noon/12:00PM GMT? Would that work better for USA-ers?
johnhughthom
07-21-2010, 23:14
I don't get why you are surprised at my approach to this Secura as I'm doing it in your game too, I don't see what difference it being a smaller game makes.
I dont mind an imprisonment approach personally.
I don't get why you are surprised at my approach to this Secura as I'm doing it in your game too, I don't see what difference it being a smaller game makes.
There is less margin for error in a mini-game, and wasting two lynches on imprisoning and then lynching someone is a bad move.
That's my own opinion, however.
ArpeggiateTHIS
07-22-2010, 11:39
Round is over. Commencing write-up.
The dim atmosphere of the Sepulchre had already started to take its toll on the intruders; already arguments had broken out over untrustworthiness and deceit. Although none of the elves were heavily sided against, Secura and Civplayah took it upon themselves to wrestle johnhughthom to the ground and throw him in an old cell in the Cluttered Room for a while.
johnhughthom imprisoned
http://www.bastionlaw.ca/images/dungeon02.jpg
Tally:
Imprison:
Secura (1)
Civplayah (1)
TheFlax (1)
Johnhughthom (1)
Kill:
Johnhughthom (1)
No Vote:
Split
TheFlax
(You naughty, naughty elves.)
Begin Night Phase One.
- Round will end when I receive any possible actions.
ArpeggiateTHIS
07-23-2010, 11:07
The night phase passes without any unrest or trouble.
Begin Day Phase Two
- Johnhughthom has been released from the cells.
Round will end in 24 hours, regardless of votes and search orders. Sorry, but mini-games should be fast-paced.
Imprison: The Flax
No point in killing JHT yet.
Splitpersonality
07-23-2010, 13:24
Imprision: CivPlayah
Merely to log a vote for now.
So we are imprisoning at random?
Well then, imprison: Pinman for going after me twice.
More seriously, we should imprison someone else and see what happens.
civplayah
07-23-2010, 15:31
imprison: landlubber
So we are imprisoning at random?
Well then, imprison: Pinman for going after me twice.
More seriously, we should imprison someone else and see what happens.
Perhaps I should have clarified. I think we should imprison somebody else and see what happens.
The reason I picked you was that this could be an obvious frame attempt on JHT. Now, of the people alive, I believe that you are a likely suspect to have done that.
The first vote was just random.
Perhaps I should have clarified. I think we should imprison somebody else and see what happens.
The reason I picked you was that this could be an obvious frame attempt on JHT. Now, of the people alive, I believe that you are a likely suspect to have done that.
The first vote was just random.
You think too highly of me, I'm just a blundering elf commoner.
I told you that this would happen, and now we've wasted a day phase no matter whether it was a frame attempt or our prisoner was actually the mafia, as I currently suspect.
Therefore, I'm still advocating the lynch of johnhughthom and my vote stays as it was in the previous round.
vote: johnhughthom
Yes, you did tell us. However, we don't actually have to kill JHT to prove anything.
This isn't to prove anything; I genuinely suspect that he is the mafia.
johnhughthom
07-24-2010, 00:27
You think too highly of me, I'm just a blundering elf commoner.
Imprison: TheFlax
Sure you are.
Imprison: TheFlax
Sure you are.
:no:
ArpeggiateTHIS
07-24-2010, 11:11
Round is over. Commencing write-up.
The quarrelling elves continue their hunt through the dungeon, and throw TheFlax into prison for the night phase.
http://www.bastionlaw.ca/images/dungeon02.jpg
Tally:
Imprison:
TheFlax (2)
Civplayah (1)
Landlubber (1)
Pinman (1)
Kill:
Johnhughthom (1)
No Vote:
Landlubber
There appears to be a distinct lack of search orders. For this reason, I will now ask that you PM me a "no search" in future, so I can gauge who is forgetting and who is choosing not to.
Begin Night Phase Two
- Round will end when all possible orders are received.
ArpeggiateTHIS
07-25-2010, 10:53
The night phase again passes without any unrest or trouble and the Roving Elves begin to wonder if they have really evaded the traps and dark forces at work in the dungeon. Cue another day for "uneventful mafia", comments the voice in everybody's heads.
Begin Day Phase Three
- TheFlax has been released from the cells.
Round will end in 24 hours, regardless of votes and search orders. Sorry, but mini-games should be fast-paced.
Due to the unusualness of sending day-phase orders, I will allow players to send search orders in during the previous night phase for the following day. Make use of it, you lazy lackies!
We're just going around in circles now and it's ridiculous; stop wasting day phases on imprisoning and let's get to lynching someone instead, because we're learning nothing this way.
I'm still going to vote: johnhughthom as my mind hasn't changed.
I'm all for imprisoning Flax again and continuing to search the compound.
Imprison: The Flax
johnhughthom
07-25-2010, 23:35
I'm all for imprisoning Flax again and continuing to search the compound.
Imprison: The Flax
Did you find something?
Imprison: TheFlax
You've got to be kidding me here... imprisonment hasn't done us any favours thus far, why the hell are you continuing to opt for it?
We've basically got eleven hours to deal with this phase and four people have failed to vote so far... can people start reading through and remotely considering what I've said instead of ignoring me and following a doomed strategy? S'like banging my head against a brick wall, sometimes. -_-'
ArpeggiateTHIS, I believe you will have to ask someone to replace civplayah; he mentioned a holiday in Beskar's Parasite Discussion thread (and thus was replaced by splitpersonality) and hasn't submitted orders in my own game and will likely have to replaced in that too. Beskar is a possibility, as he gave his place up to someone earlier, I think. :3
Beskar is a possibility, as he gave his place up to someone earlier, I think. :3
Unfortunately, I cannot be a replacement due to reasons which ArpegTHIS knows why. :bow:
Unfortunately, I cannot be a replacement due to reasons which ArpegTHIS knows why. :bow:
You can't blame me for trying...
You can't blame me for trying...
I don't. I was just letting you know. :beam:
Secura, it isn't a doomed strategy.
None of us are dying, and we are gaining additional time to search the place. The only possible problem would be a conversion mechanic, but I'm pretty sure there isn't one. This is a 7 person game after all.
I think its Flax. We will see if nothing happens again tonight.
seireikhaan
07-26-2010, 01:24
If a replacement is needed, I'll volunteer.
So I've been thinking. We seem to expect nightkills and there are none yet. For my part, I've never played a mini mafia with night kills, though I know there has been some where that is the case. It could be that this is one of those games where mafia has no kills. Now that wouldn't fit with the imprisonment unless mafia is searching for something like us. If that is the case, imprisonment might slow them down, but it doesn't solve anything and is an incorrect choice for town.
Secura why exactly should we vote for johnhughtom? You've only stated that you're sure he's scum, but why should we trust you on this?
Anyways, I think you're right on the imprisonment is the wrong choice thing, just not sure about your suspect.
For the moment it seems to me all there is are easy imprison mini bandwagons on me. Why?
A good place to start I think is looking for someone who is staying low profile and voting to imprison. Someone like split for example.
Vote: Split
ArpeggiateTHIS
07-26-2010, 09:18
ArpeggiateTHIS, I believe you will have to ask someone to replace civplayah; he mentioned a holiday in Beskar's Parasite Discussion thread (and thus was replaced by splitpersonality) and hasn't submitted orders in my own game and will likely have to replaced in that too. Beskar is a possibility, as he gave his place up to someone earlier, I think. :3
Yaseikhaan will replace civ.
Is there any news on split? He's been inactive for three turns now.
Splitpersonality
07-26-2010, 09:26
I voted, was this not noted?
edit:
last round I mean.
ArpeggiateTHIS
07-26-2010, 09:30
I voted, was this not noted?
edit:
last round I mean.
Oops, my apologies. Your name conveniently slips off my page on Excel. The vote had been noted, so no worries there.
Splitpersonality
07-26-2010, 09:41
edit:
doop.
Cool thanks Mr. This
You've only stated that you're sure he's scum, but why should we trust you on this?
This is mafia, there's absolutely no reason why you should trust me or indeed anyone else, particularly in such a small game; however, we need to reach an agreement or we're just going round in circles.
I have voted the same way for three day phases now, does this strike you as the actions of a player who has no idea what she's doing? I suspect johnhughthom, he's ticking box-after-box and I'm going to continue voting for him until I'm killed or he is lynched.
So why not take the plunge and follow me on this one?
For the moment it seems to me all there is are easy imprison mini bandwagons on me. Why?
Think about it... there was no successful kill last night, and making a bandwagon against you is an easy endeavour when the town cannot come to some form of concensus about who to lynch; at this rate, you're going back into the cells again and we're back to square one.
A good place to start I think is looking for someone who is staying low profile and voting to imprison.
Sounds like johnhughthom to me.
Splitpersonality
07-26-2010, 09:45
Vote: Johnhughthom
seireikhaan
07-26-2010, 10:11
Not a fan of no lynching in mafia games. Vote: Johnhughthom
ArpeggiateTHIS
07-26-2010, 13:41
Round is over. Commencing write-up.
Whilst searching the Sepulchre, you hear a muffled scream. Running to the scene, you find that Splitpersonality, after triggering a Sepulchre trap, has been constricted and tangled in chains. Despite your efforts, you cannot free him and decide to leave him until the effects of the trap have worn off. As a result, Split cannot vote or search the next day phase.
Patience amongst the Roving Elves was rapidly growing thin; the darkness and tense atmosphere within the Sepulchre had been sapping the spirits of the intruders for too long. In an instant, the elves turned on johnhughthom, drawing their knives and forcing him to back into a dark corner. Even the Stranger, who had remained calm and collected so far, drew his silver blade. Remaining silent, johnhughthom accepted his fate, allowing the merciless band to cut his throat and leave him to die within the Sepulchre. He, for one, would never see the light of day again.
Tally:
Imprison:
TheFlax (2)
Lynch:
Johnhughthom (3)
Split (1)
Johnhughthom has been lynched.
Yaseikhaan replaces Civplayah.
Renata replaces Landlubber.
Begin Night Phase Two
- Round will end when any orders are received.
Johnhughthom has been lynched.
Is the colour of this text indicative of anything, like "red means mafia" or whatnot? :3
ArpeggiateTHIS
07-26-2010, 23:15
Is the colour of this text indicative of anything, like "red means mafia" or whatnot? :3
Nobody remained silent in memory of johnhughthom. As a matter of fact, it could be said that he was soon forgotten about as the elven low-lives resumed their rifling of chests and counting of gold. There was no glory in johnhughthom's death, and there was certainly no glory in the way that his corpse had been abandoned to one side. After all, events had been rather bland in the Sepulchre since they entered; there had been little sign of malicious forces or guards and, aside from johnhughthom's lynch, there had been no deaths. What was there to be suspicious about?
I can tell that this game is literally going to be the straw that broke the camel's back for me; it's driving me mental already.
ArpeggiateTHIS
07-26-2010, 23:30
I can tell that this game is literally going to be the straw that broke the camel's back for me; it's driving me mental already.
:cry: In what way? How can I avert this?
:cry: In what way? How can I avert this?
Don't worry, it is nothing bad on your part; just keep up the good work, treacle. :3
ArpeggiateTHIS
07-26-2010, 23:40
Don't worry, it is nothing bad on your part; just keep up the good work, treacle. :3
I'll remind you of this if and when you start pulling your hair out, heh.
ArpeggiateTHIS
07-27-2010, 11:29
Even having Splitpersonality immobilised and vulnerable on the dungeon floor wasn't enough to lure the dark Sepulchre forces into the open. Once again, the intruders passed the night away without any major incident. This break-in seems like a cake-walk!
Begin Day Phase Four
Round will end in 24 hours, regardless of votes and search orders.
vote: split
Hi everybody! Wanna tell me where not to look?
Splitpersonality
07-27-2010, 15:12
Well room 5 contained nothing when I looked there.
Alright, time to reveal what I know.
There is definately a kill mechanic here, as I found an item which relates to said mechanic in one of the rooms I searched. So, by not killing, somebody is trying to deceive us. However, after the JHT kill, there was no reason to continue the charade, as nobody was imprisoned.
This leads me to believe that one of the inactives was the killer, and the replacement player didn't wish to draw attention to that fact. So, Vote: khaan.
I've still got my eye on you Flaxy.
Alright, time to reveal what I know.
There is definately a kill mechanic here, as I found an item which relates to said mechanic in one of the rooms I searched. So, by not killing, somebody is trying to deceive us. However, after the JHT kill, there was no reason to continue the charade, as nobody was imprisoned.
That's interesting, it seems I was wrong, that is if you're telling the truth. Care to tell when you found this item?
I've still got my eye on you Flaxy.
Wouldn't have it any other way. :wink:
I'd rather vote Flax than Khaan if what you are saying is true, Pinman.
That's interesting, it seems I was wrong, that is if you're telling the truth. Care to tell when you found this item?:
I actually don't remember. It could be anywhere from Room 8 - Room 5.
EDIT: Oh you said *when*. It was two rounds ago. So the night when you were imprisoned.
I'd rather vote Flax than Khaan if what you are saying is true, Pinman.
As I said, I have my eye on Flax. Not really sure if hes a more likely suspect than khaan.
unvote, vote Flax
I think he is.
After looking through the thread, and seeing that civplayah and landlubber both voted, I have to agree.
Sorry, but i've gotta unvote; Vote: The Flax. This is his style.
EDIT: Oh you said *when*. It was two rounds ago. So the night when you were imprisoned.
Why reveal now? I just quite can't piece together what you were trying to acheive by wanting to imprison me twice in row, especially since you knew the second time around there were kills. What did you think imprisoning me would accomplish?
And this whole crusade on me is based on what again?
This is his style.
Ohhh, right. Care to be more vague?
Pinman, tell more about what you found, please.
Pinman, tell more about what you found, please.
Not a good idea.
With a third of the alive players bieng replaced, its not easy to get a good read on the situation. I'm not convinced there is some grand strategy with the absence of kills, but possibly mafia can't kill yet. Searching rooms seems to give more power to each player in the form of items, why wouldn't be the same for mafia?
I'm going to go with my instincts from the last round and Vote: Split
vote: Pinman
Major nagging feeling about you; I might elaborate further once I've finished this writeup for TAS. :3
seireikhaan
07-27-2010, 21:47
Vote: Renata Gut feeling.
I also discovered something relating to night kills.
I'm off to bed, no news of Split.
Vote: Pinman to tie it up, since I'd rather not get lynched, naturally. You guys decide.
Splitpersonality
07-28-2010, 05:59
Vote: Pinman
I don't like his secretiveness...
I am here, if this vote doesn't count just ignore it, I'm not sure if I can vote again but bah.
What is it Khaan?
ArpeggiateTHIS
07-28-2010, 11:31
Round is over. Commencing write-up.
The chains binding Splitpersonality eventually loosen as the magic wears off, allowing him to eventually writhe out of them and into freedom once again.
The band of Elves felt a lot less conscientious about killing one of their own after witnessing the demise of johnhughthom, and as such had little qualm about leading pinman to his fate. Surrounding him, they drew their blades once again and sliced at his torso until he fell to the ground, limp and lifeless.
Tally:
Lynch:
Pinman (2)
TheFlax (2)
Renata (1)
Pinman has NOT been lynched, as TheFlax did not unvote.
Alive (6/7):
Secura
Yaseikhaan
Renata
TheFlax
Splitpersonality
Pinman
Killed (0/7):
Lynched (1/7):
johnhughthom
Begin Night Phase Four
- Round will end when all possible orders are received.
You guys have to be kidding me. Which of you three is the mafia, eeny-meeny-miney-moe.
johnhughthom
07-28-2010, 17:17
Three?
Secura, Flax, split.
If Pinman was not himself mafia, as odds would have it he wasn't given the game is still going, then given that he had discovered something he believed to be vital to the mafia's functioning, it would be in the mafia's best interests to get rid of him as soon as possible. Secura's vote would have given them the excuse to do it with the lynch (I don't believe she is mafia herself, at this point.)
TheFlax already had a vote on split, but after Khazaar voted me and Secura voted Pinman, he had two ways to tie it up by changing his vote. He chose Pinman, the guy with the secret, over me, the self-declared (and actual, though as a group you can't know that) bog-standard townie.
Split didn't have a vote down. When he turned up it was tied 2 for Flax and 2 for Pinman. He likewise chose to lynch Pinman over the self-described bog-standard townie.
Both moves are scummy as heck assuming Pinman is innocent and had found what he implied he found. The game continuing implies Pinman is in fact innocent.
ArpeggiateTHIS
07-28-2010, 17:57
Split didn't have a vote down. When he turned up it was tied 2 for Flax and 2 for Pinman. He likewise chose to lynch Pinman over the self-described bog-standard townie.
I didn't make it clear that Split's vote did not count. And yes, the tally is still correct.
Flax's vote also didnt count - he didnt unvote.
Tally still correct?
ArpeggiateTHIS
07-28-2010, 18:11
flax's vote also didnt count - he didnt unvote.
Tally still correct?
Ahh, now there's a predicament. Houston we have a problem.
There appears to be a tie between two players. In this nightmare scenario, the only democratic solution is for another vote.
You may vote for either Pinman or TheFlax, but nobody else.
This extension of the Day Phase will last until all possible votes are received.
If the game is tied, I think you should have everyone revote, with the only choices being Flaxy or Pinman.
Im still alive! Yay!:laugh4:
Having read back over the thread, observed the behaviour of the two posters... I'm going to vote: Flaxy
The main crux of my vote is that the game was going to continue to a night phase after Pinman was lynched; if my belief about johnhughthom being mafia was correct, which I believe it is, that would mean that Pinman is actually innocent, which would explain why the game continued as it did.
Consequently, Flaxy should be the only sound choice for a vote. :3
Is there even a point to defending myself at this point?
Hmm, yes, my lack of unvote was totally intentional to trap Split! I'm innocent! Please don't kill me! THINK ABOUT THE CHILDREN FOR GOD'S SAKE!!!!
Is there even a point to defending myself at this point?
Only a coward acknowledges the existence of all being lost in battle.
I don't think there's any harm, Flaxy. :3
Consequently, Flaxy should be the only sound choice for a vote. :3
Only a coward acknowledges the existence of all being lost in battle.
I don't think there's any harm, Flaxy. :3
:inquisitive:
Ahh, now there's a predicament. Houston we have a problem.
There appears to be a tie between two players. In this nightmare scenario, the only democratic solution is for another vote.
You may vote for either Pinman or TheFlax, but nobody else.
This extension of the Day Phase will last until all possible votes are received.
Oy, I don't know if that's such a good idea, Arpeg. Whether my assumption that the continuation of the game after Pinman's death meant he was innocent is correct or not, I still do have that assumption and have been mentioning it to others -- it's inevitably going to influence the outcome of this re-vote in a way favorable to him and unfavorable to Flax, and will also greatly alter the gameplay going forward. I strongly feel you should just live with the mistake/Flax's mistake and chalk it up to experience. It's only a game. (Sorry, Pinman.)
Split's vote not counting and Pinman being lynched anyway on what should presumably have been a 2-2 vote -- probably the mafia.
Consider this a policy vote: vote: Pinman.
:inquisitive:
Yeah, yeah... :P
On consideration, unvote, vote TheFlax.
Mr. THIS, you've been a fine host and the game has been genuinely interesting. On that note, I really think you should do a sequel, which will hopefully go smoother.
Vote: TheFlax for epic failling his scummy vote change.
ArpeggiateTHIS
07-28-2010, 21:16
Sadly, I guess I've got to call it a day on this one. Commencing a bitter write-up.
The knives were at [B]Pinman's throat. He was both surrounded and outnumbered, yet he refused to admit his fate. As the first flurry of blades came, the unexpected happened: from the darkness, Pinman brandished a Shimmering Shield and deflected the blows. Whirling around, he shunted The Stranger to the ground with the enchanted shield and took flight into the dark Sepulchre corridors. Before the elves could give chase, everybody's attentions were diverted.
TheFlax, who had previously remained in the shadows, stepped forward in difficulty. He was clawing at his throat with his fingers, screaming obscenities. "RESIST.....NO....eurrghhh...NO MORE..." He shouted. It was clear that he was struggling, grappling with something but was losing the fight. A different voice erupted from TheFlax's throat: "Begone, foul intruders! Feel the wrath of the Guardians!". A stark, purple light began to charge from his palms, crackling and swirling in a mystic aura. It was then that the Stranger struck. Removing his hood, Splitpersonality leapt towards the possessed form of TheFlax and forced him to the ground, slicing his throat in the process. The darkness in the Sepulchre had subsided.
A brief search on the bodies of TheFlax and johnhughthom were remarkably revealing. Both bodies showed signs of scratches and were scarred with cryptic runes that were obviously cut with a knife. There was also something more sinister: two Black Vials of power and were found upon TheFlax. Evidently, the last Guardian was preparing to kill tonight.
With the Sepulchre Guardians banished into the Void, the Roving Elves were free to gather what remaining treasures they could find and leave the Sepulchre with vast riches and a story to tell. However, upon gathering back outside the Sepulchre entrance, The Stranger was not to be found. Evidently he had made a swift exit with whatever treasures he had found.
In the harvests between winter, many of the Roving Elves lead a new life, still not particularly honest and law-abiding but definitely more affluent. In the time to come many foolish band members would squander and lose their fortunes. Is that a problem? The Roving Elves could always raid one of the many other sacred grounds around Malmsteena...
Johnhughthom and TheFlax were the Sepulchre Guardians.
Splitpersonality was the Stranger.
Mega-Ultra-Hyper-OMG-Town Victory! Well Done!
COMMENTS:
- Well, what a short-lived game! In a way, it's partly my fault due to several unforeseen issues, including the game-ending vote-tie. TheFlax's self vote turned my decision to call it quits, and gave me an awesome idea on what to put in the final write-up!
- I'm most disappointed that many of the game's mechanics and tricks were never used, especially the role of the Stranger. I thought it would be spectacular to have seen him desert his friends near the final rounds. Split, if you're reading, I can tell you that the Kalina-Staff was actually in the Everlasting Shrine. Perhaps you should have taken influence from the room names, eh? After all, I did put it in the most obvious, aptly-named room in the map!
- The actions of the mafia, despite being compromised and doomed from the start, could have been used to better advantage. Not even one kill attempt was made due to jailings, lynchings and hesitance despite the fact that they had kill ability from day one. In the end, they had two black vials (two kills) and a binding rope which could have been used to the same effect that Split experienced.
- I messed up with Split's trap immunity and thus let him have his secret-vote anyway, despite him being in chains. He couldn't vote normally or search though.
- Want to know what items you could have found? Tough luck, I'm keeping them for if I ever make a sequel (which I probably will).
- On the topic of items, I thought that they dispensed quite well, especially Black Vials. By the end of the game, I'd dispensed a Shimmering Shield (1-shot kill immunity) and a Protective Scroll (1-shot doctor). I'd also given out a Rope Trap to Split and allowed the mafia to disarm a Rope Trap to use on a townie.
GAME MECHANICS:
- So I had a 7 player mini with 2 mafia (to try and avoid an early ending). I had to make it one-kill between two, so I invented Black Vials (stolen from Dragon Age revenants :P) to imbue mafia with enough power to kill. I averaged out the probabilities of finding vials during searches to be 50%, so on average there should have been one kill each night. Of course, you ruined it with your jailing and lynching. Pfft.
- On the topic of items, I gave an overall 25% that a townie (or mafia) would find an item or trap. Items and traps were all one-shot, and they alternated between rooms for variety. If a townie DID find an item, I'd put all available items in that room into a list randomiser and the top item/trap would be received. Thanks, Random.Org!
- There was also the Stranger's Staff. To make his finding possible, I thought I'd let him have it as soon as he searched the possible room.
ArpeggiateTHIS
07-28-2010, 22:08
TOWN PM:
You step off the ladder into the Sepulchre, realising that your band of Roving Elves has completely splintered from civilised society; you are now outlaws. You are amazed to find that chests of all shapes and sizes fill the rooms surrounding your band of Elves, and cannot restrain yourself! “There are fortunes to be gained tonight my friends, but take care, for there lies as many traps in this place as there lies treasures” the stranger announced, quietly hoping that his band of Elves would heed his warning.
ROLE: You are a thieving lowlife devoid of morals, and you seek unimaginable riches within the Sepulchre. Unfortunately, the Magicks shared by the rich and bourgeoisie were never granted to you, thus you are relatively powerless. Even beyond magic, your lack of wealth renders combat with traditional weapons obsolete – how can a rusty dagger possibly match a swipe from a Run’in sword?
- During the day, you may vote to lynch or imprison a fellow elf.
- During the day, you may also choose to search one of the Sepulchre’s many rooms. To do this, you must Search: [ROOM NAME]. Within rooms, you may find gold and usable items. Be warned though, as rooms may also contain traps. Search at your peril.
MAFIA PM:
You separate from the rest of the group in a hurried exploration for some of the fabled relics of the Old Times, but are instantly gripped by an incomprehensible force. A writhing pain tears across your spine and a tortuous power wrenches the very soul from your insides. “N’E...N’E...BEGONE, INTRUDERS!!” Fighting the spirit invading your mind proves useless, and your conscious slowly slips into pitch black...
Your feeble soul has been cast aside, and your body handed to the Spirits of the Ancients as a vessel with which to implement their will. The wanderers you followed into these sacred grounds are desecrating relics, and thus must be eliminated!
ROLE:
- You are now a Guardian of the Sepulchre and have been gifted with Magic of Discordance. Unfortunately, during the possession, your body has been drained of energy and you have become feeble. To regain energy, you must join the rat race of searching and find black vials, which restore your power reserves by one. For every vial you find, you may make a kill by PM-ing me Kill: ____
The spirit within also realises that, to avoid suspicion, the host must also carry out normal town actions. Thus, the following moves are also granted:
- During the day, you may vote to lynch or imprison a fellow elf.
- During the day, you may also choose to search one of the Sepulchre’s many rooms. To do this, you must Search: [ROOM NAME]. Within rooms, you may find gold and useable items. Be warned though, as chests may also contain traps. Search at your peril.
Of course, the Sepulchre belongs to our ancestors, and any traps that lie in your dungeon remain at the forefront of your mind. You are thus immune to traps.
VICTORY CONDITION: Vanquish every last one of the foul creatures that tread amongst the Relics of the Sepulchre.
STRANGER PM:
You are the elusive Stranger that has led this band of Roving Elves (or perhaps you refer to them as trap-bait) into the Sepulchre. You could not have dared attempt such a stunt alone, but with a foolish group of Elf low-lives in tow, your chances are greatly improved. They will serve as distraction to the Spirits of the Sepulchre, allowing you to feast upon the riches within this once-impenetrable fortress. However, your goal is not merely monetary. The Kalina-Staff, once held by Regent Arpe’gio II, is rumoured to lie within this very Sepulchre. If you become the bearer of such a relic, any powers once held by the Regent and those before him would be instantly bestowed upon you! Instant, unquantifiable power beyond your wildest dreams!
ROLE:
- As stranger, you have read and researched for decades the dangers of enchanted burial grounds such as these. As such, you are immune to any traps held within rooms.
- As leader of the band of Roving Elves, you may make an additional lynch vote, which you must PM me. After all, many of your new followers are wracked with nerves, and have led simple lives as of yet. Your persuasion powers will be able to convince all who follow you.
- As leader of the band of Roving Elves, you are the most knowledgeable and therefore are looked up to. At any point, you may PM me, the host, to stop a lynch from taking place. This may be done once only.
- You are a traitorous, malicious scum. As such, you may desert your band of Roving Elves during any night phase by Vote: Desert. This must be public.
VICTORY CONDITION: Escape the Sepulchre with the Kalina-Staff.
I'm sorry that it had to end this way, Arpeggiate; mistakes happen, unfortunately, but it was a good game while it lasted!
I wouldn't mind seeing the mafia QT/PMs, t'would be a good read... same applies to the roles/search results. :3
EDIT: Nothing to see here.
ArpeggiateTHIS
07-28-2010, 22:32
I'm sorry that it had to end this way, Arpeggiate; mistakes happen, unfortunately, but it was a good game while it lasted!
I wouldn't mind seeing the mafia QT/PMs, t'would be a good read... same applies to the roles/search results. :3
The posts are all up now, if there's anything else you'd like to know just tell me :P
If there is a next game, I'll make sure it goes smoothly and without blunder.
Mafia QT
My estimation of you and johnhughthom has decreased dramatically after reading that... rambling and metagaming?! ¬_¬
My estimation of you and johnhughthom has decreased dramatically after reading that... rambling and metagaming?! ¬_¬
What?! I don't really understand what you're saying. What metagaming? I can concede the rambling, I've always said I'm not a very good player, but I take umbrage to the metagaming part. If anyone has been metagamed, it was me, because the whole case on me was basically that. :shrug:
What?! I don't really understand what you're saying. What metagaming? I can concede the rambling, I've always said I'm not a very good player, but I take umbrage to the metagaming part. If anyone has been metagamed, it was me, because the whole case on me was basically that. :shrug:
Nooooo, you've misinterpreted! The QuickTopic basically says I was rambling about johnhughthom, but I believe that my points were coherent, entirely well-founded and didn't vaguely resemble rambling in the slightest.
As for the metagaming; I suspected johnhughthom to be mafia before he revealed the QT mistake to me. He asked me not to try to figure out which game it applied to and I respected that wish, but it wasn't going to prevent me from playing or voting for him based on my initial suspicions. :P
I enjoyed what I played of this quite a lot -- catching a mafia always makes my townie heart warm. :)
I am sorry it had to come at the expense of Flaxy -- luv ya Flax!
I'd like to see more games from you regardless, ArpTHIS -- thanks for this one.
I heard Splitpersonality sat on his arm during the night phases.
Nooooo, you've misinterpreted! The QuickTopic basically says I was rambling about johnhughthom, but I believe that my points were coherent, entirely well-founded and didn't vaguely resemble rambling in the slightest.
As for the metagaming; I suspected johnhughthom to be mafia before he revealed the QT mistake to me. He asked me not to try to figure out which game it applied to and I respected that wish, but it wasn't going to prevent me from playing or voting for him based on my initial suspicions. :P
Sorry, I feel rather silly now. :embarassed: Talk about jumping the gun...
I'd like to see more games from you regardless, ArpTHIS -- thanks for this one.
Just in case it wasn't clear over MSN, I second this opinion a thousand times over, Arpeg; don't refrain from hosting again just because things don't go as planned in this game... you've got the makings of a good host about you. :3
I heard Splitpersonality sat on his arm during the night phases.
Hahahaha... I'm not sure anyone but you and I will understand this. :laugh4:
Splitpersonality
07-29-2010, 09:05
I heard Splitpersonality sat on his arm during the night phases.
Who told you that? :P
I searched, but mostly didn't do my secret vote until this last round where I tied it up with a secret vote on Pinman, which turned out to be wrong :x
Order of rooms I searched.
5, 4, 3.
Didn't find anything apparently in 4 or 3 as I never got PMs back.
ArpeggiateTHIS
07-29-2010, 10:55
Who told you that? :P
I searched, but mostly didn't do my secret vote until this last round where I tied it up with a secret vote on Pinman, which turned out to be wrong :x
Order of rooms I searched.
5, 4, 3.
Didn't find anything apparently in 4 or 3 as I never got PMs back.
I didn't send you PMs? I sent no-find ones out anyway :Z.
Either way, I used to get abnormally excited when I gave one of you an item or trap. It's a shame that both items never got used...
Splitpersonality
07-29-2010, 10:58
No you didn't @.@
No problems though
Also I was totally unaware that the rooms had names :laugh4:
I'm pretty bad at reading sometimes :P
ArpeggiateTHIS
07-29-2010, 11:24
No you didn't @.@
No problems though
Also I was totally unaware that the rooms had names :laugh4:
I'm pretty bad at reading sometimes :P
No problems. Originally, when this was due to be a small game, I'd made it so that you had to find a key in the "Prince's Dream" (HINT: dream...aspiration) room before going to the "Everlasting Shrine" (Why, the BIG CENTRAL ROOM of course!) to get the staff. But there was no chance of success in a mini, so the key was dropped.
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