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Jebivjetar
10-28-2010, 13:00
Please help Jebivjetar! :sweatdrop:

Ok i play Carthaginian campaign for a few weeks now. Now it's 227BC, and that damn CTD is about to destroy my game.

CTD occurs during the AI-Epeiros turn. I've figured that the problem is related to a town named Kallatis, which belongs to Epeiros and is about to revolt. I tried with "console_command thrace" in generic_script and i took control over the Epeirote faction. After building some temples in Kallatis, using cheats, the town stops rebelling. But still, when i press end turn, CTD again... I even can't switch back to Carthage with "console_comand egypt" because when i hit F1 and "?"- CTD again:sweatdrop:

I uploaded my savegame, and i would be very grateful if someone could help.
I play EB 1.2 on Alex.exe with all fixes installed, no additional modifications.

1) CTD after Carthage turn (if you use toggle_fow, you can see that CTD occurs on Epeiros turn):

http://www.2shared.com/file/0_4_14pn/Cart227CDT.html

2) The same campaign, same year, same turn, but this time the player controls the Epeirotes (Kallatis is now green, but still when you press end turn, CTD repeats):

http://www.2shared.com/file/j5hoJCJi/Cart227CDTEPIR2.html


Ok, that's it for now. Any advice (or in better case- an uploaded savegame without a CTD :D ) WILL be very much appreciated!

Truly yours,
Jeb

QuintusSertorius
10-28-2010, 13:14
If a town rebels, it's much simpler to add units to the garrison there to prevent a revolt.

Jebivjetar
10-28-2010, 13:18
If a town rebels, it's much simpler to add units to the garrison there to prevent a revolt.

I tried even that when i took control over the Epeirotes, but i still have CTD.

QuintusSertorius
10-28-2010, 13:27
I tried even that when i took control over the Epeirotes, but i still have CTD.

Taking control is potentially bug-causing in and of itself. I mean without switching factions, add units with the create_unit command.

Jebivjetar
10-28-2010, 14:18
Taking control is potentially bug-causing in and of itself. I mean without switching factions, add units with the create_unit command.

I did that, i filled the town with some thorakitai and akontistai, but rebellious minds in Kallatis just don't want to disappear :/

https://img264.imageshack.us/img264/97/kallatis.jpg

Rahwana
10-28-2010, 15:11
hmm... I suspect some high subterfuge spies residing on Kallatis... :grin:

AI spies are especially nasty since they got insane bonus

Jebivjetar
10-28-2010, 15:36
hmm... I suspect some high subterfuge spies residing on Kallatis... :grin:

AI spies are especially nasty since they got insane bonus

I dunno what causes rebellion anymore, but i do know that it destroys one of my most joyful campaigns i ever had with Carthage.
Course you, rebels! O course you! :furious3:

Jebivjetar
10-28-2010, 16:31
Ok, i've managed to pass that turn without The CTD. Somehow,my intuition told me that the CTD occurs not at the end of Epeirotes turn, but rather at the start of Eleutheroi turn. So, i toggle_fowed and looked around the map. Around the Eleutheroi capital (the one north of Italy) was general Satres, without any army, just him with teh bodyguards. I was suspicious about that and i killed the guy using two cheats. When i killed him, i hit end turn and everything went fine. I guess that's it.

Bye!

Cute Wolf
10-28-2010, 20:09
227 and North Italy is not under our control? EXTERMINATE IT!!! :devil:

Jebivjetar
10-28-2010, 20:53
227 and North Italy is not under our control? EXTERMINATE IT!!! :devil:

I play really slow in this campaign, gotta give some time to my enemies so they could become vorthy foes. No invasion of Italy before my suffet receives divine antibarcid trait.. Then i'm going to purge teh barbaroi. Mmggggh ^^