ToranagaSama
02-11-2003, 07:46
Hello all,
TS is just wondering if it might be possible to make any or all of the following modifications to increase the challenge of MTW:
1) Limit the number of Agents allowed:
a. Overall within the game (any suggestions as to how many?) Not sure if this s/b limited to just the human, or should also include the AI. Whatever the case, the goal would be to even the playing field for the AI by limiting the human’s prodigious use of Agents. Surely, the AI isn’t capable of using Agents as well as a human.
b. Per Province: there s/b a limit to the number of Agents allowed in a single province. This would serve to eliminate Agent “flooding”, such as with Spies, Bishops, etc.
2) Restriction of Governorships to Nobles/knights
a. Would this not be more historically correct? Shouldn’t this be more accurately reflected within the game. In any event, it should certainly make for more challenge. Income would be greatly effected toward the negative. Less income would certainly make for more challenge for the human. This would make for fewer 4 acumen governors, certainly early in the game. It would also mean no available Nobles, then no Acumen benefit until you do.
3) The extent of your Trade Empire s/b commensurate with the size and progress of one’s land Empire. I haven’t thought this one through, but the basic premises is there.
4) Limit the number of Ships allowed per faction in the game. This will serve to Limit Trade. In some way this might be managed to be connection with item 3 above.
5) Ships, the AI needs to be able to stack its ships into “fleets” after sometime of losing “single” stack battles. With the Med Mod 1.5 I witness the AI to occasionally stack 2 ships into a fleet, but nothing more.
6) When Abandoning a Province a player s/b able to choose which province to. Its quite irksome when making this choice to see your Stack appears where you don’t want it to be. Say you attack a province from Province A, and are counter-attacked and choose to abandon the province, you’d think the AI would place your troops back into Province A. Ideally, having a choice would be best, but defaulting to Province A will do just fine.
TS would greatly appreciate any discussion, comments, and most especially a couple pointers as to how I might get started and the difficulty that might be encountered. Is any of this possible, if so is this something a novice such as myself should attempt?
The above would be in addition to and in conjunction with the Med Mod.
Thanks in advance.
TS is just wondering if it might be possible to make any or all of the following modifications to increase the challenge of MTW:
1) Limit the number of Agents allowed:
a. Overall within the game (any suggestions as to how many?) Not sure if this s/b limited to just the human, or should also include the AI. Whatever the case, the goal would be to even the playing field for the AI by limiting the human’s prodigious use of Agents. Surely, the AI isn’t capable of using Agents as well as a human.
b. Per Province: there s/b a limit to the number of Agents allowed in a single province. This would serve to eliminate Agent “flooding”, such as with Spies, Bishops, etc.
2) Restriction of Governorships to Nobles/knights
a. Would this not be more historically correct? Shouldn’t this be more accurately reflected within the game. In any event, it should certainly make for more challenge. Income would be greatly effected toward the negative. Less income would certainly make for more challenge for the human. This would make for fewer 4 acumen governors, certainly early in the game. It would also mean no available Nobles, then no Acumen benefit until you do.
3) The extent of your Trade Empire s/b commensurate with the size and progress of one’s land Empire. I haven’t thought this one through, but the basic premises is there.
4) Limit the number of Ships allowed per faction in the game. This will serve to Limit Trade. In some way this might be managed to be connection with item 3 above.
5) Ships, the AI needs to be able to stack its ships into “fleets” after sometime of losing “single” stack battles. With the Med Mod 1.5 I witness the AI to occasionally stack 2 ships into a fleet, but nothing more.
6) When Abandoning a Province a player s/b able to choose which province to. Its quite irksome when making this choice to see your Stack appears where you don’t want it to be. Say you attack a province from Province A, and are counter-attacked and choose to abandon the province, you’d think the AI would place your troops back into Province A. Ideally, having a choice would be best, but defaulting to Province A will do just fine.
TS would greatly appreciate any discussion, comments, and most especially a couple pointers as to how I might get started and the difficulty that might be encountered. Is any of this possible, if so is this something a novice such as myself should attempt?
The above would be in addition to and in conjunction with the Med Mod.
Thanks in advance.